User contributions for HammerEditor
		
		
		
		
		
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16 December 2020
- 14:2614:26, 16 December 2020 diff hist −118 m Hammer Face Edit Disps No edit summary
 - 14:2314:23, 16 December 2020 diff hist +7 m Displacement  Clean up - in preperation for a new, modern page about creating displacements.
 
15 December 2020
- 11:0011:00, 15 December 2020 diff hist −215 m Displacement No edit summary
 - 10:5810:58, 15 December 2020 diff hist +290 m Talk:Displacement No edit summary
 
14 December 2020
- 16:4616:46, 14 December 2020 diff hist +90 Talk:Displacement No edit summary
 - 16:4416:44, 14 December 2020 diff hist +298 Talk:Displacement No edit summary
 - 16:4116:41, 14 December 2020 diff hist +151 Talk:Displacement No edit summary
 - 16:4016:40, 14 December 2020 diff hist +321 Talk:Displacement No edit summary
 
13 December 2020
- 16:4016:40, 13 December 2020 diff hist −4 Talk:Displacement No edit summary
 - 16:4016:40, 13 December 2020 diff hist +5 m Talk:Displacement No edit summary
 - 16:3916:39, 13 December 2020 diff hist +101 m Talk:Displacement No edit summary
 - 16:3916:39, 13 December 2020 diff hist +389 Talk:Displacement No edit summary
 
12 December 2020
- 19:1719:17, 12 December 2020 diff hist −324 m Displacement No edit summary
 - 19:1519:15, 12 December 2020 diff hist +2,890 m Talk:Displacement  Negative on that soldier
 - 13:3313:33, 12 December 2020 diff hist +2,827 User talk:Dr. Orange  →Displacement edit discussion: new section
 - 13:1413:14, 12 December 2020 diff hist +34 Displacement  Who ever is reverting my changes needs to do level design 101 or even 3d design in general. A displacement is not a special source thing, it is a term used for a brush that has been subdivided to engage more verts. We do not limit the use of these today.
 
10 December 2020
- 10:0610:06, 10 December 2020 diff hist +718 m Talk:Displacement 
 
9 December 2020
- 04:2504:25, 9 December 2020 diff hist −5,633 Blood spray material proxy system for weapons and hands  Delete this please Tag: Replaced
 - 04:2404:24, 9 December 2020 diff hist −23 m Category:Programming  Re-title of my tutorial
 - 04:2204:22, 9 December 2020 diff hist +5,638 N Blood spray material proxy system for weapons and hands  Half tutorial complete
 - 03:5003:50, 9 December 2020 diff hist +62 Category:Programming  New tutorial
 
8 December 2020
- 17:2517:25, 8 December 2020 diff hist +21 m Displacement  Changed "are primarily used" to 'were' as in binary space visual design, displacement brush geometry was only sparingly used. In games for the last 10 years now 99% of world design is mesh or mesh-subdivisional geometry. Data type is not specific - brush.
 - 12:0412:04, 8 December 2020 diff hist −2 User:HammerEditor No edit summary
 - 12:0412:04, 8 December 2020 diff hist +9 User:HammerEditor No edit summary
 - 12:0412:04, 8 December 2020 diff hist +4 User:HammerEditor No edit summary
 - 12:0412:04, 8 December 2020 diff hist −1 User:HammerEditor No edit summary
 - 12:0412:04, 8 December 2020 diff hist 0 User:HammerEditor No edit summary
 - 12:0412:04, 8 December 2020 diff hist −4 User:HammerEditor No edit summary
 - 12:0212:02, 8 December 2020 diff hist +36 N User:HammerEditor  Created page with "frameless|center"
 - 11:5711:57, 8 December 2020 diff hist −163 m Talk:Coded keypad  Removed my personal details