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- [[File:Steam art ingame3.jpg|border|right|267px|Knight with a doublehanded axe and the first person view of a Footmen with a halbe3 KB (489 words) - 10:47, 1 December 2024
- @PointClass base(Monster) size(-16 -16 -24, 16 16 40) = monster_knight : "Knight" [] ...ss base(Monster) size(-16 -16 -24, 16 16 40) = monster_hell_knight : "Hell knight" []13 KB (1,402 words) - 12:03, 19 June 2024
- ...nimation and dismemberment in Soldier of Fortune 2 and the Star Wars: Jedi Knight games9 KB (1,327 words) - 07:20, 20 May 2025
- | 64 || EF_TRACER2 || Yes || {{quake|4|nt=0}} death knight slashing particles8 KB (1,152 words) - 09:54, 4 June 2025
- ...size(-16 -16 -24, 16 16 40) studio("progs/knight.mdl") = monster_knight : "Knight" [] ...6 -24, 16 16 40) studio("progs/hknight.mdl") = monster_hell_knight : "Hell knight" []43 KB (5,619 words) - 07:52, 8 May 2025
- ...wo cents worth here's a link to a patch mesh tutorial for radiant (or Jedi-Knight: outcast) [http://www.richdiesal.map-craft.com/tutorials/gc102lsn4.html] --63 KB (10,575 words) - 21:38, 31 January 2025
- //@PointClass base(Monster) size(-16 -16 0, 16 16 72) = monster_knight : "Knight"175 KB (21,667 words) - 19:11, 10 June 2025