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  • $modelname rof/table.mdl $cdmaterials "models/rof"
    20 KB (3,342 words) - 14:34, 22 June 2016
  • ''This article is based on [[User:Rof|Rof's]] [http://web.archive.org/web/20050426034532/http://www.geocities.com/cof This document is an extension of notes made by Rof during the writing of his Half-Life 2 BSP file decompiler, [[VMEX]]. It the
    75 KB (11,600 words) - 02:18, 16 March 2019
  • #define ROF 0.075f //800 rounds/min float GetFireRate( void ) { return ROF; }
    20 KB (2,355 words) - 15:40, 30 March 2010
  • ...ed_cycle_time : 0.3 : , "cheat", "rep", "cl" : New cycle time (RoF) used when incapacitated, overriding weapon.
    526 KB (51,629 words) - 06:04, 21 November 2018
  • #define ROF 0.075f //RPS, 60 Sec / 800 Rounds = 0.075f float GetFireRate( void ) { return ROF; }
    46 KB (5,522 words) - 03:25, 12 August 2019
  • ...ed_cycle_time : 0.3 : , "cheat", "rep", "cl" : New cycle time (RoF) used when incapacitated, overriding weapon.
    459 KB (44,672 words) - 15:22, 21 August 2011
  • ...я основана на статье пользователя [[User:Rof|Rof]] [http://web.archive.org/web/20050426034532/http://www.geocities.com/cofrd ...ирением записок сделаных пользователем Rof во время написания своего декомпилятора
    78 KB (9,818 words) - 01:44, 23 May 2017
  • ...ed_cycle_time : 0.3 : , "cheat", "rep", "cl" : New cycle time (RoF) used when incapacitated, overriding weapon.
    536 KB (52,173 words) - 04:42, 12 March 2019