Dota 2 Workshop Tools/Scripting/API/CDOTA CustomUIManager.DynamicHud SetVisible
< Dota 2 Workshop Tools | Scripting | API
		
		
		
		Jump to navigation
		Jump to search
		
This article has no  links to other VDC articles. Please help improve this article by adding links
 links to other VDC articles. Please help improve this article by adding links  that are relevant to the context within the existing text.
 that are relevant to the context within the existing text. 
January 2024
 links to other VDC articles. Please help improve this article by adding links
 links to other VDC articles. Please help improve this article by adding links  that are relevant to the context within the existing text.
 that are relevant to the context within the existing text. January 2024
 Note: This page is automatically generated.  Any changes may be overwritten
Note: This page is automatically generated.  Any changes may be overwrittenFunction Description
void DynamicHud_SetVisible(int int_1, string string_2, bool bool_3)
Toggle the visibility of an existing custom hud element ( int PlayerID /*-1 means everyone*/, string ElementID, bool Visible )
- Example
function CDOTA_CustomUIManager:DynamicHud_SetVisible( int_1, string_2, bool_3 ) end
Parameters
| Type | Name | Description | 
|---|---|---|
| int | int_1 | No Description Set | 
| string | string_2 | No Description Set | 
| bool | bool_3 | No Description Set |