Dota 2 Workshop Tools/Scripting/API/CDOTA BaseNPC.SetControllableByPlayer

From Valve Developer Community
Jump to: navigation, search
Note.png Note:  This page is automatically generated. Any changes may be overwritten

Function Description

void SetControllableByPlayer(int iIndex, bool bSkipAdjustingPosition)

Set this unit controllable by the player with the passed ID.


Type Name Description
int iIndex No Description Set
bool bSkipAdjustingPosition No Description Set