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  • {{todo|suf=:ru|Заменить категорией}} {{tf2}} Это список всех энтити, связанных с {{L|Team Fortress 2}}.
    15 KB (2,003 words) - 17:29, 12 July 2024

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  • {{LanguageBar|title = Дизайн уровней в Team Fortress 2}} * '''{{L|TF2 Design Theory|Теория дизайна Team Fortress 2}}'''
    4 KB (276 words) - 11:25, 12 July 2024
  • {{L4ds}} В {{L|Left 4 Dead}} и {{L|Left 4 Dead 2}}, этот энтити будет вести себя как color_correc {{bug|В Team Fortress 2, color_correction приводит к тому, что HUD-иконки о
    4 KB (180 words) - 10:47, 23 September 2024
  • {{cleanup:ru}} ...режимов игры "Захват флага" и "Захват контрольных точек", просто положив "entities" на карте. Пользовательский брифинг може�
    7 KB (292 words) - 04:06, 22 August 2024
  • {{todo|suf=:ru|Заменить категорией}} {{tf2}} Это список всех энтити, связанных с {{L|Team Fortress 2}}.
    15 KB (2,003 words) - 17:29, 12 July 2024
  • {{lang|TF2/Team-Specific Doors}} ...команде. В нашем примере Team - Red (красная команда), Filter Mode - Allow entities that match criteria, Name - red_filter (название может быт�
    10 KB (313 words) - 04:07, 22 August 2024
  • ...aunch options example - Half-Life 2.png|thumb|right|Example of [[Half-Life 2]] launch options in [[Steam]], with {{code|-dxlevel 95 -high}} applied.|300 ...e game as soon as it starts, and [[GoldSrc|all]] [[Source|Valve]] [[Source 2|engines]] inherit this syntax.
    45 KB (6,783 words) - 04:09, 1 September 2025
  • ...gestions, but it still happens often on several different machines. It's a team deathmatch mod but with NPCs activated and I can't help feeling like the cr ...well now. I'm just glad it wasn't my code :) [[User:Gurtak|Gurtak]] 14:08, 2 Sep 2007 (PDT)
    209 KB (34,960 words) - 03:00, 7 January 2024