item_health_drop

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Icon-callout-not-in-fgd.png
This entity is not in the FGD by default.
It should not be put directly in a map.
Item healthkit.png
Item healthvial.png

item_health_drop is a model entity available in Synergy Synergy. This item restores an amount of health points for players on pickup.


ConVars/Commands

Cvar/Command Parameters or default value Descriptor Effect
mp_allow_dropresourceobjects 1 Allow players to drop weapons, ammo and health objects on the ground. Players can still give resources to players directly. Allow players to drop items
drophealth Give or drop health for another player Drops this entity (model depends on how much hp it recovers)

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also: Generic Keyvalues, Inputs and Outputs available to all entities

Flags

Start Constrained : [1]
Spawns with motion disabled.

Outputs

Item:

OnPlayerTouch
Fires when the player touches this item. !activator is the player.
OnCacheInteraction
This output fires when the player proves they have "found" this item.
Fires on:
  • Player Touch (whether or not player actually acquires the item).
  • Picked up by +use.
  • Picked up by gravity gun.
  • Punted by gravity gun.