Counter-Strike: Source teprops dump
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"TempEnts" { "CTEWorldDecal" { "name" "World Decal" "index" "0" "SendTable" { "m_vecOrigin" "vector" "m_nIndex" "int" } } "CTESpriteSpray" { "name" "Sprite Spray" "index" "1" "SendTable" { "m_vecOrigin" "vector" "m_vecDirection" "vector" "m_nModelIndex" "int" "m_fNoise" "float" "m_nSpeed" "int" "m_nCount" "int" } } "CTESprite" { "name" "Sprite" "index" "2" "SendTable" { "m_vecOrigin" "vector" "m_nModelIndex" "int" "m_fScale" "float" "m_nBrightness" "int" } } "CTESparks" { "name" "Sparks" "index" "3" "SendTable" { "m_vecOrigin[0]" "float" "m_vecOrigin[1]" "float" "m_vecOrigin[2]" "float" "m_nMagnitude" "int" "m_nTrailLength" "int" "m_vecDir" "vector" } } "CTESmoke" { "name" "Smoke" "index" "4" "SendTable" { "m_vecOrigin" "vector" "m_nModelIndex" "int" "m_fScale" "float" "m_nFrameRate" "int" } } "CTEShowLine" { "name" "Show Line" "index" "5" "SendTable" { "m_vecOrigin[0]" "float" "m_vecOrigin[1]" "float" "m_vecOrigin[2]" "float" "m_vecEnd" "vector" } } "CTEProjectedDecal" { "name" "Projected Decal" "index" "6" "SendTable" { "m_vecOrigin" "vector" "m_angRotation" "vector" "m_flDistance" "float" "m_nIndex" "int" } } "CTEPlayerDecal" { "name" "Player Decal" "index" "7" "SendTable" { "m_vecOrigin" "vector" "m_nEntity" "int" "m_nPlayer" "int" } } "CTEPhysicsProp" { "name" "physicsprop" "index" "8" "SendTable" { "m_vecOrigin" "vector" "m_angRotation[0]" "float" "m_angRotation[1]" "float" "m_angRotation[2]" "float" "m_vecVelocity" "vector" "m_nModelIndex" "int" "m_nSkin" "int" "m_nFlags" "int" "m_nEffects" "int" } } "CTEMuzzleFlash" { "name" "MuzzleFlash" "index" "9" "SendTable" { "m_vecOrigin" "vector" "m_vecAngles" "vector" "m_flScale" "float" "m_nType" "int" } } "CTELargeFunnel" { "name" "Large Funnel" "index" "10" "SendTable" { "m_vecOrigin[0]" "float" "m_vecOrigin[1]" "float" "m_vecOrigin[2]" "float" "m_nModelIndex" "int" "m_nReversed" "int" } } "CTEKillPlayerAttachments" { "name" "KillPlayerAttachments" "index" "11" "SendTable" { "m_nPlayer" "int" } } "CTEImpact" { "name" "Impact" "index" "12" "SendTable" { "m_vecOrigin" "vector" "m_vecNormal" "vector" "m_iType" "int" } } "CTEGlowSprite" { "name" "GlowSprite" "index" "13" "SendTable" { "m_vecOrigin" "vector" "m_nModelIndex" "int" "m_fScale" "float" "m_fLife" "float" "m_nBrightness" "int" } } "CTEShatterSurface" { "name" "Surface Shatter" "index" "14" "SendTable" { "m_vecOrigin" "vector" "m_vecAngles" "vector" "m_vecForce" "vector" "m_vecForcePos" "vector" "m_flWidth" "float" "m_flHeight" "float" "m_flShardSize" "float" "m_nSurfaceType" "int" "m_uchFrontColor[0]" "int" "m_uchFrontColor[1]" "int" "m_uchFrontColor[2]" "int" "m_uchBackColor[0]" "int" "m_uchBackColor[1]" "int" "m_uchBackColor[2]" "int" } } "CTEGaussExplosion" { "name" "GaussExplosion" "index" "15" "SendTable" { "m_vecOrigin[0]" "float" "m_vecOrigin[1]" "float" "m_vecOrigin[2]" "float" "m_nType" "int" "m_vecDirection" "vector" } } "CTEFootprintDecal" { "name" "Footprint Decal" "index" "16" "SendTable" { "m_vecOrigin" "vector" "m_vecDirection" "vector" "m_nEntity" "int" "m_nIndex" "int" "m_chMaterialType" "int" } } "CTEFizz" { "name" "Fizz" "index" "17" "SendTable" { "m_nEntity" "int" "m_nModelIndex" "int" "m_nDensity" "int" "m_nCurrent" "int" } } "CTEExplosion" { "name" "Explosion" "index" "18" "SendTable" { "m_vecOrigin[0]" "float" "m_vecOrigin[1]" "float" "m_vecOrigin[2]" "float" "m_nModelIndex" "int" "m_fScale" "float" "m_nFrameRate" "int" "m_nFlags" "int" "m_vecNormal" "vector" "m_chMaterialType" "int" "m_nRadius" "int" "m_nMagnitude" "int" } } "CTEEnergySplash" { "name" "Energy Splash" "index" "19" "SendTable" { "m_vecPos" "vector" "m_vecDir" "vector" "m_bExplosive" "int" } } "CTEEffectDispatch" { "name" "EffectDispatch" "index" "20" "SendTable" { "m_vOrigin[0]" "float" "m_vOrigin[1]" "float" "m_vOrigin[2]" "float" "m_vStart[0]" "float" "m_vStart[1]" "float" "m_vStart[2]" "float" "m_vAngles" "vector" "m_vNormal" "vector" "m_fFlags" "int" "m_flMagnitude" "float" "m_flScale" "float" "m_nAttachmentIndex" "int" "m_nSurfaceProp" "int" "m_iEffectName" "int" "m_nMaterial" "int" "m_nDamageType" "int" "m_nHitBox" "int" "entindex" "int" "m_nColor" "int" "m_flRadius" "float" "m_bCustomColors" "int" "m_CustomColors.m_vecColor1" "vector" "m_CustomColors.m_vecColor2" "vector" "m_bControlPoint1" "int" "m_ControlPoint1.m_eParticleAttachment" "int" "m_ControlPoint1.m_vecOffset[0]" "float" "m_ControlPoint1.m_vecOffset[1]" "float" "m_ControlPoint1.m_vecOffset[2]" "float" } } "CTEDynamicLight" { "name" "Dynamic Light" "index" "21" "SendTable" { "m_vecOrigin" "vector" "r" "int" "g" "int" "b" "int" "exponent" "int" "m_fRadius" "float" "m_fTime" "float" "m_fDecay" "float" } } "CTEDecal" { "name" "Entity Decal" "index" "22" "SendTable" { "m_vecOrigin" "vector" "m_vecStart" "vector" "m_nEntity" "int" "m_nHitbox" "int" "m_nIndex" "int" } } "CTEClientProjectile" { "name" "Client Projectile" "index" "23" "SendTable" { "m_vecOrigin" "vector" "m_vecVelocity" "vector" "m_nModelIndex" "int" "m_nLifeTime" "int" "m_hOwner" "int" } } "CTEBubbleTrail" { "name" "Bubble Trail" "index" "24" "SendTable" { "m_vecMins" "vector" "m_vecMaxs" "vector" "m_nModelIndex" "int" "m_flWaterZ" "float" "m_nCount" "int" "m_fSpeed" "float" } } "CTEBubbles" { "name" "Bubbles" "index" "25" "SendTable" { "m_vecMins" "vector" "m_vecMaxs" "vector" "m_nModelIndex" "int" "m_fHeight" "float" "m_nCount" "int" "m_fSpeed" "float" } } "CTEBSPDecal" { "name" "BSP Decal" "index" "26" "SendTable" { "m_vecOrigin" "vector" "m_nEntity" "int" "m_nIndex" "int" } } "CTEBreakModel" { "name" "breakmodel" "index" "27" "SendTable" { "m_vecOrigin" "vector" "m_angRotation[0]" "float" "m_angRotation[1]" "float" "m_angRotation[2]" "float" "m_vecSize" "vector" "m_vecVelocity" "vector" "m_nModelIndex" "int" "m_nRandomization" "int" "m_nCount" "int" "m_fTime" "float" "m_nFlags" "int" } } "CTEBloodStream" { "name" "Blood Stream" "index" "28" "SendTable" { "m_vecOrigin[0]" "float" "m_vecOrigin[1]" "float" "m_vecOrigin[2]" "float" "m_vecDirection" "vector" "r" "int" "g" "int" "b" "int" "a" "int" "m_nAmount" "int" } } "CTEBloodSprite" { "name" "Blood Sprite" "index" "29" "SendTable" { "m_vecOrigin" "vector" "m_vecDirection" "vector" "r" "int" "g" "int" "b" "int" "a" "int" "m_nSprayModel" "int" "m_nDropModel" "int" "m_nSize" "int" } } "CTEBeamSpline" { "name" "BeamSpline" "index" "30" "SendTable" { "m_nPoints" "int" "m_vecPoints" "vector" "m_vecPoints" "array" } } "CTEBeamRingPoint" { "name" "BeamRingPoint" "index" "31" "SendTable" { "m_nModelIndex" "int" "m_nHaloIndex" "int" "m_nStartFrame" "int" "m_nFrameRate" "int" "m_fLife" "float" "m_fWidth" "float" "m_fEndWidth" "float" "m_nFadeLength" "int" "m_fAmplitude" "float" "m_nSpeed" "int" "r" "int" "g" "int" "b" "int" "a" "int" "m_nFlags" "int" "m_vecCenter" "vector" "m_flStartRadius" "float" "m_flEndRadius" "float" } } "CTEBeamRing" { "name" "BeamRing" "index" "32" "SendTable" { "m_nModelIndex" "int" "m_nHaloIndex" "int" "m_nStartFrame" "int" "m_nFrameRate" "int" "m_fLife" "float" "m_fWidth" "float" "m_fEndWidth" "float" "m_nFadeLength" "int" "m_fAmplitude" "float" "m_nSpeed" "int" "r" "int" "g" "int" "b" "int" "a" "int" "m_nFlags" "int" "m_nStartEntity" "int" "m_nEndEntity" "int" } } "CTEBeamPoints" { "name" "BeamPoints" "index" "33" "SendTable" { "m_nModelIndex" "int" "m_nHaloIndex" "int" "m_nStartFrame" "int" "m_nFrameRate" "int" "m_fLife" "float" "m_fWidth" "float" "m_fEndWidth" "float" "m_nFadeLength" "int" "m_fAmplitude" "float" "m_nSpeed" "int" "r" "int" "g" "int" "b" "int" "a" "int" "m_nFlags" "int" "m_vecStartPoint" "vector" "m_vecEndPoint" "vector" } } "CTEBeamLaser" { "name" "BeamLaser" "index" "34" "SendTable" { "m_nModelIndex" "int" "m_nHaloIndex" "int" "m_nStartFrame" "int" "m_nFrameRate" "int" "m_fLife" "float" "m_fWidth" "float" "m_fEndWidth" "float" "m_nFadeLength" "int" "m_fAmplitude" "float" "m_nSpeed" "int" "r" "int" "g" "int" "b" "int" "a" "int" "m_nFlags" "int" "m_nStartEntity" "int" "m_nEndEntity" "int" } } "CTEBeamFollow" { "name" "BeamFollow" "index" "35" "SendTable" { "m_nModelIndex" "int" "m_nHaloIndex" "int" "m_nStartFrame" "int" "m_nFrameRate" "int" "m_fLife" "float" "m_fWidth" "float" "m_fEndWidth" "float" "m_nFadeLength" "int" "m_fAmplitude" "float" "m_nSpeed" "int" "r" "int" "g" "int" "b" "int" "a" "int" "m_nFlags" "int" "m_iEntIndex" "int" } } "CTEBeamEnts" { "name" "BeamEnts" "index" "36" "SendTable" { "m_nModelIndex" "int" "m_nHaloIndex" "int" "m_nStartFrame" "int" "m_nFrameRate" "int" "m_fLife" "float" "m_fWidth" "float" "m_fEndWidth" "float" "m_nFadeLength" "int" "m_fAmplitude" "float" "m_nSpeed" "int" "r" "int" "g" "int" "b" "int" "a" "int" "m_nFlags" "int" "m_nStartEntity" "int" "m_nEndEntity" "int" } } "CTEBeamEntPoint" { "name" "BeamEntPoint" "index" "37" "SendTable" { "m_nModelIndex" "int" "m_nHaloIndex" "int" "m_nStartFrame" "int" "m_nFrameRate" "int" "m_fLife" "float" "m_fWidth" "float" "m_fEndWidth" "float" "m_nFadeLength" "int" "m_fAmplitude" "float" "m_nSpeed" "int" "r" "int" "g" "int" "b" "int" "a" "int" "m_nFlags" "int" "m_nStartEntity" "int" "m_nEndEntity" "int" "m_vecStartPoint" "vector" "m_vecEndPoint" "vector" } } "CTEArmorRicochet" { "name" "Armor Ricochet" "index" "38" "SendTable" { "m_vecPos" "vector" "m_vecDir" "vector" } } "CTEMetalSparks" { "name" "Metal Sparks" "index" "39" "SendTable" { "m_vecPos" "vector" "m_vecDir" "vector" } } "CTEPlantBomb" { "name" "Bomb Plant" "index" "40" "SendTable" { "m_vecOrigin" "vector" "m_iPlayer" "int" "m_option" "int" } } "CTEFireBullets" { "name" "Shotgun Shot" "index" "41" "SendTable" { "m_vecOrigin" "vector" "m_vecAngles[0]" "float" "m_vecAngles[1]" "float" "m_iWeaponID" "int" "m_iMode" "int" "m_iSeed" "int" "m_iPlayer" "int" "m_fInaccuracy" "float" "m_fSpread" "float" } } "CTERadioIcon" { "name" "RadioIcon" "index" "42" "SendTable" { "m_iAttachToClient" "int" } } "CTEPlayerAnimEvent" { "name" "PlayerAnimEvent" "index" "43" "SendTable" { "m_hPlayer" "int" "m_iEvent" "int" "m_nData" "int" } } "CTEDust" { "name" "Dust" "index" "44" "SendTable" { "m_vecOrigin[0]" "float" "m_vecOrigin[1]" "float" "m_vecOrigin[2]" "float" "m_flSize" "float" "m_flSpeed" "float" "m_vecDirection" "vector" } } }