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- {{l4d|4}} Overheats after 20 seconds, needing 20 seconds to cool down. 40 seconds if players won't let go.<br> {{l4d2|4}} Overheats after 15 seconds, needing 60 seconds to cool down 120 seconds if players won't let go.3 KB (449 words) - 04:34, 19 May 2025
- ...ring nonstop, the minigun overheats after 20 seconds, needing 3 seconds to cool down. {{KV|Max yaw|intn=MaxYaw|float|Max yaw the gun can be turned.}}2 KB (292 words) - 04:34, 19 May 2025
- ...s, you will be able to find tutorials through Google. This guide uses 3DS Max 2010. Other modeling programs will work fine, as long as you have the corr *3DS Max 2010 (or similar program)3 KB (464 words) - 15:01, 1 August 2018
- ...tools you need to master and modify the greatest PC game ever. Along with cool tactics and strategy ploys, the book provides a collection of weapon, level ===DVD 6: Character Design & Integration with HL®2 and 3D Studio Max===12 KB (1,684 words) - 05:13, 12 July 2024
- ...tools you need to master and modify the greatest PC game ever. Along with cool tactics and strategy ploys, the book provides a collection of weapon, level ===DVD 6: Character Design & Integration with HL®2 and 3D Studio Max===13 KB (1,937 words) - 05:13, 12 July 2024
- ...tools you need to master and modify the greatest PC game ever. Along with cool tactics and strategy ploys, the book provides a collection of weapon, level ===DVD 6: Character Design & Integration with HL®2 and 3D Studio Max===12 KB (1,874 words) - 05:13, 12 July 2024
- "name" "My Cool Map Name" //The 'non mapper' name of the level. "0" "This is my cool map description." //First description here.12 KB (1,960 words) - 01:47, 21 May 2025
- | Max Money || $16000 || $8000 You can even make more of those and use the cool <code>tools/wrongway</code> texture to signalize to players that there is a8 KB (1,288 words) - 07:17, 20 May 2025
- @PointClass base(Items) = item_adrenaline : "+1 to max health" [] @PointClass base(Items) = item_ancient_head : "+2 to max health" []31 KB (3,629 words) - 17:02, 20 March 2025
- @PointClass base(Items) = item_adrenaline : "+1 to max health" [] @PointClass base(Items) = item_ancient_head : "+2 to max health" []64 KB (7,292 words) - 11:51, 23 October 2023
- "This speed must be a positive value that is less than the train's max speed. A value of 0 will cause no change in the train's speed." input Fizzle(void) : "Makes a cool visual fizzle and properly shuts down the portal"17 KB (2,093 words) - 18:45, 20 March 2025
- ...an XSI beginner, but have experience using other 3d packages like 3DStudio Max, Maya, or Lightwave, the following guides will help your migration.}} ...chive.org/web/20090123054317/https://xsibase.com/users/max2xsi/MAX2XSI.htm MAX to XSI Jumpstart]31 KB (5,359 words) - 17:43, 18 July 2025
- ...anguages ( also different ) about a game from its properties. ( It will be cool also if Mods can do this ... ) ...rce games), that's pretty annoying.Add more filters like filter "no bots","max players"(to easily find a 0/10,0/32)..better mute player control and mute t30 KB (5,085 words) - 12:29, 14 September 2025
- ...d create Goldsource maps using hammer 4.1, this can fix errors such as the max entity name length (CZ: DS entity names are long), and allow frequent updat ...[http://img133.imageshack.us/my.php?image=preydmkfs01002fp3.jpg 2]. Very cool stuff.63 KB (10,575 words) - 21:38, 31 January 2025
- -2 : "Brave To THE MAX" 2 : "Afraid To THE MAX"132 KB (15,470 words) - 03:47, 12 January 2025
- flags(integer) : "Max time between repeating" // Lights. Can be faded on and off with a trigger. Cool! Doesn't work with41 KB (4,537 words) - 08:03, 8 May 2025
- ..., The AI was over scripted, the first time a dude falls down the stairs is cool, MaxRange(integer) : "Max viewable distance" : 8192 : "Maximum distance the world is rendered at. Can286 KB (40,663 words) - 01:39, 11 September 2024
- {{note|Does nothing on players. Add the <code>max health additive bonus</code> attribute via <code>AddCustomAttribute</code> | Max size of clip1198 KB (23,781 words) - 13:00, 12 July 2025
- | Returns 0 for minspec, 1 for medium spec, and 2 for max spec. | Force tonemapping to specified value. Handy for cool bloom effect when opening cockpits.176 KB (22,660 words) - 13:42, 4 May 2025
- | Get a vector containing max bounds, centered on object. | Get a vector containing max bounds, centered on object, taking the object's orientation into account.255 KB (35,430 words) - 16:25, 7 September 2025