HL Log Standard Examples
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These examples comply with Specification Rev. 1.03.
Example 1: Perl: Log parsing routines.
if ($logline =~ /^\/\//) { # matches comments # you should skip to the next log line } elsif ($logline =~ /^"([^"]+)" ([^"\(]+) "([^"]+)" ([^"\(]+) "([^"]+)"(.*)$/) { # matches events 057,058,059,066 $team = ""; $player = $1; # parse out name, uid and team later $event1 = $2; # event type - "killed", "attacked", etc. $noun1 = $3; # victim name/objective code, etc. $event2 = $4; # "with", etc. $noun2 = $5; # weapon/victim name, etc. $properties = $6; # parse out keys and values later } elsif ($logline =~ /^"([^"]+)" ([^"\(]+) "([^"]+)"(.*)$/) { # matches events 050,053,054,055,056,060,063a,063b,068,069 $team = ""; $player = $1; $event1 = $2; $noun1 = $3; # weapon/team code/objective code, etc. $event2 = ""; $noun2 = ""; $properties = $4; } elsif ($logline =~ /^"([^"]+)" ([^\(]+)(.*)$/) { # matches events 050b,051,052 $team = ""; $player = $1; $event1 = $2; $noun1 = ""; $event2 = ""; $noun2 = ""; $properties = $3; } elsif ($logline =~ /^Team "([^"]+)" ([^"\(]+) "([^"]+)"(.*)$/) { # matches events 061,064 $team = $1; # Team code $player = 0; $event1 = $2; $noun1 = $3; $event2 = ""; $noun2 = ""; $properties = $4; } elsif ($logline =~ /^([^"\(]+) "([^"]+)"(.*)$/) { # matches events 062,003a,003b,005,006 $team = ""; $player = 0; $event1 = $1; $noun1 = $2; $event2 = ""; $noun2 = ""; $properties = $3; } # array getPlayerInfo (string player) sub getPlayerInfo { my ($player) = @_; if ($player =~ /^(.+)<(\d+)><(\d+)><(.*)>$/) { return ($1, $2, $3, $4); } else { return ("", 0, 0, ""); } } # hash getProperties (string propstring) sub getProperties { my ($propstring) = @_; my %properties; while ($propstring =~ s/^\s*\((\S+)(?: "([^"]+)")?\)//) { if ($2) { $properties{$1} = $2; } else { $properties{$1} = 1; # for boolean properties per Note (4) } } return %properties; } # To get a player's name, uid, wonid and team from the # Name<uid><wonid><team> string: ($player_name, $player_uid, $player_wonid, $player_team) = getPlayerInfo($player); # To parse all (key "value") properties from end of a log line into an # associative array: %properties = getProperties($properties); print $properties{'weapon'};