User contributions for BestYeen
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24 May 2025
- 07:1307:13, 24 May 2025 diff hist −11 Badger dunno what langsp is, but removed it now current
- 07:1307:13, 24 May 2025 diff hist 0 Badger →External links
17 May 2025
- 15:0515:05, 17 May 2025 diff hist +422 Category:Third Party Tools →Mapping Tools: Added my tool, Badger, categorized some tools as generators and added descriptive texts to them current
- 14:4814:48, 17 May 2025 diff hist +40 N File:Badger showcase 5.jpg Badger, curvy BSP geometry current
- 14:4714:47, 17 May 2025 diff hist +87 N File:Badger showcase 4.jpg Badger, generated entity system for a game of life animation on the floor current
- 14:4714:47, 17 May 2025 diff hist +52 N File:Badger showcase 3.jpg Badger, generated BMS deathmatch level current
- 14:4614:46, 17 May 2025 diff hist +43 N File:Badger showcase 2.jpg Badger, generated HL1 objects current
- 14:4614:46, 17 May 2025 diff hist 0 m Badger Images
- 14:4414:44, 17 May 2025 diff hist +47 N File:Badger showcase 1.png Badger, blueprint for a HL1 level current
- 14:4414:44, 17 May 2025 diff hist +2,256 N Badger Created page with "{{LanguageBar}} {{langsp}} {{note|This page contains information copied from Hai's website.}} Badger is a procedural level generation tool suite that can output levels for Half-Life 1 and Black Mesa Source. == Abridged feature overview == === Scope === * targeting Half-Life 1/Opposing Force and Black Mesa/Half-Life 2 * support for extracting and creating regular texture Q1 and HL1 .wad files === Scripting interface === * types and functions for most..."
- 14:4114:41, 17 May 2025 diff hist +5 User:BestYeen No edit summary current
- 14:4114:41, 17 May 2025 diff hist +50 N User:BestYeen Created page with "Hello! :) I'm from Germany and like making things."