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- local function add_to_scav_counter(val, index) { if(val != null) {3 KB (358 words) - 05:20, 29 April 2025
- ''SetBool(name, val) : sets the value of the convar to the ''bool''.''506 bytes (63 words) - 09:54, 21 January 2024
- ''SetFloat(name, val) : sets the value of the convar to the ''float''.''511 bytes (63 words) - 09:54, 21 January 2024
- ''SetStr(name, val) : sets the value of the convar to the ''string''.''508 bytes (65 words) - 09:54, 21 January 2024
- ''SetInt(name, val) : sets the value of the convar to the ''int''.''493 bytes (65 words) - 09:54, 21 January 2024
- local val = bitTable[u] ...if spawnedUnitIndex:GetModifierNameByIndex(i) == "modifier_health_mod_" .. val then9 KB (1,005 words) - 18:43, 15 May 2020
- string val = ReadNullTerminatedString(reader); AssignString(sc, key, val);19 KB (2,038 words) - 13:30, 2 July 2025
- void ShowSelected(bool val){m_bShowSelected=val;};4 KB (537 words) - 10:08, 21 January 2024
- foreach (idx, val in scriptedNextUpdateCalls) if (val.frame < frame )13 KB (1,424 words) - 07:16, 24 August 2021
- int val = _vbar->GetValue(); val += 200;23 KB (2,233 words) - 17:35, 19 March 2011
- int val = _vbar->GetValue(); val += 200;24 KB (2,336 words) - 10:18, 21 January 2024
- int val = _vbar->GetValue(); val += 200;24 KB (2,341 words) - 10:18, 21 January 2024
- ...ing is used _with_ data, and is prefixed or postfixed with that data (from val or func, as above) * '''Ticker_SetTimeout'''(val): If you want to set a new timeout value8 KB (1,439 words) - 17:34, 12 April 2025
- foreach (idx, val in debugTable) if (typeof(val) == "table")15 KB (2,160 words) - 04:41, 17 September 2025
- int val = m_vbar->GetValue(); val -= (delta * DEFAULT_HEIGHT);17 KB (1,685 words) - 02:10, 9 January 2024
- for key,val in pairs(tbl) do print(key, val)9 KB (1,341 words) - 18:30, 27 November 2022
- for key,val in pairs(tbl) do print(key, val)12 KB (744 words) - 07:23, 11 July 2024
- foreach(key, val in autoEquipItems) ClientPrint(player, 5, "Equipped " + val + " from safe room.");14 KB (1,646 words) - 06:20, 1 November 2023
- dmxedit [ -h | -help ] [ -game <$game> ] [ -nop4 ] [ -set $var=val ] [ script.lua ] ;<code>-set</code>: Sets the lua variable var to the specified val before the script is run.13 KB (1,828 words) - 06:46, 4 December 2023
- foreach( key, val in src ) dest[key] <- val24 KB (1,639 words) - 10:39, 21 November 2024