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  • 此游戏是由 {{L|Source 2|起源2}} 与 [[Wikipedia:Unity (game engine)|Unity]]两款引擎一起制作的。
    680 bytes (60 words) - 15:36, 6 August 2024
  • * {{thelab|4}} ({{Unity}} 和 {{src2}})
    1 KB (52 words) - 19:22, 26 February 2025
  • * {{thelab|4}} ({{Unity}} i {{src2}})
    829 bytes (102 words) - 10:01, 16 July 2024
  • It is made in [[Wikipedia:Unity (game engine)|Unity]] with one minigame being made in {{source2|1}}.
    2 KB (311 words) - 15:35, 6 August 2024
  • * {{thelab|4}} ({{Unity}} and {{src2}})
    1,013 bytes (122 words) - 01:04, 17 June 2025
  • // "usingSpeakers": true, (only works in some Unity games current)
    2 KB (170 words) - 09:14, 21 January 2024
  • Nó được tạo bằng công nghệ [[Wikipedia:Unity (game engine)|Unity]] với một trò chơi nhỏ được tạo bằng {{source2|1}}.
    3 KB (627 words) - 15:38, 6 August 2024
  • ..._Ultra_Deluxe/ The Stanley Parable: Ultra Deluxe]'. '', работает на движке Unity и добавляет новый контент, улучшенную гр�
    3 KB (146 words) - 10:40, 12 July 2024
  • # Process a PFM file with unity scale
    3 KB (347 words) - 10:38, 15 October 2025
  • ...years, but the Combine probably recognized the importance Eli had for the unity between the vorts and the human race, and knew that a capture of him would
    3 KB (421 words) - 05:50, 4 April 2024
  • [/unity]: Set Reserved $ALLOW_UNITY=1 [/forceunity]: Set Reserved $ALLOW_UNITY=1 and compile writable files in unity files -- needed for buildbot
    7 KB (963 words) - 16:58, 26 July 2025
  • *Built in {{unity|4}}
    4 KB (589 words) - 04:57, 9 September 2024
  • [https://docs.unity3d.com/Manual/optimizing-draw-calls.html Unity documentation] - More general, detailed information on draw calls
    4 KB (653 words) - 06:24, 20 May 2025
  • ...on Steam in favor of "'''Dear Esther: Landmark Edition'''", which runs on Unity engine. However, the 2012 version is still available on [https://www.humble
    4 KB (601 words) - 02:54, 29 March 2025
  • ...er than {{gldsrc|4.1}} that use the HLMDL format, such as {{cloop|4.1}} ({{Unity}}) or {{freecs|4.1}} ({{fte}}). }} Half-Life MDLs are supported by {{fte|4}} and the {{unity|4}} game {{cloop|4}}.
    8 KB (1,244 words) - 13:47, 24 November 2025
  • [/nounity]: Disable unity file generation
    4 KB (604 words) - 12:06, 4 September 2024
  • ...sely resembling the way things are done in [[Wikipedia:Unity (game engine)|Unity]]
    10 KB (1,518 words) - 07:54, 26 November 2025
  • ...rable_Ultra_Deluxe/ The Stanley Parable: Ultra Deluxe]''', which runs on {{unity|1}} along with adding content and improved graphics was released on Steam i
    6 KB (838 words) - 16:37, 8 July 2025
  • '''Instances''' are similar to what it is known in other Engines, e. g. Unity or Unreal Engine, as '''Prefabs''' or '''Packages''' from Roblox.
    8 KB (1,401 words) - 05:25, 17 October 2024
  • ...Robot Repair counts or not as it was a minigame and because the rest uses Unity -->).
    7 KB (1,053 words) - 08:26, 27 October 2025
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