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- 0.1 kg or 0.22 lbs183 bytes (23 words) - 22:57, 21 January 2024
- 50,000 kg or 110,000 lbs189 bytes (23 words) - 22:57, 21 January 2024
- ...ts spawned afterwards will be displayed. The display maxes out at 50000.00 kg (110000.00 lb).391 bytes (61 words) - 19:02, 24 January 2025
- // set the mass to 100 kg7 KB (110 words) - 03:34, 22 August 2024
- {{KV|Impulse Limit to Break (kg)|intn=forcelimit_x|to=|intn2=forcelimit_z|float|The amount of impulse an im {{KV|Angular Impulse Limit to Break (kg * distance)|intn=torquelimit_x|to=|intn2=torquelimit_z|float|The amount of2 KB (372 words) - 19:03, 14 May 2025
- {{KV|Force|intn=force|string|Force (will be integrated, units are force kg*in/s^2)}}788 bytes (119 words) - 16:57, 9 April 2025
- | {{todo|This sets the per-vertex mass in kg, but doesn't seem to go below 1, leading to extremely massive cloth. Enabli3 KB (458 words) - 06:51, 4 December 2023
- **Mass: <code><mass in kgs></code> kg / <code><mass in lbs></code> lb (<code><real world object of similar mass><4 KB (690 words) - 09:14, 17 September 2024
- **Mass: <code><масса в кг></code> kg / <code><масса в фунтах></code> lb (<code><объект реа�7 KB (218 words) - 07:24, 11 July 2024
- "massoverride" "800" // kg6 KB (682 words) - 18:02, 17 May 2024
- // set the mass to 100 kg5 KB (915 words) - 08:49, 12 July 2024
- |valign="top"|airboat_fatal_stress||5000||||Amount of stress in kg that would kill the airboat driver9 KB (1,484 words) - 04:40, 28 April 2024
- |valign="top"|airboat_fatal_stress||5000||||Ilość stresu w kg, która zabiłaby sternika.10 KB (1,684 words) - 20:18, 12 June 2025
- ...kilograms, with the '''$mass''' command between the braces. Set it to 0.5 kg here, which is a typical mass for an advert-laden PC magazine. The '''$keyv Computed Mass: 15.83 kg19 KB (3,300 words) - 00:08, 7 January 2024
- ...n]], even it its [[$mass]] exceeds {{cmd|physcannon_maxmass}} (default 250 kg). Unused in games without weapon_physcannon.}}9 KB (1,394 words) - 00:08, 28 June 2025
- mass(float) : "Mass" : "0.0" : "Weight of the prop in kg. Enter zero or lower to automatically calculate mass."15 KB (2,109 words) - 18:49, 20 March 2025
- *: Game constant : Water = 1kg/liter = 28.3 kg/cubic foot (= 6.9 gram / map unit³?) * Viscosity is measured in Pascal-seconds = 1 kg·m−1·s−1. If a fluid with a viscosity of one Pa·s is placed between t18 KB (2,595 words) - 02:14, 9 January 2024
- <tr><td>Mass</td><td>Weight of the prop in kg. Enter zero or lower to automatically calculate mass.</td></tr>22 KB (3,611 words) - 00:14, 30 November 2024
- forcelimit(float) : "Impulse Limit to Break (kg)" : "0" : "The amount of impulse an impact must apply to the constraint to torquelimit(float) : "Angular Impulse Limit to Break (kg * distance)" : "0" : "The amount of angular impulse required to break the c399 KB (52,984 words) - 17:14, 24 April 2025
- forcelimit(float) : "Impulse Limit to Break (kg)" : "0" : "The amount of impulse an impact must apply to the constraint to torquelimit(float) : "Angular Impulse Limit to Break (kg * distance)" : "0" : "The amount of angular impulse required to break the c404 KB (53,669 words) - 04:06, 11 September 2024