Half-Life 2: Episode Two Particle Effect List
< Ru
Jump to navigation
Jump to search
- //ADVISOR.PCF
- advisor_beam1_break
- advisor_healthcharger_break
- advisor_object_charge
- advisor_object_charge_bits
- advisor_object_charge_glow
- advisor_object_charge_ring
- advisor_pillar1_break
- advisor_plat_break
- //ADVISOR_FX.PCF
- Advisor_Pod_Explosion_Debris
- Advisor_Pod_Explosion_Smoke
- Advisor_Pod_Explosion_Smoke_2
- Advisor_Pod_Steam_01
- Advisor_Pod_Steam_01b
- Advisor_Pod_Steam_02
- Advisor_Pod_Steam_02b
- Advisor_Pod_Steam_Continuous
- Advisor_Psychic_Attach
- Advisor_Psychic_Attach_01
- Advisor_Psychic_Attach_01_finale
- Advisor_Psychic_Attach_01b
- Advisor_Psychic_Attach_01b_finale
- Advisor_Psychic_Attach_02
- Advisor_Psychic_Attach_02b
- Advisor_Psychic_Attach_02c
- Advisor_Psychic_Attach_02d
- Advisor_Psychic_Attach_03
- Advisor_Psychic_Attach_03b
- Advisor_Psychic_Attack
- Advisor_Psychic_Attack_b
- Advisor_Psychic_Attack_c
- Advisor_Psychic_Attack_d
- Advisor_Psychic_Attack_e
- Advisor_Psychic_Beam
- Advisor_Psychic_Beam_02
- Advisor_Psychic_Beam_Sparkles
- Advisor_Psychic_Blast
- Advisor_Psychic_Near_Beams
- Advisor_Psychic_Near_Beams_Backup
- Advisor_Psychic_Scan_01
- Advisor_Psychic_Scan_01_finale
- Advisor_Psychic_Scan_02
- Advisor_Psychic_Scan_03
- Advisor_Psychic_Scan_BodyWarp
- Advisor_Psychic_Scan_BodyWarp
- Advisor_Psychic_Scan_BodyWarp_finale
- Advisor_Psychic_Scan_Flash
- Advisor_Psychic_Scan_Glow
- Advisor_Psychic_Scan_Green
- Advisor_Psychic_Scan_Hot_Cores
- Advisor_Psychic_Scan_Hot_Cores Version #2
- Advisor_Psychic_Scan_Hot_Cores_02
- Advisor_Psychic_Scan_Lift_b
- Advisor_Psychic_Scan_Suck
- Advisor_Psychic_Shield_Idle
- Advisor_Psychic_Shield_Idle_Beams
- Advisor_Psychic_Shield_Idle_Center
- Advisor_Psychic_Shield_Idle_Lower
- Advisor_Psychic_Shield_Idle_Middle
- Advisor_Psychic_Shield_Idle_Ring
- Advisor_Psychic_Shove
- Advisor_Psychic_Shove_b
- Advisor_Psychic_Shove_c
- advisor_roof_debris
- advisor_roof_debris_2
- Advisor_Room_Debris
- Advisor_Room_Debris_Dust
- //ANTLION_GIB_01.PCF
- antlion_gib_01
- antlion_gib_01_juice
- antlion_gib_01_trailsA
- antlion_gib_01_trailsb
- //ANTLION_GIB_02.PCF
- antlion_gib_02
- antlion_gib_02_blood
- antlion_gib_02_floaters
- antlion_gib_02_gas
- antlion_gib_02_juice
- antlion_gib_02_slime
- antlion_gib_02_trailsA
- antlion_gib_02_trailsB
- //ANTLION_WORKER.PCF
- antlion_spit
- antlion_spit_02
- antlion_spit_03
- antlion_spit_05
- antlion_spit_player
- antlion_spit_player_splat
- antlion_spit_trail
- //AURORA.PCF
- aurora_01
- aurora_02
- aurora_02b
- //AURORA_SPHERE2.PCF
- aurora_shockwave
- aurora_shockwave_debris
- aurora_shockwave_ring
- demo_aurora_01
- //BLOB.PCF
- big bang 1k
- big bang 1k lj 1
- big bang 1k lj 2
- big bang 1k lj 3
- big bang 1k lj 4
- big bang 1k lj 5
- big bang 1k lj 6
- big bang 2k
- dynamic
- dynamic seamless
- fluid jet
- fluidjet10
- fluidjet11
- fluidjet12
- fluidjet2
- fluidjet3
- fluidjet4
- fluidjet5
- fluidjet6
- fluidjet7
- fluidjet8
- fluidjet9
- funny
- ltest
- ltest2
- oil slick
- oil slick lj
- oscillator
- static
- static seamless
- static seamless 2
- static seamless 3
- static seamless 4
- static seamless 5
- static seamless 6
- static seamless 7
- static seamless 8
- //BONFIRE.PCF
- bonfire
- smoke
- //BUILDING_EXPLOSION.PCF
- building_explosion
- //CHOREO_DOG_V_STRIDER.PCF
- smoke_dark_plume_1
- smoke_dog_v_strider_dropship
- smoke_mesh_01
- smoke_smoulder_01
- strider_brain_geyser_01
- strider_brain_geyser_01b
- strider_brain_geyser_01c
- strider_brain_open_01
- strider_brain_open_01b
- strider_brain_open_01c
- strider_braindrip_0
- strider_cannon_impact
- strider_cough_01
- strider_cough_01b
- strider_cough_02
- strider_goop_01
- strider_goop_01_tubes1
- strider_goop_01_tubes2
- strider_goop_01b
- strider_goop_01c
- strider_goop_01d
- strider_goop_01e
- strider_headbeating_01
- strider_headbeating_01b
- strider_headbeating_01c
- strider_headbeating_02
- strider_headbeating_03
- strider_hit_ground
- strider_impale_ground
- strider_impale_ground_b
- strider_small_spray
- strider_tubedrip_01
- strider_tubedrip_01b
- strider_wall_smash
- water_gate_open
- water_gate_open_b
- //CHOREO_EXTRACT.PCF
- larvae_glow
- larvae_glow_b
- larvae_glow_c
- larvae_glow_extract
- larvae_glow_extract_b
- larvae_glow_extract_c
- //CHOREO_GMAN.PCF
- blood_frozen
- blood_impact_red_01_chunk_frozen
- blood_impact_red_01_droplets_frozen
- blood_impact_red_01_goop_frozen
- blood_impact_red_01_mist_frozen
- blood_impact_red_01_smalldroplets_frozen
- extract_vorteat_juice
- extract_vorteat_juice_b
- extract_vorteat_juice_c
- extract_vorteat_juice_d
- frozen_steam
- muzzleflash_frozen
- //CHOREO_LAUNCH.PCF
- choreo_borealis_snow
- Choreo_borealis_snow_2
- choreo_launch_camjet_1
- choreo_launch_camjet_2
- choreo_launch_camjet_3
- choreo_launch_camjet_sparks
- choreo_launch_rocket_flame
- choreo_launch_rocket_glow
- choreo_launch_rocket_glow2
- choreo_launch_rocket_jet
- choreo_launch_rocket_skyboxglow
- choreo_launch_rocket_skyboxglow2
- choreo_launch_rocket_skyboxsmoke
- choreo_launch_rocket_start
- choreo_launch_rocket_upsmoke
- choreo_launch_rocket_upsmoke_b
- choreo_launch_rocket_upsmoke_backup
- choreo_launch_rocket_upsmoke_c
- choreo_silo_door
- choreo_silo_door_b
- choreo_silo_door_c
- choreo_skyflower_01
- choreo_skyflower_01b
- choreo_skyflower_01c
- choreo_skyflower_02a
- choreo_skyflower_02b
- choreo_skyflower_03a
- choreo_skyflower_03b
- choreo_skyflower_03c
- choreo_skyflower_03d
- choreo_skyflower_afterbeam
- choreo_skyflower_afternexus
- choreo_skyflower_afternexus_start
- choreo_skyflower_afternexus_start2
- choreo_skyflower_nexus
- //DEFAULT.PCF
- default
- //DEMO_PARTICLE_LIGHT.PCF
- lit_smoke_sphere
- lit_smoke_sphere_sub
- //DEVTEST.PCF
- test_beam
- test_collision
- test_lighting
- test_orientation
- test_trails
- weapon_explosion_grenade
- weapon_muzzle_flash_assaultrifle
- weapon_muzzle_flash_assaultrifle_glow
- weapon_muzzle_flash_assaultrifle_main
- weapon_muzzle_flash_assaultrifle_vent
- weapon_muzzle_flash_smoke_small2
- weapon_muzzle_smoke
- weapon_muzzle_smoke_b
- weapon_muzzle_smoke_b Version #2
- weapon_muzzle_smoke_long
- weapon_muzzle_smoke_long_b
- weapon_shove
- //DOOR_EXPLOSION.PCF
- door_explosion_chunks
- door_explosion_core
- door_explosion_flash
- door_explosion_shockwave
- door_explosion_smoke
- door_pound_core
- //DUST_BOMBDROP.PCF
- dust_bombdrop
- //DUST_RUMBLE.PCF
- dust_bridge_crack
- dust_bridge_crack_b
- dust_bridgefall
- dust_bridgefall_2
- dust_bridgefall_2_debris
- dust_bridgefall_2_sparks
- dust_bridgefall__
- dust_bridgefall_debris
- dust_bridgefall_lingering
- dust_bridgefall_sparks
- Dust_Ceiling_Aligned
- Dust_Ceiling_Inn
- Dust_Ceiling_Inn_CenterDust
- Dust_Ceiling_Inn_Debris
- Dust_Ceiling_Inn_Motes
- Dust_Ceiling_Rumble_24Diam
- Dust_Ceiling_Rumble_24Diam_CenterDust
- Dust_Ceiling_Rumble_24Diam_Debris
- Dust_Ceiling_Rumble_256Line
- Dust_Ceiling_Rumble_256Line_Debris
- Dust_Ceiling_Rumble_512Square
- dust_motes_lit_cone
- explosion_cabin
- explosion_cabin_debris
- explosion_cabin_sparks
- //ELECTRICAL_FX.PCF
- electrical_arc_01
- electrical_arc_01_cp0
- electrical_arc_01_cp1
- electrical_arc_01_cp1_beam
- electrical_arc_01_cp1_beam2
- electrical_arc_01_cp1_beam3
- electrical_arc_01_cp1_beam4
- electrical_arc_01_cp1_beam5
- electrical_arc_01_cp1_beam6
- electrical_arc_01_cp1b
- electrical_arc_01_parent
- electrical_arc_01_system
- st_elmos_fire
- st_elmos_fire_cp0
- st_elmos_fire_cp1
- //EXPLOSION.PCF
- Explosion_2
- Explosion_2_Chunks
- Explosion_2_Embers
- Explosion_2_Fire
- Explosion_2_FireSmoke
- Explosion_2_flash
- ExplosionCore
- ExplosionEmbers
- ExplosionFlash
- //FIRE_RING.PCF
- fire_ring_01
- smoke_oily_01
- //FIREFLOW.PCF
- bonfire
- //FLAMETHROWERTEST.PCF
- flame
- //GRENADE_FX.PCF
- grenade_explosion_01
- grenade_explosion_01b
- grenade_explosion_01c
- grenade_explosion_01d
- grenade_explosion_01e
- grenade_explosion_01f
- grenade_explosion_01g
- grenade_explosion_01h
- //GRUB_BLOOD.PCF
- GrubBlood
- GrubSquashBlood
- GrubSquashBlood2
- //HUNTER_FLECHETTE.PCF
- flechette_halo
- inner_sparks
- //HUNTER_INTRO.PCF
- ceiling_dust
- //HUNTER_SHIELD_IMPACT.PCF
- hunter_shield_impact
- hunter_shield_impact2
- hunter_shield_impactglow
- //LARGEFIRE.PCF
- fastFire
- smoke_blackbillow
- //LIGHT_RAYS.PCF
- light_rays_01
- //MAGNUSSON_BURNER.PCF
- centralbeam_lower_large
- centralbeam_upper_large
- centralwarp
- cingularity
- cingularity_start
- magnusson_burner
- magnusson_burner_embers
- Magnusson_centralbeam_lower
- Magnusson_centralbeam_upper
- magnusson_teleport_orangelight
- magnusson_teleport_orangelight_b
- spinA
- steamjet
- warpage
- warpageupper
- //RAIN.PCF
- Rain_01
- Rain_01_character_head
- Rain_01_character_head_b
- Rain_01_character_shoulder
- Rain_01_character_shoulder_b
- Rain_01_fog
- Rain_01_impact
- Rain_01_impact_sphere
- Rain_01_impactfog
- Rain_01_impactring
- //SAND.PCF
- demo_falling_sand
- demo_falling_sand_sub
- //SKYBOX_SMOKE.PCF
- citadel_shockwave
- citadel_shockwave_06
- citadel_shockwave_06_c
- citadel_shockwave__
- citadel_shockwave_b
- citadel_shockwave_c
- citadel_shockwave_d
- citadel_shockwave_e
- citadel_shockwave_f
- citadel_shockwave_g
- citadel_shockwave_h
- citadel_shockwave_i
- citadel_shockwave_j
- citadel_shockwave_k
- citadel_shockwave_l
- portal_closure_01
- portal_closure_01_core
- portal_closure_01b
- portal_closure_01c
- portal_closure_01d
- portal_closure_01e
- portal_closure_02
- portal_closure_02_branch
- portal_closure_02b
- portal_closure_02b_branch
- portal_closure_03
- portal_closure_03_branch
- portal_closure_03b
- portal_closure_03b_branch
- portal_lightning_01
- portal_lightning_01_06a
- portal_lightning_01_core
- portal_lightning_01_core_06a
- portal_lightning_01b
- portal_lightning_01c
- portal_lightning_01d
- portal_lightning_01e
- portal_lightning_02
- portal_lightning_02_branch
- portal_lightning_02b
- portal_lightning_02b_branch
- portal_lightning_03
- portal_lightning_03_branch
- portal_lightning_03b
- portal_lightning_03b_branch
- portal_lightning_backblast
- portal_lightning_closure_1
- portal_rift_01
- portal_rift_01b
- portal_rift_01c
- portal_rift_01d
- portal_rift_01e
- portal_rift_01f
- portal_rift_01g
- portal_rift_01h
- portal_rift_02
- portal_rift_02b
- portal_rift_02c
- portal_rift_02d
- portal_rift_02e
- portal_rift_03
- portal_rift_03b
- portal_rift_03c
- portal_rift_03d
- portal_rift_03e
- portal_rift_03f
- portal_rift_04
- portal_rift_dust
- portal_rift_flash_01
- portal_rift_flash_01b
- portal_ritf_flash_01c
- skybox_cloud_01
- skybox_cloud_01_b
- skybox_cloud_01_c
- skybox_cloud_glow
- skybox_cloud_glow2
- skybox_cloud_glow3
- skybox_fire_01
- skybox_fire_01 Version #2
- skybox_fire_01 Version #3
- Skybox_Fire_02
- Skybox_Flash_02
- Skybox_Flash_02b
- Skybox_Haze_01
- Skybox_Smoke_01
- Skybox_Smoke_03
- Skybox_Smoke_03_06a
- Skybox_Smoke_04
- Skybox_Smoke_05
- //STALACTITE.PCF
- debris_impact_stalactite
- debris_splinter_stalactite
- dust2_splinter_stalactite
- dust_impact_stalactite
- dust_splinter_stalactite
- rock_impact_stalactite
- rock_splinter_stalactite
- //STEAMPUFF.PCF
- steam_jet_50
- steam_jet_50_steam
- steam_jet_80
- steam_jet_80_drops
- steam_jet_80_dropsteam
- steam_jet_80_steam
- steam_large_01
- steampuff
- //STRIDERBUSTER.PCF
- striderbuster_attach
- striderbuster_attach_flash
- striderbuster_attach_ring
- striderbuster_attached_pulse
- striderbuster_attached_pulse_solid
- striderbuster_break
- striderbuster_break_b
- striderbuster_break_b Version #2
- striderbuster_break_c
- striderbuster_break_d
- striderbuster_break_e
- striderbuster_break_explode
- striderbuster_break_flechette
- striderbuster_break_lightning
- striderbuster_break_lightning1
- striderbuster_break_lightning2
- striderbuster_break_lightning3
- striderbuster_break_lightning4
- striderbuster_break_shell
- striderbuster_break_trail1
- striderbuster_break_trail2
- striderbuster_break_trail3
- striderbuster_break_trail4
- striderbuster_explode_core
- striderbuster_explode_dummy_core
- striderbuster_explode_dummy_parts
- striderbuster_explode_flash
- striderbuster_explode_goop
- striderbuster_explode_smoke
- striderbuster_flechette_attached
- striderbuster_flechette_attached_lightning
- striderbuster_flechette_attached_lightning2
- striderbuster_flechette_attached_lightning3
- striderbuster_flechette_attached_lightning4
- striderbuster_flechette_attached_lightning5
- striderbuster_flechette_attached_lightning6
- striderbuster_flechette_attached_sparks
- striderbuster_gib_trail
- striderbuster_shotdown_core_flash
- striderbuster_shotdown_explosion_trail
- striderbuster_shotdown_trail
- striderbuster_smoke
- striderbuster_trail
- //TEST_GRNALPHA.PCF
- test_green_alpha_sequence
- //TEST_NOISE.PCF
- vomit
- //VEHICLE.PCF
- Exhaust
- WheelDirt
- WheelDrops
- WheelDust
- WheelSplash
- WheelSplashForward
- WheelWake
- //VISTASMOKEV1.PCF
- smoke_blackbillow
- //VORTIGAUNT_FX.PCF
- vortigaunt_beam
- vortigaunt_beam_arc_cp1_0
- vortigaunt_beam_arc_cp1_1
- vortigaunt_beam_arc_cp1_2
- vortigaunt_beam_arc_cp1_3
- vortigaunt_beam_arc_cp1_4
- vortigaunt_beam_arc_cp1_5
- vortigaunt_beam_arc_cp1_6
- vortigaunt_beam_b
- vortigaunt_beam_charge
- vortigaunt_charge_token
- vortigaunt_charge_token_b
- vortigaunt_charge_token_c
- vortigaunt_charge_token_d
- vortigaunt_glow_beam_cp0
- vortigaunt_glow_beam_cp0b
- vortigaunt_glow_beam_cp1
- vortigaunt_glow_beam_cp1b
- vortigaunt_glow_charge_cp0
- vortigaunt_glow_charge_cp1
- vortigaunt_glow_charge_cp1_beam
- vortigaunt_glow_charge_cp1_beam2
- vortigaunt_glow_charge_cp1_beam3
- vortigaunt_glow_charge_cp1_beam4
- vortigaunt_glow_charge_cp1_beam5
- vortigaunt_glow_charge_cp1_beam6
- vortigaunt_glow_charge_cp1b
- vortigaunt_hand_glow
- vortigaunt_hand_glow_b
- vortigaunt_hand_glow_c
- //WARPSHIELD.PCF
- warp_shield_impact
- //WATER_LEAKS.PCF
- WaterLeak_Pipe_1
- WaterLeak_Pipe_1_b
- WaterLeak_Pipe_1_c
- WaterLeak_Pipe_1_Main
- WaterLeak_Pipe_1_Main_Additive
- WaterLeak_Pipe_1_Main_Additive_Light
- WaterLeak_Pipe_1_Main_Light
- WaterLeak_Pipe_1_Mist
- WaterLeak_Pipe_1_Old
- WaterLeak_Pipe_1_SmallDrops
- WaterLeak_Pipe_1_SmallFoam_1
- WaterLeak_Pipe_1_SmallFoam_2
- WaterLeak_Pipe_1_Stream_1
- WaterLeak_Pipe_1_Stream_2
- WaterLeak_Pipe_1_Stream_2 Version #2
- WaterLeak_Pipe_1_Stream_3
- WaterLeak_Pipe_1_Stream_Refract
- WaterLeak_Pipe_1_TrailDrops_1
- WaterLeak_Pipe_Silo_01
- //WATERDRIPS.PCF
- blood_drip_slow
- blood_drip_slow_base
- larval_extract_drip
- larval_extract_drip_2
- larval_extract_drip_2_base
- larval_extract_drip_base
- larval_extract_glow
- slime_drip_slow
- slime_drip_slow_base
- slime_drip_slow_brown
- slime_drip_slow_brown_base
- water_drip_fast
- water_drip_fast_base
- water_drip_moderate
- water_drip_moderate_base
- water_drip_slow
- water_drip_slow_base
- waterdrip_ground_fast
- waterdrip_ground_moderate
- waterdrip_ground_slow
- waterdrip_water_fast
- waterdrip_water_moderate
- waterdrip_water_slow
- WGF_childA
- WGF_childB
- //WATERFALL.PCF
- Waterfall_Cascade_01
- Waterfall_Impact_01
- Waterfall_Spray_01
- //WEAPON_FX.PCF
- explosion_turret_break
- explosion_turret_break_b
- explosion_turret_break_chunks
- explosion_turret_break_embers
- explosion_turret_break_fire
- explosion_turret_break_fire_over
- explosion_turret_break_flash
- explosion_turret_break_pre_flash
- explosion_turret_break_pre_smoke
- explosion_turret_break_pre_smoke Version #2
- explosion_turret_break_pre_sparks
- explosion_turret_break_sparks
- explosion_turret_fizzle
- Rocket_Smoke
- Weapon_Combine_Ion_Cannon
- Weapon_Combine_Ion_Cannon_a
- Weapon_Combine_Ion_Cannon_b
- Weapon_Combine_Ion_Cannon_Backup
- Weapon_Combine_Ion_Cannon_Beam
- Weapon_Combine_Ion_Cannon_Black
- Weapon_Combine_Ion_Cannon_c
- Weapon_Combine_Ion_Cannon_d
- Weapon_Combine_Ion_Cannon_e
- Weapon_Combine_Ion_Cannon_Exlposion_c
- Weapon_Combine_Ion_Cannon_Explosion
- Weapon_Combine_Ion_Cannon_Explosion_b
- Weapon_Combine_Ion_Cannon_Explosion_d
- Weapon_Combine_Ion_Cannon_Explosion_e
- Weapon_Combine_Ion_Cannon_Explosion_f
- Weapon_Combine_Ion_Cannon_Explosion_g
- Weapon_Combine_Ion_Cannon_Explosion_h
- Weapon_Combine_Ion_Cannon_Explosion_i
- Weapon_Combine_Ion_Cannon_Explosion_j
- Weapon_Combine_Ion_Cannon_Explosion_k
- Weapon_Combine_Ion_Cannon_f
- Weapon_Combine_Ion_Cannon_g
- Weapon_Combine_Ion_Cannon_h
- Weapon_Combine_Ion_Cannon_h Version #2
- Weapon_Combine_Ion_Cannon_i
- Weapon_Combine_Ion_Cannon_Intake
- Weapon_Combine_Ion_Cannon_Intake_b
Внимание!: Некоторые партиклы не хотят стартовать автоматически даже если настроены так, чтобы при запуске карты они стартовали автоматически (start Active: Yes). Эти партиклы должны быть запущены инпутом Start через кнопку или триггер.