User contributions for Deniz Sezen
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30 December 2014
- 11:0311:03, 30 December 2014 diff hist +135 m Source SDK 2013: Your Third Shader Clarification.
29 December 2014
- 10:3810:38, 29 December 2014 diff hist +1,029 Source SDK 2013: Your Third Shader No edit summary
28 December 2014
- 12:0212:02, 28 December 2014 diff hist +6 m Source SDK 2013: Your First Shader Fixed minor spelling mistake.
- 10:3910:39, 28 December 2014 diff hist −2 m Source SDK 2013: Your Third Shader No edit summary
- 10:3910:39, 28 December 2014 diff hist +35 m Source SDK 2013: Your Third Shader →Prerequisites
- 10:3810:38, 28 December 2014 diff hist +1,930 N Source SDK 2013: Your Third Shader Created page with "= Introduction = Welcome to the third tutorial in the Source SDK 2013 shader tutorial series. This article will walk you through loading textures into your shader and perf..."
- 08:4308:43, 28 December 2014 diff hist +69 m Source SDK 2013: Your Second Shader Added categories. current
- 08:4308:43, 28 December 2014 diff hist +69 m Source SDK 2013: Your First Shader Added category.
27 December 2014
- 15:1115:11, 27 December 2014 diff hist +3,657 Source SDK 2013: Your Second Shader No edit summary
- 14:5614:56, 27 December 2014 diff hist +3,469 Source SDK 2013: Your Second Shader No edit summary
- 13:5713:57, 27 December 2014 diff hist 0 m Source SDK 2013: Shader Authoring Fixed list type.
- 13:4613:46, 27 December 2014 diff hist +713 m Source SDK 2013: Your First Shader Linked to new tutorial. Added some exercises.
- 13:3813:38, 27 December 2014 diff hist +89 m Source SDK 2013: Shader Authoring Added link to second tutorial.
- 13:2013:20, 27 December 2014 diff hist −8 m Source SDK 2013: Your Second Shader Removed test text.
- 13:1713:17, 27 December 2014 diff hist +5 Source SDK 2013: Your First Shader Fixed up table type.
- 13:1713:17, 27 December 2014 diff hist +5 m Source SDK 2013: Your First Shader Fixed up table type.
- 13:1613:16, 27 December 2014 diff hist +13 Source SDK 2013: Your Second Shader Fixed up table type.
- 13:0613:06, 27 December 2014 diff hist −54 m Source SDK 2013: Your Second Shader Removed obsolete shader parameter type.
- 13:0313:03, 27 December 2014 diff hist −443 Source SDK 2013: Your Second Shader →Shader parameter types
- 13:0013:00, 27 December 2014 diff hist +173 Source SDK 2013: Your Second Shader No edit summary
- 12:5912:59, 27 December 2014 diff hist +3,258 Source SDK 2013: Your Second Shader No edit summary
- 12:1412:14, 27 December 2014 diff hist +4,212 N Source SDK 2013: Your Second Shader Created page with "= Introduction = This page will teach you the basics of passing parameters to your shaders. = Prerequisites = This tutorial assumes the following: # You've followed all of th..."
- 09:3109:31, 27 December 2014 diff hist −104 Source SDK 2013: Your First Shader Removed misleading wording. This concept will be covered later.
- 09:2909:29, 27 December 2014 diff hist −2 Source SDK 2013: Your First Shader →The material
- 09:2909:29, 27 December 2014 diff hist +842 Source SDK 2013: Your First Shader No edit summary
- 09:2109:21, 27 December 2014 diff hist +1,603 Source SDK 2013: Your First Shader No edit summary
- 09:1509:15, 27 December 2014 diff hist −1 m Source SDK 2013: Your First Shader Spelling.
- 09:1409:14, 27 December 2014 diff hist +3 m Source SDK 2013: Your First Shader Fixed tag.
- 09:1309:13, 27 December 2014 diff hist +1,118 Source SDK 2013: Your First Shader →The drawing process
- 09:0509:05, 27 December 2014 diff hist +6,352 Source SDK 2013: Your First Shader No edit summary
- 07:3607:36, 27 December 2014 diff hist +2,933 Source SDK 2013: Your First Shader No edit summary
26 December 2014
- 22:4322:43, 26 December 2014 diff hist +6,036 Source SDK 2013: Your First Shader No edit summary
- 21:4221:42, 26 December 2014 diff hist +326 Source SDK 2013: Shader Authoring No edit summary
- 21:3721:37, 26 December 2014 diff hist +1,915 Source SDK 2013: Your First Shader No edit summary
- 21:0621:06, 26 December 2014 diff hist +1,537 N Source SDK 2013: Your First Shader Created page with "= Introduction = This page will teach you how to create a screen space pixel shader for use with Source SDK 2013. = Prerequisites = This tutorial assumes the following: #..."
- 17:1217:12, 26 December 2014 diff hist +3 Source SDK 2013: Shader Authoring →Step 1: Create shader source files
- 17:1117:11, 26 December 2014 diff hist +2,489 Source SDK 2013: Shader Authoring No edit summary
- 16:2516:25, 26 December 2014 diff hist −15 m Source SDK 2013: Shader Authoring Reworked some of the sections.
- 16:2016:20, 26 December 2014 diff hist 0 m Source SDK 2013: Shader Authoring Fixed capitalization.
- 16:1316:13, 26 December 2014 diff hist +26 m Source SDK 2013: Shader Authoring No edit summary
- 16:1116:11, 26 December 2014 diff hist +476 Source SDK 2013: Shader Authoring No edit summary
- 15:4815:48, 26 December 2014 diff hist +97 m Source SDK 2013: Shader Authoring No edit summary
- 15:4315:43, 26 December 2014 diff hist −1,092 m Setting up Source SDK Base 2013 Multiplayer Moved information on building shaders to it's own article.
- 15:4115:41, 26 December 2014 diff hist +71 m Source SDK 2013: Shader Authoring Added step to ensure proper game name.
- 15:3415:34, 26 December 2014 diff hist +733 m Source SDK 2013: Shader Authoring Made wording clearer.
- 15:2315:23, 26 December 2014 diff hist +103 m Source SDK 2013: Shader Authoring Finished off the section.
- 15:2015:20, 26 December 2014 diff hist +563 Source SDK 2013: Shader Authoring No edit summary
- 15:1015:10, 26 December 2014 diff hist +2,569 N Source SDK 2013: Shader Authoring Created page with "= Introduction = Shaders are an important part of Source development. They allow you to create and utilize complex graphical effects that would not be possible with art assets..."
- 14:1514:15, 26 December 2014 diff hist +122 m Setting up Source SDK Base 2013 Multiplayer Made it clearer that dependencies should be installed first before attempting to build shaders.
- 14:1114:11, 26 December 2014 diff hist +49 N User:Deniz Sezen Created page with "About me: I'm the lead programmer for Black Mesa." current