This article relates to the game "Portal2". Click here for more information.
This article's documentation is for anything that uses the Source engine. Click here for more information.

Portal BAGLEY

From Valve Developer Community
Jump to navigation Jump to search
English (en)Translate (Translate)
PortalBagley background01.jpg
Portal BAGLEY
PortalBagley Header.png
Developer(s)
Adrien Vasseur
Publisher(s)
Adrien Vasseur
Series
Release date(s)
To be determined
Genre(s)
Mode(s)
Platform(s)
Steam AppID
Written in

Portal BAGLEY is a free mod for Portal 2 telling an original story within the Portal and Half-Life universes and using original characters.

Main Features

  • Steam Achievements!
  • Estimated playtime of ~3-6 hours* (Estimate, may change based on tester feedback)
  • A customizable story with multiple options.
  • Over an hour of custom music with the included free soundtrack
  • Standalone mod (you don't need to install Portal 2 to play)
  • Free to Play (you must own Portal 2)

Story

Portal BAGLEY takes place after the events of Half-Life (Black Mesa Incident) and before the events of Portal (Destruction of GLaDOS).

You are a test subject awakened by the announcer, with no one there to supervise you. You must fend for yourself. You don't remember anything, but you are able to speak, even though the announcer cannot answer your questions... At least, not until a mysterious voice contacts you...

What choice do you make?

Should you follow its advice? Or will you manage on your own?

Information Concerning Developers

The BAGLEY development team consists of just one person, rarely assisted by others for specific tasks. This means development is taking quite a while, so I apologize for the delay.

Furthermore, BAGLEY is first and foremost a passion project for me, and I want to dedicate myself fully to it. I love what I do and I strive to make everything perfect, which only exacerbates the time constraints...

I hope you understand.

One last thing: I'm a private person, and I don't often provide public updates about development, but I assure you that progress is being made.

- Adrien Vasseur - MrBlume