User contributions for HammerEditor
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16 December 2020
- 15:2615:26, 16 December 2020 diff hist −118 m Hammer Face Edit Disps No edit summary
- 15:2315:23, 16 December 2020 diff hist +7 m Displacement Clean up - in preperation for a new, modern page about creating displacements.
15 December 2020
- 12:0012:00, 15 December 2020 diff hist −215 m Displacement No edit summary
- 11:5811:58, 15 December 2020 diff hist +290 m Talk:Displacement No edit summary
14 December 2020
- 17:4617:46, 14 December 2020 diff hist +90 Talk:Displacement No edit summary
- 17:4417:44, 14 December 2020 diff hist +298 Talk:Displacement No edit summary
- 17:4117:41, 14 December 2020 diff hist +151 Talk:Displacement No edit summary
- 17:4017:40, 14 December 2020 diff hist +321 Talk:Displacement No edit summary
13 December 2020
- 17:4017:40, 13 December 2020 diff hist −4 Talk:Displacement No edit summary
- 17:4017:40, 13 December 2020 diff hist +5 m Talk:Displacement No edit summary
- 17:3917:39, 13 December 2020 diff hist +101 m Talk:Displacement No edit summary
- 17:3917:39, 13 December 2020 diff hist +389 Talk:Displacement No edit summary
12 December 2020
- 20:1720:17, 12 December 2020 diff hist −324 m Displacement No edit summary
- 20:1520:15, 12 December 2020 diff hist +2,890 m Talk:Displacement Negative on that soldier
- 14:3314:33, 12 December 2020 diff hist +2,827 User talk:Dr. Orange →Displacement edit discussion: new section
- 14:1414:14, 12 December 2020 diff hist +34 Displacement Who ever is reverting my changes needs to do level design 101 or even 3d design in general. A displacement is not a special source thing, it is a term used for a brush that has been subdivided to engage more verts. We do not limit the use of these today.
10 December 2020
- 11:0611:06, 10 December 2020 diff hist +718 m Talk:Displacement
9 December 2020
- 05:2505:25, 9 December 2020 diff hist −5,633 Blood spray material proxy system for weapons and hands Delete this please Tag: Replaced
- 05:2405:24, 9 December 2020 diff hist −23 m Category:Programming Re-title of my tutorial
- 05:2205:22, 9 December 2020 diff hist +5,638 N Blood spray material proxy system for weapons and hands Half tutorial complete
- 04:5004:50, 9 December 2020 diff hist +62 Category:Programming New tutorial
8 December 2020
- 18:2518:25, 8 December 2020 diff hist +21 m Displacement Changed "are primarily used" to 'were' as in binary space visual design, displacement brush geometry was only sparingly used. In games for the last 10 years now 99% of world design is mesh or mesh-subdivisional geometry. Data type is not specific - brush.
- 13:0413:04, 8 December 2020 diff hist −2 User:HammerEditor No edit summary
- 13:0413:04, 8 December 2020 diff hist +9 User:HammerEditor No edit summary
- 13:0413:04, 8 December 2020 diff hist +4 User:HammerEditor No edit summary
- 13:0413:04, 8 December 2020 diff hist −1 User:HammerEditor No edit summary
- 13:0413:04, 8 December 2020 diff hist 0 User:HammerEditor No edit summary
- 13:0413:04, 8 December 2020 diff hist −4 User:HammerEditor No edit summary
- 13:0213:02, 8 December 2020 diff hist +36 N User:HammerEditor Created page with "frameless|center"
- 12:5712:57, 8 December 2020 diff hist −163 m Talk:Coded keypad Removed my personal details