Search results
Jump to navigation
Jump to search
Page title matches
- ...ion has a limitation that effectively limits the texture dimensions of the skybox to 960, so it can only really be used for skies at 512x512. If Terragen is This tutorial will explain how to use a scene in Terragen to create a 2D skybox that can be used in Hammer.5 KB (776 words) - 03:32, 22 August 2024
Page text matches
- {{Subpage|{{LCategory|Portal 2 Level Design|Portal 2 Level Design:fr}}}} <onlyinclude>Ces skyboxes sont disponibles pour {{portal2|4|suf=:fr}} et des mods qui utilisent son contenu. Ces skyboxes peuvent être {{L|HDR530 bytes (71 words) - 17:54, 18 July 2025
- {{first room menu:fr}} * {{LCategory|Lighting System|Catégorie:Lighting System:fr}}4 KB (691 words) - 03:58, 12 July 2024
- ...votre niveau (à Condition qu'il y ai un passage à ciel ouvert, et donc une skybox qui puisse permettre son fonctionnement) ;{{ent:fr|light}}: Rarement utilisée seule (Un éclairage basé sur des lights peut14 KB (2,390 words) - 04:07, 12 July 2024
- {{first room menu:fr}} ...que des pièces dont le plafond a été remplacé par ce qu'on appelle un "{{L|skybox}}".5 KB (940 words) - 06:03, 12 July 2024
- {{Todo|[[Fr/Cubemaps (Source 2)]], like [[Cubemaps (Source 2)|english version]].}} ...ous aurez à la place de vos ''cubemaps'' une seule texture par défaut : la skybox de votre map.6 KB (1,002 words) - 19:29, 6 April 2025
- ...the cannister is refired. This will only work for cannisters placed in the skybox." ...the cannister is refired. This will only work for cannisters placed in the skybox."210 KB (26,966 words) - 05:52, 25 July 2024
- FR : "French" ...hat it targets infront of the skybox. The model does NOT have to be in the skybox to render but the ORIGIN of the model does, otherwise it won't receive corr286 KB (40,663 words) - 01:39, 11 September 2024