Dota 2 Workshop Tools/Scripting/API/Global.FireEntityIOInputString
< Dota 2 Workshop Tools | Scripting | API
Jump to navigation
Jump to search

This article has no
links to other VDC articles. Please help improve this article by adding links
that are relevant to the context within the existing text.
January 2024


January 2024

Function Description
void FireEntityIOInputString(ehandle ehandle_1, string string_2, string string_3)
Fire Entity's Action Input with passed String - you own the memory
Parameters
Type | Name | Description |
---|---|---|
ehandle | ehandle_1 | No Description Set |
string | string_2 | No Description Set |
string | string_3 | No Description Set |