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Next version of 360g is in the queue. If you have some suggestions or features you think 360g should have please write me

-> [email protected]



You're doing an awesome job with this, much thanks. --wisemx 17:08, 21 Jul 2005 (PDT)

I would suggest that it gets more open - i want to implent custom shaders and so on and it should have no texture limits (i.e. normal maps and specular)