Invisible Textures

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This is an example of invisible textures.

Invisible Textures are caused often by having too many clipped surfaces on the brush which corrupts the resulting .bsp. To solve this you can attempt to delete as many clipped surfaces on the brush as possible while leaving the original look intact, or deleting the brush and re-creating it using simpler techniques.

An alternate solution would be to tie the brush to a func_brush entity if the specific look must be kept.