Talk:Authoring your first weapon entity
What are the single player includes for a HL2 single player mod. —Unsigned comment added by Mλtt (talk • contribs) Always sign your posts with four tildes (~~~~
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- From weapon_357.cpp
- Pinsplash (talk) 07:34, 16 September 2018 (UTC)
#include "cbase.h" #include "NPCEvent.h" #include "basehlcombatweapon.h" #include "basecombatcharacter.h" #include "AI_BaseNPC.h" #include "player.h" #include "gamerules.h" #include "in_buttons.h" #include "soundent.h" #include "game.h" #include "vstdlib/random.h" #include "engine/IEngineSound.h" #include "te_effect_dispatch.h" #include "gamestats.h" // memdbgon must be the last include file in a .cpp file!!! #include "tier0/memdbgon.h"