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- ...ion. While mostly used for multiplayer games, it can be installed on any [[Source]] engine game. Many well-known server plugins are powered by it, such as Ro ...stem that needs to run alongside it, called '''[[Metamod (Source)|MetaMod: Source]]'''.1 KB (162 words) - 08:52, 11 April 2025
- {{tabs|Metamod|source=1|goldsrc=1|main = {{PAGENAME}}}} ...nd a subsequent Game Modification (MOD). It can dynamically load "Metamod: Source Plugins", written in C++, to intercept, override, and hook Engine and GameD9 KB (1,284 words) - 09:11, 11 April 2025
- = Open Source Plugins for Metamod:Source= ...ode. Please check the licenses for each one as they may not truly be "open source."8 KB (1,174 words) - 15:01, 7 January 2024
- {{modernImportant|This engine is written based on the open source code of Id Tech engines, as well as some derivatives of these engines such The engine supports Metamod and AmxModX with their plugins, although not all are fully compatible. Mult7 KB (1,038 words) - 11:06, 13 December 2024
- ...|| cmd || || Metamod:Source control options ...ersion || 1.8.7V || , "sp", "nf" || Metamod:Source Version381 KB (36,060 words) - 10:43, 28 February 2024
- ...|| cmd || || Metamod:Source control options ...ion || 1.10.7-devV || , "sp", "nf" || Metamod:Source Version453 KB (44,056 words) - 05:27, 28 February 2024
- ...|| cmd || || Metamod:Source control options ...ersion || 1.8.5V || , "sp", "nf" || Metamod:Source Version481 KB (48,182 words) - 19:48, 25 July 2025
- ...|| cmd || || Metamod:Source control options ...ersion || 1.10.6V || , "sp", "nf" || Metamod:Source Version576 KB (57,634 words) - 05:38, 28 February 2024