File talk:TextureFlowchart.jpg

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tumbnail Personaly I prefer this one --Angry Beaver 17:15, 26 Nov 2006 (PST)

While it's a little more "artistically" drawn, my flowchart explains a little more. We could vote. Also I could change mine if it needs some fixing. I didn't know that that flowchart existed. It isn't linked to any article. How did you find it? --Andreasen 17:24, 26 Nov 2006 (PST)
I remebered it from the Crate Versus Barrel Article. The problem with yours is its got that culltered look. its the too much information syndrom of that it gets complicated to look at. Fading out some information so its not so heavy and thinking down joining arrows may help. Also isolation the icons in a form of container may go a long way. --Angry Beaver 17:52, 26 Nov 2006 (PST)
What does "culltered" mean? Cluttered? In my new version I've "connected" the arrows into just three. The flow chart currently contains everything I wanted to know. I wanted to know about what the files contained, how they fit together, and in what order, with their file extentions explained. I could gray out some information, but what parts? The file extentions and vtex.exe? --Andreasen 20:13, 26 Nov 2006 (PST)

You should box your text and enlarge the distance between them...I also think the vmt can go in a separate chart—ts2do 18:40, 26 Nov 2006 (PST)

I'm trying to avoid boxes altogether because I think they're ugly. I'd rather increase the distance between the text areas. It will take some more time. Edit: Why the vmt in a separate chart? That's the actual material. (The vtf is just the texture. Without the vmt, no material will show up in the browser.) --Andreasen 20:13, 26 Nov 2006 (PST)
Obvious boxes can be ugly but if you use pale shades it'll imply the borders needed but not make them harsh and ugly. --Angry Beaver 20:23, 26 Nov 2006 (PST)
If you update the image page, do you still think it needs boxes? The distances should now make it clear which text belongs to which icon/arrow. --Andreasen 20:46, 26 Nov 2006 (PST)