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17 March 2012
- 14:0614:06, 17 March 2012 diff hist +1 m Randomizing Control Point Owners →Examples
- 14:0614:06, 17 March 2012 diff hist +69 m Randomizing Control Point Owners No edit summary
- 14:0514:05, 17 March 2012 diff hist +138 m Randomizing Control Point Owners No edit summary
- 13:5713:57, 17 March 2012 diff hist −42 m Randomizing Control Point Owners No edit summary
- 13:5513:55, 17 March 2012 diff hist −2 m Randomizing Control Point Owners No edit summary
- 13:5413:54, 17 March 2012 diff hist −22 m Randomizing Control Point Owners →Disadvantages of using a randomizer
- 13:5413:54, 17 March 2012 diff hist −22 m Randomizing Control Point Owners →Advantages of using a randomizer
- 13:5413:54, 17 March 2012 diff hist −4 m Randomizing Control Point Owners →How to
- 13:5213:52, 17 March 2012 diff hist +3 Randomizing Control Point Owners →Disadvantages of using a randomizer
- 13:5213:52, 17 March 2012 diff hist +6 m Randomizing Control Point Owners →Plugging into the randomizer
- 13:5113:51, 17 March 2012 diff hist +4 m Randomizing Control Point Owners →How to
- 13:5013:50, 17 March 2012 diff hist +314 Randomizing Control Point Owners →Advantages of using a randomizer
- 13:4313:43, 17 March 2012 diff hist +1 Randomizing Control Point Owners →Plugging into the randomizer
- 13:4313:43, 17 March 2012 diff hist +646 Randomizing Control Point Owners No edit summary
- 12:0812:08, 17 March 2012 diff hist +3,888 N Randomizing Control Point Owners By applying the "PickRandom" input of a logic_case entity in the Hammer World Editor, a CP, 5-CP, or Linear-type CP map becomes more exciting and adaptable.
- 11:4011:40, 17 March 2012 diff hist +317 N File:Output Example.jpg Example: If there are two teams to differentiate between, 1 and 2, there are four owner outcomes: 1-1, 2-2, 1-2, and 2-1. Thus there would be four OnCase outcome sets. Because there are then two control points to randomize, each OnCase group consists of f current