Talk:Adding Python
There's a problem about no boost library, specifically "boost/python.hpp" --Bugster 21:01, 6 September 2009 (UTC) Did you add "../public/python" to your include dirs? --Lodle 22:53, 6 September 2009 (UTC) Yes I've done that but it didn't work (already had it there btw) --Bugster 19:57, 9 September 2009 (UTC) I've fixed that problem, my files are in different folders to the ones in the tutorial. --Bugster 17:58, 13 September 2009 (UTC)
"initGEDev" is undeclared
Okay another problem, "initGEDev" is undeclared, it seems to be a function, I could make an empty function but that probably won't be good seeing as "initGEDev" might do something, unless it was intended as just an initialiser that doesn't need to do anything. --Bugster 18:05, 13 September 2009 (UTC)
initGEDev is not needed at all its a namespace for some developer tools for golden eye. Im trying to get the code hosted on a svn so i dont have to keep uploading packs as well. -- Lodle 13:19, 15 September 2009 (UTC)
event script development
I am aware that event script utilizes the python programming language. I am a first time game programmer. I do not have advanced knowledge of game programming. I am really interested in creating modifications as a hobby. I have basic knowledge from my university course which I am currently studying towards. My question is what type of game mods can I create with python programming together with the valve source engine (event script as I know it to be). I have seen some really awesome mods, such as zombie panic and zombie master. Can I create games of this calibre using python? Please tell me more with regards to this. And also, please go easy with the technical stuff, as I am a first time game programmer. Thanks in advance