Talk:Counter-Strike: Global Offensive Game State Integration
All game state components?
- I've started working on providing that data here: https://www.reddit.com/r/GlobalOffensive/comments/3w26kq/game_state_integration_quick_and_dirty/ - Bkid (talk) 12:34, 9 December 2015 (UTC)
"allplayers" node is empty for some players. We didn't figure out a comprehensible reason yet. Demo-Integration: http://www.vac-ban.com/steam-integration.html
Example of data
The JSON found at http://pastebin.com/46AXZVrY is a snapshot of values that occured during a full game with bots (casual mode). It has been edited a bit to anonymize information, make long lists smaller, and avoid duplicate data. All values that are arrays indicate that said property changed at some point - the array contains all the values that were seen. The gamestate integration .cfg can be found at http://pastebin.com/cQsrf2zM --Birjolaxew (talk) 18:05, 22 December 2015 (UTC)
Add another payload for team stats?
I was wondering if it would be too game-breaking to add another payload to the POV GSI containing the number of players left alive on either team? I think there's potential for applications with fancy new RGB peripherals.
Game State Integration USB C4 Explosive Implementation
I have created a replica C4 Explosive that I am trying to make interactive within Counter-strike.
You can view my replica build here: https://www.youtube.com/watch?v=sxOLzE3mP_k
I basically created a USB version of the C4 explosive. Its using arduino so i guess it can be used with Game state configuration file.
I don't think the Game State Integration has the information for what i want to accomplish.
This is what i would need coming from Game State Integration.
1. an output message stating the bomb is in the bomb area so that the USB device knows when to be "usable."
the other things are already available in the Game state integration such as defused & exploded.