Dota 2 Workshop Tools/Scripting/API/CDOTA CustomUIManager.DynamicHud SetVisible

From Valve Developer Community
Jump to: navigation, search
Dead End - Icon.png
This article has no links to other VDC articles. Please help improve this article by adding links that are relevant to the context within the existing text.
January 2024
Note.pngNote: This page is automatically generated. Any changes may be overwritten

Function Description

void DynamicHud_SetVisible(int int_1, string string_2, bool bool_3)

Toggle the visibility of an existing custom hud element ( int PlayerID /*-1 means everyone*/, string ElementID, bool Visible )

Example
function CDOTA_CustomUIManager:DynamicHud_SetVisible( int_1, string_2, bool_3 ) end

Parameters

Type Name Description
int int_1 No Description Set
string string_2 No Description Set
bool bool_3 No Description Set