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- | sdk = [[Source SDK]] ...n you go back to them things stay as you left them. Just like SP Half-Life 24 KB (576 words) - 01:19, 21 August 2025
- |developer = [[Valve Corporation]]<br>EA UK ({{PS3|1}} port) |modsupport = Yes, PC only ({{code|custom}} folder, {{code|sourcemods}} (Source SDK), Steam Workshop {{only|{{hl2}}{{tf2}}}})9 KB (1,332 words) - 09:11, 22 August 2025
- ...it doesn’t look like it will be using the full graphical potential of the Source engine. Is this a deliberate move or can we expect the graphics to increase ...per with a lot more flexibility. With the Havok physics engine built in to Source, what kind of cool things can we expect to see the designers do with it? Wi12 KB (2,038 words) - 12:54, 8 January 2024
- {{DISPLAYTITLE: SiN Episodes - Official News}} ...rding [[Sin Episodes]] from the timespan of mid 2005 to late 2006 on their official now archived website is moved here for further preservation, clarification63 KB (9,279 words) - 08:10, 4 January 2024