npc_baby_headcrab

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Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map because it is unfinished.
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This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
It has since been deprecated by: npc_headcrab_baby.

npc_baby_headcrab is a point entity available in Black Mesa Black Mesa since Steam Early Access (22 december 2015 year) and removed in further updates. This entity is one of the first versions of the gonarch's baby. It is unfinished, does not have its own model in the game files and has a rather primitive artificial intelligence. It also doesn't die after a while. Upon death, it creates a small particle system (green blood mixed with white blood). Does not provide any unique inputs and outputs. Replaced with npc_headcrab_baby in the latest version of the game.

Dedicated Console Variables

Cvar/Command Parameters or default value Descriptor Effect
sk_baby_headcrab_health 0 Float The amount of health for this NPC.
sk_baby_headcrab_max_jump_dist 0 Float The maximum jump distance.
sk_baby_headcrab_melee_dmg 0 Float The amount of melee damage.
sk_baby_headcrab_min_jump_dist 0 Float The minimum jump distance.