Gameinfo.txt/Powerstation 17
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		From: Powerstation 17
gameinfo.txt
txt
"GameInfo"
{
	// This is what shows up in the 'Third Party Games' area of the Steam games list.
	name						"Powerstation 17"
	game						"Powerstation 17"
	title						"Powerstation 17"
	type 						singleplayer_only
	developer	"Kyo Maps"
	developer_url	"http://www.kyomaps.com"
	icon		"icon"
	FileSystem
	{
		SteamAppId				215		// GCF for Source SDK Base
		ToolsAppId				211		// Tools will load this (ie: source SDK caches) to get things like materials\debug, materials\editor, etc.
		
		//
		// The code that loads this file automatically does a few things here:
		//
		// 1. For each "Game" search path, it adds a "GameBin" path, in <dir>\bin
		// 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end.
		//    For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
		// 3. For the first "Game" search path, it adds a search path called "MOD".
		// 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
		//
		//
		// Search paths are relative to the base directory, which is where hl2.exe is found.
		//
		// |gameinfo_path| points at the directory where gameinfo.txt is.
		// We always want to mount that directory relative to gameinfo.txt, so
		// people can mount stuff in c:\mymod, and the main game resources are in
		// someplace like c:\program files\valve\steam\steamapps\half-life 2.
		//
		SearchPaths
		{
			Game				|gameinfo_path|.
			Game				sourcetest
			Game				hl2
		}
	}
}