Alien Swarm datamap dump
CBaseEntity
Note:Every entity has these
- m_iClassname (Offset 92) (Save|Key)(4 Bytes) - classname - m_iGlobalname (Offset 96) (Global|Save|Key)(4 Bytes) - globalname - m_iParent (Offset 100) (Save|Key)(4 Bytes) - parentname - m_nMinCPULevel (Offset 660) (Save|Key)(1 Bytes) - mincpulevel - m_nMaxCPULevel (Offset 661) (Save|Key)(1 Bytes) - maxcpulevel - m_nMinGPULevel (Offset 662) (Save|Key)(1 Bytes) - mingpulevel - m_nMaxGPULevel (Offset 663) (Save|Key)(1 Bytes) - maxgpulevel - m_iHammerID (Offset 104) (Save|Key)(4 Bytes) - hammerid - m_flSpeed (Offset 232) (Save|Key)(4 Bytes) - speed - m_nRenderFX (Offset 236) (Save|Key)(1 Bytes) - renderfx - m_nRenderMode (Offset 237) (Save|Key)(1 Bytes) - rendermode - m_flPrevAnimTime (Offset 108) (Save)(4 Bytes) - m_flAnimTime (Offset 112) (Save)(4 Bytes) - m_flSimulationTime (Offset 116) (Save)(4 Bytes) - m_flCreateTime (Offset 120) (Save)(4 Bytes) - m_nLastThinkTick (Offset 124) (Save)(4 Bytes) - m_iszScriptId (Offset 924) (Save)(4 Bytes) - m_iszVScripts (Offset 892) (Save|Key)(4 Bytes) - vscripts - m_iszScriptThinkFunction (Offset 896) (Save|Key)(4 Bytes) - thinkfunction - m_nNextThinkTick (Offset 176) (Save|Key)(4 Bytes) - nextthink - m_fEffects (Offset 180) (Save|Key)(4 Bytes) - effects - m_clrRender (Offset 240) (Save|Key)(4 Bytes) - rendercolor - m_nModelIndex (Offset 238) (Global|Save|Key)(2 Bytes) - modelindex - touchStamp (Offset 128) (Save)(4 Bytes) - m_aThinkFunctions (Offset 132) (Save)(0 Bytes) - m_ResponseContexts (Offset 152) (Save)(0 Bytes) - m_iszResponseContext (Offset 172) (Save|Key)(4 Bytes) - ResponseContext - m_pfnThink (Offset 8) (Save)(4 Bytes) - m_pfnTouch (Offset 184) (Save)(4 Bytes) - m_pfnUse (Offset 188) (Save)(4 Bytes) - m_pfnBlocked (Offset 192) (Save)(4 Bytes) - m_pfnMoveDone (Offset 4) (Save)(4 Bytes) - m_lifeState (Offset 212) (Save)(1 Bytes) - m_takedamage (Offset 213) (Save)(1 Bytes) - m_iMaxHealth (Offset 204) (Save|Key)(4 Bytes) - max_health - m_iHealth (Offset 208) (Save|Key)(4 Bytes) - health - m_target (Offset 200) (Save|Key)(4 Bytes) - target - m_iszDamageFilterName (Offset 216) (Save|Key)(4 Bytes) - damagefilter - m_hDamageFilter (Offset 220) (Save)(4 Bytes) - m_debugOverlays (Offset 224) (Save)(4 Bytes) - m_pParent (Offset 328) (Global|Save)(4 Bytes) - m_iParentAttachment (Offset 333) (Save)(1 Bytes) - m_hMoveParent (Offset 336) (Global|Save)(4 Bytes) - m_hMoveChild (Offset 340) (Global|Save)(4 Bytes) - m_hMovePeer (Offset 344) (Global|Save)(4 Bytes) - m_iEFlags (Offset 276) (Save)(4 Bytes) - m_iName (Offset 284) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_Collision - CCollisionProperty - m_vecMins (Offset 8) (Global|Save)(12 Bytes) - m_vecMaxs (Offset 20) (Global|Save)(12 Bytes) - m_nSolidType (Offset 34) (Save|Key)(1 Bytes) - solid - m_usSolidFlags (Offset 32) (Save)(2 Bytes) - m_nSurroundType (Offset 42) (Save)(1 Bytes) - m_flRadius (Offset 36) (Save)(4 Bytes) - m_triggerBloat (Offset 35) (Save)(1 Bytes) - m_vecSpecifiedSurroundingMins (Offset 44) (Save)(12 Bytes) - m_vecSpecifiedSurroundingMaxs (Offset 56) (Save)(12 Bytes) - m_vecSurroundingMins (Offset 68) (Save)(12 Bytes) - m_vecSurroundingMaxs (Offset 80) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_Network - CServerNetworkProperty - m_hParent (Offset 52) (Global|Save)(4 Bytes) - m_MoveType (Offset 334) (Save|Key)(1 Bytes) - MoveType - m_MoveCollide (Offset 335) (Save)(1 Bytes) - m_hOwnerEntity (Offset 440) (Save)(4 Bytes) - m_CollisionGroup (Offset 460) (Save|Key)(4 Bytes) - CollisionGroup - m_pPhysicsObject (Offset 464) (Save)(0 Bytes) - m_flElasticity (Offset 608) (Save)(4 Bytes) - m_flShadowCastDistance (Offset 472) (Save|Key)(4 Bytes) - shadowcastdist - m_flDesiredShadowCastDistance (Offset 476) (Save)(4 Bytes) - m_iInitialTeamNum (Offset 480) (Save|Key|Input)(4 Bytes) - TeamNum - m_iTeamNum (Offset 484) (Save|Key)(4 Bytes) - teamnumber - m_hGroundEntity (Offset 496) (Save)(4 Bytes) - m_flGroundChangeTime (Offset 500) (Save)(4 Bytes) - m_ModelName (Offset 504) (Global|Save|Key)(4 Bytes) - model - m_AIAddOn (Offset 508) (Save|Key)(4 Bytes) - addon - m_vecBaseVelocity (Offset 512) (Save|Key)(12 Bytes) - basevelocity - m_vecAbsVelocity (Offset 524) (Save)(12 Bytes) - m_vecAngVelocity (Offset 536) (Save|Key)(12 Bytes) - avelocity - m_rgflCoordinateFrame (Offset 548) (Save)(48 Bytes) - m_nWaterLevel (Offset 491) (Save|Key)(1 Bytes) - waterlevel - m_nWaterType (Offset 490) (Save)(1 Bytes) - m_pBlocker (Offset 596) (Save)(4 Bytes) - m_flGravity (Offset 600) (Save|Key)(4 Bytes) - gravity - m_flFriction (Offset 604) (Save|Key)(4 Bytes) - friction - m_flLocalTime (Offset 616) (Save|Key)(4 Bytes) - ltime - m_flVPhysicsUpdateLocalTime (Offset 620) (Save)(4 Bytes) - m_flMoveDoneTime (Offset 624) (Save)(4 Bytes) - m_vecAbsOrigin (Offset 632) (Save)(12 Bytes) - m_vecVelocity (Offset 644) (Save|Key)(12 Bytes) - velocity - m_iTextureFrameIndex (Offset 656) (Save|Key)(1 Bytes) - texframeindex - m_bSimulatedEveryTick (Offset 657) (Save)(1 Bytes) - m_bAnimatedEveryTick (Offset 658) (Save)(1 Bytes) - m_bAlternateSorting (Offset 659) (Save)(1 Bytes) - m_spawnflags (Offset 272) (Save|Key)(4 Bytes) - spawnflags - m_nTransmitStateOwnedCounter (Offset 332) (Save)(1 Bytes) - m_angAbsRotation (Offset 788) (Save)(12 Bytes) - m_vecOrigin (Offset 820) (Save)(12 Bytes) - m_angRotation (Offset 832) (Save)(12 Bytes) - m_bClientSideRagdoll (Offset 664) (Save)(1 Bytes) - m_vecViewOffset (Offset 848) (Save|Key)(12 Bytes) - view_ofs - m_fFlags (Offset 280) (Save)(4 Bytes) - m_nSimulationTick (Offset 244) (Save)(4 Bytes) - m_flNavIgnoreUntilTime (Offset 492) (Save)(4 Bytes) - InputSetTeam (Offset 0) (Input)(0 Bytes) - SetTeam - m_fadeMinDist (Offset 448) (Save|Key|Input)(4 Bytes) - fademindist - m_fadeMaxDist (Offset 452) (Save|Key|Input)(4 Bytes) - fademaxdist - m_flFadeScale (Offset 456) (Save|Key)(4 Bytes) - fadescale - InputKill (Offset 0) (Input)(0 Bytes) - Kill - InputKillHierarchy (Offset 0) (Input)(0 Bytes) - KillHierarchy - InputUse (Offset 0) (Input)(0 Bytes) - Use - InputAlpha (Offset 0) (Input)(0 Bytes) - Alpha - InputAlternativeSorting (Offset 0) (Input)(0 Bytes) - AlternativeSorting - InputColor (Offset 0) (Input)(0 Bytes) - Color - InputSetParent (Offset 0) (Input)(0 Bytes) - SetParent - InputSetParentAttachment (Offset 0) (Input)(0 Bytes) - SetParentAttachment - InputSetParentAttachmentMaintainOffset (Offset 0) (Input)(0 Bytes) - SetParentAttachmentMaintainOffset - InputClearParent (Offset 0) (Input)(0 Bytes) - ClearParent - InputSetDamageFilter (Offset 0) (Input)(0 Bytes) - SetDamageFilter - InputEnableDamageForces (Offset 0) (Input)(0 Bytes) - EnableDamageForces - InputDisableDamageForces (Offset 0) (Input)(0 Bytes) - DisableDamageForces - InputDispatchResponse (Offset 0) (Input)(0 Bytes) - DispatchResponse - InputAddContext (Offset 0) (Input)(0 Bytes) - AddContext - InputRemoveContext (Offset 0) (Input)(0 Bytes) - RemoveContext - InputClearContext (Offset 0) (Input)(0 Bytes) - ClearContext - InputDisableShadow (Offset 0) (Input)(0 Bytes) - DisableShadow - InputEnableShadow (Offset 0) (Input)(0 Bytes) - EnableShadow - InputAddOutput (Offset 0) (Input)(0 Bytes) - AddOutput - InputFireUser1 (Offset 0) (Input)(0 Bytes) - FireUser1 - InputFireUser2 (Offset 0) (Input)(0 Bytes) - FireUser2 - InputFireUser3 (Offset 0) (Input)(0 Bytes) - FireUser3 - InputFireUser4 (Offset 0) (Input)(0 Bytes) - FireUser4 - InputRunScriptFile (Offset 0) (Input)(0 Bytes) - RunScriptFile - InputRunScript (Offset 0) (Input)(0 Bytes) - RunScriptCode - InputCallScriptFunction (Offset 0) (Input)(0 Bytes) - CallScriptFunction - m_OnUser1 (Offset 668) (Save|Key|Output)(0 Bytes) - OnUser1 - m_OnUser2 (Offset 692) (Save|Key|Output)(0 Bytes) - OnUser2 - m_OnUser3 (Offset 716) (Save|Key|Output)(0 Bytes) - OnUser3 - m_OnUser4 (Offset 740) (Save|Key|Output)(0 Bytes) - OnUser4 - CBaseEntitySUB_Remove (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntitySUB_DoNothing (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntitySUB_StartFadeOut (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntitySUB_StartFadeOutInstant (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntitySUB_FadeOut (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntitySUB_Vanish (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntitySUB_CallUseToggle (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntityShadowCastDistThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntityFrictionRevertThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseEntityScriptThink (Offset 0) (FunctionTable)(0 Bytes) - m_hEffectEntity (Offset 444) (Save)(4 Bytes) - m_bLagCompensate (Offset 885) (Save|Key)(1 Bytes) - LagCompensate
CBaseAnimating
Note:Every entity inheriting CBaseAnimating has these. Marked with *CBaseAnimating in the rest of the dump
- m_flGroundSpeed (Offset 932) (Save)(4 Bytes) - m_flLastEventCheck (Offset 936) (Save)(4 Bytes) - m_bSequenceFinished (Offset 1004) (Save)(1 Bytes) - m_bSequenceLoops (Offset 1005) (Save)(1 Bytes) - m_nSkin (Offset 956) (Save|Key)(4 Bytes) - ModelSkin - m_nSkin (Offset 956) (Save|Key|Input)(4 Bytes) - skin - m_nBody (Offset 960) (Save|Key)(4 Bytes) - body - m_nBody (Offset 960) (Save|Key|Input)(4 Bytes) - SetBodyGroup - m_nHitboxSet (Offset 964) (Save|Key)(4 Bytes) - hitboxset - m_nSequence (Offset 1016) (Save|Key)(4 Bytes) - sequence - m_flPoseParameter (Offset 1020) (Save)(96 Bytes) - m_flEncodedController (Offset 1116) (Save)(16 Bytes) - m_flPlaybackRate (Offset 972) (Save|Key)(4 Bytes) - playbackrate - m_flCycle (Offset 1012) (Save|Key)(4 Bytes) - cycle - m_pIk (Offset 996) (Save)(0 Bytes) - m_iIKCounter (Offset 1000) (Save)(4 Bytes) - m_bClientSideAnimation (Offset 1132) (Save)(1 Bytes) - m_bClientSideFrameReset (Offset 1133) (Save)(1 Bytes) - m_nNewSequenceParity (Offset 1136) (Save)(4 Bytes) - m_nResetEventsParity (Offset 1140) (Save)(4 Bytes) - m_nMuzzleFlashParity (Offset 1144) (Save)(1 Bytes) - m_iszLightingOriginRelative (Offset 1156) (Save|Key)(4 Bytes) - LightingOriginHack - m_iszLightingOrigin (Offset 1160) (Save|Key)(4 Bytes) - LightingOrigin - m_hLightingOrigin (Offset 1148) (Save)(4 Bytes) - m_hLightingOriginRelative (Offset 1152) (Save)(4 Bytes) - m_flModelScale (Offset 968) (Save|Key)(4 Bytes) - ModelScale - m_flDissolveStartTime (Offset 1008) (Save)(4 Bytes) - InputIgnite (Offset 0) (Input)(0 Bytes) - Ignite - InputIgniteLifetime (Offset 0) (Input)(0 Bytes) - IgniteLifetime - InputIgnite (Offset 0) (Input)(0 Bytes) - IgniteNumHitboxFires - InputIgnite (Offset 0) (Input)(0 Bytes) - IgniteHitboxFireScale - InputBecomeRagdoll (Offset 0) (Input)(0 Bytes) - BecomeRagdoll - InputSetLightingOriginRelative (Offset 0) (Input)(0 Bytes) - SetLightingOriginHack - InputSetLightingOrigin (Offset 0) (Input)(0 Bytes) - SetLightingOrigin - m_OnIgnite (Offset 1192) (Save|Key|Output)(0 Bytes) - OnIgnite - m_flFrozen (Offset 1172) (Save)(4 Bytes) - m_flFrozenThawRate (Offset 1184) (Save)(4 Bytes) - m_flFrozenMax (Offset 1188) (Save)(4 Bytes) - m_fBoneCacheFlags (Offset 1168) (Save)(2 Bytes)
Other
// Dump of all datamaps for "swarm" as at 2024/09/23 // // // Flag Details: // // Global: This field is masked for global entity save/restore // Save: This field is saved to disk // Key: This field can be requested and written to by string name at load time // Input: This field can be written to by string name at run time, and a function called // Output: This field propogates it's value to all targets whenever it changes // FunctionTable: This is a table entry for a member function pointer // Ptr: This field is a pointer, not an embedded object // Override: The field is an override for one in a base class (only used by prediction system for now) // CFireSmoke - _firesmoke - m_flStartScale (Offset 932) (Save)(4 Bytes) - m_flScale (Offset 936) (Save)(4 Bytes) - m_flScaleTime (Offset 940) (Save)(4 Bytes) - m_nFlags (Offset 944) (Save)(4 Bytes) - m_nFlameModelIndex (Offset 948) (Save)(4 Bytes) - m_nFlameFromAboveModelIndex (Offset 952) (Save)(4 Bytes) - m_flStartScale (Offset 932) (Save)(4 Bytes) - m_flScale (Offset 936) (Save)(4 Bytes) - m_flScaleTime (Offset 940) (Save)(4 Bytes) - m_nFlags (Offset 944) (Save)(4 Bytes) CPlasma - _plasma - m_flScale (Offset 936) (Save)(4 Bytes) - m_flScaleTime (Offset 940) (Save)(4 Bytes) - m_nFlags (Offset 944) (Save)(4 Bytes) - m_flStartScale (Offset 932) (Save)(4 Bytes) - m_flScale (Offset 936) (Save)(4 Bytes) - m_flScaleTime (Offset 940) (Save)(4 Bytes) - m_nFlags (Offset 944) (Save)(4 Bytes) CBaseEntity - ai_ally_speech_manager Sub-Class Table (1 Deep): m_ConceptCategoryTimers - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_ConceptTimers (Offset 944) (Save)(0 Bytes) CBaseEntity - ai_battle_line - m_iszActor (Offset 932) (Save|Key)(4 Bytes) - Actor - m_fActive (Offset 936) (Save|Key)(1 Bytes) - Active - m_fStrict (Offset 937) (Save|Key)(1 Bytes) - Strict Sub-Class Table (1 Deep): m_SelfMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - CAI_BattleLineMovementThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - ai_changehintgroup - m_iSearchType (Offset 932) (Save|Key)(4 Bytes) - SearchType - m_strSearchName (Offset 936) (Save|Key)(4 Bytes) - SearchName - m_strNewHintGroup (Offset 940) (Save|Key)(4 Bytes) - NewHintGroup - m_flRadius (Offset 944) (Save|Key)(4 Bytes) - Radius - m_bHintGroupNavLimiting (Offset 948) (Save|Key)(1 Bytes) - hintlimiting - InputActivate (Offset 0) (Input)(0 Bytes) - Activate CBaseEntity - ai_changetarget - m_iszNewTarget (Offset 932) (Save|Key)(4 Bytes) - m_iszNewTarget - InputActivate (Offset 0) (Input)(0 Bytes) - Activate CBaseEntity - ai_goal_actbusy - m_flBusySearchRange (Offset 984) (Save|Key)(4 Bytes) - busysearchrange - m_bVisibleOnly (Offset 988) (Save|Key)(1 Bytes) - visibleonly - m_iType (Offset 992) (Save|Key)(4 Bytes) - type - m_bAllowCombatActBusyTeleport (Offset 996) (Save|Key)(1 Bytes) - allowteleport - m_iszSeeEntityName (Offset 1000) (Save|Key)(4 Bytes) - SeeEntity - m_flSeeEntityTimeout (Offset 1004) (Save|Key)(4 Bytes) - SeeEntityTimeout - m_iszSafeZoneVolume (Offset 1008) (Save|Key)(4 Bytes) - SafeZone - m_iSightMethod (Offset 1012) (Save|Key)(4 Bytes) - sightmethod - InputSetBusySearchRange (Offset 0) (Input)(0 Bytes) - SetBusySearchRange - InputForceNPCToActBusy (Offset 0) (Input)(0 Bytes) - ForceNPCToActBusy - InputForceThisNPCToActBusy (Offset 0) (Input)(0 Bytes) - ForceThisNPCToActBusy - InputForceThisNPCToLeave (Offset 0) (Input)(0 Bytes) - ForceThisNPCToLeave - m_OnNPCStartedBusy (Offset 1016) (Save|Key|Output)(0 Bytes) - OnNPCStartedBusy - m_OnNPCFinishedBusy (Offset 1040) (Save|Key|Output)(0 Bytes) - OnNPCFinishedBusy - m_OnNPCLeft (Offset 1064) (Save|Key|Output)(0 Bytes) - OnNPCLeft - m_OnNPCLostSeeEntity (Offset 1088) (Save|Key|Output)(0 Bytes) - OnNPCLostSeeEntity - m_OnNPCSeeEnemy (Offset 1112) (Save|Key|Output)(0 Bytes) - OnNPCSeeEnemy - m_iszActor (Offset 936) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 940) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 944) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 952) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 948) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 956) (Save)(0 Bytes) - m_hGoalEntity (Offset 976) (Save)(4 Bytes) - m_flags (Offset 980) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_actbusy_queue - m_iCurrentQueueCount (Offset 1136) (Save)(4 Bytes) - m_hNodes (Offset 1140) (Save)(80 Bytes) - m_bPlayerBlockedNodes (Offset 1220) (Save)(20 Bytes) - m_hExitNode (Offset 1240) (Save)(4 Bytes) - m_hExitingNPC (Offset 1244) (Save)(4 Bytes) - m_bForceReachFront (Offset 1248) (Save|Key)(1 Bytes) - mustreachfront - m_iszNodes[0] (Offset 1252) (Save|Key)(4 Bytes) - node01 - m_iszNodes[1] (Offset 1256) (Save|Key)(4 Bytes) - node02 - m_iszNodes[2] (Offset 1260) (Save|Key)(4 Bytes) - node03 - m_iszNodes[3] (Offset 1264) (Save|Key)(4 Bytes) - node04 - m_iszNodes[4] (Offset 1268) (Save|Key)(4 Bytes) - node05 - m_iszNodes[5] (Offset 1272) (Save|Key)(4 Bytes) - node06 - m_iszNodes[6] (Offset 1276) (Save|Key)(4 Bytes) - node07 - m_iszNodes[7] (Offset 1280) (Save|Key)(4 Bytes) - node08 - m_iszNodes[8] (Offset 1284) (Save|Key)(4 Bytes) - node09 - m_iszNodes[9] (Offset 1288) (Save|Key)(4 Bytes) - node10 - m_iszNodes[10] (Offset 1292) (Save|Key)(4 Bytes) - node11 - m_iszNodes[11] (Offset 1296) (Save|Key)(4 Bytes) - node12 - m_iszNodes[12] (Offset 1300) (Save|Key)(4 Bytes) - node13 - m_iszNodes[13] (Offset 1304) (Save|Key)(4 Bytes) - node14 - m_iszNodes[14] (Offset 1308) (Save|Key)(4 Bytes) - node15 - m_iszNodes[15] (Offset 1312) (Save|Key)(4 Bytes) - node16 - m_iszNodes[16] (Offset 1316) (Save|Key)(4 Bytes) - node17 - m_iszNodes[17] (Offset 1320) (Save|Key)(4 Bytes) - node18 - m_iszNodes[18] (Offset 1324) (Save|Key)(4 Bytes) - node19 - m_iszNodes[19] (Offset 1328) (Save|Key)(4 Bytes) - node20 - m_iszExitNode (Offset 1332) (Save|Key)(4 Bytes) - node_exit - InputPlayerStartedBlocking (Offset 0) (Input)(0 Bytes) - PlayerStartedBlocking - InputPlayerStoppedBlocking (Offset 0) (Input)(0 Bytes) - PlayerStoppedBlocking - InputMoveQueueUp (Offset 0) (Input)(0 Bytes) - MoveQueueUp - m_OnQueueMoved (Offset 1336) (Save|Key|Output)(0 Bytes) - OnQueueMoved - m_OnNPCLeftQueue (Offset 1360) (Save|Key|Output)(0 Bytes) - OnNPCLeftQueue - m_OnNPCStartedLeavingQueue (Offset 1384) (Save|Key|Output)(0 Bytes) - OnNPCStartedLeavingQueue - CAI_ActBusyQueueGoalQueueThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_ActBusyQueueGoalMoveQueueUpThink (Offset 0) (FunctionTable)(0 Bytes) - m_flBusySearchRange (Offset 984) (Save|Key)(4 Bytes) - busysearchrange - m_bVisibleOnly (Offset 988) (Save|Key)(1 Bytes) - visibleonly - m_iType (Offset 992) (Save|Key)(4 Bytes) - type - m_bAllowCombatActBusyTeleport (Offset 996) (Save|Key)(1 Bytes) - allowteleport - m_iszSeeEntityName (Offset 1000) (Save|Key)(4 Bytes) - SeeEntity - m_flSeeEntityTimeout (Offset 1004) (Save|Key)(4 Bytes) - SeeEntityTimeout - m_iszSafeZoneVolume (Offset 1008) (Save|Key)(4 Bytes) - SafeZone - m_iSightMethod (Offset 1012) (Save|Key)(4 Bytes) - sightmethod - InputSetBusySearchRange (Offset 0) (Input)(0 Bytes) - SetBusySearchRange - InputForceNPCToActBusy (Offset 0) (Input)(0 Bytes) - ForceNPCToActBusy - InputForceThisNPCToActBusy (Offset 0) (Input)(0 Bytes) - ForceThisNPCToActBusy - InputForceThisNPCToLeave (Offset 0) (Input)(0 Bytes) - ForceThisNPCToLeave - m_OnNPCStartedBusy (Offset 1016) (Save|Key|Output)(0 Bytes) - OnNPCStartedBusy - m_OnNPCFinishedBusy (Offset 1040) (Save|Key|Output)(0 Bytes) - OnNPCFinishedBusy - m_OnNPCLeft (Offset 1064) (Save|Key|Output)(0 Bytes) - OnNPCLeft - m_OnNPCLostSeeEntity (Offset 1088) (Save|Key|Output)(0 Bytes) - OnNPCLostSeeEntity - m_OnNPCSeeEnemy (Offset 1112) (Save|Key|Output)(0 Bytes) - OnNPCSeeEnemy - m_iszActor (Offset 936) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 940) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 944) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 952) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 948) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 956) (Save)(0 Bytes) - m_hGoalEntity (Offset 976) (Save)(4 Bytes) - m_flags (Offset 980) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_assault - m_RallyPoint (Offset 984) (Save|Key)(4 Bytes) - rallypoint - m_AssaultCue (Offset 988) (Save|Key)(4 Bytes) - AssaultCue - m_RallySelectMethod (Offset 992) (Save|Key)(4 Bytes) - RallySelectMethod - m_BranchMethod (Offset 996) (Save|Key)(4 Bytes) - BranchMethod - InputBeginAssault (Offset 0) (Input)(0 Bytes) - BeginAssault - m_iszActor (Offset 936) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 940) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 944) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 952) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 948) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 956) (Save)(0 Bytes) - m_hGoalEntity (Offset 976) (Save)(4 Bytes) - m_flags (Offset 980) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_fightfromcover - m_DirectionalMarker (Offset 984) (Save|Key)(4 Bytes) - DirectionalMarker - m_GenericHintType (Offset 988) (Save|Key)(4 Bytes) - GenericHintType - m_WidthZone (Offset 996) (Save|Key)(4 Bytes) - width - m_LengthZone (Offset 1000) (Save|Key)(4 Bytes) - length - m_HeightZone (Offset 1004) (Save|Key)(4 Bytes) - height - m_BiasZone (Offset 1008) (Save|Key)(4 Bytes) - bias - m_vFront (Offset 1012) (Save)(12 Bytes) - InputSetDirectionalMarker (Offset 0) (Input)(0 Bytes) - SetDirectionalMarker - CAI_FightFromCoverGoalFrontThink (Offset 0) (FunctionTable)(0 Bytes) - m_iszActor (Offset 936) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 940) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 944) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 952) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 948) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 956) (Save)(0 Bytes) - m_hGoalEntity (Offset 976) (Save)(4 Bytes) - m_flags (Offset 980) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_follow - m_iFormation (Offset 984) (Save|Key)(4 Bytes) - Formation - m_iszActor (Offset 936) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 940) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 944) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 952) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 948) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 956) (Save)(0 Bytes) - m_hGoalEntity (Offset 976) (Save)(4 Bytes) - m_flags (Offset 980) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_lead - m_fArrived (Offset 988) (Save)(1 Bytes) - m_flWaitDistance (Offset 992) (Save|Key)(4 Bytes) - WaitDistance - m_iszWaitPointName (Offset 1028) (Save|Key)(4 Bytes) - WaitPointName - m_flLeadDistance (Offset 996) (Save|Key)(4 Bytes) - LeadDistance - m_flRetrieveDistance (Offset 1000) (Save|Key)(4 Bytes) - RetrieveDistance - m_flSuccessDistance (Offset 1004) (Save|Key)(4 Bytes) - SuccessDistance - m_bRun (Offset 1008) (Save|Key)(1 Bytes) - Run - m_iRetrievePlayer (Offset 1012) (Save|Key)(4 Bytes) - Retrieve - m_iRetrieveWaitForSpeak (Offset 1016) (Save|Key)(4 Bytes) - RetrieveWaitForSpeak - m_iComingBackWaitForSpeak (Offset 1020) (Save|Key)(4 Bytes) - ComingBackWaitForSpeak - m_bStopScenesWhenPlayerLost (Offset 1024) (Save|Key)(1 Bytes) - StopScenes - m_bDontSpeakStart (Offset 1025) (Save|Key)(1 Bytes) - DontSpeakStart - m_bLeadDuringCombat (Offset 1026) (Save|Key)(1 Bytes) - LeadDuringCombat - m_bGagLeader (Offset 1027) (Save|Key)(1 Bytes) - GagLeader - m_iszStartConceptModifier (Offset 1032) (Save|Key)(4 Bytes) - StartConceptModifier - m_iszAttractPlayerConceptModifier (Offset 1036) (Save|Key)(4 Bytes) - AttractPlayerConceptModifier - m_iszWaitOverConceptModifier (Offset 1040) (Save|Key)(4 Bytes) - WaitOverConceptModifier - m_iszArrivalConceptModifier (Offset 1044) (Save|Key)(4 Bytes) - ArrivalConceptModifier - m_iszPostArrivalConceptModifier (Offset 1048) (Save|Key)(4 Bytes) - PostArrivalConceptModifier - m_iszSuccessConceptModifier (Offset 1052) (Save|Key)(4 Bytes) - SuccessConceptModifier - m_iszFailureConceptModifier (Offset 1056) (Save|Key)(4 Bytes) - FailureConceptModifier - m_iszRetrieveConceptModifier (Offset 1060) (Save|Key)(4 Bytes) - RetrieveConceptModifier - m_iszComingBackConceptModifier (Offset 1064) (Save|Key)(4 Bytes) - ComingBackConceptModifier - m_OnSuccess (Offset 1116) (Save|Key|Output)(0 Bytes) - OnSuccess - m_OnArrival (Offset 1068) (Save|Key|Output)(0 Bytes) - OnArrival - m_OnArrivalDone (Offset 1092) (Save|Key|Output)(0 Bytes) - OnArrivalDone - m_OnFailure (Offset 1140) (Save|Key|Output)(0 Bytes) - OnFailure - m_OnDone (Offset 1164) (Save|Key|Output)(0 Bytes) - OnDone - InputSetSuccess (Offset 0) (Input)(0 Bytes) - SetSuccess - InputSetFailure (Offset 0) (Input)(0 Bytes) - SetFailure - m_iszActor (Offset 936) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 940) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 944) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 952) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 948) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 956) (Save)(0 Bytes) - m_hGoalEntity (Offset 976) (Save)(4 Bytes) - m_flags (Offset 980) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_lead_weapon - m_iszWeaponName (Offset 1188) (Save|Key)(4 Bytes) - WeaponName - m_iszMissingWeaponConceptModifier (Offset 1192) (Save|Key)(4 Bytes) - MissingWeaponConceptModifier - m_fArrived (Offset 988) (Save)(1 Bytes) - m_flWaitDistance (Offset 992) (Save|Key)(4 Bytes) - WaitDistance - m_iszWaitPointName (Offset 1028) (Save|Key)(4 Bytes) - WaitPointName - m_flLeadDistance (Offset 996) (Save|Key)(4 Bytes) - LeadDistance - m_flRetrieveDistance (Offset 1000) (Save|Key)(4 Bytes) - RetrieveDistance - m_flSuccessDistance (Offset 1004) (Save|Key)(4 Bytes) - SuccessDistance - m_bRun (Offset 1008) (Save|Key)(1 Bytes) - Run - m_iRetrievePlayer (Offset 1012) (Save|Key)(4 Bytes) - Retrieve - m_iRetrieveWaitForSpeak (Offset 1016) (Save|Key)(4 Bytes) - RetrieveWaitForSpeak - m_iComingBackWaitForSpeak (Offset 1020) (Save|Key)(4 Bytes) - ComingBackWaitForSpeak - m_bStopScenesWhenPlayerLost (Offset 1024) (Save|Key)(1 Bytes) - StopScenes - m_bDontSpeakStart (Offset 1025) (Save|Key)(1 Bytes) - DontSpeakStart - m_bLeadDuringCombat (Offset 1026) (Save|Key)(1 Bytes) - LeadDuringCombat - m_bGagLeader (Offset 1027) (Save|Key)(1 Bytes) - GagLeader - m_iszStartConceptModifier (Offset 1032) (Save|Key)(4 Bytes) - StartConceptModifier - m_iszAttractPlayerConceptModifier (Offset 1036) (Save|Key)(4 Bytes) - AttractPlayerConceptModifier - m_iszWaitOverConceptModifier (Offset 1040) (Save|Key)(4 Bytes) - WaitOverConceptModifier - m_iszArrivalConceptModifier (Offset 1044) (Save|Key)(4 Bytes) - ArrivalConceptModifier - m_iszPostArrivalConceptModifier (Offset 1048) (Save|Key)(4 Bytes) - PostArrivalConceptModifier - m_iszSuccessConceptModifier (Offset 1052) (Save|Key)(4 Bytes) - SuccessConceptModifier - m_iszFailureConceptModifier (Offset 1056) (Save|Key)(4 Bytes) - FailureConceptModifier - m_iszRetrieveConceptModifier (Offset 1060) (Save|Key)(4 Bytes) - RetrieveConceptModifier - m_iszComingBackConceptModifier (Offset 1064) (Save|Key)(4 Bytes) - ComingBackConceptModifier - m_OnSuccess (Offset 1116) (Save|Key|Output)(0 Bytes) - OnSuccess - m_OnArrival (Offset 1068) (Save|Key|Output)(0 Bytes) - OnArrival - m_OnArrivalDone (Offset 1092) (Save|Key|Output)(0 Bytes) - OnArrivalDone - m_OnFailure (Offset 1140) (Save|Key|Output)(0 Bytes) - OnFailure - m_OnDone (Offset 1164) (Save|Key|Output)(0 Bytes) - OnDone - InputSetSuccess (Offset 0) (Input)(0 Bytes) - SetSuccess - InputSetFailure (Offset 0) (Input)(0 Bytes) - SetFailure - m_iszActor (Offset 936) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 940) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 944) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 952) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 948) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 956) (Save)(0 Bytes) - m_hGoalEntity (Offset 976) (Save)(4 Bytes) - m_flags (Offset 980) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_goal_standoff - m_aggressiveness (Offset 984) (Save|Key)(4 Bytes) - Aggressiveness - m_HintChangeReaction (Offset 988) (Save|Key)(4 Bytes) - HintGroupChangeReaction - m_fPlayerIsBattleline (Offset 992) (Save|Key)(1 Bytes) - PlayerBattleline - m_fStayAtCover (Offset 993) (Save|Key)(1 Bytes) - StayAtCover - m_bAbandonIfEnemyHides (Offset 994) (Save|Key)(1 Bytes) - AbandonIfEnemyHides - m_customParams.fCoverOnReload (Offset 1000) (Save|Key)(1 Bytes) - CustomCoverOnReload - m_customParams.minTimeShots (Offset 1004) (Save|Key)(4 Bytes) - CustomMinTimeShots - m_customParams.maxTimeShots (Offset 1008) (Save|Key)(4 Bytes) - CustomMaxTimeShots - m_customParams.minShots (Offset 1012) (Save|Key)(4 Bytes) - CustomMinShots - m_customParams.maxShots (Offset 1016) (Save|Key)(4 Bytes) - CustomMaxShots - m_customParams.oddsCover (Offset 1020) (Save|Key)(4 Bytes) - CustomOddsCover - InputSetAggressiveness (Offset 0) (Input)(0 Bytes) - SetAggressiveness - m_iszActor (Offset 936) (Save|Key)(4 Bytes) - Actor - m_iszGoal (Offset 940) (Save|Key)(4 Bytes) - Goal - m_fStartActive (Offset 944) (Save|Key)(1 Bytes) - StartActive - m_iszConceptModifiers (Offset 952) (Save|Key)(4 Bytes) - BaseConceptModifiers - m_SearchType (Offset 948) (Save|Key)(4 Bytes) - SearchType - m_actors (Offset 956) (Save)(0 Bytes) - m_hGoalEntity (Offset 976) (Save)(4 Bytes) - m_flags (Offset 980) (Save)(4 Bytes) - CAI_GoalEntityDelayedRefresh (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputUpdateActors (Offset 0) (Input)(0 Bytes) - UpdateActors - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - ai_hint Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius - m_hHintOwner (Offset 1000) (Save)(4 Bytes) - m_flNextUseTime (Offset 1004) (Save)(4 Bytes) - m_vecForward (Offset 1060) (Save)(12 Bytes) - m_nodeFOV (Offset 1056) (Save|Key)(4 Bytes) - nodeFOV - CAI_HintEnableThink (Offset 0) (FunctionTable)(0 Bytes) - InputEnableHint (Offset 0) (Input)(0 Bytes) - EnableHint - InputDisableHint (Offset 0) (Input)(0 Bytes) - DisableHint - m_OnNPCStartedUsing (Offset 1008) (Save|Key|Output)(0 Bytes) - OnNPCStartedUsing - m_OnNPCStoppedUsing (Offset 1032) (Save|Key|Output)(0 Bytes) - OnNPCStoppedUsing CBaseEntity - ai_network - m_bNeedGraphRebuild (Offset 932) (Save)(1 Bytes) - m_fInitalized (Offset 944) (Save)(1 Bytes) - CAI_NetworkManagerDelayedInit (Offset 0) (FunctionTable)(0 Bytes) - CAI_NetworkManagerThreadedInit (Offset 0) (FunctionTable)(0 Bytes) - CAI_NetworkManagerRebuildThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - ai_relationship - CAI_RelationshipApplyRelationshipThink (Offset 0) (FunctionTable)(0 Bytes) - m_iszSubject (Offset 936) (Save|Key)(4 Bytes) - subject - m_iszSubjectClass (Offset 940) (Save|Key)(4 Bytes) - subjectclass - m_iszTargetClass (Offset 944) (Save|Key)(4 Bytes) - targetclass - m_iDisposition (Offset 948) (Save|Key)(4 Bytes) - disposition - m_iRank (Offset 952) (Save|Key)(4 Bytes) - rank - m_fStartActive (Offset 956) (Save|Key)(1 Bytes) - StartActive - m_bIsActive (Offset 957) (Save)(1 Bytes) - m_flRadius (Offset 964) (Save|Key)(4 Bytes) - radius - m_iPreviousDisposition (Offset 960) (Save)(4 Bytes) - m_iPreviousRank (Offset 968) (Save)(4 Bytes) - m_bReciprocal (Offset 972) (Save|Key)(1 Bytes) - reciprocal - InputApplyRelationship (Offset 0) (Input)(0 Bytes) - ApplyRelationship - InputRevertRelationship (Offset 0) (Input)(0 Bytes) - RevertRelationship - InputRevertToDefaultRelationship (Offset 0) (Input)(0 Bytes) - RevertToDefaultRelationship CBaseEntity - ai_script_conditions - CAI_ScriptConditionsEvaluationThink (Offset 0) (FunctionTable)(0 Bytes) - m_OnConditionsSatisfied (Offset 936) (Save|Key|Output)(0 Bytes) - OnConditionsSatisfied - m_OnConditionsTimeout (Offset 960) (Save|Key|Output)(0 Bytes) - OnConditionsTimeout - m_NoValidActors (Offset 984) (Save|Key|Output)(0 Bytes) - NoValidActors - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_fDisabled (Offset 1008) (Save|Key)(1 Bytes) - StartDisabled - m_hTarget (Offset 1012) (Save)(4 Bytes) - m_Actor (Offset 1056) (Save|Key)(4 Bytes) - Actor - m_flRequiredTime (Offset 1016) (Save|Key)(4 Bytes) - RequiredTime - m_hActor (Offset 1020) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_Timer - CSimTimer - m_interval (Offset 4) (Save)(4 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_Timeout - CSimTimer - m_interval (Offset 4) (Save)(4 Bytes) - m_next (Offset 0) (Save)(4 Bytes) - m_fMinState (Offset 1040) (Save|Key)(4 Bytes) - MinimumState - m_fMaxState (Offset 1044) (Save|Key)(4 Bytes) - MaximumState - m_fScriptStatus (Offset 1048) (Save|Key)(4 Bytes) - ScriptStatus - m_fActorSeePlayer (Offset 1052) (Save|Key)(4 Bytes) - ActorSeePlayer - m_flPlayerActorProximity (Offset 1060) (Save|Key)(4 Bytes) - PlayerActorProximity Sub-Class Table (1 Deep): m_PlayerActorProxTester - CAI_ProxTester - m_distSq (Offset 0) (Save)(4 Bytes) - m_fInside (Offset 4) (Save)(1 Bytes) - m_flPlayerActorFOV (Offset 1072) (Save|Key)(4 Bytes) - PlayerActorFOV - m_bPlayerActorFOVTrueCone (Offset 1076) (Save|Key)(1 Bytes) - PlayerActorFOVTrueCone - m_fPlayerActorLOS (Offset 1080) (Save|Key)(4 Bytes) - PlayerActorLOS - m_fActorSeeTarget (Offset 1084) (Save|Key)(4 Bytes) - ActorSeeTarget - m_flActorTargetProximity (Offset 1088) (Save|Key)(4 Bytes) - ActorTargetProximity Sub-Class Table (1 Deep): m_ActorTargetProxTester - CAI_ProxTester - m_distSq (Offset 0) (Save)(4 Bytes) - m_fInside (Offset 4) (Save)(1 Bytes) - m_flPlayerTargetProximity (Offset 1100) (Save|Key)(4 Bytes) - PlayerTargetProximity Sub-Class Table (1 Deep): m_PlayerTargetProxTester - CAI_ProxTester - m_distSq (Offset 0) (Save)(4 Bytes) - m_fInside (Offset 4) (Save)(1 Bytes) - m_flPlayerTargetFOV (Offset 1112) (Save|Key)(4 Bytes) - PlayerTargetFOV - m_bPlayerTargetFOVTrueCone (Offset 1116) (Save|Key)(1 Bytes) - PlayerTargetFOVTrueCone - m_fPlayerTargetLOS (Offset 1120) (Save|Key)(4 Bytes) - PlayerTargetLOS - m_fPlayerBlockingActor (Offset 1124) (Save|Key)(4 Bytes) - PlayerBlockingActor - m_flMinTimeout (Offset 1132) (Save|Key)(4 Bytes) - MinTimeout - m_flMaxTimeout (Offset 1136) (Save|Key)(4 Bytes) - MaxTimeout - m_fActorInPVS (Offset 1128) (Save|Key)(4 Bytes) - ActorInPVS - m_fActorInVehicle (Offset 1140) (Save|Key)(4 Bytes) - ActorInVehicle - m_fPlayerInVehicle (Offset 1144) (Save|Key)(4 Bytes) - PlayerInVehicle - m_ElementList (Offset 1148) (Save)(0 Bytes) - m_bLeaveAsleep (Offset 1009) (Save)(1 Bytes) CBaseEntity - ai_sound - m_iSoundType (Offset 932) (Save|Key)(4 Bytes) - soundtype - m_iSoundContext (Offset 936) (Save|Key)(4 Bytes) - soundcontext - m_iVolume (Offset 940) (Save|Key)(4 Bytes) - volume - m_flDuration (Offset 944) (Save|Key)(4 Bytes) - duration - m_iszProxyEntityName (Offset 948) (Save|Key)(4 Bytes) - locationproxy - InputInsertSound (Offset 0) (Input)(0 Bytes) - InsertSound - InputEmitAISound (Offset 0) (Input)(0 Bytes) - EmitAISound CBaseEntity - ai_speechfilter - m_iszSubject (Offset 936) (Save|Key)(4 Bytes) - subject - m_flIdleModifier (Offset 940) (Save|Key)(4 Bytes) - IdleModifier - m_bNeverSayHello (Offset 944) (Save|Key)(1 Bytes) - NeverSayHello - m_bDisabled (Offset 945) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputSetIdleModifier (Offset 0) (Input)(0 Bytes) - SetIdleModifier CBaseEntity - aiscripted_schedule - m_hLastFoundEntity (Offset 932) (Save)(4 Bytes) - m_flRadius (Offset 944) (Save|Key)(4 Bytes) - m_flRadius - m_iszEntity (Offset 940) (Save|Key)(4 Bytes) - m_iszEntity - m_nSchedule (Offset 952) (Save|Key)(4 Bytes) - schedule - m_nForceState (Offset 956) (Save|Key)(4 Bytes) - forcestate - m_sGoalEnt (Offset 948) (Save|Key)(4 Bytes) - goalent - m_bGrabAll (Offset 960) (Save|Key)(1 Bytes) - graball - m_Interruptability (Offset 964) (Save|Key)(4 Bytes) - interruptability - m_bDidFireOnce (Offset 968) (Save)(1 Bytes) - m_hActivator (Offset 936) (Save)(4 Bytes) - CAI_ScriptedScheduleScriptThink (Offset 0) (FunctionTable)(0 Bytes) - InputStartSchedule (Offset 0) (Input)(0 Bytes) - StartSchedule - InputStopSchedule (Offset 0) (Input)(0 Bytes) - StopSchedule CAI_BaseNPC - aitesthull Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - ambient_generic - m_bStartedNonLoopingSound (Offset 1068) (Save)(1 Bytes) - m_fPreventStimMusicDuration (Offset 1064) (Save|Key)(4 Bytes) - PreventStimMusicDuration - m_iszSound (Offset 1048) (Save|Key)(4 Bytes) - message - m_radius (Offset 932) (Save|Key)(4 Bytes) - radius - m_sSourceEntName (Offset 1052) (Save|Key)(4 Bytes) - SourceEntityName - m_flMaxRadius (Offset 936) (Save)(4 Bytes) - m_fActive (Offset 1044) (Save)(1 Bytes) - m_fLooping (Offset 1045) (Save)(1 Bytes) - m_iSoundLevel (Offset 940) (Save)(4 Bytes) - m_dpv (Offset 944) (Save)(100 Bytes) - CAmbientGenericRampThink (Offset 0) (FunctionTable)(0 Bytes) - InputPlaySound (Offset 0) (Input)(0 Bytes) - PlaySound - InputStopSound (Offset 0) (Input)(0 Bytes) - StopSound - InputToggleSound (Offset 0) (Input)(0 Bytes) - ToggleSound - InputPitch (Offset 0) (Input)(0 Bytes) - Pitch - InputVolume (Offset 0) (Input)(0 Bytes) - Volume - InputFadeIn (Offset 0) (Input)(0 Bytes) - FadeIn - InputFadeOut (Offset 0) (Input)(0 Bytes) - FadeOut AR2Explosion - ar2explosion - m_szMaterialName (Offset 932) (Save)(255 Bytes) CBaseEntity - assault_assaultpoint - m_AssaultHintGroup (Offset 932) (Save|Key)(4 Bytes) - assaultgroup - m_NextAssaultPointName (Offset 936) (Save|Key)(4 Bytes) - nextassaultpoint - m_flAssaultTimeout (Offset 964) (Save|Key)(4 Bytes) - assaulttimeout - m_bClearOnContact (Offset 968) (Save|Key)(1 Bytes) - clearoncontact - m_bAllowDiversion (Offset 969) (Save|Key)(1 Bytes) - allowdiversion - m_flAllowDiversionRadius (Offset 972) (Save|Key)(4 Bytes) - allowdiversionradius - m_bNeverTimeout (Offset 976) (Save|Key)(1 Bytes) - nevertimeout - m_iStrictness (Offset 980) (Save|Key)(4 Bytes) - strict - m_bForceCrouch (Offset 984) (Save|Key)(1 Bytes) - forcecrouch - m_bIsUrgent (Offset 985) (Save|Key)(1 Bytes) - urgent - m_bInputForcedClear (Offset 986) (Save)(1 Bytes) - m_flAssaultPointTolerance (Offset 988) (Save|Key)(4 Bytes) - assaulttolerance - m_flTimeLastUsed (Offset 992) (Save)(4 Bytes) - InputSetClearOnContact (Offset 0) (Input)(0 Bytes) - SetClearOnContact - InputSetAllowDiversion (Offset 0) (Input)(0 Bytes) - SetAllowDiversion - InputSetForceClear (Offset 0) (Input)(0 Bytes) - SetForceClear - m_OnArrival (Offset 996) (Save|Key|Output)(0 Bytes) - OnArrival - m_OnAssaultClear (Offset 940) (Save|Key|Output)(0 Bytes) - OnAssaultClear CBaseEntity - assault_rallypoint - m_AssaultPointName (Offset 932) (Save|Key)(4 Bytes) - assaultpoint - m_RallySequenceName (Offset 936) (Save|Key)(4 Bytes) - rallysequence - m_flAssaultDelay (Offset 940) (Save|Key)(4 Bytes) - assaultdelay - m_iPriority (Offset 944) (Save|Key)(4 Bytes) - priority - m_iStrictness (Offset 948) (Save|Key)(4 Bytes) - strict - m_bForceCrouch (Offset 952) (Save|Key)(1 Bytes) - forcecrouch - m_bIsUrgent (Offset 953) (Save|Key)(1 Bytes) - urgent - m_bShouldLock (Offset 956) (Save|Key)(1 Bytes) - lockpoint - m_hLockedBy (Offset 984) (Save)(4 Bytes) - m_sExclusivity (Offset 954) (Save)(2 Bytes) - m_OnArrival (Offset 960) (Save|Key|Output)(0 Bytes) - OnArrival CASW_Alien - asw_alien - m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep - m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone - m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed - InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript - InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone - m_flBurrowTime (Offset 4716) (Save)(4 Bytes) - m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes) - m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes) - m_bElectroStunned (Offset 3736) (Save)(1 Bytes) - m_fNextPainSound (Offset 3724) (Save)(4 Bytes) - m_fNextStunSound (Offset 3728) (Save)(4 Bytes) - m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes) - m_hSpawner (Offset 4684) (Save)(4 Bytes) - m_AlienOrders (Offset 4692) (Save)(4 Bytes) - m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes) - m_AlienOrderObject (Offset 4708) (Save)(4 Bytes) - m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes) - m_bOnFire (Offset 4688) (Save)(1 Bytes) - m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes) - m_flFreezeResistance (Offset 4804) (Save)(4 Bytes) - m_flFrozenTime (Offset 4808) (Save)(4 Bytes) - m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes) - m_vecLastPush (Offset 3692) (Save)(12 Bytes) - m_bPushed (Offset 3704) (Save)(1 Bytes) - m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Alien_Goo - asw_alien_goo - m_fPulseStrength (Offset 1780) (Save|Key)(4 Bytes) - PulseStrength - m_fPulseSpeed (Offset 1784) (Save|Key)(4 Bytes) - PulseSpeed - m_BurningLinkName (Offset 1736) (Save|Key)(4 Bytes) - BurningLinkName - m_fGrubSpawnAngle (Offset 1748) (Save|Key)(4 Bytes) - GrubSpawnAngle - m_bHasAmbientSound (Offset 1742) (Save|Key)(1 Bytes) - HasAmbientSound - m_bRequiredByObjective (Offset 1745) (Save|Key)(1 Bytes) - RequiredByObjective - m_bSpawnedGrubs (Offset 1740) (Save)(1 Bytes) - m_bHasGrubs (Offset 1741) (Save)(1 Bytes) - m_bOnFire (Offset 1788) (Save)(1 Bytes) - CASW_Alien_GooBurningLinkThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_Alien_GooInitThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_Alien_GooGrubSacThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_Alien_GooGooTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_Alien_GooGooAcidTouch (Offset 0) (FunctionTable)(0 Bytes) - InputBurst (Offset 0) (Input)(0 Bytes) - Burst - m_OnGooDestroyed (Offset 1756) (Save|Key|Output)(0 Bytes) - OnGooDestroyed - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Alien - asw_alien_jumper - m_flJumpTime (Offset 5120) (Save)(4 Bytes) - m_vecSavedJump (Offset 5124) (Save)(12 Bytes) - m_vecLastJumpAttempt (Offset 5136) (Save)(12 Bytes) - m_bDisableJump (Offset 5148) (Save)(1 Bytes) - m_flNextJumpPushTime (Offset 5116) (Save)(4 Bytes) - m_bForcedStuckJump (Offset 5149) (Save)(1 Bytes) - m_bTriggerJumped (Offset 5150) (Save)(1 Bytes) - InputEnableJump (Offset 0) (Input)(0 Bytes) - EnableJump - InputDisableJump (Offset 0) (Input)(0 Bytes) - DisableJump - m_hShoveTarget (Offset 5092) (Save)(4 Bytes) - m_hOldTarget (Offset 5096) (Save)(4 Bytes) - m_hLastFailedPhysicsTarget (Offset 5100) (Save)(4 Bytes) - m_hPhysicsTarget (Offset 5104) (Save)(4 Bytes) - m_vecPhysicsTargetStartPos (Offset 5068) (Save)(12 Bytes) - m_vecPhysicsHitPosition (Offset 5080) (Save)(12 Bytes) - m_flPhysicsCheckTime (Offset 5060) (Save)(4 Bytes) - m_flNextSwat (Offset 5064) (Save)(4 Bytes) - m_hObstructor (Offset 5108) (Save)(4 Bytes) - m_bCanRoar (Offset 5053) (Save)(1 Bytes) - m_flNextRoarTime (Offset 5056) (Save)(4 Bytes) - InputSetShoveTarget (Offset 0) (Input)(0 Bytes) - SetShoveTarget - m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep - m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone - m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed - InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript - InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone - m_flBurrowTime (Offset 4716) (Save)(4 Bytes) - m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes) - m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes) - m_bElectroStunned (Offset 3736) (Save)(1 Bytes) - m_fNextPainSound (Offset 3724) (Save)(4 Bytes) - m_fNextStunSound (Offset 3728) (Save)(4 Bytes) - m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes) - m_hSpawner (Offset 4684) (Save)(4 Bytes) - m_AlienOrders (Offset 4692) (Save)(4 Bytes) - m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes) - m_AlienOrderObject (Offset 4708) (Save)(4 Bytes) - m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes) - m_bOnFire (Offset 4688) (Save)(1 Bytes) - m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes) - m_flFreezeResistance (Offset 4804) (Save)(4 Bytes) - m_flFrozenTime (Offset 4808) (Save)(4 Bytes) - m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes) - m_vecLastPush (Offset 3692) (Save)(12 Bytes) - m_bPushed (Offset 3704) (Save)(1 Bytes) - m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Alien - asw_alien_shover - m_hShoveTarget (Offset 5092) (Save)(4 Bytes) - m_hOldTarget (Offset 5096) (Save)(4 Bytes) - m_hLastFailedPhysicsTarget (Offset 5100) (Save)(4 Bytes) - m_hPhysicsTarget (Offset 5104) (Save)(4 Bytes) - m_vecPhysicsTargetStartPos (Offset 5068) (Save)(12 Bytes) - m_vecPhysicsHitPosition (Offset 5080) (Save)(12 Bytes) - m_flPhysicsCheckTime (Offset 5060) (Save)(4 Bytes) - m_flNextSwat (Offset 5064) (Save)(4 Bytes) - m_hObstructor (Offset 5108) (Save)(4 Bytes) - m_bCanRoar (Offset 5053) (Save)(1 Bytes) - m_flNextRoarTime (Offset 5056) (Save)(4 Bytes) - InputSetShoveTarget (Offset 0) (Input)(0 Bytes) - SetShoveTarget - m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep - m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone - m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed - InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript - InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone - m_flBurrowTime (Offset 4716) (Save)(4 Bytes) - m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes) - m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes) - m_bElectroStunned (Offset 3736) (Save)(1 Bytes) - m_fNextPainSound (Offset 3724) (Save)(4 Bytes) - m_fNextStunSound (Offset 3728) (Save)(4 Bytes) - m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes) - m_hSpawner (Offset 4684) (Save)(4 Bytes) - m_AlienOrders (Offset 4692) (Save)(4 Bytes) - m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes) - m_AlienOrderObject (Offset 4708) (Save)(4 Bytes) - m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes) - m_bOnFire (Offset 4688) (Save)(1 Bytes) - m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes) - m_flFreezeResistance (Offset 4804) (Save)(4 Bytes) - m_flFrozenTime (Offset 4808) (Save)(4 Bytes) - m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes) - m_vecLastPush (Offset 3692) (Save)(12 Bytes) - m_bPushed (Offset 3704) (Save)(1 Bytes) - m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - asw_ambient_generic - m_bStartedNonLoopingSound (Offset 1068) (Save)(1 Bytes) - m_fPreventStimMusicDuration (Offset 1064) (Save|Key)(4 Bytes) - PreventStimMusicDuration - m_iszSound (Offset 1048) (Save|Key)(4 Bytes) - message - m_radius (Offset 932) (Save|Key)(4 Bytes) - radius - m_sSourceEntName (Offset 1052) (Save|Key)(4 Bytes) - SourceEntityName - m_flMaxRadius (Offset 936) (Save)(4 Bytes) - m_fActive (Offset 1044) (Save)(1 Bytes) - m_fLooping (Offset 1045) (Save)(1 Bytes) - m_iSoundLevel (Offset 940) (Save)(4 Bytes) - m_dpv (Offset 944) (Save)(100 Bytes) - CAmbientGenericRampThink (Offset 0) (FunctionTable)(0 Bytes) - InputPlaySound (Offset 0) (Input)(0 Bytes) - PlaySound - InputStopSound (Offset 0) (Input)(0 Bytes) - StopSound - InputToggleSound (Offset 0) (Input)(0 Bytes) - ToggleSound - InputPitch (Offset 0) (Input)(0 Bytes) - Pitch - InputVolume (Offset 0) (Input)(0 Bytes) - Volume - InputFadeIn (Offset 0) (Input)(0 Bytes) - FadeIn - InputFadeOut (Offset 0) (Input)(0 Bytes) - FadeOut CASW_Ammo_Autogun - asw_ammo_autogun - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Ammo_Chainsaw - asw_ammo_chainsaw - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Ammo_Drop - asw_ammo_drop - m_iAmmoUnitsRemaining (Offset 1244) (Save)(4 Bytes) - m_bSuppliedAmmo (Offset 1248) (Save)(1 Bytes) - *CBaseAnimating CASW_Ammo_Flamer - asw_ammo_flamer - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Ammo_Mining_Laser - asw_ammo_mining_laser - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Ammo_PDW - asw_ammo_pdw - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Ammo_Pistol - asw_ammo_pistol - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Ammo_Rifle - asw_ammo_rifle - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Ammo_Shotgun - asw_ammo_shotgun - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Ammo_Assault_Shotgun - asw_ammo_vindicator - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseTrigger - asw_aoegrenade_touch_trigger - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseCombatCharacter - asw_bait - CASW_BaitBaitTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_BaitBaitThink (Offset 0) (FunctionTable)(0 Bytes) - m_flTimeBurnOut (Offset 2224) (Save)(4 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Prop_Physics - asw_barrel_explosive - m_bIsAimTarget (Offset 1832) (Save)(1 Bytes) - m_bOnFire (Offset 1833) (Save)(1 Bytes) - m_bBulletForceImmune (Offset 1834) (Save|Key)(1 Bytes) - BulletForceImmune - m_bMeleeHit (Offset 1835) (Save)(1 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1828) (Save)(1 Bytes) - m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CASW_Prop_Physics - asw_barrel_radioactive - m_pRadSound (Offset 1852) (Save)(0 Bytes) - m_hRadJet (Offset 1840) (Save)(4 Bytes) - m_hRadCloud (Offset 1844) (Save)(4 Bytes) - m_bBurst (Offset 1836) (Save)(1 Bytes) - InputBurst (Offset 0) (Input)(0 Bytes) - Burst - m_bIsAimTarget (Offset 1832) (Save)(1 Bytes) - m_bOnFire (Offset 1833) (Save)(1 Bytes) - m_bBulletForceImmune (Offset 1834) (Save|Key)(1 Bytes) - BulletForceImmune - m_bMeleeHit (Offset 1835) (Save)(1 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1828) (Save)(1 Bytes) - m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CBaseAnimating - asw_bloodhound - CASW_BloodhoundBloodhoundThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_BloodhoundSleepThink (Offset 0) (FunctionTable)(0 Bytes) - m_hDestination (Offset 1240) (Save)(4 Bytes) - m_fLastThinkTime (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1308) (Save)(4 Bytes) - m_vecCurrentVelocity (Offset 1256) (Save)(12 Bytes) - m_vecDestination (Offset 1244) (Save)(12 Bytes) - m_vecRandomDestinationOffset (Offset 1268) (Save)(12 Bytes) - m_vecStartingPosition (Offset 1312) (Save)(12 Bytes) - m_vecCurrentSway (Offset 1296) (Save)(12 Bytes) - m_fNextRandomDestTime (Offset 1280) (Save)(4 Bytes) - m_hDropshipRope (Offset 1324) (Save)(4 Bytes) - *CBaseAnimating CASW_Boomer - asw_boomer Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - m_bInflating (Offset 5436) (Save)(1 Bytes) - m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep - m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone - m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed - InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript - InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone - m_flBurrowTime (Offset 4716) (Save)(4 Bytes) - m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes) - m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes) - m_bElectroStunned (Offset 3736) (Save)(1 Bytes) - m_fNextPainSound (Offset 3724) (Save)(4 Bytes) - m_fNextStunSound (Offset 3728) (Save)(4 Bytes) - m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes) - m_hSpawner (Offset 4684) (Save)(4 Bytes) - m_AlienOrders (Offset 4692) (Save)(4 Bytes) - m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes) - m_AlienOrderObject (Offset 4708) (Save)(4 Bytes) - m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes) - m_bOnFire (Offset 4688) (Save)(1 Bytes) - m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes) - m_flFreezeResistance (Offset 4804) (Save)(4 Bytes) - m_flFrozenTime (Offset 4808) (Save)(4 Bytes) - m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes) - m_vecLastPush (Offset 3692) (Save)(12 Bytes) - m_bPushed (Offset 3704) (Save)(1 Bytes) - m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseCombatCharacter - asw_boomer_blob - CASW_Boomer_BlobCheckNearbyTargets (Offset 0) (FunctionTable)(0 Bytes) - CASW_Boomer_BlobDetonate (Offset 0) (FunctionTable)(0 Bytes) - m_fDetonateTime (Offset 2272) (Save)(4 Bytes) - m_fEarliestAOEDetonationTime (Offset 2276) (Save)(4 Bytes) - CASW_Grenade_VindicatorVGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_Grenade_VindicatorDetonate (Offset 0) (FunctionTable)(0 Bytes) - m_pMainGlow (Offset 2264) (Save)(4 Bytes) - m_pGlowTrail (Offset 2268) (Save)(4 Bytes) - m_iClusters (Offset 2244) (Save)(4 Bytes) - m_fEarliestTouchDetonationTime (Offset 2252) (Save)(4 Bytes) - m_bKicked (Offset 2260) (Save)(1 Bytes) - m_bExplodeOnWorldContact (Offset 2261) (Save)(1 Bytes) - CASW_Rifle_GrenadeGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes) - m_inSolid (Offset 2228) (Save)(1 Bytes) - m_flDamage (Offset 2220) (Save)(4 Bytes) - m_DmgRadius (Offset 2224) (Save)(4 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Bouncing_Pellet - asw_bouncing_pellet - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - asw_broadcast_camera - m_hTarget (Offset 932) (Save)(4 Bytes) - m_pPath (Offset 936) (Save)(4 Bytes) - m_sPath (Offset 940) (Save)(4 Bytes) - m_flWait (Offset 944) (Save)(4 Bytes) - m_flReturnTime (Offset 948) (Save)(4 Bytes) - m_flStopTime (Offset 952) (Save)(4 Bytes) - m_moveDistance (Offset 956) (Save)(4 Bytes) - m_targetSpeed (Offset 960) (Save)(4 Bytes) - m_initialSpeed (Offset 964) (Save)(4 Bytes) - m_acceleration (Offset 968) (Save)(4 Bytes) - m_deceleration (Offset 972) (Save)(4 Bytes) - m_state (Offset 976) (Save)(4 Bytes) - m_vecMoveDir (Offset 980) (Save)(12 Bytes) - m_iszTargetAttachment (Offset 992) (Save|Key)(4 Bytes) - targetattachment - m_iAttachmentIndex (Offset 996) (Save)(4 Bytes) - m_bSnapToGoal (Offset 1000) (Save)(1 Bytes) - m_vecLastPos (Offset 1004) (Save)(12 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - CASW_Broadcast_CameraFollowTarget (Offset 0) (FunctionTable)(0 Bytes) - m_OnEndFollow (Offset 1016) (Save|Key|Output)(0 Bytes) - OnEndFollow CASW_BuffGrenade_Projectile - asw_buffgrenade_projectile - CASW_AOEGrenade_ProjectileAOEGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_AOEGrenade_ProjectileAOEGrenadeThink (Offset 0) (FunctionTable)(0 Bytes) - m_pMainGlow (Offset 2220) (Save)(4 Bytes) - m_pGlowTrail (Offset 2224) (Save)(4 Bytes) - m_flTimeBurnOut (Offset 2236) (Save)(4 Bytes) - m_flTimePulse (Offset 2256) (Save)(4 Bytes) - m_flLastDoAOE (Offset 2260) (Save)(4 Bytes) - m_flScale (Offset 2240) (Save)(4 Bytes) - m_nBounces (Offset 2232) (Save)(4 Bytes) - m_flDuration (Offset 2248) (Save)(4 Bytes) - m_bFading (Offset 2268) (Save)(1 Bytes) - m_bSettled (Offset 2244) (Save)(1 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - asw_burning - CASW_BurningFireThink (Offset 0) (FunctionTable)(0 Bytes) CASW_Buzzer - asw_buzzer - m_vForceVelocity (Offset 3860) (Save)(12 Bytes) - m_vTargetBanking (Offset 3872) (Save)(12 Bytes) - m_vForceMoveTarget (Offset 3884) (Save)(12 Bytes) - m_fForceMoveTime (Offset 3896) (Save)(4 Bytes) - m_vSwarmMoveTarget (Offset 3900) (Save)(12 Bytes) - m_fSwarmMoveTime (Offset 3912) (Save)(4 Bytes) - m_fEnginePowerScale (Offset 3916) (Save)(4 Bytes) - m_flNextEngineSoundTime (Offset 3920) (Save)(4 Bytes) - m_flEngineStallTime (Offset 3924) (Save)(4 Bytes) - m_flNextBurstTime (Offset 3928) (Save)(4 Bytes) - m_flWaterSuspendTime (Offset 3948) (Save)(4 Bytes) - m_bDirtyPitch (Offset 3968) (Save)(1 Bytes) - m_bGib (Offset 3997) (Save)(1 Bytes) - m_bHeld (Offset 3998) (Save)(1 Bytes) - m_vecLoiterPosition (Offset 4000) (Save)(12 Bytes) - m_fSuicideTime (Offset 4016) (Save)(4 Bytes) - m_flWingFlapSpeed (Offset 3972) (Save)(4 Bytes) - m_iPanel1 (Offset 3976) (Save)(4 Bytes) - m_iPanel2 (Offset 3980) (Save)(4 Bytes) - m_iPanel3 (Offset 3984) (Save)(4 Bytes) - m_iPanel4 (Offset 3988) (Save)(4 Bytes) - m_nLastWaterLevel (Offset 3992) (Save)(4 Bytes) - m_bDoSwarmBehavior (Offset 3996) (Save)(1 Bytes) - m_nEnginePitch1 (Offset 4040) (Save)(4 Bytes) - m_flEnginePitch1Time (Offset 4044) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 3960) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 3964) (Save)(4 Bytes) - m_flBurstDuration (Offset 3932) (Save)(4 Bytes) - m_vecBurstDirection (Offset 3936) (Save)(12 Bytes) - m_bShowingHostile (Offset 3969) (Save)(1 Bytes) - m_hSpawner (Offset 3720) (Save)(4 Bytes) - m_fNextPainSound (Offset 4020) (Save)(4 Bytes) - m_pMoanSound (Offset 4024) (Save)(0 Bytes) - m_flMoanPitch (Offset 4028) (Save)(4 Bytes) - m_flNextMoanSound (Offset 4032) (Save)(4 Bytes) - m_bOnFire (Offset 3746) (Save)(1 Bytes) - m_fHurtSlowMoveTime (Offset 4048) (Save)(4 Bytes) - m_flElectroStunSlowMoveTime (Offset 4052) (Save)(4 Bytes) - m_bElectroStunned (Offset 4056) (Save)(1 Bytes) - m_bHoldoutAlien (Offset 4036) (Save)(1 Bytes) - InputDisableSwarm (Offset 0) (Input)(0 Bytes) - DisableSwarm - m_vCurrentVelocity (Offset 3656) (Save)(12 Bytes) - m_vCurrentBanking (Offset 3668) (Save)(12 Bytes) - m_vNoiseMod (Offset 3680) (Save)(12 Bytes) - m_fHeadYaw (Offset 3692) (Save)(4 Bytes) - m_vLastPatrolDir (Offset 3696) (Save)(12 Bytes) - m_pMotionController (Offset 3708) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Campaign_Save - asw_campaign_save - CASW_Campaign_SaveMoveThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_Campaign_SaveVoteEndThink (Offset 0) (FunctionTable)(0 Bytes) - m_bNextMissionVoteEnded (Offset 1472) (Save)(1 Bytes) CASW_Client_Corpse - asw_client_corpse - m_szRagdollSequence (Offset 1236) (Save|Key)(4 Bytes) - ragdollsequence - *CBaseAnimating CAI_BaseNPC - asw_colonist - m_bInfested (Offset 4568) (Save)(1 Bytes) - m_fInfestedTime (Offset 4560) (Save)(4 Bytes) - m_fLastASWThink (Offset 4544) (Save)(4 Bytes) - m_hInfestationCurer (Offset 4572) (Save)(4 Bytes) - m_bSlowHeal (Offset 4548) (Save)(1 Bytes) - m_iSlowHealAmount (Offset 4552) (Save)(4 Bytes) - m_fNextSlowHealTick (Offset 4556) (Save)(4 Bytes) - m_bNotifyNavFailBlocked (Offset 4576) (Save|Key)(1 Bytes) - notifynavfailblocked - m_OnNavFailBlocked (Offset 4580) (Save|Key|Output)(0 Bytes) - OnNavFailBlocked Sub-Class Table (1 Deep): m_PendingResponse - AI_Response - m_Type (Offset 0) (Save)(1 Bytes) - m_szResponseName (Offset 1) (Save)(64 Bytes) - m_szMatchingRule (Offset 65) (Save)(64 Bytes) Sub-Class Table (2 Deep): m_Params - AI_ResponseParams - flags (Offset 14) (Save)(2 Bytes) - odds (Offset 12) (Save)(2 Bytes) - soundlevel (Offset 16) (Save)(1 Bytes) - delay (Offset 0) (Save)(4 Bytes) - respeakdelay (Offset 4) (Save)(4 Bytes) - m_PendingConcept (Offset 4448) (Save)(0 Bytes) - m_TimePendingSet (Offset 4476) (Save)(4 Bytes) - m_hTalkTarget (Offset 4480) (Save)(4 Bytes) - m_flNextRegenTime (Offset 4484) (Save)(4 Bytes) - m_flTimePlayerStartStare (Offset 4488) (Save)(4 Bytes) - m_hPotentialSpeechTarget (Offset 4492) (Save)(4 Bytes) - m_flNextIdleSpeechTime (Offset 4496) (Save)(4 Bytes) - m_iQARandomNumber (Offset 4500) (Save)(4 Bytes) - m_hSpeechFilter (Offset 4516) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_ConceptCategoryTimers - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_bGameEndAlly (Offset 4520) (Save|Key)(1 Bytes) - GameEndAlly - m_bCanSpeakWhileScripting (Offset 4521) (Save)(1 Bytes) - m_flHealthAccumulator (Offset 4528) (Save)(4 Bytes) - m_flTimeLastRegen (Offset 4524) (Save)(4 Bytes) - InputIdleRespond (Offset 0) (Input)(0 Bytes) - IdleRespond - InputSpeakResponseConcept (Offset 0) (Input)(0 Bytes) - SpeakResponseConcept - InputMakeGameEndAlly (Offset 0) (Input)(0 Bytes) - MakeGameEndAlly - InputMakeRegularAlly (Offset 0) (Input)(0 Bytes) - MakeRegularAlly - InputAnswerQuestion (Offset 0) (Input)(0 Bytes) - AnswerQuestion - InputAnswerQuestionHello (Offset 0) (Input)(0 Bytes) - AnswerQuestionHello - InputEnableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - EnableSpeakWhileScripting - InputDisableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - DisableSpeakWhileScripting - m_fLatchedPositions (Offset 3668) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3672) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3684) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3696) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3708) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3720) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3724) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3728) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3732) (Save)(12 Bytes) - m_flBlinktime (Offset 3744) (Save)(4 Bytes) - m_hLookTarget (Offset 3748) (Save)(4 Bytes) - m_lookQueue (Offset 3752) (Save)(0 Bytes) - m_randomLookQueue (Offset 3792) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3772) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3812) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3816) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3820) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3824) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3832) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3836) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3840) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3844) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3860) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3864) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3868) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3872) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3876) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3880) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3884) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3888) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3892) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3896) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3900) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3904) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3908) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3912) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3916) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3920) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3660) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3664) (Save)(4 Bytes) - m_flextarget (Offset 3924) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4180) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3828) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - asw_debrief_info - m_DebriefText1 (Offset 932) (Save|Key)(4 Bytes) - DebriefText1 - m_DebriefText2 (Offset 936) (Save|Key)(4 Bytes) - DebriefText2 - m_DebriefText3 (Offset 940) (Save|Key)(4 Bytes) - DebriefText3 CASW_Debrief_Stats - asw_debrief_stats CBaseEntity - asw_director_control - m_bWanderersStartEnabled (Offset 932) (Save|Key)(1 Bytes) - wanderers - m_bHordesStartEnabled (Offset 933) (Save|Key)(1 Bytes) - hordes - m_bDirectorControlsSpawners (Offset 934) (Save|Key)(1 Bytes) - controlspawners - InputEnableHordes (Offset 0) (Input)(0 Bytes) - EnableHordes - InputDisableHordes (Offset 0) (Input)(0 Bytes) - DisableHordes - InputEnableWanderers (Offset 0) (Input)(0 Bytes) - EnableWanderers - InputDisableWanderers (Offset 0) (Input)(0 Bytes) - DisableWanderers - InputStartFinale (Offset 0) (Input)(0 Bytes) - StartFinale - m_OnEscapeRoomStart (Offset 936) (Save|Key|Output)(0 Bytes) - OnEscapeRoomStart CASW_Door - asw_door - m_eSpawnPosition (Offset 2080) (Save|Key)(4 Bytes) - spawnpos - m_flDistance (Offset 2064) (Save|Key)(4 Bytes) - distance - m_angSlideAngle (Offset 2068) (Save|Key)(12 Bytes) - slideangle - m_flTotalSealTime (Offset 2144) (Save|Key)(4 Bytes) - totalsealtime - m_flCurrentSealTime (Offset 2148) (Save|Key)(4 Bytes) - currentsealtime - m_iDoorType (Offset 2152) (Save|Key)(4 Bytes) - doortype - m_DentAmount (Offset 2168) (Save|Key)(4 Bytes) - dentamount - m_bShowsOnScanner (Offset 2057) (Save|Key)(1 Bytes) - showsonscanner - m_bAutoOpen (Offset 2160) (Save|Key)(1 Bytes) - autoopen - m_bCanCloseToWeld (Offset 2163) (Save|Key)(1 Bytes) - CanCloseToWeld - m_bDoCutShout (Offset 2013) (Save|Key)(1 Bytes) - DoCutShout - m_bDoBreachedShout (Offset 2025) (Save|Key)(1 Bytes) - DoBreachedShout - m_bDoAutoShootChatter (Offset 2026) (Save|Key)(1 Bytes) - DoAutoShootChatter - m_bBashable (Offset 2161) (Save)(1 Bytes) - m_bShootable (Offset 2162) (Save)(1 Bytes) - m_vecGoal (Offset 2108) (Save)(12 Bytes) - m_hDoorBlocker (Offset 2180) (Save)(4 Bytes) - m_hDoorPadding (Offset 2184) (Save)(4 Bytes) - m_fClosingToWeldTime (Offset 2008) (Save)(4 Bytes) - m_bHasBeenWelded (Offset 2012) (Save)(1 Bytes) - m_bFlipped (Offset 2056) (Save)(1 Bytes) - m_bSetSide (Offset 2172) (Save)(1 Bytes) - m_vecOpenPosition (Offset 2084) (Save)(12 Bytes) - m_vecClosedPosition (Offset 2096) (Save)(12 Bytes) - m_vecBoundsMin (Offset 2120) (Save)(12 Bytes) - m_vecBoundsMax (Offset 2132) (Save)(12 Bytes) - m_fLastMarineShootTime (Offset 2016) (Save)(4 Bytes) - m_fMarineShootCounter (Offset 2020) (Save)(4 Bytes) - m_bDoneDoorShout (Offset 2024) (Save)(1 Bytes) - m_fLastMomentFlipDamage (Offset 2036) (Save)(4 Bytes) - m_fSkillMarineHelping (Offset 2028) (Save)(4 Bytes) - m_bSkillMarineHelping (Offset 2032) (Save)(1 Bytes) - m_bDoorFallen (Offset 2058) (Save)(1 Bytes) - m_bRecommendedSeal (Offset 2164) (Save)(1 Bytes) - m_bWasWeldedByMarine (Offset 2165) (Save)(1 Bytes) - CASW_DoorRunAnimation (Offset 0) (FunctionTable)(0 Bytes) - InputNPCNear (Offset 0) (Input)(0 Bytes) - NPCNear - InputEnableAutoOpen (Offset 0) (Input)(0 Bytes) - EnableAutoOpen - InputDisableAutoOpen (Offset 0) (Input)(0 Bytes) - DisableAutoOpen - InputRecommendWeld (Offset 0) (Input)(0 Bytes) - RecommendWeld - m_OnFullySealed (Offset 2188) (Save|Key|Output)(0 Bytes) - OnFullySealed - m_OnFullyCut (Offset 2212) (Save|Key|Output)(0 Bytes) - OnFullyCut - m_OnDestroyed (Offset 2236) (Save|Key|Output)(0 Bytes) - OnDestroyed - m_nHardwareType (Offset 1704) (Save|Key)(4 Bytes) - hardware - m_flAutoReturnDelay (Offset 1680) (Save|Key)(4 Bytes) - returndelay - m_hActivator (Offset 1752) (Save)(4 Bytes) - m_SoundMoving (Offset 1768) (Save|Key)(4 Bytes) - soundmoveoverride - m_SoundOpen (Offset 1772) (Save|Key)(4 Bytes) - soundopenoverride - m_SoundClose (Offset 1776) (Save|Key)(4 Bytes) - soundcloseoverride - m_ls.sLockedSound (Offset 1716) (Save|Key)(4 Bytes) - soundlockedoverride - m_ls.sUnlockedSound (Offset 1724) (Save|Key)(4 Bytes) - soundunlockedoverride - m_SlaveName (Offset 1784) (Save|Key)(4 Bytes) - slavename - m_bLocked (Offset 1756) (Save)(1 Bytes) - m_bForceClosed (Offset 1765) (Save|Key)(1 Bytes) - forceclosed - m_eDoorState (Offset 1708) (Save)(4 Bytes) - m_hMaster (Offset 1788) (Save)(4 Bytes) - m_hBlocker (Offset 1760) (Save)(4 Bytes) - m_bFirstBlocked (Offset 1764) (Save)(1 Bytes) - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputOpenAwayFrom (Offset 0) (Input)(0 Bytes) - OpenAwayFrom - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - m_OnBlockedOpening (Offset 1816) (Save|Key|Output)(0 Bytes) - OnBlockedOpening - m_OnBlockedClosing (Offset 1792) (Save|Key|Output)(0 Bytes) - OnBlockedClosing - m_OnUnblockedOpening (Offset 1864) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening - m_OnUnblockedClosing (Offset 1840) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing - m_OnFullyClosed (Offset 1888) (Save|Key|Output)(0 Bytes) - OnFullyClosed - m_OnFullyOpen (Offset 1912) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnClose (Offset 1936) (Save|Key|Output)(0 Bytes) - OnClose - m_OnOpen (Offset 1960) (Save|Key|Output)(0 Bytes) - OnOpen - m_OnLockedUse (Offset 1984) (Save|Key|Output)(0 Bytes) - OnLockedUse Sub-Class Table (1 Deep): m_ls - locksound_t - sLockedSound (Offset 4) (Save)(4 Bytes) - sLockedSentence (Offset 8) (Save)(4 Bytes) - sUnlockedSound (Offset 12) (Save)(4 Bytes) - sUnlockedSentence (Offset 16) (Save)(4 Bytes) - iLockedSentence (Offset 20) (Save)(4 Bytes) - iUnlockedSentence (Offset 24) (Save)(4 Bytes) - flwaitSound (Offset 28) (Save)(4 Bytes) - flwaitSentence (Offset 32) (Save)(4 Bytes) - bEOFLocked (Offset 36) (Save)(1 Bytes) - bEOFUnlocked (Offset 37) (Save)(1 Bytes) - CBasePropDoorDoorOpenMoveDone (Offset 0) (FunctionTable)(0 Bytes) - CBasePropDoorDoorCloseMoveDone (Offset 0) (FunctionTable)(0 Bytes) - CBasePropDoorDoorAutoCloseThink (Offset 0) (FunctionTable)(0 Bytes) - CBasePropDoorDisableAreaPortalThink (Offset 0) (FunctionTable)(0 Bytes) - m_iszDefaultAnim (Offset 1620) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1624) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1628) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1633) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1636) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1640) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1644) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1650) (Save|Key)(1 Bytes) - StartDisabled - m_bUseHitboxesForRenderBox (Offset 1652) (Save)(1 Bytes) - m_nPendingSequence (Offset 1648) (Save)(2 Bytes) - m_bUpdateAttachedChildren (Offset 1651) (Save|Key)(1 Bytes) - updatechildren - m_bDisableBoneFollowers (Offset 1634) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bHoldAnimation (Offset 1632) (Save|Key)(1 Bytes) - HoldAnimation - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - m_pOutputAnimBegun (Offset 1572) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CBaseAnimating - asw_door_padding - *CBaseAnimating CASW_Drone_Advanced - asw_drone - m_hBlockingDoor (Offset 5208) (Save)(4 Bytes) - m_flDoorBashYaw (Offset 5212) (Save)(4 Bytes) - m_vecSavedVelocity (Offset 5168) (Save)(12 Bytes) - m_flSavedSpeed (Offset 5180) (Save)(4 Bytes) - m_fLastLostLOSTime (Offset 5236) (Save)(4 Bytes) - m_vecLastGoodPosition (Offset 5192) (Save)(12 Bytes) - m_bPerformingOverride (Offset 5184) (Save)(1 Bytes) - m_bJumper (Offset 5216) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_DurationDoorBash - CSimTimer - m_interval (Offset 4) (Save)(4 Bytes) - m_next (Offset 0) (Save)(4 Bytes) - m_bFailedOverrideMove (Offset 5185) (Save)(1 Bytes) - m_fFailedOverrideTime (Offset 5188) (Save)(4 Bytes) - m_bUsingSmallDoorBashHull (Offset 5153) (Save)(1 Bytes) - m_iDoorPos (Offset 5156) (Save)(4 Bytes) - m_bLastSoftLOS (Offset 5240) (Save)(1 Bytes) - m_fLastTouchHurtTime (Offset 5160) (Save)(4 Bytes) - m_bDoneAlienCloseChatter (Offset 5228) (Save)(1 Bytes) - m_vecEnemyStandoffPosition (Offset 5244) (Save)(12 Bytes) - m_bHasAttacked (Offset 5152) (Save)(1 Bytes) - m_flJumpTime (Offset 5120) (Save)(4 Bytes) - m_vecSavedJump (Offset 5124) (Save)(12 Bytes) - m_vecLastJumpAttempt (Offset 5136) (Save)(12 Bytes) - m_bDisableJump (Offset 5148) (Save)(1 Bytes) - m_flNextJumpPushTime (Offset 5116) (Save)(4 Bytes) - m_bForcedStuckJump (Offset 5149) (Save)(1 Bytes) - m_bTriggerJumped (Offset 5150) (Save)(1 Bytes) - InputEnableJump (Offset 0) (Input)(0 Bytes) - EnableJump - InputDisableJump (Offset 0) (Input)(0 Bytes) - DisableJump - m_hShoveTarget (Offset 5092) (Save)(4 Bytes) - m_hOldTarget (Offset 5096) (Save)(4 Bytes) - m_hLastFailedPhysicsTarget (Offset 5100) (Save)(4 Bytes) - m_hPhysicsTarget (Offset 5104) (Save)(4 Bytes) - m_vecPhysicsTargetStartPos (Offset 5068) (Save)(12 Bytes) - m_vecPhysicsHitPosition (Offset 5080) (Save)(12 Bytes) - m_flPhysicsCheckTime (Offset 5060) (Save)(4 Bytes) - m_flNextSwat (Offset 5064) (Save)(4 Bytes) - m_hObstructor (Offset 5108) (Save)(4 Bytes) - m_bCanRoar (Offset 5053) (Save)(1 Bytes) - m_flNextRoarTime (Offset 5056) (Save)(4 Bytes) - InputSetShoveTarget (Offset 0) (Input)(0 Bytes) - SetShoveTarget - m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep - m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone - m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed - InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript - InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone - m_flBurrowTime (Offset 4716) (Save)(4 Bytes) - m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes) - m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes) - m_bElectroStunned (Offset 3736) (Save)(1 Bytes) - m_fNextPainSound (Offset 3724) (Save)(4 Bytes) - m_fNextStunSound (Offset 3728) (Save)(4 Bytes) - m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes) - m_hSpawner (Offset 4684) (Save)(4 Bytes) - m_AlienOrders (Offset 4692) (Save)(4 Bytes) - m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes) - m_AlienOrderObject (Offset 4708) (Save)(4 Bytes) - m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes) - m_bOnFire (Offset 4688) (Save)(1 Bytes) - m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes) - m_flFreezeResistance (Offset 4804) (Save)(4 Bytes) - m_flFrozenTime (Offset 4808) (Save)(4 Bytes) - m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes) - m_vecLastPush (Offset 3692) (Save)(12 Bytes) - m_bPushed (Offset 3704) (Save)(1 Bytes) - m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Drone_Advanced - asw_drone_jumper - m_hBlockingDoor (Offset 5208) (Save)(4 Bytes) - m_flDoorBashYaw (Offset 5212) (Save)(4 Bytes) - m_vecSavedVelocity (Offset 5168) (Save)(12 Bytes) - m_flSavedSpeed (Offset 5180) (Save)(4 Bytes) - m_fLastLostLOSTime (Offset 5236) (Save)(4 Bytes) - m_vecLastGoodPosition (Offset 5192) (Save)(12 Bytes) - m_bPerformingOverride (Offset 5184) (Save)(1 Bytes) - m_bJumper (Offset 5216) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_DurationDoorBash - CSimTimer - m_interval (Offset 4) (Save)(4 Bytes) - m_next (Offset 0) (Save)(4 Bytes) - m_bFailedOverrideMove (Offset 5185) (Save)(1 Bytes) - m_fFailedOverrideTime (Offset 5188) (Save)(4 Bytes) - m_bUsingSmallDoorBashHull (Offset 5153) (Save)(1 Bytes) - m_iDoorPos (Offset 5156) (Save)(4 Bytes) - m_bLastSoftLOS (Offset 5240) (Save)(1 Bytes) - m_fLastTouchHurtTime (Offset 5160) (Save)(4 Bytes) - m_bDoneAlienCloseChatter (Offset 5228) (Save)(1 Bytes) - m_vecEnemyStandoffPosition (Offset 5244) (Save)(12 Bytes) - m_bHasAttacked (Offset 5152) (Save)(1 Bytes) - m_flJumpTime (Offset 5120) (Save)(4 Bytes) - m_vecSavedJump (Offset 5124) (Save)(12 Bytes) - m_vecLastJumpAttempt (Offset 5136) (Save)(12 Bytes) - m_bDisableJump (Offset 5148) (Save)(1 Bytes) - m_flNextJumpPushTime (Offset 5116) (Save)(4 Bytes) - m_bForcedStuckJump (Offset 5149) (Save)(1 Bytes) - m_bTriggerJumped (Offset 5150) (Save)(1 Bytes) - InputEnableJump (Offset 0) (Input)(0 Bytes) - EnableJump - InputDisableJump (Offset 0) (Input)(0 Bytes) - DisableJump - m_hShoveTarget (Offset 5092) (Save)(4 Bytes) - m_hOldTarget (Offset 5096) (Save)(4 Bytes) - m_hLastFailedPhysicsTarget (Offset 5100) (Save)(4 Bytes) - m_hPhysicsTarget (Offset 5104) (Save)(4 Bytes) - m_vecPhysicsTargetStartPos (Offset 5068) (Save)(12 Bytes) - m_vecPhysicsHitPosition (Offset 5080) (Save)(12 Bytes) - m_flPhysicsCheckTime (Offset 5060) (Save)(4 Bytes) - m_flNextSwat (Offset 5064) (Save)(4 Bytes) - m_hObstructor (Offset 5108) (Save)(4 Bytes) - m_bCanRoar (Offset 5053) (Save)(1 Bytes) - m_flNextRoarTime (Offset 5056) (Save)(4 Bytes) - InputSetShoveTarget (Offset 0) (Input)(0 Bytes) - SetShoveTarget - m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep - m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone - m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed - InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript - InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone - m_flBurrowTime (Offset 4716) (Save)(4 Bytes) - m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes) - m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes) - m_bElectroStunned (Offset 3736) (Save)(1 Bytes) - m_fNextPainSound (Offset 3724) (Save)(4 Bytes) - m_fNextStunSound (Offset 3728) (Save)(4 Bytes) - m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes) - m_hSpawner (Offset 4684) (Save)(4 Bytes) - m_AlienOrders (Offset 4692) (Save)(4 Bytes) - m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes) - m_AlienOrderObject (Offset 4708) (Save)(4 Bytes) - m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes) - m_bOnFire (Offset 4688) (Save)(1 Bytes) - m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes) - m_flFreezeResistance (Offset 4804) (Save)(4 Bytes) - m_flFrozenTime (Offset 4808) (Save)(4 Bytes) - m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes) - m_vecLastPush (Offset 3692) (Save)(12 Bytes) - m_bPushed (Offset 3704) (Save)(1 Bytes) - m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Drone_Advanced - asw_drone_uber - m_hBlockingDoor (Offset 5208) (Save)(4 Bytes) - m_flDoorBashYaw (Offset 5212) (Save)(4 Bytes) - m_vecSavedVelocity (Offset 5168) (Save)(12 Bytes) - m_flSavedSpeed (Offset 5180) (Save)(4 Bytes) - m_fLastLostLOSTime (Offset 5236) (Save)(4 Bytes) - m_vecLastGoodPosition (Offset 5192) (Save)(12 Bytes) - m_bPerformingOverride (Offset 5184) (Save)(1 Bytes) - m_bJumper (Offset 5216) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_DurationDoorBash - CSimTimer - m_interval (Offset 4) (Save)(4 Bytes) - m_next (Offset 0) (Save)(4 Bytes) - m_bFailedOverrideMove (Offset 5185) (Save)(1 Bytes) - m_fFailedOverrideTime (Offset 5188) (Save)(4 Bytes) - m_bUsingSmallDoorBashHull (Offset 5153) (Save)(1 Bytes) - m_iDoorPos (Offset 5156) (Save)(4 Bytes) - m_bLastSoftLOS (Offset 5240) (Save)(1 Bytes) - m_fLastTouchHurtTime (Offset 5160) (Save)(4 Bytes) - m_bDoneAlienCloseChatter (Offset 5228) (Save)(1 Bytes) - m_vecEnemyStandoffPosition (Offset 5244) (Save)(12 Bytes) - m_bHasAttacked (Offset 5152) (Save)(1 Bytes) - m_flJumpTime (Offset 5120) (Save)(4 Bytes) - m_vecSavedJump (Offset 5124) (Save)(12 Bytes) - m_vecLastJumpAttempt (Offset 5136) (Save)(12 Bytes) - m_bDisableJump (Offset 5148) (Save)(1 Bytes) - m_flNextJumpPushTime (Offset 5116) (Save)(4 Bytes) - m_bForcedStuckJump (Offset 5149) (Save)(1 Bytes) - m_bTriggerJumped (Offset 5150) (Save)(1 Bytes) - InputEnableJump (Offset 0) (Input)(0 Bytes) - EnableJump - InputDisableJump (Offset 0) (Input)(0 Bytes) - DisableJump - m_hShoveTarget (Offset 5092) (Save)(4 Bytes) - m_hOldTarget (Offset 5096) (Save)(4 Bytes) - m_hLastFailedPhysicsTarget (Offset 5100) (Save)(4 Bytes) - m_hPhysicsTarget (Offset 5104) (Save)(4 Bytes) - m_vecPhysicsTargetStartPos (Offset 5068) (Save)(12 Bytes) - m_vecPhysicsHitPosition (Offset 5080) (Save)(12 Bytes) - m_flPhysicsCheckTime (Offset 5060) (Save)(4 Bytes) - m_flNextSwat (Offset 5064) (Save)(4 Bytes) - m_hObstructor (Offset 5108) (Save)(4 Bytes) - m_bCanRoar (Offset 5053) (Save)(1 Bytes) - m_flNextRoarTime (Offset 5056) (Save)(4 Bytes) - InputSetShoveTarget (Offset 0) (Input)(0 Bytes) - SetShoveTarget - m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep - m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone - m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed - InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript - InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone - m_flBurrowTime (Offset 4716) (Save)(4 Bytes) - m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes) - m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes) - m_bElectroStunned (Offset 3736) (Save)(1 Bytes) - m_fNextPainSound (Offset 3724) (Save)(4 Bytes) - m_fNextStunSound (Offset 3728) (Save)(4 Bytes) - m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes) - m_hSpawner (Offset 4684) (Save)(4 Bytes) - m_AlienOrders (Offset 4692) (Save)(4 Bytes) - m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes) - m_AlienOrderObject (Offset 4708) (Save)(4 Bytes) - m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes) - m_bOnFire (Offset 4688) (Save)(1 Bytes) - m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes) - m_flFreezeResistance (Offset 4804) (Save)(4 Bytes) - m_flFrozenTime (Offset 4808) (Save)(4 Bytes) - m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes) - m_vecLastPush (Offset 3692) (Save)(12 Bytes) - m_bPushed (Offset 3704) (Save)(1 Bytes) - m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Dummy_Vehicle - asw_dummy_vehicle - m_hDriver (Offset 1240) (Save)(4 Bytes) - *CBaseAnimating CASW_Dynamic_Light - asw_dynamic_light - m_ActualFlags (Offset 936) (Save)(1 Bytes) - m_Flags (Offset 937) (Save)(1 Bytes) - m_On (Offset 939) (Save)(1 Bytes) - m_LightColor (Offset 932) (Save|Key)(4 Bytes) - LightColor - CASW_Dynamic_LightDynamicLightThink (Offset 0) (FunctionTable)(0 Bytes) - m_Radius (Offset 940) (Save|Key|Input)(4 Bytes) - distance - m_Exponent (Offset 944) (Save|Key|Input)(4 Bytes) - brightness - m_InnerAngle (Offset 948) (Save|Key|Input)(4 Bytes) - _inner_cone - m_OuterAngle (Offset 952) (Save|Key|Input)(4 Bytes) - _cone - m_SpotRadius (Offset 956) (Save|Key|Input)(4 Bytes) - spotlight_radius - m_LightStyle (Offset 938) (Save|Key|Input)(1 Bytes) - style - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CASW_Egg - asw_egg - CASW_EggAnimThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_EggSetupParasiteThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_EggEggTouch (Offset 0) (FunctionTable)(0 Bytes) - m_sParasiteClass (Offset 1748) (Save|Key)(4 Bytes) - ParasiteClass - m_bFixedJumpDirection (Offset 1781) (Save|Key)(1 Bytes) - FixedJumpDir - m_bSkipEggChatter (Offset 1809) (Save|Key)(1 Bytes) - SkipEggChatter - m_bSmallOpenRadius (Offset 1788) (Save|Key)(1 Bytes) - SmallOpenRadius - m_fNextMarineCheckTime (Offset 1784) (Save)(4 Bytes) - m_bOpen (Offset 1736) (Save)(1 Bytes) - m_bOpening (Offset 1738) (Save)(1 Bytes) - m_bHatched (Offset 1737) (Save)(1 Bytes) - m_fHatchTime (Offset 1740) (Save)(4 Bytes) - m_bStoredEggSize (Offset 1752) (Save)(1 Bytes) - m_vecStartSurroundMins (Offset 1756) (Save)(12 Bytes) - m_vecStartSurroundMaxs (Offset 1768) (Save)(12 Bytes) - m_bMadeParasiteVisible (Offset 1780) (Save)(1 Bytes) - m_hParasite (Offset 1796) (Save)(4 Bytes) - m_bOnFire (Offset 1808) (Save)(1 Bytes) - m_hBurner (Offset 1800) (Save)(4 Bytes) - m_hBurnerWeapon (Offset 1804) (Save)(4 Bytes) - m_fEggAwake (Offset 1792) (Save)(4 Bytes) - m_fEggResetTime (Offset 1744) (Save)(4 Bytes) - InputOpen (Offset 0) (Input)(0 Bytes) - EggOpen - InputHatch (Offset 0) (Input)(0 Bytes) - EggHatch - m_OnOpened (Offset 1812) (Save|Key|Output)(0 Bytes) - OnEggOpened - m_OnHatched (Offset 1836) (Save|Key|Output)(0 Bytes) - OnEggHatched - m_OnDestroyed (Offset 1860) (Save|Key|Output)(0 Bytes) - OnEggDestroyed - m_OnEggReset (Offset 1884) (Save|Key|Output)(0 Bytes) - OnEggReset - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Emitter - asw_emitter - m_bEmit (Offset 932) (Save|Key)(1 Bytes) - starton - m_szTemplate (Offset 1212) (Save|Key)(4 Bytes) - template - m_fScale (Offset 1196) (Save|Key)(4 Bytes) - scale - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - m_fDesiredScale (Offset 1200) (Save)(4 Bytes) - m_fScaleRate (Offset 1204) (Save)(4 Bytes) CASW_Entity_Dissolve - asw_entity_dissolve - m_flStartTime (Offset 932) (Save)(4 Bytes) - m_flFadeInStart (Offset 936) (Save)(4 Bytes) - m_flFadeInLength (Offset 940) (Save)(4 Bytes) - m_flFadeOutModelStart (Offset 944) (Save)(4 Bytes) - m_flFadeOutModelLength (Offset 948) (Save)(4 Bytes) - m_flFadeOutStart (Offset 952) (Save)(4 Bytes) - m_flFadeOutLength (Offset 956) (Save)(4 Bytes) - m_nDissolveType (Offset 960) (Save)(4 Bytes) - CASW_Entity_DissolveDissolveThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_Entity_DissolveElectrocuteThink (Offset 0) (FunctionTable)(0 Bytes) - InputDissolve (Offset 0) (Input)(0 Bytes) - Dissolve CBaseEntity - asw_env_explosion - m_iDamage (Offset 932) (Save|Key)(4 Bytes) - iDamage - m_iRadiusOverride (Offset 936) (Save|Key)(4 Bytes) - iRadiusOverride - m_flDamageForce (Offset 940) (Save|Key)(4 Bytes) - DamageForce - m_hInflictor (Offset 948) (Save)(4 Bytes) - m_iCustomDamageType (Offset 952) (Save)(4 Bytes) - m_iClassIgnore (Offset 956) (Save|Key)(4 Bytes) - ignoredClass - m_hEntityIgnore (Offset 960) (Save|Key)(4 Bytes) - ignoredEntity - m_iszExplosionSound (Offset 944) (Save|Key)(4 Bytes) - ExplosionSound - InputExplode (Offset 0) (Input)(0 Bytes) - Explode CBaseEntity - asw_env_shake - m_Amplitude (Offset 932) (Save|Key)(4 Bytes) - amplitude - m_Frequency (Offset 936) (Save|Key)(4 Bytes) - frequency - m_Duration (Offset 940) (Save|Key)(4 Bytes) - duration - m_Radius (Offset 944) (Save|Key)(4 Bytes) - radius - m_stopTime (Offset 948) (Save)(4 Bytes) - m_nextShake (Offset 952) (Save)(4 Bytes) - m_currentAmp (Offset 956) (Save)(4 Bytes) - m_maxForce (Offset 960) (Save)(12 Bytes) - m_pShakeController (Offset 972) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_shakeCallback - CASWPhysicsShake - m_force (Offset 4) (Save)(12 Bytes) - InputStartShake (Offset 0) (Input)(0 Bytes) - StartShake - InputStopShake (Offset 0) (Input)(0 Bytes) - StopShake - InputAmplitude (Offset 0) (Input)(0 Bytes) - Amplitude - InputFrequency (Offset 0) (Input)(0 Bytes) - Frequency CASWEnvSpark - asw_env_spark - m_flMaxDelay (Offset 936) (Save|Key)(4 Bytes) - MinDelay - m_flMaxDelay (Offset 936) (Save|Key)(4 Bytes) - MaxDelay - m_flPercentCollide (Offset 940) (Save|Key)(4 Bytes) - PercentCollide - m_flMagnitude (Offset 944) (Save|Key)(4 Bytes) - Magnitude - InputStartSpark (Offset 0) (Input)(0 Bytes) - StartSpark - InputStopSpark (Offset 0) (Input)(0 Bytes) - StopSpark - InputToggleSpark (Offset 0) (Input)(0 Bytes) - ToggleSpark - InputSparkOnce (Offset 0) (Input)(0 Bytes) - SparkOnce - InputSetMaxDelay (Offset 0) (Input)(0 Bytes) - SetMinDelay - InputSetMaxDelay (Offset 0) (Input)(0 Bytes) - SetMaxDelay - m_OnSpark (Offset 956) (Save|Key|Output)(0 Bytes) - OnSpark CASW_Equip_Req - asw_equip_req - m_szEquipClass1 (Offset 932) (Save)(255 Bytes) - m_szEquipClass2 (Offset 1187) (Save)(255 Bytes) - m_szEquipClass3 (Offset 1442) (Save)(255 Bytes) CASW_Extinguisher_Projectile - asw_extinguisher_projectile - CASW_Extinguisher_ProjectileProjectileTouch (Offset 0) (FunctionTable)(0 Bytes) - m_flDamage (Offset 2224) (Save)(4 Bytes) - m_inSolid (Offset 2228) (Save)(1 Bytes) - m_hFirer (Offset 2220) (Save)(4 Bytes) - m_flFreezeAmount (Offset 2232) (Save)(4 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseAnimating - asw_fallen_door_padding - *CBaseAnimating CASW_Firewall_Piece - asw_firewall_piece - CASW_Firewall_PieceFireThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_Firewall_PieceFireTouch (Offset 0) (FunctionTable)(0 Bytes) - m_iLeftFire (Offset 932) (Save)(4 Bytes) - m_iRightFire (Offset 936) (Save)(4 Bytes) - m_fSpawnTime (Offset 940) (Save)(4 Bytes) - m_fFireDuration (Offset 944) (Save)(4 Bytes) CASW_Flamer_Projectile - asw_flamer_projectile - CASW_Flamer_ProjectileProjectileTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_Flamer_ProjectileCollideThink (Offset 0) (FunctionTable)(0 Bytes) - m_pMainGlow (Offset 2228) (Save)(4 Bytes) - m_pGlowTrail (Offset 2232) (Save)(4 Bytes) - m_flDamage (Offset 2240) (Save)(4 Bytes) - m_bHurtIgnited (Offset 2244) (Save)(1 Bytes) - m_inSolid (Offset 2245) (Save)(1 Bytes) - m_fDieTime (Offset 2248) (Save)(4 Bytes) - m_vecOldPos (Offset 2252) (Save)(12 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Flare_Projectile - asw_flare_projectile - CASW_Flare_ProjectileFlareTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_Flare_ProjectileFlareBurnTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_Flare_ProjectileFlareThink (Offset 0) (FunctionTable)(0 Bytes) - m_pMainGlow (Offset 2220) (Save)(4 Bytes) - m_pGlowTrail (Offset 2224) (Save)(4 Bytes) - m_inSolid (Offset 2232) (Save)(1 Bytes) - m_flDamage (Offset 2228) (Save)(4 Bytes) - m_nBounces (Offset 2236) (Save)(4 Bytes) - m_flTimeBurnOut (Offset 2240) (Save)(4 Bytes) - m_flScale (Offset 2244) (Save)(4 Bytes) - m_flDuration (Offset 2248) (Save)(4 Bytes) - m_bFading (Offset 2256) (Save)(1 Bytes) - m_bSmoke (Offset 2258) (Save)(1 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Game_Resource - asw_game_resource - m_MarineResources (Offset 932) (Save)(20 Bytes) - m_Objectives (Offset 952) (Save)(100 Bytes) - m_iRosterSelected (Offset 1492) (Save)(32 Bytes) - m_bPlayerReady (Offset 1060) (Save)(8 Bytes) - m_iCampaignVote (Offset 1068) (Save)(32 Bytes) - m_Leader (Offset 1100) (Save)(4 Bytes) - m_iLeaderIndex (Offset 1104) (Save)(4 Bytes) - m_hScannerInfo (Offset 1108) (Save)(4 Bytes) - m_NumObjectives (Offset 1116) (Save)(4 Bytes) - m_iCampaignGame (Offset 1124) (Save)(4 Bytes) - m_hCampaignSave (Offset 1128) (Save)(4 Bytes) - m_iNumMarinesSelected (Offset 1112) (Save)(4 Bytes) - m_iszPlayerMedals[0] (Offset 1196) (Save)(4 Bytes) - m_iszPlayerMedals[1] (Offset 1200) (Save)(4 Bytes) - m_iszPlayerMedals[2] (Offset 1204) (Save)(4 Bytes) - m_iszPlayerMedals[3] (Offset 1208) (Save)(4 Bytes) - m_iszPlayerMedals[4] (Offset 1212) (Save)(4 Bytes) - m_iszPlayerMedals[5] (Offset 1216) (Save)(4 Bytes) - m_iszPlayerMedals[6] (Offset 1220) (Save)(4 Bytes) - m_iszPlayerMedals[7] (Offset 1224) (Save)(4 Bytes) CAlienSwarmProxy - asw_gamerules - m_iSpeedrunTime (Offset 932) (Save|Key)(4 Bytes) - speedruntime CBaseCombatCharacter - asw_grenade_cluster - CASW_Grenade_ClusterCheckNearbyDrones (Offset 0) (FunctionTable)(0 Bytes) - CASW_Grenade_ClusterDetonate (Offset 0) (FunctionTable)(0 Bytes) - m_fDetonateTime (Offset 2272) (Save)(4 Bytes) - m_fEarliestAOEDetonationTime (Offset 2276) (Save)(4 Bytes) - CASW_Grenade_VindicatorVGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_Grenade_VindicatorDetonate (Offset 0) (FunctionTable)(0 Bytes) - m_pMainGlow (Offset 2264) (Save)(4 Bytes) - m_pGlowTrail (Offset 2268) (Save)(4 Bytes) - m_iClusters (Offset 2244) (Save)(4 Bytes) - m_fEarliestTouchDetonationTime (Offset 2252) (Save)(4 Bytes) - m_bKicked (Offset 2260) (Save)(1 Bytes) - m_bExplodeOnWorldContact (Offset 2261) (Save)(1 Bytes) - CASW_Rifle_GrenadeGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes) - m_inSolid (Offset 2228) (Save)(1 Bytes) - m_flDamage (Offset 2220) (Save)(4 Bytes) - m_DmgRadius (Offset 2224) (Save)(4 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseCombatCharacter - asw_grenade_freeze - m_flFreezeAmount (Offset 2284) (Save)(4 Bytes) - CASW_Grenade_ClusterCheckNearbyDrones (Offset 0) (FunctionTable)(0 Bytes) - CASW_Grenade_ClusterDetonate (Offset 0) (FunctionTable)(0 Bytes) - m_fDetonateTime (Offset 2272) (Save)(4 Bytes) - m_fEarliestAOEDetonationTime (Offset 2276) (Save)(4 Bytes) - CASW_Grenade_VindicatorVGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_Grenade_VindicatorDetonate (Offset 0) (FunctionTable)(0 Bytes) - m_pMainGlow (Offset 2264) (Save)(4 Bytes) - m_pGlowTrail (Offset 2268) (Save)(4 Bytes) - m_iClusters (Offset 2244) (Save)(4 Bytes) - m_fEarliestTouchDetonationTime (Offset 2252) (Save)(4 Bytes) - m_bKicked (Offset 2260) (Save)(1 Bytes) - m_bExplodeOnWorldContact (Offset 2261) (Save)(1 Bytes) - CASW_Rifle_GrenadeGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes) - m_inSolid (Offset 2228) (Save)(1 Bytes) - m_flDamage (Offset 2220) (Save)(4 Bytes) - m_DmgRadius (Offset 2224) (Save)(4 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseCombatCharacter - asw_grenade_prifle - CASW_Rifle_GrenadeGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes) - m_inSolid (Offset 2228) (Save)(1 Bytes) - m_flDamage (Offset 2220) (Save)(4 Bytes) - m_DmgRadius (Offset 2224) (Save)(4 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseCombatCharacter - asw_grenade_vindicator - CASW_Grenade_VindicatorVGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_Grenade_VindicatorDetonate (Offset 0) (FunctionTable)(0 Bytes) - m_pMainGlow (Offset 2264) (Save)(4 Bytes) - m_pGlowTrail (Offset 2268) (Save)(4 Bytes) - m_iClusters (Offset 2244) (Save)(4 Bytes) - m_fEarliestTouchDetonationTime (Offset 2252) (Save)(4 Bytes) - m_bKicked (Offset 2260) (Save)(1 Bytes) - m_bExplodeOnWorldContact (Offset 2261) (Save)(1 Bytes) - CASW_Rifle_GrenadeGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes) - m_inSolid (Offset 2228) (Save)(1 Bytes) - m_flDamage (Offset 2220) (Save)(4 Bytes) - m_DmgRadius (Offset 2224) (Save)(4 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Simple_Alien - asw_grub - CASW_Simple_GrubGrubTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_Simple_AlienAlienThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_Simple_AlienSleepThink (Offset 0) (FunctionTable)(0 Bytes) - m_fLastThinkTime (Offset 1240) (Save)(4 Bytes) - m_iState (Offset 1388) (Save)(4 Bytes) - m_AlienOrders (Offset 1408) (Save)(4 Bytes) - m_vecAlienOrderSpot (Offset 1412) (Save)(12 Bytes) - m_AlienOrderObject (Offset 1424) (Save)(4 Bytes) - m_hEnemy (Offset 1244) (Save)(4 Bytes) - m_bSleeping (Offset 1393) (Save)(1 Bytes) - m_bIgnoreMarines (Offset 1428) (Save)(1 Bytes) - m_bFailedMoveTo (Offset 1429) (Save)(1 Bytes) - m_bMoving (Offset 1264) (Save)(1 Bytes) - m_vecMoveTarget (Offset 1248) (Save)(12 Bytes) - m_hMoveTarget (Offset 1260) (Save)(4 Bytes) - m_fArrivedTolerance (Offset 1268) (Save)(4 Bytes) - m_bAttacking (Offset 1392) (Save)(1 Bytes) - m_bHoldoutAlien (Offset 1430) (Save)(1 Bytes) - *CBaseAnimating CASW_Grub - asw_grub_advanced - m_bCommittedToJump (Offset 5062) (Save)(1 Bytes) - m_bMidJump (Offset 5061) (Save)(1 Bytes) - m_vecCommittedJumpPos (Offset 5068) (Save)(12 Bytes) - m_flNextNPCThink (Offset 5080) (Save)(4 Bytes) - m_flIgnoreWorldCollisionTime (Offset 5084) (Save)(4 Bytes) - m_bJumpFromGoo (Offset 5052) (Save)(1 Bytes) - m_flGooJumpDistance (Offset 5056) (Save)(4 Bytes) - m_flGooJumpAngle (Offset 5064) (Save)(4 Bytes) - CASW_GrubLeapThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_GrubLeapTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_GrubNormalTouch (Offset 0) (FunctionTable)(0 Bytes) - m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep - m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone - m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed - InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript - InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone - m_flBurrowTime (Offset 4716) (Save)(4 Bytes) - m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes) - m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes) - m_bElectroStunned (Offset 3736) (Save)(1 Bytes) - m_fNextPainSound (Offset 3724) (Save)(4 Bytes) - m_fNextStunSound (Offset 3728) (Save)(4 Bytes) - m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes) - m_hSpawner (Offset 4684) (Save)(4 Bytes) - m_AlienOrders (Offset 4692) (Save)(4 Bytes) - m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes) - m_AlienOrderObject (Offset 4708) (Save)(4 Bytes) - m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes) - m_bOnFire (Offset 4688) (Save)(1 Bytes) - m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes) - m_flFreezeResistance (Offset 4804) (Save)(4 Bytes) - m_flFrozenTime (Offset 4808) (Save)(4 Bytes) - m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes) - m_vecLastPush (Offset 3692) (Save)(12 Bytes) - m_bPushed (Offset 3704) (Save)(1 Bytes) - m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Grub_Sac - asw_grub_sac - m_fPulseStrength (Offset 1780) (Save|Key)(4 Bytes) - PulseStrength - m_fPulseSpeed (Offset 1784) (Save|Key)(4 Bytes) - PulseSpeed - m_BurningLinkName (Offset 1736) (Save|Key)(4 Bytes) - BurningLinkName - m_fGrubSpawnAngle (Offset 1748) (Save|Key)(4 Bytes) - GrubSpawnAngle - m_bHasAmbientSound (Offset 1742) (Save|Key)(1 Bytes) - HasAmbientSound - m_bRequiredByObjective (Offset 1745) (Save|Key)(1 Bytes) - RequiredByObjective - m_bSpawnedGrubs (Offset 1740) (Save)(1 Bytes) - m_bHasGrubs (Offset 1741) (Save)(1 Bytes) - m_bOnFire (Offset 1788) (Save)(1 Bytes) - CASW_Alien_GooBurningLinkThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_Alien_GooInitThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_Alien_GooGrubSacThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_Alien_GooGooTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_Alien_GooGooAcidTouch (Offset 0) (FunctionTable)(0 Bytes) - InputBurst (Offset 0) (Input)(0 Bytes) - Burst - m_OnGooDestroyed (Offset 1756) (Save|Key|Output)(0 Bytes) - OnGooDestroyed - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Hack_Computer - asw_hack_computer - m_bSetupComputer (Offset 1098) (Save)(1 Bytes) - m_fFastFinishTime (Offset 1104) (Save)(4 Bytes) - m_hHackerMarineResource (Offset 932) (Save)(4 Bytes) - m_hHackTarget (Offset 936) (Save)(4 Bytes) - m_hHackingPlayer (Offset 944) (Save)(4 Bytes) - m_hHackingMarine (Offset 948) (Save)(4 Bytes) CASW_Hack_Wire_Tile - asw_hack_wire_tile - m_iNumColumns (Offset 952) (Save)(4 Bytes) - m_iNumRows (Offset 956) (Save)(4 Bytes) - m_iNumWires (Offset 960) (Save)(4 Bytes) - m_bSetupPuzzle (Offset 1828) (Save)(1 Bytes) - m_fFastFinishTime (Offset 1832) (Save)(4 Bytes) - m_iWire1TileLit (Offset 1156) (Save)(24 Bytes) - m_iWire2TileLit (Offset 1372) (Save)(24 Bytes) - m_iWire3TileLit (Offset 1588) (Save)(24 Bytes) - m_iWire4TileLit (Offset 1804) (Save)(24 Bytes) - m_iWire1TileType (Offset 964) (Save)(96 Bytes) - m_iWire2TileType (Offset 1180) (Save)(96 Bytes) - m_iWire3TileType (Offset 1396) (Save)(96 Bytes) - m_iWire4TileType (Offset 1612) (Save)(96 Bytes) - m_iWire1TilePosition (Offset 1060) (Save)(96 Bytes) - m_iWire2TilePosition (Offset 1276) (Save)(96 Bytes) - m_iWire3TilePosition (Offset 1492) (Save)(96 Bytes) - m_iWire4TilePosition (Offset 1708) (Save)(96 Bytes) - m_hHackerMarineResource (Offset 932) (Save)(4 Bytes) - m_hHackTarget (Offset 936) (Save)(4 Bytes) - m_hHackingPlayer (Offset 944) (Save)(4 Bytes) - m_hHackingMarine (Offset 948) (Save)(4 Bytes) CASW_Alien - asw_harvester - m_fLastLayTime (Offset 5060) (Save)(4 Bytes) - m_iCrittersAlive (Offset 5064) (Save)(4 Bytes) - m_fLastTouchHurtTime (Offset 5068) (Save)(4 Bytes) - m_fGibTime (Offset 5072) (Save)(4 Bytes) - m_flIdleDelay (Offset 5076) (Save)(4 Bytes) - m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep - m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone - m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed - InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript - InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone - m_flBurrowTime (Offset 4716) (Save)(4 Bytes) - m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes) - m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes) - m_bElectroStunned (Offset 3736) (Save)(1 Bytes) - m_fNextPainSound (Offset 3724) (Save)(4 Bytes) - m_fNextStunSound (Offset 3728) (Save)(4 Bytes) - m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes) - m_hSpawner (Offset 4684) (Save)(4 Bytes) - m_AlienOrders (Offset 4692) (Save)(4 Bytes) - m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes) - m_AlienOrderObject (Offset 4708) (Save)(4 Bytes) - m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes) - m_bOnFire (Offset 4688) (Save)(1 Bytes) - m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes) - m_flFreezeResistance (Offset 4804) (Save)(4 Bytes) - m_flFrozenTime (Offset 4808) (Save)(4 Bytes) - m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes) - m_vecLastPush (Offset 3692) (Save)(12 Bytes) - m_bPushed (Offset 3704) (Save)(1 Bytes) - m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_HealGrenade_Projectile - asw_healgrenade_projectile - CASW_AOEGrenade_ProjectileAOEGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_AOEGrenade_ProjectileAOEGrenadeThink (Offset 0) (FunctionTable)(0 Bytes) - m_pMainGlow (Offset 2220) (Save)(4 Bytes) - m_pGlowTrail (Offset 2224) (Save)(4 Bytes) - m_flTimeBurnOut (Offset 2236) (Save)(4 Bytes) - m_flTimePulse (Offset 2256) (Save)(4 Bytes) - m_flLastDoAOE (Offset 2260) (Save)(4 Bytes) - m_flScale (Offset 2240) (Save)(4 Bytes) - m_nBounces (Offset 2232) (Save)(4 Bytes) - m_flDuration (Offset 2248) (Save)(4 Bytes) - m_bFading (Offset 2268) (Save)(1 Bytes) - m_bSettled (Offset 2244) (Save)(1 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASWHealthBar - asw_health_bar - m_fHealthFraction (Offset 1012) (Save)(4 Bytes) - m_bDisabled (Offset 1016) (Save|Key)(1 Bytes) - StartDisabled - m_bHideAtFullHealth (Offset 1017) (Save|Key)(1 Bytes) - hideatfullhealth - CASWHealthBarTrackHealthThink (Offset 0) (FunctionTable)(0 Bytes) - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - m_flLastTime (Offset 980) (Save)(4 Bytes) - m_flMaxFrame (Offset 984) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 932) (Save)(4 Bytes) - m_nAttachment (Offset 936) (Save)(4 Bytes) - m_flDieTime (Offset 948) (Save)(4 Bytes) - m_nBrightness (Offset 952) (Save)(4 Bytes) - m_flBrightnessTime (Offset 956) (Save)(4 Bytes) - m_flSpriteScale (Offset 960) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 940) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 944) (Save|Key)(4 Bytes) - frame - m_flHDRColorScale (Offset 976) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 972) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 964) (Save)(4 Bytes) - m_flStartScale (Offset 988) (Save)(4 Bytes) - m_flDestScale (Offset 992) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 996) (Save)(4 Bytes) - m_nStartBrightness (Offset 1000) (Save)(4 Bytes) - m_nDestBrightness (Offset 1004) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 1008) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 968) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 960) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CASW_Holdout_Mode - asw_holdout_mode - m_holdoutFilename (Offset 1488) (Save|Key)(4 Bytes) - filename - CASW_Holdout_ModeHoldoutThink (Offset 0) (FunctionTable)(0 Bytes) - m_OnWave[0] (Offset 960) (Save|Key|Output)(0 Bytes) - OnWave01 - m_OnWave[1] (Offset 984) (Save|Key|Output)(0 Bytes) - OnWave02 - m_OnWave[2] (Offset 1008) (Save|Key|Output)(0 Bytes) - OnWave03 - m_OnWave[3] (Offset 1032) (Save|Key|Output)(0 Bytes) - OnWave04 - m_OnWave[4] (Offset 1056) (Save|Key|Output)(0 Bytes) - OnWave05 - m_OnWave[5] (Offset 1080) (Save|Key|Output)(0 Bytes) - OnWave06 - m_OnWave[6] (Offset 1104) (Save|Key|Output)(0 Bytes) - OnWave07 - m_OnWave[7] (Offset 1128) (Save|Key|Output)(0 Bytes) - OnWave08 - m_OnWave[8] (Offset 1152) (Save|Key|Output)(0 Bytes) - OnWave09 - m_OnWave[9] (Offset 1176) (Save|Key|Output)(0 Bytes) - OnWave10 - m_OnAnnounceWave[0] (Offset 1224) (Save|Key|Output)(0 Bytes) - OnAnnounceWave01 - m_OnAnnounceWave[1] (Offset 1248) (Save|Key|Output)(0 Bytes) - OnAnnounceWave02 - m_OnAnnounceWave[2] (Offset 1272) (Save|Key|Output)(0 Bytes) - OnAnnounceWave03 - m_OnAnnounceWave[3] (Offset 1296) (Save|Key|Output)(0 Bytes) - OnAnnounceWave04 - m_OnAnnounceWave[4] (Offset 1320) (Save|Key|Output)(0 Bytes) - OnAnnounceWave05 - m_OnAnnounceWave[5] (Offset 1344) (Save|Key|Output)(0 Bytes) - OnAnnounceWave06 - m_OnAnnounceWave[6] (Offset 1368) (Save|Key|Output)(0 Bytes) - OnAnnounceWave07 - m_OnAnnounceWave[7] (Offset 1392) (Save|Key|Output)(0 Bytes) - OnAnnounceWave08 - m_OnAnnounceWave[8] (Offset 1416) (Save|Key|Output)(0 Bytes) - OnAnnounceWave09 - m_OnAnnounceWave[9] (Offset 1440) (Save|Key|Output)(0 Bytes) - OnAnnounceWave10 - m_OnWaveDefault (Offset 1200) (Save|Key|Output)(0 Bytes) - OnWaveDefault - m_OnAnnounceWaveDefault (Offset 1464) (Save|Key|Output)(0 Bytes) - OnAnnounceWaveDefault - InputUnlockResupply (Offset 0) (Input)(0 Bytes) - UnlockResupply CBaseEntity - asw_holdout_spawner - m_bSpawnIfMarinesAreNear (Offset 932) (Save|Key)(1 Bytes) - SpawnIfMarinesAreNear - m_flNearDistance (Offset 936) (Save|Key)(4 Bytes) - NearDistance - m_AlienOrders (Offset 960) (Save|Key)(4 Bytes) - AlienOrders - m_AlienOrderTargetName (Offset 964) (Save|Key)(4 Bytes) - AlienOrderTargetName - m_AlienName (Offset 968) (Save|Key)(4 Bytes) - AlienNameTag - m_bStartBurrowed (Offset 948) (Save|Key)(1 Bytes) - StartBurrowed - m_UnburrowIdleActivity (Offset 940) (Save|Key)(4 Bytes) - UnburrowIdleActivity - m_UnburrowActivity (Offset 944) (Save|Key)(4 Bytes) - UnburrowActivity - m_bCheckSpawnIsClear (Offset 1001) (Save|Key)(1 Bytes) - ClearCheck - m_bLongRangeNPC (Offset 1000) (Save|Key)(1 Bytes) - LongRange - m_iMinSkillLevel (Offset 952) (Save|Key)(4 Bytes) - MinSkillLevel - m_iMaxSkillLevel (Offset 956) (Save|Key)(4 Bytes) - MaxSkillLevel - m_OnSpawned (Offset 976) (Save|Key|Output)(0 Bytes) - OnSpawned - m_iMoveAsideCount (Offset 1004) (Save)(4 Bytes) - m_hAlienOrderTarget (Offset 972) (Save)(4 Bytes) - m_bEnabled (Offset 1012) (Save)(1 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled CASW_Holo_Sentry - asw_holo_sentry - m_bEnabled (Offset 969) (Save|Key)(1 Bytes) - enabled - m_bStartDisabled (Offset 968) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnSentryPlaced (Offset 944) (Save|Key|Output)(0 Bytes) - OnSentryPlaced CBaseEntity - asw_holoscan - CASW_HoloScanScanThink (Offset 0) (FunctionTable)(0 Bytes) - m_bEnabled (Offset 932) (Save|Key)(1 Bytes) - enabled - m_bStartDisabled (Offset 933) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - asw_hurt_nearest_marine - InputHurtMarine (Offset 0) (Input)(0 Bytes) - HurtMarine CBaseEntity - asw_info_heal - m_MarineHealed (Offset 932) (Save|Key|Output)(0 Bytes) - MarineHealed CASW_Info_Message - asw_info_message - m_Key_WindowTitle (Offset 932) (Save|Key)(4 Bytes) - WindowTitle - m_Key_MessageLine1 (Offset 936) (Save|Key)(4 Bytes) - MessageLine1 - m_Key_MessageLine2 (Offset 940) (Save|Key)(4 Bytes) - MessageLine2 - m_Key_MessageLine3 (Offset 944) (Save|Key)(4 Bytes) - MessageLine3 - m_Key_MessageLine4 (Offset 948) (Save|Key)(4 Bytes) - MessageLine4 - m_iWindowSize (Offset 2644) (Save|Key)(4 Bytes) - WindowSize - m_Key_MessageSound (Offset 952) (Save|Key)(4 Bytes) - MessageSound - m_Key_MessageImage (Offset 956) (Save|Key)(4 Bytes) - MessageImage - m_OnMessageRead (Offset 2620) (Save|Key|Output)(0 Bytes) - OnMessageRead - InputShowMessage (Offset 0) (Input)(0 Bytes) - ShowMessage - InputStopSound (Offset 0) (Input)(0 Bytes) - StopSound CBaseEntity - asw_intro_control - InputLaunchCampaignMap (Offset 0) (Input)(0 Bytes) - LaunchCampaignMap - InputShowCredits (Offset 0) (Input)(0 Bytes) - ShowCredits - InputShowCainMail (Offset 0) (Input)(0 Bytes) - ShowCainMail - InputCheckReconnect (Offset 0) (Input)(0 Bytes) - CheckReconnect - m_IntroStarted (Offset 936) (Save|Key|Output)(0 Bytes) - IntroStarted - CASW_Intro_ControlOnIntroStarted (Offset 0) (FunctionTable)(0 Bytes) - m_bLaunchedCampaignMap (Offset 932) (Save)(1 Bytes) - m_bShownCredits (Offset 933) (Save)(1 Bytes) CBaseEntity - asw_jukebox - m_fFadeInTime (Offset 932) (Save|Key)(4 Bytes) - FadeInTime - m_fFadeOutTime (Offset 936) (Save|Key)(4 Bytes) - FadeOutTime - m_szDefaultMusic (Offset 940) (Save|Key)(4 Bytes) - DefaultMusic - InputMusicStart (Offset 0) (Input)(0 Bytes) - StartMusic - InputMusicStop (Offset 0) (Input)(0 Bytes) - StopMusic CASW_Laser_Mine - asw_laser_mine - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Marine - asw_marine - m_bSlowHeal (Offset 5584) (Save)(1 Bytes) - m_iSlowHealAmount (Offset 5588) (Save)(4 Bytes) - m_vecFacingPointFromServer (Offset 5688) (Save)(12 Bytes) - m_hRemoteTurret (Offset 5768) (Save)(4 Bytes) - m_hASWVehicle (Offset 5760) (Save)(4 Bytes) - m_bDriving (Offset 5764) (Save)(1 Bytes) - m_bIsInVehicle (Offset 5765) (Save)(1 Bytes) - bEmoteMedic (Offset 5712) (Save)(1 Bytes) - bEmoteAmmo (Offset 5713) (Save)(1 Bytes) - bEmoteStop (Offset 5715) (Save)(1 Bytes) - bEmoteGo (Offset 5716) (Save)(1 Bytes) - bEmoteExclaim (Offset 5717) (Save)(1 Bytes) - bEmoteAnimeSmile (Offset 5718) (Save)(1 Bytes) - bEmoteQuestion (Offset 5719) (Save)(1 Bytes) - m_Commander (Offset 4656) (Save)(4 Bytes) - m_hRemoteTurret (Offset 5768) (Save)(4 Bytes) - m_fHoldingYaw (Offset 5268) (Save)(4 Bytes) - m_flFirstBurnTime (Offset 5616) (Save)(4 Bytes) - m_flLastBurnTime (Offset 5620) (Save)(4 Bytes) - m_flLastBurnSoundTime (Offset 5624) (Save)(4 Bytes) - m_fNextPainSoundTime (Offset 5628) (Save)(4 Bytes) - m_fStartedFiringTime (Offset 5532) (Save)(4 Bytes) - m_fNextSlowHealTick (Offset 5596) (Save)(4 Bytes) - m_fInfestedTime (Offset 5604) (Save)(4 Bytes) - m_fInfestedStartTime (Offset 5608) (Save)(4 Bytes) - m_fStopFacingPointTime (Offset 5700) (Save)(4 Bytes) - m_fLastASWThink (Offset 5704) (Save)(4 Bytes) - m_iSlowHealAmount (Offset 5588) (Save)(4 Bytes) - m_iInfestCycle (Offset 5612) (Save)(4 Bytes) - m_fLastASWThink (Offset 5704) (Save)(4 Bytes) - m_Commander (Offset 4656) (Save)(4 Bytes) - m_bHacking (Offset 5504) (Save)(1 Bytes) - m_hCurrentHack (Offset 5508) (Save)(4 Bytes) - m_hUsingEntity (Offset 5684) (Save)(4 Bytes) - m_bKnockedOut (Offset 5772) (Save)(1 Bytes) - m_fKickTime (Offset 4896) (Save)(4 Bytes) - m_fNextMeleeTime (Offset 4920) (Save)(4 Bytes) - m_fStopMarineTime (Offset 4744) (Save)(4 Bytes) - m_hLastWeaponSwitchedTo (Offset 5528) (Save)(4 Bytes) - m_MarineResource (Offset 4652) (Save)(4 Bytes) - m_nOldButtons (Offset 4748) (Save)(4 Bytes) - m_bWantsToFire (Offset 5556) (Save)(1 Bytes) - m_bWantsToFire2 (Offset 5557) (Save)(1 Bytes) - m_fMarineAimError (Offset 5560) (Save)(4 Bytes) - m_ASWOrders (Offset 5272) (Save)(4 Bytes) - m_fOverkillShootTime (Offset 5568) (Save)(4 Bytes) - m_vecOverkillPos (Offset 5572) (Save)(12 Bytes) - m_fUnfreezeTime (Offset 5780) (Save)(4 Bytes) - m_fFFGuardTime (Offset 5632) (Save)(4 Bytes) - m_fLastStillTime (Offset 4736) (Save)(4 Bytes) - m_bDoneWoundedRebuke (Offset 5648) (Save)(1 Bytes) - m_vecMoveToOrderPos (Offset 5280) (Save)(12 Bytes) - m_fFriendlyFireDamage (Offset 5652) (Save)(4 Bytes) - m_pRecentAttackers (Offset 5656) (Save)(12 Bytes) - m_fLastMobDamageTime (Offset 5668) (Save)(4 Bytes) - m_bHasBeenMobAttacked (Offset 5672) (Save)(1 Bytes) - m_hInfestationCurer (Offset 5676) (Save)(4 Bytes) - m_bOnFire (Offset 5680) (Save)(1 Bytes) - m_fLastShotAlienTime (Offset 5536) (Save)(4 Bytes) - m_fLastShotJunkTime (Offset 5540) (Save)(4 Bytes) - m_fUsingEngineeringAura (Offset 5708) (Save)(4 Bytes) - m_fCachedIdealSpeed (Offset 4752) (Save)(4 Bytes) - m_fNextAlienWalkDamage (Offset 4728) (Save)(4 Bytes) - m_iLightLevel (Offset 5804) (Save)(4 Bytes) - m_fLastFriendlyFireTime (Offset 5636) (Save)(4 Bytes) - m_fLastAmmoCheckTime (Offset 5644) (Save)(4 Bytes) - m_fFriendlyFireAbsorptionTime (Offset 5640) (Save)(4 Bytes) - m_vecMeleeStartPos (Offset 4932) (Save)(12 Bytes) - m_bFaceMeleeYaw (Offset 4956) (Save)(1 Bytes) - m_flMeleeStartTime (Offset 4944) (Save)(4 Bytes) - m_flMeleeLastCycle (Offset 4948) (Save)(4 Bytes) - m_flMeleeYaw (Offset 4952) (Save)(4 Bytes) - m_bMeleeCollisionDamage (Offset 4957) (Save)(1 Bytes) - m_bMeleeComboKeypressAllowed (Offset 4958) (Save)(1 Bytes) - m_bMeleeComboKeyPressed (Offset 4959) (Save)(1 Bytes) - m_bMeleeComboTransitionAllowed (Offset 4960) (Save)(1 Bytes) - m_bMeleeMadeContact (Offset 4961) (Save)(1 Bytes) - m_iUsableItemsOnMeleePress (Offset 4972) (Save)(4 Bytes) - m_iMeleeAllowMovement (Offset 4964) (Save)(4 Bytes) - m_bMeleeKeyReleased (Offset 4968) (Save)(1 Bytes) - m_bPlayedMeleeHitSound (Offset 5180) (Save)(1 Bytes) - m_bMeleeChargeActivate (Offset 4969) (Save)(1 Bytes) - m_iPredictedEvent (Offset 4976) (Save)(64 Bytes) - m_flPredictedEventTime (Offset 5040) (Save)(64 Bytes) - m_iNumPredictedEvents (Offset 5168) (Save)(4 Bytes) - m_iOnLandMeleeAttackID (Offset 5172) (Save)(4 Bytes) - m_flNextStumbleTime (Offset 5816) (Save)(4 Bytes) - m_flDamageBuffEndTime (Offset 5232) (Save)(4 Bytes) - m_flElectrifiedArmorEndTime (Offset 5240) (Save)(4 Bytes) - m_flLastSquadEnemyTime (Offset 5368) (Save)(4 Bytes) - m_flLastSquadShotAlienTime (Offset 5372) (Save)(4 Bytes) - m_flLastHurtAlienTime (Offset 5364) (Save)(4 Bytes) - m_flLastAttributeExplosionSound (Offset 5544) (Save)(4 Bytes) - m_iPowerupType (Offset 5220) (Save)(4 Bytes) - m_flPowerupExpireTime (Offset 5224) (Save)(4 Bytes) - m_bPowerupExpires (Offset 5228) (Save)(1 Bytes) - m_vNewVPhysicsPosition (Offset 4592) (Save)(12 Bytes) - m_vNewVPhysicsVelocity (Offset 4604) (Save)(12 Bytes) - m_vecLastSafePosition (Offset 4616) (Save)(12 Bytes) - m_afPhysicsFlags (Offset 4588) (Save)(4 Bytes) - m_touchedPhysObject (Offset 4584) (Save)(1 Bytes) - m_vecSmoothedVelocity (Offset 4572) (Save)(12 Bytes) - m_oldOrigin (Offset 4560) (Save)(12 Bytes) - m_vphysicsCollisionState (Offset 4556) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_PendingResponse - AI_Response - m_Type (Offset 0) (Save)(1 Bytes) - m_szResponseName (Offset 1) (Save)(64 Bytes) - m_szMatchingRule (Offset 65) (Save)(64 Bytes) Sub-Class Table (2 Deep): m_Params - AI_ResponseParams - flags (Offset 14) (Save)(2 Bytes) - odds (Offset 12) (Save)(2 Bytes) - soundlevel (Offset 16) (Save)(1 Bytes) - delay (Offset 0) (Save)(4 Bytes) - respeakdelay (Offset 4) (Save)(4 Bytes) - m_PendingConcept (Offset 4448) (Save)(0 Bytes) - m_TimePendingSet (Offset 4476) (Save)(4 Bytes) - m_hTalkTarget (Offset 4480) (Save)(4 Bytes) - m_flNextRegenTime (Offset 4484) (Save)(4 Bytes) - m_flTimePlayerStartStare (Offset 4488) (Save)(4 Bytes) - m_hPotentialSpeechTarget (Offset 4492) (Save)(4 Bytes) - m_flNextIdleSpeechTime (Offset 4496) (Save)(4 Bytes) - m_iQARandomNumber (Offset 4500) (Save)(4 Bytes) - m_hSpeechFilter (Offset 4516) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_ConceptCategoryTimers - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_bGameEndAlly (Offset 4520) (Save|Key)(1 Bytes) - GameEndAlly - m_bCanSpeakWhileScripting (Offset 4521) (Save)(1 Bytes) - m_flHealthAccumulator (Offset 4528) (Save)(4 Bytes) - m_flTimeLastRegen (Offset 4524) (Save)(4 Bytes) - InputIdleRespond (Offset 0) (Input)(0 Bytes) - IdleRespond - InputSpeakResponseConcept (Offset 0) (Input)(0 Bytes) - SpeakResponseConcept - InputMakeGameEndAlly (Offset 0) (Input)(0 Bytes) - MakeGameEndAlly - InputMakeRegularAlly (Offset 0) (Input)(0 Bytes) - MakeRegularAlly - InputAnswerQuestion (Offset 0) (Input)(0 Bytes) - AnswerQuestion - InputAnswerQuestionHello (Offset 0) (Input)(0 Bytes) - AnswerQuestionHello - InputEnableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - EnableSpeakWhileScripting - InputDisableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - DisableSpeakWhileScripting - m_fLatchedPositions (Offset 3668) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3672) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3684) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3696) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3708) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3720) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3724) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3728) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3732) (Save)(12 Bytes) - m_flBlinktime (Offset 3744) (Save)(4 Bytes) - m_hLookTarget (Offset 3748) (Save)(4 Bytes) - m_lookQueue (Offset 3752) (Save)(0 Bytes) - m_randomLookQueue (Offset 3792) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3772) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3812) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3816) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3820) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3824) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3832) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3836) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3840) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3844) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3860) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3864) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3868) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3872) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3876) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3880) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3884) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3888) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3892) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3896) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3900) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3904) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3908) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3912) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3916) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3920) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3660) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3664) (Save)(4 Bytes) - m_flextarget (Offset 3924) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4180) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3828) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Marine_Resource - asw_marine_resource - m_MarineProfileIndex (Offset 932) (Save)(4 Bytes) - m_MarineEntity (Offset 936) (Save)(4 Bytes) - m_Commander (Offset 940) (Save)(4 Bytes) - m_iWeaponsInSlots (Offset 948) (Save)(12 Bytes) - m_iInitialWeaponsInSlots (Offset 960) (Save)(12 Bytes) - m_vecOutOfAmmoSpot (Offset 1016) (Save)(12 Bytes) - m_iHealCount (Offset 1028) (Save)(4 Bytes) - m_bInfested (Offset 972) (Save)(1 Bytes) - m_bInhabited (Offset 973) (Save)(1 Bytes) - m_iServerFiring (Offset 976) (Save)(4 Bytes) - m_iCommanderIndex (Offset 944) (Save)(4 Bytes) - m_MarineProfileIndex (Offset 932) (Save)(4 Bytes) - m_iShotsFired (Offset 980) (Save)(4 Bytes) - m_iPlayerShotsFired (Offset 988) (Save)(4 Bytes) - m_iPlayerShotsMissed (Offset 992) (Save)(4 Bytes) - m_fDamageTaken (Offset 996) (Save)(4 Bytes) - m_iAliensKilled (Offset 1000) (Save)(4 Bytes) - m_vecDeathPosition (Offset 4408) (Save)(12 Bytes) - m_fDeathTime (Offset 4420) (Save)(4 Bytes) - m_fFriendlyFireDamageDealt (Offset 4424) (Save)(4 Bytes) - m_iShieldbugsKilled (Offset 4436) (Save)(4 Bytes) - m_iParasitesKilled (Offset 4440) (Save)(4 Bytes) - m_iSingleGrenadeKills (Offset 4428) (Save)(4 Bytes) - m_iKickedGrenadeKills (Offset 4432) (Save)(4 Bytes) - m_iSavedLife (Offset 4444) (Save)(4 Bytes) - m_bHurt (Offset 4448) (Save)(1 Bytes) - m_iMadFiring (Offset 4452) (Save)(4 Bytes) - m_iMadFiringAutogun (Offset 4456) (Save)(4 Bytes) - m_bOnlyWeaponExtra (Offset 4472) (Save)(1 Bytes) - m_iOnlyWeaponEquipIndex (Offset 4468) (Save)(4 Bytes) - m_iMedicHealing (Offset 4460) (Save)(4 Bytes) - m_iCuredInfestation (Offset 4464) (Save)(4 Bytes) - m_iMineKills (Offset 4476) (Save)(4 Bytes) - m_iSentryKills (Offset 4480) (Save)(4 Bytes) - m_iEggKills (Offset 4484) (Save)(4 Bytes) - m_iGrubKills (Offset 4488) (Save)(4 Bytes) - m_iBarrelKills (Offset 4492) (Save)(4 Bytes) - m_iFiresPutOut (Offset 4496) (Save)(4 Bytes) - m_bDidFastReloadsInARow (Offset 4500) (Save)(1 Bytes) - m_bDamageAmpMedal (Offset 4501) (Save)(1 Bytes) - m_bKilledBoomerEarly (Offset 4502) (Save)(1 Bytes) - m_bStunGrenadeMedal (Offset 4503) (Save)(1 Bytes) - m_bFreezeGrenadeMedal (Offset 4504) (Save)(1 Bytes) - m_bDodgedRanger (Offset 4505) (Save)(1 Bytes) - m_bProtectedTech (Offset 4506) (Save)(1 Bytes) - m_bMeleeParasiteKill (Offset 4507) (Save)(1 Bytes) - m_iAliensKicked (Offset 4508) (Save)(4 Bytes) - m_iFastDoorHacks (Offset 4512) (Save)(4 Bytes) - m_iFastComputerHacks (Offset 4516) (Save)(4 Bytes) - m_iAliensKilledByBouncingBullets (Offset 1004) (Save)(4 Bytes) CBaseEntity - asw_marines_past_area - m_iNumMarines (Offset 980) (Save|Key)(4 Bytes) - NumMarines - m_OutputMarinesPast (Offset 936) (Save|Key|Output)(0 Bytes) - MarinesPast - InputMarineInFront (Offset 0) (Input)(0 Bytes) - MarineInFront - InputMarineBehind (Offset 0) (Input)(0 Bytes) - MarineBehind CASW_Marker - asw_marker - m_ObjectiveName (Offset 932) (Save)(256 Bytes) - m_nMapWidth (Offset 1188) (Save|Key)(4 Bytes) - mapwidth - m_nMapHeight (Offset 1192) (Save|Key)(4 Bytes) - mapheight - m_bComplete (Offset 1196) (Save)(1 Bytes) - m_bEnabled (Offset 1197) (Save|Key)(1 Bytes) - enabled - m_bStartDisabled (Offset 1198) (Save|Key)(1 Bytes) - StartDisabled - InputSetComplete (Offset 0) (Input)(0 Bytes) - SetComplete - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CASW_Mine - asw_mine - CASW_MineMineTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_MineMineThink (Offset 0) (FunctionTable)(0 Bytes) - m_bPrimed (Offset 2220) (Save)(1 Bytes) - m_bMineTriggered (Offset 2228) (Save)(1 Bytes) - m_fForcePrimeTime (Offset 2224) (Save)(4 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Missile_Round - asw_missile_round - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - asw_mission_manager CASW_Objective - asw_mission_objective - m_ObjectiveTitle (Offset 932) (Save)(255 Bytes) - m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes) - m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes) - m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes) - m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes) - m_ObjectiveImage (Offset 2207) (Save)(255 Bytes) - m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes) - m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority - m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional - m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible - m_bFailed (Offset 4503) (Save)(1 Bytes) - m_bComplete (Offset 4502) (Save)(1 Bytes) - m_bDummy (Offset 4505) (Save)(1 Bytes) - m_bVisible (Offset 4506) (Save)(1 Bytes) - m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes) - m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes) - m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes) - m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes) - m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes) - m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes) - m_MapMarkings (Offset 4247) (Save)(255 Bytes) - m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete - InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible CBaseCombatCharacter - asw_mortar_round - CASW_Mortar_RoundCheckNearbyTargets (Offset 0) (FunctionTable)(0 Bytes) - CASW_Mortar_RoundDetonate (Offset 0) (FunctionTable)(0 Bytes) - m_fDetonateTime (Offset 2272) (Save)(4 Bytes) - m_fEarliestAOEDetonationTime (Offset 2276) (Save)(4 Bytes) - m_nGrenadeExplosionType (Offset 2280) (Save)(4 Bytes) - CASW_Grenade_VindicatorVGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_Grenade_VindicatorDetonate (Offset 0) (FunctionTable)(0 Bytes) - m_pMainGlow (Offset 2264) (Save)(4 Bytes) - m_pGlowTrail (Offset 2268) (Save)(4 Bytes) - m_iClusters (Offset 2244) (Save)(4 Bytes) - m_fEarliestTouchDetonationTime (Offset 2252) (Save)(4 Bytes) - m_bKicked (Offset 2260) (Save)(1 Bytes) - m_bExplodeOnWorldContact (Offset 2261) (Save)(1 Bytes) - CASW_Rifle_GrenadeGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes) - m_inSolid (Offset 2228) (Save)(1 Bytes) - m_flDamage (Offset 2220) (Save)(4 Bytes) - m_DmgRadius (Offset 2224) (Save)(4 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Alien - asw_mortarbug - m_fLastFireTime (Offset 5052) (Save)(4 Bytes) - m_fLastTouchHurtTime (Offset 5056) (Save)(4 Bytes) - m_fGibTime (Offset 5060) (Save)(4 Bytes) - m_flIdleDelay (Offset 5064) (Save)(4 Bytes) - m_vecSaveSpitVelocity (Offset 5068) (Save)(12 Bytes) - m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep - m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone - m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed - InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript - InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone - m_flBurrowTime (Offset 4716) (Save)(4 Bytes) - m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes) - m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes) - m_bElectroStunned (Offset 3736) (Save)(1 Bytes) - m_fNextPainSound (Offset 3724) (Save)(4 Bytes) - m_fNextStunSound (Offset 3728) (Save)(4 Bytes) - m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes) - m_hSpawner (Offset 4684) (Save)(4 Bytes) - m_AlienOrders (Offset 4692) (Save)(4 Bytes) - m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes) - m_AlienOrderObject (Offset 4708) (Save)(4 Bytes) - m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes) - m_bOnFire (Offset 4688) (Save)(1 Bytes) - m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes) - m_flFreezeResistance (Offset 4804) (Save)(4 Bytes) - m_flFrozenTime (Offset 4808) (Save)(4 Bytes) - m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes) - m_vecLastPush (Offset 3692) (Save)(12 Bytes) - m_bPushed (Offset 3704) (Save)(1 Bytes) - m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Mortarbug_Shell - asw_mortarbug_shell - CASW_Mortarbug_ShellVShellTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_Mortarbug_ShellShellFlyThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_Mortarbug_ShellShellThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_Mortarbug_ShellDetonate (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Objective_Countdown - asw_objective_countdown - m_bCountdownStarted (Offset 4544) (Save)(1 Bytes) - m_fCountdownFinishTime (Offset 4536) (Save)(4 Bytes) - m_fCountdownLength (Offset 4540) (Save|Key)(4 Bytes) - CountdownLength - CASW_Objective_CountdownExplodeLevel (Offset 0) (FunctionTable)(0 Bytes) - CASW_Objective_CountdownFailMission (Offset 0) (FunctionTable)(0 Bytes) - InputStartCountdown (Offset 0) (Input)(0 Bytes) - StartCountdown - InputCancelCountdown (Offset 0) (Input)(0 Bytes) - CancelCountdown - m_OnCountdownFailed (Offset 4548) (Save|Key|Output)(0 Bytes) - OnCountdownFailed - m_ObjectiveTitle (Offset 932) (Save)(255 Bytes) - m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes) - m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes) - m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes) - m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes) - m_ObjectiveImage (Offset 2207) (Save)(255 Bytes) - m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes) - m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority - m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional - m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible - m_bFailed (Offset 4503) (Save)(1 Bytes) - m_bComplete (Offset 4502) (Save)(1 Bytes) - m_bDummy (Offset 4505) (Save)(1 Bytes) - m_bVisible (Offset 4506) (Save)(1 Bytes) - m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes) - m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes) - m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes) - m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes) - m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes) - m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes) - m_MapMarkings (Offset 4247) (Save)(255 Bytes) - m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete - InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible CASW_Objective_Kill_Goo - asw_objective_destroy_goo - m_iTargetKills (Offset 4536) (Save|Key)(4 Bytes) - NumGoo - m_iCurrentKills (Offset 4540) (Save)(4 Bytes) - m_ObjectiveTitle (Offset 932) (Save)(255 Bytes) - m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes) - m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes) - m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes) - m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes) - m_ObjectiveImage (Offset 2207) (Save)(255 Bytes) - m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes) - m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority - m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional - m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible - m_bFailed (Offset 4503) (Save)(1 Bytes) - m_bComplete (Offset 4502) (Save)(1 Bytes) - m_bDummy (Offset 4505) (Save)(1 Bytes) - m_bVisible (Offset 4506) (Save)(1 Bytes) - m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes) - m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes) - m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes) - m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes) - m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes) - m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes) - m_MapMarkings (Offset 4247) (Save)(255 Bytes) - m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete - InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible CASW_Objective - asw_objective_dummy - m_ObjectiveTitle (Offset 932) (Save)(255 Bytes) - m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes) - m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes) - m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes) - m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes) - m_ObjectiveImage (Offset 2207) (Save)(255 Bytes) - m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes) - m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority - m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional - m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible - m_bFailed (Offset 4503) (Save)(1 Bytes) - m_bComplete (Offset 4502) (Save)(1 Bytes) - m_bDummy (Offset 4505) (Save)(1 Bytes) - m_bVisible (Offset 4506) (Save)(1 Bytes) - m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes) - m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes) - m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes) - m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes) - m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes) - m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes) - m_MapMarkings (Offset 4247) (Save)(255 Bytes) - m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete - InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible CASW_Objective - asw_objective_escape - m_hTrigger (Offset 4536) (Save)(4 Bytes) - InputMarineInEscapeArea (Offset 0) (Input)(0 Bytes) - MarineInEscapeArea - m_ObjectiveTitle (Offset 932) (Save)(255 Bytes) - m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes) - m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes) - m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes) - m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes) - m_ObjectiveImage (Offset 2207) (Save)(255 Bytes) - m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes) - m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority - m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional - m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible - m_bFailed (Offset 4503) (Save)(1 Bytes) - m_bComplete (Offset 4502) (Save)(1 Bytes) - m_bDummy (Offset 4505) (Save)(1 Bytes) - m_bVisible (Offset 4506) (Save)(1 Bytes) - m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes) - m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes) - m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes) - m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes) - m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes) - m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes) - m_MapMarkings (Offset 4247) (Save)(255 Bytes) - m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete - InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible CASW_Objective_Kill_Aliens - asw_objective_kill_aliens - m_iTargetKills (Offset 4536) (Save|Key)(4 Bytes) - NumKills - m_AlienClassNum (Offset 4544) (Save|Key)(4 Bytes) - AlienClass - m_iCurrentKills (Offset 4540) (Save)(4 Bytes) - m_ObjectiveTitle (Offset 932) (Save)(255 Bytes) - m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes) - m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes) - m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes) - m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes) - m_ObjectiveImage (Offset 2207) (Save)(255 Bytes) - m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes) - m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority - m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional - m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible - m_bFailed (Offset 4503) (Save)(1 Bytes) - m_bComplete (Offset 4502) (Save)(1 Bytes) - m_bDummy (Offset 4505) (Save)(1 Bytes) - m_bVisible (Offset 4506) (Save)(1 Bytes) - m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes) - m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes) - m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes) - m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes) - m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes) - m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes) - m_MapMarkings (Offset 4247) (Save)(255 Bytes) - m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete - InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible CASW_Objective_Kill_Eggs - asw_objective_kill_eggs - m_iTargetKills (Offset 4536) (Save|Key)(4 Bytes) - NumEggs - m_iCurrentKills (Offset 4540) (Save)(4 Bytes) - m_ObjectiveTitle (Offset 932) (Save)(255 Bytes) - m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes) - m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes) - m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes) - m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes) - m_ObjectiveImage (Offset 2207) (Save)(255 Bytes) - m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes) - m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority - m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional - m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible - m_bFailed (Offset 4503) (Save)(1 Bytes) - m_bComplete (Offset 4502) (Save)(1 Bytes) - m_bDummy (Offset 4505) (Save)(1 Bytes) - m_bVisible (Offset 4506) (Save)(1 Bytes) - m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes) - m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes) - m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes) - m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes) - m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes) - m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes) - m_MapMarkings (Offset 4247) (Save)(255 Bytes) - m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete - InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible CASW_Objective_Kill_Queen - asw_objective_kill_queen - m_QueenName (Offset 4540) (Save|Key)(4 Bytes) - queenname - m_ObjectiveTitle (Offset 932) (Save)(255 Bytes) - m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes) - m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes) - m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes) - m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes) - m_ObjectiveImage (Offset 2207) (Save)(255 Bytes) - m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes) - m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority - m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional - m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible - m_bFailed (Offset 4503) (Save)(1 Bytes) - m_bComplete (Offset 4502) (Save)(1 Bytes) - m_bDummy (Offset 4505) (Save)(1 Bytes) - m_bVisible (Offset 4506) (Save)(1 Bytes) - m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes) - m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes) - m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes) - m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes) - m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes) - m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes) - m_MapMarkings (Offset 4247) (Save)(255 Bytes) - m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete - InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible CASW_Objective - asw_objective_survive - m_ObjectiveTitle (Offset 932) (Save)(255 Bytes) - m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes) - m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes) - m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes) - m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes) - m_ObjectiveImage (Offset 2207) (Save)(255 Bytes) - m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes) - m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority - m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional - m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible - m_bFailed (Offset 4503) (Save)(1 Bytes) - m_bComplete (Offset 4502) (Save)(1 Bytes) - m_bDummy (Offset 4505) (Save)(1 Bytes) - m_bVisible (Offset 4506) (Save)(1 Bytes) - m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes) - m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes) - m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes) - m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes) - m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes) - m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes) - m_MapMarkings (Offset 4247) (Save)(255 Bytes) - m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete - InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible CASW_Objective - asw_objective_triggered - InputSetComplete (Offset 0) (Input)(0 Bytes) - SetComplete - InputSetIncomplete (Offset 0) (Input)(0 Bytes) - SetIncomplete - InputSetFailed (Offset 0) (Input)(0 Bytes) - SetFailed - m_ObjectiveTitle (Offset 932) (Save)(255 Bytes) - m_ObjectiveDescription1 (Offset 1187) (Save)(255 Bytes) - m_ObjectiveDescription2 (Offset 1442) (Save)(255 Bytes) - m_ObjectiveDescription3 (Offset 1697) (Save)(255 Bytes) - m_ObjectiveDescription4 (Offset 1952) (Save)(255 Bytes) - m_ObjectiveImage (Offset 2207) (Save)(255 Bytes) - m_ObjectiveMarkerName (Offset 2462) (Save)(255 Bytes) - m_Priority (Offset 4508) (Save|Key)(4 Bytes) - Priority - m_bOptional (Offset 4504) (Save|Key)(1 Bytes) - Optional - m_bVisible (Offset 4506) (Save|Key)(1 Bytes) - Visible - m_bFailed (Offset 4503) (Save)(1 Bytes) - m_bComplete (Offset 4502) (Save)(1 Bytes) - m_bDummy (Offset 4505) (Save)(1 Bytes) - m_bVisible (Offset 4506) (Save)(1 Bytes) - m_ObjectiveInfoIcon1 (Offset 2717) (Save)(255 Bytes) - m_ObjectiveInfoIcon2 (Offset 2972) (Save)(255 Bytes) - m_ObjectiveInfoIcon3 (Offset 3227) (Save)(255 Bytes) - m_ObjectiveInfoIcon4 (Offset 3482) (Save)(255 Bytes) - m_ObjectiveInfoIcon5 (Offset 3737) (Save)(255 Bytes) - m_ObjectiveIcon (Offset 3992) (Save)(255 Bytes) - m_MapMarkings (Offset 4247) (Save)(255 Bytes) - m_OnObjectiveComplete (Offset 4512) (Save|Key|Output)(0 Bytes) - OnObjectiveComplete - InputSetVisible (Offset 0) (Input)(0 Bytes) - SetVisible CBaseEntity - asw_order_nearby_aliens - m_fRadius (Offset 948) (Save|Key)(4 Bytes) - radius - m_AlienClassNum (Offset 944) (Save|Key)(4 Bytes) - AlienClass - m_AlienOrders (Offset 936) (Save|Key)(4 Bytes) - AlienOrders - m_AlienOrderTargetName (Offset 940) (Save|Key)(4 Bytes) - AlienOrderTargetName - InputOrderAliens (Offset 0) (Input)(0 Bytes) - SendOrders CASW_Parasite - asw_parasite - m_bCommittedToJump (Offset 5062) (Save)(1 Bytes) - m_bMidJump (Offset 5061) (Save)(1 Bytes) - m_vecCommittedJumpPos (Offset 5064) (Save)(12 Bytes) - m_flNextNPCThink (Offset 5076) (Save)(4 Bytes) - m_flIgnoreWorldCollisionTime (Offset 5080) (Save)(4 Bytes) - m_bStartIdleSound (Offset 5088) (Save)(1 Bytes) - m_bInfesting (Offset 5089) (Save)(1 Bytes) - m_hEgg (Offset 5084) (Save)(4 Bytes) - m_bJumpFromEgg (Offset 5052) (Save)(1 Bytes) - m_flEggJumpDistance (Offset 5056) (Save)(4 Bytes) - m_bDefanged (Offset 5090) (Save)(1 Bytes) - m_fSuicideTime (Offset 5096) (Save)(4 Bytes) - CASW_ParasiteLeapThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_ParasiteInfestThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_ParasiteLeapTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_ParasiteNormalTouch (Offset 0) (FunctionTable)(0 Bytes) - m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep - m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone - m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed - InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript - InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone - m_flBurrowTime (Offset 4716) (Save)(4 Bytes) - m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes) - m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes) - m_bElectroStunned (Offset 3736) (Save)(1 Bytes) - m_fNextPainSound (Offset 3724) (Save)(4 Bytes) - m_fNextStunSound (Offset 3728) (Save)(4 Bytes) - m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes) - m_hSpawner (Offset 4684) (Save)(4 Bytes) - m_AlienOrders (Offset 4692) (Save)(4 Bytes) - m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes) - m_AlienOrderObject (Offset 4708) (Save)(4 Bytes) - m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes) - m_bOnFire (Offset 4688) (Save)(1 Bytes) - m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes) - m_flFreezeResistance (Offset 4804) (Save)(4 Bytes) - m_flFrozenTime (Offset 4808) (Save)(4 Bytes) - m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes) - m_vecLastPush (Offset 3692) (Save)(12 Bytes) - m_bPushed (Offset 3704) (Save)(1 Bytes) - m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Parasite - asw_parasite_defanged - m_bCommittedToJump (Offset 5062) (Save)(1 Bytes) - m_bMidJump (Offset 5061) (Save)(1 Bytes) - m_vecCommittedJumpPos (Offset 5064) (Save)(12 Bytes) - m_flNextNPCThink (Offset 5076) (Save)(4 Bytes) - m_flIgnoreWorldCollisionTime (Offset 5080) (Save)(4 Bytes) - m_bStartIdleSound (Offset 5088) (Save)(1 Bytes) - m_bInfesting (Offset 5089) (Save)(1 Bytes) - m_hEgg (Offset 5084) (Save)(4 Bytes) - m_bJumpFromEgg (Offset 5052) (Save)(1 Bytes) - m_flEggJumpDistance (Offset 5056) (Save)(4 Bytes) - m_bDefanged (Offset 5090) (Save)(1 Bytes) - m_fSuicideTime (Offset 5096) (Save)(4 Bytes) - CASW_ParasiteLeapThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_ParasiteInfestThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_ParasiteLeapTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_ParasiteNormalTouch (Offset 0) (FunctionTable)(0 Bytes) - m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep - m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone - m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed - InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript - InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone - m_flBurrowTime (Offset 4716) (Save)(4 Bytes) - m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes) - m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes) - m_bElectroStunned (Offset 3736) (Save)(1 Bytes) - m_fNextPainSound (Offset 3724) (Save)(4 Bytes) - m_fNextStunSound (Offset 3728) (Save)(4 Bytes) - m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes) - m_hSpawner (Offset 4684) (Save)(4 Bytes) - m_AlienOrders (Offset 4692) (Save)(4 Bytes) - m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes) - m_AlienOrderObject (Offset 4708) (Save)(4 Bytes) - m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes) - m_bOnFire (Offset 4688) (Save)(1 Bytes) - m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes) - m_flFreezeResistance (Offset 4804) (Save)(4 Bytes) - m_flFrozenTime (Offset 4808) (Save)(4 Bytes) - m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes) - m_vecLastPush (Offset 3692) (Save)(12 Bytes) - m_bPushed (Offset 3704) (Save)(1 Bytes) - m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - asw_pathfinder_npc Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASWStatueProp - asw_physics_prop_statue - CASWStatuePropAutoShatterThink (Offset 0) (FunctionTable)(0 Bytes) - CASWStatuePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - m_hInitBaseAnimating (Offset 1832) (Save)(4 Bytes) - m_bShatter (Offset 1836) (Save)(1 Bytes) - m_nShatterFlags (Offset 1840) (Save)(4 Bytes) - m_vShatterPosition (Offset 1844) (Save)(12 Bytes) - m_vShatterForce (Offset 1856) (Save)(12 Bytes) - CStatuePropCollisionPartnerThink (Offset 0) (FunctionTable)(0 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1828) (Save)(1 Bytes) - m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CASW_Pickup_Weapon_Ammo_Bag - asw_pickup_ammo_bag - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Ammo_Satchel - asw_pickup_ammo_satchel - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Autogun - asw_pickup_autogun - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Heal_Grenade - asw_pickup_buff_grenade - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Chainsaw - asw_pickup_chainsaw - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_FireExtinguisher - asw_pickup_fire_extinguisher - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Flamer - asw_pickup_flamer - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Flares - asw_pickup_flares - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Flashlight - asw_pickup_flashlight - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Grenades - asw_pickup_grenades - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Heal_Grenade - asw_pickup_heal_grenade - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Hornet_Barrage - asw_pickup_hornet_barrage - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Medical_Satchel - asw_pickup_medical_satchel - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Medkit - asw_pickup_medkit - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Mines - asw_pickup_mines - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Mining_Laser - asw_pickup_mining_laser - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Money - asw_pickup_money - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_PDW - asw_pickup_pdw - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Pistol - asw_pickup_pistol - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_PRifle - asw_pickup_prifle - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Railgun - asw_pickup_railgun - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Rifle - asw_pickup_rifle - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Sentry - asw_pickup_sentry - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Sentry_Cannon - asw_pickup_sentry_cannon - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Sentry_Flamer - asw_pickup_sentry_flamer - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Sentry_Freeze - asw_pickup_sentry_freeze - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Shotgun - asw_pickup_shotgun - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Stim - asw_pickup_stim - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_T75 - asw_pickup_t75 - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Tesla_Trap - asw_pickup_tesla_trap - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Assault_Shotgun - asw_pickup_vindicator - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Pickup_Weapon_Welder - asw_pickup_welder - m_iBulletsInGun (Offset 1328) (Save|Key)(4 Bytes) - BulletsInGun - m_iClips (Offset 1332) (Save|Key)(4 Bytes) - Clips - m_iSecondary (Offset 1336) (Save|Key)(4 Bytes) - SecondaryBullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_PointCamera - asw_point_camera - m_bSecurityCam (Offset 984) (Save)(1 Bytes) - m_FOV (Offset 940) (Save|Key)(4 Bytes) - FOV - m_Resolution (Offset 944) (Save|Key)(4 Bytes) - resolution - m_bFogEnable (Offset 948) (Save|Key)(1 Bytes) - fogEnable - m_FogColor (Offset 949) (Save|Key)(4 Bytes) - fogColor - m_flFogStart (Offset 956) (Save|Key)(4 Bytes) - fogStart - m_flFogEnd (Offset 960) (Save|Key)(4 Bytes) - fogEnd - m_flFogMaxDensity (Offset 964) (Save|Key)(4 Bytes) - fogMaxDensity - m_bUseScreenAspectRatio (Offset 969) (Save|Key)(1 Bytes) - UseScreenAspectRatio - m_bActive (Offset 968) (Save)(1 Bytes) - m_bIsOn (Offset 976) (Save)(1 Bytes) - m_bNoSky (Offset 970) (Save)(1 Bytes) - m_fBrightness (Offset 972) (Save)(4 Bytes) - m_TargetFOV (Offset 932) (Save)(4 Bytes) - m_DegreesPerSecond (Offset 936) (Save)(4 Bytes) - CPointCameraChangeFOVThink (Offset 0) (FunctionTable)(0 Bytes) - InputChangeFOV (Offset 0) (Input)(0 Bytes) - ChangeFOV - InputSetOnAndTurnOthersOff (Offset 0) (Input)(0 Bytes) - SetOnAndTurnOthersOff - InputSetOn (Offset 0) (Input)(0 Bytes) - SetOn - InputSetOff (Offset 0) (Input)(0 Bytes) - SetOff - InputForceActive (Offset 0) (Input)(0 Bytes) - Activate - InputForceInactive (Offset 0) (Input)(0 Bytes) - Deactivate CASW_Powerup - asw_powerup - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Powerup_Chemical_Bullets - asw_powerup_chemical_bullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Powerup_Electric_Bullets - asw_powerup_electric_bullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Powerup_Explosive_Bullets - asw_powerup_explosive_bullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Powerup_Fire_Bullets - asw_powerup_fire_bullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Powerup_Freeze_Bullets - asw_powerup_freeze_bullets - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Powerup_Increased_Speed - asw_powerup_increased_speed - m_bFreezePickup (Offset 1324) (Save|Key)(1 Bytes) - FreezePickup - m_bActivateWhenAtRest (Offset 1240) (Save)(1 Bytes) - m_vOriginalSpawnOrigin (Offset 1292) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1304) (Save)(12 Bytes) - m_pConstraint (Offset 1316) (Save)(0 Bytes) - CItemItemTouch (Offset 0) (FunctionTable)(0 Bytes) - CItemMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CItemComeToRest (Offset 0) (FunctionTable)(0 Bytes) - m_OnPlayerTouch (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPlayerTouch - m_OnCacheInteraction (Offset 1268) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Prop_Laserable - asw_prop_laserable - m_Key_BreakEffect (Offset 1836) (Save|Key)(4 Bytes) - BreakParticleEffect - m_Key_BreakSound (Offset 1840) (Save|Key)(4 Bytes) - BreakSound - m_fNextLaseredEventTime (Offset 2356) (Save)(4 Bytes) - m_bIsAimTarget (Offset 1832) (Save)(1 Bytes) - m_bOnFire (Offset 1833) (Save)(1 Bytes) - m_bBulletForceImmune (Offset 1834) (Save|Key)(1 Bytes) - BulletForceImmune - m_bMeleeHit (Offset 1835) (Save)(1 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1828) (Save)(1 Bytes) - m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CASW_Prop_Physics - asw_prop_physics - m_bIsAimTarget (Offset 1832) (Save)(1 Bytes) - m_bOnFire (Offset 1833) (Save)(1 Bytes) - m_bBulletForceImmune (Offset 1834) (Save|Key)(1 Bytes) - BulletForceImmune - m_bMeleeHit (Offset 1835) (Save)(1 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1828) (Save)(1 Bytes) - m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CASW_Queen - asw_queen - m_angQueenFacing (Offset 5064) (Save)(12 Bytes) - m_vecLastClawPos (Offset 5208) (Save)(12 Bytes) - m_bChestOpen (Offset 5052) (Save)(1 Bytes) - m_fLastHeadYaw (Offset 5056) (Save)(4 Bytes) - m_fLastShieldPose (Offset 5060) (Save)(4 Bytes) - m_iSpitNum (Offset 5076) (Save)(4 Bytes) - m_iDiverState (Offset 5220) (Save)(4 Bytes) - m_fLastDiverAttack (Offset 5228) (Save)(4 Bytes) - m_fNextDiverState (Offset 5224) (Save)(4 Bytes) - m_hPreventMovementMarine (Offset 5240) (Save)(4 Bytes) - m_hGrabbingEnemy (Offset 5248) (Save)(4 Bytes) - m_hPrimaryGrabber (Offset 5244) (Save)(4 Bytes) - m_hRetreatSpot (Offset 5252) (Save)(4 Bytes) - m_fLastRangedAttack (Offset 5256) (Save)(4 Bytes) - m_iCrittersAlive (Offset 5260) (Save)(4 Bytes) - m_hBlockingSentry (Offset 5272) (Save)(4 Bytes) - m_OnSummonWave1 (Offset 5084) (Save|Key|Output)(0 Bytes) - OnSummonWave1 - m_OnSummonWave2 (Offset 5108) (Save|Key|Output)(0 Bytes) - OnSummonWave2 - m_OnSummonWave3 (Offset 5132) (Save|Key|Output)(0 Bytes) - OnSummonWave3 - m_OnSummonWave4 (Offset 5156) (Save|Key|Output)(0 Bytes) - OnSummonWave4 - m_OnQueenKilled (Offset 5180) (Save|Key|Output)(0 Bytes) - OnQueenKilled - m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep - m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone - m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed - InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript - InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone - m_flBurrowTime (Offset 4716) (Save)(4 Bytes) - m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes) - m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes) - m_bElectroStunned (Offset 3736) (Save)(1 Bytes) - m_fNextPainSound (Offset 3724) (Save)(4 Bytes) - m_fNextStunSound (Offset 3728) (Save)(4 Bytes) - m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes) - m_hSpawner (Offset 4684) (Save)(4 Bytes) - m_AlienOrders (Offset 4692) (Save)(4 Bytes) - m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes) - m_AlienOrderObject (Offset 4708) (Save)(4 Bytes) - m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes) - m_bOnFire (Offset 4688) (Save)(1 Bytes) - m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes) - m_flFreezeResistance (Offset 4804) (Save)(4 Bytes) - m_flFrozenTime (Offset 4808) (Save)(4 Bytes) - m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes) - m_vecLastPush (Offset 3692) (Save)(12 Bytes) - m_bPushed (Offset 3704) (Save)(1 Bytes) - m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Queen_Divers - asw_queen_divers - m_hQueen (Offset 1236) (Save)(4 Bytes) - CASW_Queen_DiversAnimThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CASW_Queen_Grabber - asw_queen_grabber - m_hQueen (Offset 1264) (Save)(4 Bytes) - m_hPrimary (Offset 1240) (Save)(4 Bytes) - m_hChildGrabber (Offset 1244) (Save)(20 Bytes) - CASW_Queen_GrabberGrabberThink (Offset 0) (FunctionTable)(0 Bytes) - m_fMaxChasingTime (Offset 1272) (Save)(4 Bytes) - *CBaseAnimating CBaseEntity - asw_queen_retreat_spot CASW_Queen_Spit - asw_queen_spit - CASW_Queen_SpitSpitTouch (Offset 0) (FunctionTable)(0 Bytes) - m_inSolid (Offset 2228) (Save)(1 Bytes) - m_flDamage (Offset 2220) (Save)(4 Bytes) - m_DmgRadius (Offset 2224) (Save)(4 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - asw_radiation_volume - CASW_Radiation_VolumeRadTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_Radiation_VolumeRadThink (Offset 0) (FunctionTable)(0 Bytes) - m_hCreator (Offset 952) (Save)(4 Bytes) CASW_Ranger - asw_ranger Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep - m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone - m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed - InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript - InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone - m_flBurrowTime (Offset 4716) (Save)(4 Bytes) - m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes) - m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes) - m_bElectroStunned (Offset 3736) (Save)(1 Bytes) - m_fNextPainSound (Offset 3724) (Save)(4 Bytes) - m_fNextStunSound (Offset 3728) (Save)(4 Bytes) - m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes) - m_hSpawner (Offset 4684) (Save)(4 Bytes) - m_AlienOrders (Offset 4692) (Save)(4 Bytes) - m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes) - m_AlienOrderObject (Offset 4708) (Save)(4 Bytes) - m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes) - m_bOnFire (Offset 4688) (Save)(1 Bytes) - m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes) - m_flFreezeResistance (Offset 4804) (Save)(4 Bytes) - m_flFrozenTime (Offset 4808) (Save)(4 Bytes) - m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes) - m_vecLastPush (Offset 3692) (Save)(12 Bytes) - m_bPushed (Offset 3704) (Save)(1 Bytes) - m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Remote_Turret - asw_remote_turret - m_bUpsideDown (Offset 1248) (Save|Key)(1 Bytes) - UpsideDown - m_angViewLimit (Offset 1276) (Save|Key)(12 Bytes) - viewlimits - *CBaseAnimating CBaseCombatCharacter - asw_rifle_grenade - CASW_Rifle_GrenadeGrenadeTouch (Offset 0) (FunctionTable)(0 Bytes) - m_inSolid (Offset 2228) (Save)(1 Bytes) - m_flDamage (Offset 2220) (Save)(4 Bytes) - m_DmgRadius (Offset 2224) (Save)(4 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Rocket - asw_rocket - m_hHomingTarget (Offset 2232) (Save)(4 Bytes) - m_flGracePeriodEndsAt (Offset 2256) (Save)(4 Bytes) - m_flDamage (Offset 2236) (Save)(4 Bytes) - m_bCreateDangerSounds (Offset 2276) (Save)(1 Bytes) - CASW_RocketMissileTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_RocketAccelerateThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_RocketIgniteThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_RocketSeekThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - asw_rope_anchor - m_hRope (Offset 932) (Save)(4 Bytes) - CASWRopeAnchorFallThink (Offset 0) (FunctionTable)(0 Bytes) - CASWRopeAnchorRemoveThink (Offset 0) (FunctionTable)(0 Bytes) CASW_Scanner_Info - asw_scanner_info - CASW_Scanner_InfoUpdateBlips (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - asw_scanner_noise CASW_Sentry_Base - asw_sentry_base - CASW_Sentry_BaseAnimThink (Offset 0) (FunctionTable)(0 Bytes) - m_hSentryTop (Offset 1240) (Save)(4 Bytes) - m_bAssembled (Offset 1248) (Save)(1 Bytes) - m_bIsInUse (Offset 1249) (Save)(1 Bytes) - m_fAssembleProgress (Offset 1252) (Save)(4 Bytes) - m_fAssembleCompleteTime (Offset 1256) (Save)(4 Bytes) - m_hDeployer (Offset 1244) (Save)(4 Bytes) - *CBaseAnimating CASW_Sentry_Top - asw_sentry_top - CASW_Sentry_TopAnimThink (Offset 0) (FunctionTable)(0 Bytes) - m_fTurnRate (Offset 1284) (Save)(4 Bytes) - m_flTimeFirstFired (Offset 1288) (Save)(4 Bytes) - m_fLastThinkTime (Offset 1236) (Save)(4 Bytes) - m_fNextFireTime (Offset 1240) (Save)(4 Bytes) - m_fGoalYaw (Offset 1244) (Save)(4 Bytes) - m_fDeployYaw (Offset 1252) (Save)(4 Bytes) - m_fCurrentYaw (Offset 1248) (Save)(4 Bytes) - m_iEnemySkip (Offset 1260) (Save)(4 Bytes) - m_hEnemy (Offset 1264) (Save)(4 Bytes) - m_iCanSeeError (Offset 1268) (Save)(4 Bytes) - m_flNextTurnSound (Offset 1292) (Save)(4 Bytes) - m_iBaseTurnRate (Offset 1276) (Save)(4 Bytes) - m_iSentryAngle (Offset 1280) (Save)(4 Bytes) - m_fTurnRate (Offset 1284) (Save)(4 Bytes) - m_flShootRange (Offset 1300) (Save|Key)(4 Bytes) - TurretRange - m_bHasHysteresis (Offset 1304) (Save)(1 Bytes) - m_bLowAmmo (Offset 1256) (Save)(1 Bytes) - *CBaseAnimating CASW_Sentry_Top - asw_sentry_top_cannon - CASW_Sentry_TopAnimThink (Offset 0) (FunctionTable)(0 Bytes) - m_fTurnRate (Offset 1284) (Save)(4 Bytes) - m_flTimeFirstFired (Offset 1288) (Save)(4 Bytes) - m_fLastThinkTime (Offset 1236) (Save)(4 Bytes) - m_fNextFireTime (Offset 1240) (Save)(4 Bytes) - m_fGoalYaw (Offset 1244) (Save)(4 Bytes) - m_fDeployYaw (Offset 1252) (Save)(4 Bytes) - m_fCurrentYaw (Offset 1248) (Save)(4 Bytes) - m_iEnemySkip (Offset 1260) (Save)(4 Bytes) - m_hEnemy (Offset 1264) (Save)(4 Bytes) - m_iCanSeeError (Offset 1268) (Save)(4 Bytes) - m_flNextTurnSound (Offset 1292) (Save)(4 Bytes) - m_iBaseTurnRate (Offset 1276) (Save)(4 Bytes) - m_iSentryAngle (Offset 1280) (Save)(4 Bytes) - m_fTurnRate (Offset 1284) (Save)(4 Bytes) - m_flShootRange (Offset 1300) (Save|Key)(4 Bytes) - TurretRange - m_bHasHysteresis (Offset 1304) (Save)(1 Bytes) - m_bLowAmmo (Offset 1256) (Save)(1 Bytes) - *CBaseAnimating CASW_Sentry_Top_Flamer - asw_sentry_top_flamer - CASW_Sentry_TopAnimThink (Offset 0) (FunctionTable)(0 Bytes) - m_fTurnRate (Offset 1284) (Save)(4 Bytes) - m_flTimeFirstFired (Offset 1288) (Save)(4 Bytes) - m_fLastThinkTime (Offset 1236) (Save)(4 Bytes) - m_fNextFireTime (Offset 1240) (Save)(4 Bytes) - m_fGoalYaw (Offset 1244) (Save)(4 Bytes) - m_fDeployYaw (Offset 1252) (Save)(4 Bytes) - m_fCurrentYaw (Offset 1248) (Save)(4 Bytes) - m_iEnemySkip (Offset 1260) (Save)(4 Bytes) - m_hEnemy (Offset 1264) (Save)(4 Bytes) - m_iCanSeeError (Offset 1268) (Save)(4 Bytes) - m_flNextTurnSound (Offset 1292) (Save)(4 Bytes) - m_iBaseTurnRate (Offset 1276) (Save)(4 Bytes) - m_iSentryAngle (Offset 1280) (Save)(4 Bytes) - m_fTurnRate (Offset 1284) (Save)(4 Bytes) - m_flShootRange (Offset 1300) (Save|Key)(4 Bytes) - TurretRange - m_bHasHysteresis (Offset 1304) (Save)(1 Bytes) - m_bLowAmmo (Offset 1256) (Save)(1 Bytes) - *CBaseAnimating CASW_Sentry_Top_Icer - asw_sentry_top_icer - CASW_Sentry_TopAnimThink (Offset 0) (FunctionTable)(0 Bytes) - m_fTurnRate (Offset 1284) (Save)(4 Bytes) - m_flTimeFirstFired (Offset 1288) (Save)(4 Bytes) - m_fLastThinkTime (Offset 1236) (Save)(4 Bytes) - m_fNextFireTime (Offset 1240) (Save)(4 Bytes) - m_fGoalYaw (Offset 1244) (Save)(4 Bytes) - m_fDeployYaw (Offset 1252) (Save)(4 Bytes) - m_fCurrentYaw (Offset 1248) (Save)(4 Bytes) - m_iEnemySkip (Offset 1260) (Save)(4 Bytes) - m_hEnemy (Offset 1264) (Save)(4 Bytes) - m_iCanSeeError (Offset 1268) (Save)(4 Bytes) - m_flNextTurnSound (Offset 1292) (Save)(4 Bytes) - m_iBaseTurnRate (Offset 1276) (Save)(4 Bytes) - m_iSentryAngle (Offset 1280) (Save)(4 Bytes) - m_fTurnRate (Offset 1284) (Save)(4 Bytes) - m_flShootRange (Offset 1300) (Save|Key)(4 Bytes) - TurretRange - m_bHasHysteresis (Offset 1304) (Save)(1 Bytes) - m_bLowAmmo (Offset 1256) (Save)(1 Bytes) - *CBaseAnimating CASW_Sentry_Top - asw_sentry_top_machinegun - CASW_Sentry_TopAnimThink (Offset 0) (FunctionTable)(0 Bytes) - m_fTurnRate (Offset 1284) (Save)(4 Bytes) - m_flTimeFirstFired (Offset 1288) (Save)(4 Bytes) - m_fLastThinkTime (Offset 1236) (Save)(4 Bytes) - m_fNextFireTime (Offset 1240) (Save)(4 Bytes) - m_fGoalYaw (Offset 1244) (Save)(4 Bytes) - m_fDeployYaw (Offset 1252) (Save)(4 Bytes) - m_fCurrentYaw (Offset 1248) (Save)(4 Bytes) - m_iEnemySkip (Offset 1260) (Save)(4 Bytes) - m_hEnemy (Offset 1264) (Save)(4 Bytes) - m_iCanSeeError (Offset 1268) (Save)(4 Bytes) - m_flNextTurnSound (Offset 1292) (Save)(4 Bytes) - m_iBaseTurnRate (Offset 1276) (Save)(4 Bytes) - m_iSentryAngle (Offset 1280) (Save)(4 Bytes) - m_fTurnRate (Offset 1284) (Save)(4 Bytes) - m_flShootRange (Offset 1300) (Save|Key)(4 Bytes) - TurretRange - m_bHasHysteresis (Offset 1304) (Save)(1 Bytes) - m_bLowAmmo (Offset 1256) (Save)(1 Bytes) - *CBaseAnimating CASW_Shaman - asw_shaman Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep - m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone - m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed - InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript - InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone - m_flBurrowTime (Offset 4716) (Save)(4 Bytes) - m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes) - m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes) - m_bElectroStunned (Offset 3736) (Save)(1 Bytes) - m_fNextPainSound (Offset 3724) (Save)(4 Bytes) - m_fNextStunSound (Offset 3728) (Save)(4 Bytes) - m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes) - m_hSpawner (Offset 4684) (Save)(4 Bytes) - m_AlienOrders (Offset 4692) (Save)(4 Bytes) - m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes) - m_AlienOrderObject (Offset 4708) (Save)(4 Bytes) - m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes) - m_bOnFire (Offset 4688) (Save)(1 Bytes) - m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes) - m_flFreezeResistance (Offset 4804) (Save)(4 Bytes) - m_flFrozenTime (Offset 4808) (Save)(4 Bytes) - m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes) - m_vecLastPush (Offset 3692) (Save)(12 Bytes) - m_bPushed (Offset 3704) (Save)(1 Bytes) - m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Shieldbug - asw_shieldbug - m_bDefending (Offset 5132) (Save)(1 Bytes) - m_fNextFlinchTime (Offset 5136) (Save)(4 Bytes) - m_fLastHurtTime (Offset 5120) (Save)(4 Bytes) - m_fNextHeadhitAttack (Offset 5116) (Save)(4 Bytes) - m_nExtraHeath (Offset 5128) (Save|Key)(4 Bytes) - extrahealth - m_hShoveTarget (Offset 5092) (Save)(4 Bytes) - m_hOldTarget (Offset 5096) (Save)(4 Bytes) - m_hLastFailedPhysicsTarget (Offset 5100) (Save)(4 Bytes) - m_hPhysicsTarget (Offset 5104) (Save)(4 Bytes) - m_vecPhysicsTargetStartPos (Offset 5068) (Save)(12 Bytes) - m_vecPhysicsHitPosition (Offset 5080) (Save)(12 Bytes) - m_flPhysicsCheckTime (Offset 5060) (Save)(4 Bytes) - m_flNextSwat (Offset 5064) (Save)(4 Bytes) - m_hObstructor (Offset 5108) (Save)(4 Bytes) - m_bCanRoar (Offset 5053) (Save)(1 Bytes) - m_flNextRoarTime (Offset 5056) (Save)(4 Bytes) - InputSetShoveTarget (Offset 0) (Input)(0 Bytes) - SetShoveTarget - m_bVisibleWhenAsleep (Offset 3676) (Save|Key)(1 Bytes) - visiblewhenasleep - m_iMoveCloneName (Offset 4752) (Save|Key)(4 Bytes) - MoveClone - m_bStartBurrowed (Offset 4714) (Save|Key)(1 Bytes) - startburrowed - InputBreakWaitForScript (Offset 0) (Input)(0 Bytes) - BreakWaitForScript - InputSetMoveClone (Offset 0) (Input)(0 Bytes) - SetMoveClone - m_flBurrowTime (Offset 4716) (Save)(4 Bytes) - m_bIgnoreMarines (Offset 4712) (Save)(1 Bytes) - m_bFailedMoveTo (Offset 4713) (Save)(1 Bytes) - m_bElectroStunned (Offset 3736) (Save)(1 Bytes) - m_fNextPainSound (Offset 3724) (Save)(4 Bytes) - m_fNextStunSound (Offset 3728) (Save)(4 Bytes) - m_fHurtSlowMoveTime (Offset 3732) (Save)(4 Bytes) - m_hSpawner (Offset 4684) (Save)(4 Bytes) - m_AlienOrders (Offset 4692) (Save)(4 Bytes) - m_vecAlienOrderSpot (Offset 4696) (Save)(12 Bytes) - m_AlienOrderObject (Offset 4708) (Save)(4 Bytes) - m_fLastSleepCheckTime (Offset 3672) (Save)(4 Bytes) - m_bOnFire (Offset 4688) (Save)(1 Bytes) - m_iNumASWOrderRetries (Offset 4936) (Save)(4 Bytes) - m_flFreezeResistance (Offset 4804) (Save)(4 Bytes) - m_flFrozenTime (Offset 4808) (Save)(4 Bytes) - m_vecLastPushAwayOrigin (Offset 3680) (Save)(12 Bytes) - m_vecLastPush (Offset 3692) (Save)(12 Bytes) - m_bPushed (Offset 3704) (Save)(1 Bytes) - m_bHoldoutAlien (Offset 4968) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseCombatCharacter - asw_shotgun_pellet - CASW_Shotgun_PelletPelletTouch (Offset 0) (FunctionTable)(0 Bytes) - m_pMainGlow (Offset 2220) (Save)(4 Bytes) - m_pGlowTrail (Offset 2224) (Save)(4 Bytes) - m_inSolid (Offset 2236) (Save)(1 Bytes) - m_hLastHit (Offset 2228) (Save)(4 Bytes) - m_flDamage (Offset 2232) (Save)(4 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Shotgun_Pellet_Predicted - asw_shotgun_pellet_predicted - m_hThrower (Offset 2248) (Save)(4 Bytes) - m_bIsLive (Offset 2225) (Save)(1 Bytes) - m_DmgRadius (Offset 2228) (Save)(4 Bytes) - m_flDetonateTime (Offset 2232) (Save)(4 Bytes) - m_flWarnAITime (Offset 2236) (Save)(4 Bytes) - m_flDamage (Offset 2240) (Save)(4 Bytes) - m_iszBounceSound (Offset 2244) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 2224) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Simple_Drone - asw_simple_drone - CASW_Simple_AlienAlienThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_Simple_AlienSleepThink (Offset 0) (FunctionTable)(0 Bytes) - m_fLastThinkTime (Offset 1240) (Save)(4 Bytes) - m_iState (Offset 1388) (Save)(4 Bytes) - m_AlienOrders (Offset 1408) (Save)(4 Bytes) - m_vecAlienOrderSpot (Offset 1412) (Save)(12 Bytes) - m_AlienOrderObject (Offset 1424) (Save)(4 Bytes) - m_hEnemy (Offset 1244) (Save)(4 Bytes) - m_bSleeping (Offset 1393) (Save)(1 Bytes) - m_bIgnoreMarines (Offset 1428) (Save)(1 Bytes) - m_bFailedMoveTo (Offset 1429) (Save)(1 Bytes) - m_bMoving (Offset 1264) (Save)(1 Bytes) - m_vecMoveTarget (Offset 1248) (Save)(12 Bytes) - m_hMoveTarget (Offset 1260) (Save)(4 Bytes) - m_fArrivedTolerance (Offset 1268) (Save)(4 Bytes) - m_bAttacking (Offset 1392) (Save)(1 Bytes) - m_bHoldoutAlien (Offset 1430) (Save)(1 Bytes) - *CBaseAnimating CBaseEntity - asw_snow_volume CBaseEntity - asw_spawn_group - m_iszSpawnerNames[0] (Offset 952) (Save|Key)(4 Bytes) - SpawnerName00 - m_iszSpawnerNames[1] (Offset 956) (Save|Key)(4 Bytes) - SpawnerName01 - m_iszSpawnerNames[2] (Offset 960) (Save|Key)(4 Bytes) - SpawnerName02 - m_iszSpawnerNames[3] (Offset 964) (Save|Key)(4 Bytes) - SpawnerName03 - m_iszSpawnerNames[4] (Offset 968) (Save|Key)(4 Bytes) - SpawnerName04 - m_iszSpawnerNames[5] (Offset 972) (Save|Key)(4 Bytes) - SpawnerName05 - m_iszSpawnerNames[6] (Offset 976) (Save|Key)(4 Bytes) - SpawnerName06 - m_iszSpawnerNames[7] (Offset 980) (Save|Key)(4 Bytes) - SpawnerName07 - m_iszSpawnerNames[8] (Offset 984) (Save|Key)(4 Bytes) - SpawnerName08 CBaseEntity - asw_spawner - m_nMaxLiveAliens (Offset 1064) (Save|Key)(4 Bytes) - MaxLiveAliens - m_nNumAliens (Offset 1068) (Save|Key)(4 Bytes) - NumAliens - m_bInfiniteAliens (Offset 1072) (Save|Key)(1 Bytes) - InfiniteAliens - m_flSpawnInterval (Offset 1076) (Save|Key)(4 Bytes) - SpawnInterval - m_flSpawnIntervalJitter (Offset 1080) (Save|Key)(4 Bytes) - SpawnIntervalJitter - m_AlienClassNum (Offset 1084) (Save|Key)(4 Bytes) - AlienClass - m_SpawnerState (Offset 1096) (Save|Key)(4 Bytes) - SpawnerState - InputSpawnAlien (Offset 0) (Input)(0 Bytes) - SpawnOneAlien - InputStartSpawning (Offset 0) (Input)(0 Bytes) - StartSpawning - InputStopSpawning (Offset 0) (Input)(0 Bytes) - StopSpawning - InputToggleSpawning (Offset 0) (Input)(0 Bytes) - ToggleSpawning - m_OnAllSpawned (Offset 1016) (Save|Key|Output)(0 Bytes) - OnAllSpawned - m_OnAllSpawnedDead (Offset 1040) (Save|Key|Output)(0 Bytes) - OnAllSpawnedDead - m_nCurrentLiveAliens (Offset 1092) (Save)(4 Bytes) - m_AlienClassName (Offset 1088) (Save)(4 Bytes) - CASW_SpawnerSpawnerThink (Offset 0) (FunctionTable)(0 Bytes) - m_bSpawnIfMarinesAreNear (Offset 932) (Save|Key)(1 Bytes) - SpawnIfMarinesAreNear - m_flNearDistance (Offset 936) (Save|Key)(4 Bytes) - NearDistance - m_AlienOrders (Offset 960) (Save|Key)(4 Bytes) - AlienOrders - m_AlienOrderTargetName (Offset 964) (Save|Key)(4 Bytes) - AlienOrderTargetName - m_AlienName (Offset 968) (Save|Key)(4 Bytes) - AlienNameTag - m_bStartBurrowed (Offset 948) (Save|Key)(1 Bytes) - StartBurrowed - m_UnburrowIdleActivity (Offset 940) (Save|Key)(4 Bytes) - UnburrowIdleActivity - m_UnburrowActivity (Offset 944) (Save|Key)(4 Bytes) - UnburrowActivity - m_bCheckSpawnIsClear (Offset 1001) (Save|Key)(1 Bytes) - ClearCheck - m_bLongRangeNPC (Offset 1000) (Save|Key)(1 Bytes) - LongRange - m_iMinSkillLevel (Offset 952) (Save|Key)(4 Bytes) - MinSkillLevel - m_iMaxSkillLevel (Offset 956) (Save|Key)(4 Bytes) - MaxSkillLevel - m_OnSpawned (Offset 976) (Save|Key|Output)(0 Bytes) - OnSpawned - m_iMoveAsideCount (Offset 1004) (Save)(4 Bytes) - m_hAlienOrderTarget (Offset 972) (Save)(4 Bytes) - m_bEnabled (Offset 1012) (Save)(1 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled CBaseEntity - asw_stylincam - InputShowStylinCam (Offset 0) (Input)(0 Bytes) - ShowStylinCam - InputHideStylinCam (Offset 0) (Input)(0 Bytes) - HideStylinCam - InputShowCommanderFace (Offset 0) (Input)(0 Bytes) - ShowCommanderFace - InputHideCommanderFace (Offset 0) (Input)(0 Bytes) - HideCommanderFace CASW_T75 - asw_t75 - m_bArmed (Offset 2224) (Save)(1 Bytes) - m_flDamage (Offset 2240) (Save)(4 Bytes) - m_flDamageRadius (Offset 2236) (Save)(4 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Target_Dummy - asw_target_dummy - *CBaseAnimating CBaseEntity - asw_tech_marine_req - InputDisableTechMarineReq (Offset 0) (Input)(0 Bytes) - DisableTechMarineReq - InputEnableTechMarineReq (Offset 0) (Input)(0 Bytes) - EnableTechMarineReq CASW_TeslaTrap - asw_tesla_trap - CASW_TeslaTrapTeslaTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_TeslaTrapTeslaSearchThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_TeslaTrapTeslaChargeThink (Offset 0) (FunctionTable)(0 Bytes) - CASW_TeslaTrapTeslaSettleThink (Offset 0) (FunctionTable)(0 Bytes) - m_pWarnSound (Offset 2236) (Save)(0 Bytes) - m_hNearestNPC (Offset 2232) (Save)(4 Bytes) - m_bLockSilently (Offset 2240) (Save|Key)(1 Bytes) - LockSilently - m_bFoeNearest (Offset 2241) (Save)(1 Bytes) - m_flIgnoreWorldTime (Offset 2244) (Save)(4 Bytes) - m_bDisarmed (Offset 2248) (Save|Key)(1 Bytes) - StartDisarmed - m_bPlacedByPlayer (Offset 2249) (Save)(1 Bytes) - m_iTrapState (Offset 2256) (Save)(4 Bytes) - m_flRadius (Offset 2268) (Save)(4 Bytes) - m_flDamage (Offset 2272) (Save)(4 Bytes) - m_flNextFullChargeTime (Offset 2276) (Save)(4 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseTrigger - asw_trigger_fall - CASW_Trigger_FallFallTouch (Offset 0) (FunctionTable)(0 Bytes) - m_OnFallingObject (Offset 1228) (Save|Key|Output)(0 Bytes) - OnFallingObject - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CASW_PropJeep - asw_vehicle_jeep - m_bGunHasBeenCutOff (Offset 1824) (Save)(1 Bytes) - m_flDangerSoundTime (Offset 1828) (Save)(4 Bytes) - m_nBulletType (Offset 1832) (Save)(4 Bytes) - m_bCannonCharging (Offset 1836) (Save)(1 Bytes) - m_flCannonTime (Offset 1840) (Save)(4 Bytes) - m_flCannonChargeStartTime (Offset 1844) (Save)(4 Bytes) - m_vecGunOrigin (Offset 1848) (Save)(12 Bytes) - m_sndCannonCharge (Offset 1860) (Save)(0 Bytes) - m_nSpinPos (Offset 1864) (Save)(4 Bytes) - m_aimYaw (Offset 1868) (Save)(4 Bytes) - m_aimPitch (Offset 1872) (Save)(4 Bytes) - m_throttleDisableTime (Offset 1876) (Save)(4 Bytes) - m_flHandbrakeTime (Offset 1884) (Save)(4 Bytes) - m_bInitialHandbrake (Offset 1888) (Save)(1 Bytes) - m_flOverturnedTime (Offset 1892) (Save)(4 Bytes) - m_flAmmoCrateCloseTime (Offset 1880) (Save)(4 Bytes) - m_vecLastEyePos (Offset 1896) (Save)(12 Bytes) - m_vecLastEyeTarget (Offset 1908) (Save)(12 Bytes) - m_vecEyeSpeed (Offset 1920) (Save)(12 Bytes) - m_vecTargetSpeed (Offset 1932) (Save)(12 Bytes) - m_bHeadlightIsOn (Offset 2040) (Save)(1 Bytes) Sub-Class Table (1 Deep): m_WaterData - ASWJeepWaterData_t - m_bWheelInWater (Offset 0) (Save)(4 Bytes) - m_bWheelWasInWater (Offset 4) (Save)(4 Bytes) - m_vecWheelContactPoints (Offset 8) (Save)(48 Bytes) - m_flNextRippleTime (Offset 56) (Save)(16 Bytes) - m_bBodyInWater (Offset 72) (Save)(1 Bytes) - m_bBodyWasInWater (Offset 73) (Save)(1 Bytes) - m_iNumberOfEntries (Offset 2020) (Save)(4 Bytes) - m_nAmmoType (Offset 2024) (Save)(4 Bytes) - m_flPlayerExitedTime (Offset 2028) (Save)(4 Bytes) - m_flLastSawPlayerAt (Offset 2032) (Save)(4 Bytes) - m_hLastPlayerInVehicle (Offset 2036) (Save)(4 Bytes) - m_hDriver (Offset 1820) (Save)(4 Bytes) - InputStartRemoveTauCannon (Offset 0) (Input)(0 Bytes) - StartRemoveTauCannon - InputFinishRemoveTauCannon (Offset 0) (Input)(0 Bytes) - FinishRemoveTauCannon - CASW_PropJeepDestroyAndReplace (Offset 0) (FunctionTable)(0 Bytes) - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - m_bHasGun (Offset 1785) (Save|Key|Input)(1 Bytes) - EnableGun - m_playerOn (Offset 1592) (Save|Key|Output)(0 Bytes) - PlayerOn - m_playerOff (Offset 1616) (Save|Key|Output)(0 Bytes) - PlayerOff - m_pressedAttack (Offset 1640) (Save|Key|Output)(0 Bytes) - PressedAttack - m_pressedAttack2 (Offset 1664) (Save|Key|Output)(0 Bytes) - PressedAttack2 - m_attackaxis (Offset 1688) (Save|Key|Output)(0 Bytes) - AttackAxis - m_attack2axis (Offset 1712) (Save|Key|Output)(0 Bytes) - Attack2Axis - m_hPlayer (Offset 1736) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pServerVehicle - CFourWheelServerVehicle Sub-Class Table (2 Deep): m_ViewSmoothing - ViewSmoothingData_t - vecAnglesSaved (Offset 72) (Save)(12 Bytes) - vecOriginSaved (Offset 84) (Save)(12 Bytes) - vecAngleDiffSaved (Offset 96) (Save)(12 Bytes) - vecAngleDiffMin (Offset 108) (Save)(12 Bytes) - bRunningEnterExit (Offset 61) (Save)(1 Bytes) - bWasRunningAnim (Offset 62) (Save)(1 Bytes) - flEnterExitStartTime (Offset 64) (Save)(4 Bytes) - flEnterExitDuration (Offset 68) (Save)(4 Bytes) - flFOV (Offset 24) (Save)(4 Bytes) - m_nNPCButtons (Offset 52) (Save)(4 Bytes) - m_nPrevNPCButtons (Offset 56) (Save)(4 Bytes) - m_flTurnDegrees (Offset 60) (Save)(4 Bytes) - m_flVehicleVolume (Offset 384) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_vehicleSounds - vehiclesounds_t - iszSound (Offset 44) (Save)(36 Bytes) - pGears (Offset 4) (Save)(0 Bytes) - crashSounds (Offset 24) (Save)(0 Bytes) - iszStateSounds (Offset 80) (Save)(80 Bytes) - minStateTime (Offset 160) (Save)(80 Bytes) - m_iSoundGear (Offset 388) (Save)(4 Bytes) - m_flSpeedPercentage (Offset 392) (Save)(4 Bytes) - m_pStateSound (Offset 396) (Save)(0 Bytes) - m_pStateSoundFade (Offset 400) (Save)(0 Bytes) - m_soundState (Offset 404) (Save)(4 Bytes) - m_soundStateStartTime (Offset 408) (Save)(4 Bytes) - m_lastSpeed (Offset 412) (Save)(4 Bytes) - m_iCurrentExitAnim (Offset 108) (Save)(4 Bytes) - m_vecCurrentExitEndPoint (Offset 112) (Save)(12 Bytes) - m_chPreviousTextureType (Offset 140) (Save)(1 Bytes) - m_savedViewOffset (Offset 124) (Save)(12 Bytes) - m_hExitBlocker (Offset 136) (Save)(4 Bytes) - m_PassengerInfo (Offset 4) (Save)(0 Bytes) - m_nSpeed (Offset 1740) (Save)(4 Bytes) - m_nRPM (Offset 1744) (Save)(4 Bytes) - m_flThrottle (Offset 1748) (Save)(4 Bytes) - m_nBoostTimeLeft (Offset 1752) (Save)(4 Bytes) - m_nHasBoost (Offset 1756) (Save)(4 Bytes) - m_nScannerDisabledWeapons (Offset 1786) (Save)(1 Bytes) - m_nScannerDisabledVehicle (Offset 1787) (Save)(1 Bytes) - m_bUnableToFire (Offset 1784) (Save)(1 Bytes) - m_vecEyeExitEndpoint (Offset 1760) (Save)(12 Bytes) - m_vecGunCrosshair (Offset 1772) (Save)(12 Bytes) - m_bEngineLocked (Offset 1796) (Save)(1 Bytes) - m_bLocked (Offset 1797) (Save|Key)(1 Bytes) - VehicleLocked - m_flMinimumSpeedToEnterExit (Offset 1800) (Save)(4 Bytes) - m_bEnterAnimOn (Offset 1804) (Save)(1 Bytes) - m_bExitAnimOn (Offset 1805) (Save)(1 Bytes) - m_flTurnOffKeepUpright (Offset 1808) (Save)(4 Bytes) - m_hNPCDriver (Offset 1788) (Save)(4 Bytes) - m_hKeepUpright (Offset 1792) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_VehiclePhysics - CFourWheelVehiclePhysics - m_controls.throttle (Offset 12) (Save)(4 Bytes) - m_controls.steering (Offset 16) (Save)(4 Bytes) - m_controls.brake (Offset 20) (Save)(4 Bytes) - m_controls.boost (Offset 24) (Save)(4 Bytes) - m_controls.handbrake (Offset 28) (Save)(1 Bytes) - m_controls.handbrakeLeft (Offset 29) (Save)(1 Bytes) - m_controls.handbrakeRight (Offset 30) (Save)(1 Bytes) - m_controls.brakepedal (Offset 31) (Save)(1 Bytes) - m_controls.bHasBrakePedal (Offset 32) (Save)(1 Bytes) - m_nSpeed (Offset 40) (Save)(4 Bytes) - m_nLastSpeed (Offset 44) (Save)(4 Bytes) - m_nRPM (Offset 48) (Save)(4 Bytes) - m_fLastBoost (Offset 52) (Save)(4 Bytes) - m_nBoostTimeLeft (Offset 56) (Save)(4 Bytes) - m_nHasBoost (Offset 60) (Save)(4 Bytes) - m_maxThrottle (Offset 64) (Save)(4 Bytes) - m_flMaxRevThrottle (Offset 68) (Save)(4 Bytes) - m_flMaxSpeed (Offset 72) (Save)(4 Bytes) - m_actionSpeed (Offset 76) (Save)(4 Bytes) - m_wheelCount (Offset 96) (Save)(4 Bytes) - m_wheelPosition (Offset 100) (Save)(48 Bytes) - m_wheelRotation (Offset 148) (Save)(48 Bytes) - m_wheelBaseHeight (Offset 196) (Save)(16 Bytes) - m_wheelTotalHeight (Offset 212) (Save)(16 Bytes) - m_poseParameters (Offset 228) (Save)(48 Bytes) - m_actionValue (Offset 276) (Save)(4 Bytes) - m_actionScale (Offset 280) (Save|Key)(4 Bytes) - actionScale - m_debugRadius (Offset 284) (Save)(4 Bytes) - m_throttleRate (Offset 288) (Save)(4 Bytes) - m_throttleStartTime (Offset 292) (Save)(4 Bytes) - m_throttleActiveTime (Offset 296) (Save)(4 Bytes) - m_turboTimer (Offset 300) (Save)(4 Bytes) - m_flVehicleVolume (Offset 304) (Save)(4 Bytes) - m_bIsOn (Offset 308) (Save)(1 Bytes) - m_bLastThrottle (Offset 309) (Save)(1 Bytes) - m_bLastBoost (Offset 310) (Save)(1 Bytes) - m_bLastSkid (Offset 311) (Save)(1 Bytes) - m_VehiclePhysics.m_pVehicle (Offset 1276) (Save)(0 Bytes) - m_VehiclePhysics.m_pWheels (Offset 1320) (Save)(0 Bytes) - m_nVehicleType (Offset 1552) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1572) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1576) (Save)(4 Bytes) - m_vehicleScript (Offset 1556) (Save|Key)(4 Bytes) - VehicleScript - m_vecSmoothedVelocity (Offset 1560) (Save)(12 Bytes) - InputThrottle (Offset 0) (Input)(0 Bytes) - Throttle - InputSteering (Offset 0) (Input)(0 Bytes) - Steer - InputAction (Offset 0) (Input)(0 Bytes) - Action - InputHandBrakeOn (Offset 0) (Input)(0 Bytes) - HandBrakeOn - InputHandBrakeOff (Offset 0) (Input)(0 Bytes) - HandBrakeOff - *CBaseAnimating CASW_Voting_Missions - asw_voting_missions - m_iszMissionNames (Offset 968) (Save)(32 Bytes) - m_iszCampaignNames (Offset 1000) (Save)(12 Bytes) - m_iszSaveNames (Offset 1012) (Save)(32 Bytes) - m_iszSaveCampaignNames (Offset 1044) (Save)(32 Bytes) - m_iszSaveDateTimes (Offset 1076) (Save)(32 Bytes) - m_iszSavePlayerNames (Offset 1108) (Save)(32 Bytes) - m_iSaveMissionsComplete (Offset 1140) (Save)(32 Bytes) - m_hPlayer (Offset 932) (Save)(4 Bytes) - m_iListType (Offset 936) (Save)(4 Bytes) - m_iNumMissions (Offset 952) (Save)(4 Bytes) - m_iNumOverviewMissions (Offset 956) (Save)(4 Bytes) - m_iNumCampaigns (Offset 960) (Save)(4 Bytes) - m_iNumSavedCampaigns (Offset 964) (Save)(4 Bytes) - m_nOffset (Offset 940) (Save)(4 Bytes) - m_iNumSlots (Offset 944) (Save)(4 Bytes) - CASW_Voting_MissionsScanThink (Offset 0) (FunctionTable)(0 Bytes) CASW_VPhysics_NPC - asw_vphysics_npc - m_vNewVPhysicsPosition (Offset 4592) (Save)(12 Bytes) - m_vNewVPhysicsVelocity (Offset 4604) (Save)(12 Bytes) - m_vecLastSafePosition (Offset 4616) (Save)(12 Bytes) - m_afPhysicsFlags (Offset 4588) (Save)(4 Bytes) - m_touchedPhysObject (Offset 4584) (Save)(1 Bytes) - m_vecSmoothedVelocity (Offset 4572) (Save)(12 Bytes) - m_oldOrigin (Offset 4560) (Save)(12 Bytes) - m_vphysicsCollisionState (Offset 4556) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_PendingResponse - AI_Response - m_Type (Offset 0) (Save)(1 Bytes) - m_szResponseName (Offset 1) (Save)(64 Bytes) - m_szMatchingRule (Offset 65) (Save)(64 Bytes) Sub-Class Table (2 Deep): m_Params - AI_ResponseParams - flags (Offset 14) (Save)(2 Bytes) - odds (Offset 12) (Save)(2 Bytes) - soundlevel (Offset 16) (Save)(1 Bytes) - delay (Offset 0) (Save)(4 Bytes) - respeakdelay (Offset 4) (Save)(4 Bytes) - m_PendingConcept (Offset 4448) (Save)(0 Bytes) - m_TimePendingSet (Offset 4476) (Save)(4 Bytes) - m_hTalkTarget (Offset 4480) (Save)(4 Bytes) - m_flNextRegenTime (Offset 4484) (Save)(4 Bytes) - m_flTimePlayerStartStare (Offset 4488) (Save)(4 Bytes) - m_hPotentialSpeechTarget (Offset 4492) (Save)(4 Bytes) - m_flNextIdleSpeechTime (Offset 4496) (Save)(4 Bytes) - m_iQARandomNumber (Offset 4500) (Save)(4 Bytes) - m_hSpeechFilter (Offset 4516) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_ConceptCategoryTimers - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_bGameEndAlly (Offset 4520) (Save|Key)(1 Bytes) - GameEndAlly - m_bCanSpeakWhileScripting (Offset 4521) (Save)(1 Bytes) - m_flHealthAccumulator (Offset 4528) (Save)(4 Bytes) - m_flTimeLastRegen (Offset 4524) (Save)(4 Bytes) - InputIdleRespond (Offset 0) (Input)(0 Bytes) - IdleRespond - InputSpeakResponseConcept (Offset 0) (Input)(0 Bytes) - SpeakResponseConcept - InputMakeGameEndAlly (Offset 0) (Input)(0 Bytes) - MakeGameEndAlly - InputMakeRegularAlly (Offset 0) (Input)(0 Bytes) - MakeRegularAlly - InputAnswerQuestion (Offset 0) (Input)(0 Bytes) - AnswerQuestion - InputAnswerQuestionHello (Offset 0) (Input)(0 Bytes) - AnswerQuestionHello - InputEnableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - EnableSpeakWhileScripting - InputDisableSpeakWhileScripting (Offset 0) (Input)(0 Bytes) - DisableSpeakWhileScripting - m_fLatchedPositions (Offset 3668) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3672) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3684) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3696) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3708) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3720) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3724) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3728) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3732) (Save)(12 Bytes) - m_flBlinktime (Offset 3744) (Save)(4 Bytes) - m_hLookTarget (Offset 3748) (Save)(4 Bytes) - m_lookQueue (Offset 3752) (Save)(0 Bytes) - m_randomLookQueue (Offset 3792) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3772) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3812) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3816) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3820) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3824) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3832) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3836) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3840) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3844) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3860) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3864) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3868) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3872) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3876) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3880) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3884) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3888) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3892) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3896) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3900) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3904) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3908) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3912) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3916) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3920) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3660) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3664) (Save)(4 Bytes) - m_flextarget (Offset 3924) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4180) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3828) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CASW_Weapon - asw_weapon - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Ammo_Bag - asw_weapon_ammo_bag - m_AmmoCount (Offset 1524) (Save)(28 Bytes) - m_fBurnDamage (Offset 1520) (Save)(4 Bytes) - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Ammo_Satchel - asw_weapon_ammo_satchel - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Autogun - asw_weapon_autogun - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Bait - asw_weapon_bait - m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes) - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Blink - asw_weapon_blink - m_flSoonestPrimaryAttack (Offset 1532) (Save)(4 Bytes) - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Buff_Grenade - asw_weapon_buff_grenade - m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes) - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Chainsaw - asw_weapon_chainsaw - m_fireState (Offset 1524) (Save)(4 Bytes) - m_flAmmoUseTime (Offset 1528) (Save)(4 Bytes) - m_flShakeTime (Offset 1532) (Save)(4 Bytes) - m_flStartFireTime (Offset 1536) (Save)(4 Bytes) - m_flDmgTime (Offset 1540) (Save)(4 Bytes) - m_flFireAnimTime (Offset 1544) (Save)(4 Bytes) - m_hBeam (Offset 1552) (Save)(4 Bytes) - m_hNoise (Offset 1556) (Save)(4 Bytes) - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Electrified_Armor - asw_weapon_electrified_armor - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_FireExtinguisher - asw_weapon_fire_extinguisher - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Fist - asw_weapon_fist - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Flamer - asw_weapon_flamer - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Flares - asw_weapon_flares - m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes) - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Flashlight - asw_weapon_flashlight - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Flechette - asw_weapon_flechette - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Freeze_Grenades - asw_weapon_freeze_grenades - m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes) - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Grenade_Launcher - asw_weapon_grenade_launcher - m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes) - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Grenades - asw_weapon_grenades - m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes) - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_HealGrenade - asw_weapon_heal_grenade - m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes) - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Heal_Gun - asw_weapon_heal_gun - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Hornet_Barrage - asw_weapon_hornet_barrage - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Jump_Jet - asw_weapon_jump_jet - m_flSoonestPrimaryAttack (Offset 1532) (Save)(4 Bytes) - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Laser_Mines - asw_weapon_laser_mines - m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes) - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Medical_Satchel - asw_weapon_medical_satchel - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Medkit - asw_weapon_medkit - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Mines - asw_weapon_mines - m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes) - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Minigun - asw_weapon_minigun - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Mining_Laser - asw_weapon_mining_laser - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Night_Vision - asw_weapon_night_vision - m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes) - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Normal_Armor - asw_weapon_normal_armor - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_PDW - asw_weapon_pdw - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Pistol - asw_weapon_pistol - m_fSlowTime (Offset 1520) (Save)(4 Bytes) - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_PRifle - asw_weapon_prifle - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Railgun - asw_weapon_railgun - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Ricochet - asw_weapon_ricochet - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Rifle - asw_weapon_rifle - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Sentry - asw_weapon_sentry - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Sentry_Cannon - asw_weapon_sentry_cannon - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Sentry_Flamer - asw_weapon_sentry_flamer - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Sentry_Freeze - asw_weapon_sentry_freeze - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Shotgun - asw_weapon_shotgun - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Smart_Bomb - asw_weapon_smart_bomb - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Sniper_Rifle - asw_weapon_sniper_rifle - m_fSlowTime (Offset 1520) (Save)(4 Bytes) - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Stim - asw_weapon_stim - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_T75 - asw_weapon_t75 - m_flSoonestPrimaryAttack (Offset 1520) (Save)(4 Bytes) - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Tesla_Gun - asw_weapon_tesla_gun - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Tesla_Trap - asw_weapon_tesla_trap - m_flSoonestPrimaryAttack (Offset 1524) (Save)(4 Bytes) - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Assault_Shotgun - asw_weapon_vindicator - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CASW_Weapon_Welder - asw_weapon_welder - m_iAutomaticWeldDirection (Offset 1540) (Save)(4 Bytes) - m_iEquipmentListIndex (Offset 1516) (Save)(4 Bytes) - m_bShotDelayed (Offset 1482) (Save)(1 Bytes) - m_flDelayedFire (Offset 1484) (Save)(4 Bytes) - m_fReloadStart (Offset 1500) (Save)(4 Bytes) - m_fFastReloadStart (Offset 1504) (Save)(4 Bytes) - m_fFastReloadEnd (Offset 1508) (Save)(4 Bytes) - m_flNextPrimaryAttack (Offset 1244) (Save)(4 Bytes) - m_flNextSecondaryAttack (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1280) (Save)(4 Bytes) - m_bInReload (Offset 1325) (Save)(1 Bytes) - m_bFireOnEmpty (Offset 1326) (Save)(1 Bytes) - m_hOwner (Offset 1236) (Save)(4 Bytes) - m_iState (Offset 1260) (Save)(4 Bytes) - m_iszName (Offset 1320) (Save)(4 Bytes) - m_iPrimaryAmmoType (Offset 1264) (Save)(4 Bytes) - m_iSecondaryAmmoType (Offset 1268) (Save)(4 Bytes) - m_iClip1 (Offset 1272) (Save)(4 Bytes) - m_iClip2 (Offset 1276) (Save)(4 Bytes) - m_bFiresUnderwater (Offset 1327) (Save)(1 Bytes) - m_bAltFiresUnderwater (Offset 1328) (Save)(1 Bytes) - m_fMinRange1 (Offset 1288) (Save)(4 Bytes) - m_fMinRange2 (Offset 1292) (Save)(4 Bytes) - m_fMaxRange1 (Offset 1296) (Save)(4 Bytes) - m_fMaxRange2 (Offset 1300) (Save)(4 Bytes) - m_iPrimaryAmmoCount (Offset 1312) (Save)(4 Bytes) - m_iSecondaryAmmoCount (Offset 1316) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1240) (Save)(4 Bytes) - m_nIdealSequence (Offset 1332) (Save)(4 Bytes) - m_IdealActivity (Offset 1336) (Save)(4 Bytes) - m_fFireDuration (Offset 1304) (Save)(4 Bytes) - m_bReloadsSingly (Offset 1329) (Save)(1 Bytes) - m_iSubType (Offset 1340) (Save)(4 Bytes) - m_bRemoveable (Offset 1324) (Save)(1 Bytes) - m_flUnlockTime (Offset 1344) (Save)(4 Bytes) - m_hLocker (Offset 1348) (Save)(4 Bytes) - m_pConstraint (Offset 1356) (Save)(0 Bytes) - m_iReloadHudHintCount (Offset 1364) (Save)(4 Bytes) - m_iAltFireHudHintCount (Offset 1360) (Save)(4 Bytes) - m_bReloadHudHintDisplayed (Offset 1369) (Save)(1 Bytes) - m_bAltFireHudHintDisplayed (Offset 1368) (Save)(1 Bytes) - m_flHudHintPollTime (Offset 1372) (Save)(4 Bytes) - m_flHudHintMinDisplayTime (Offset 1376) (Save)(4 Bytes) - CBaseCombatWeaponDefaultTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponFallThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponAttemptToMaterialize (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponDestroyItem (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponSetPickupTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseCombatWeaponHideThink (Offset 0) (FunctionTable)(0 Bytes) - InputHideWeapon (Offset 0) (Input)(0 Bytes) - HideWeapon - m_OnPlayerUse (Offset 1380) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1404) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnNPCPickup (Offset 1428) (Save|Key|Output)(0 Bytes) - OnNPCPickup - m_OnCacheInteraction (Offset 1452) (Save|Key|Output)(0 Bytes) - OnCacheInteraction - *CBaseAnimating CBaseAnimating - baseprojectile - m_iDmg (Offset 1236) (Save)(4 Bytes) - m_iDmgType (Offset 1240) (Save)(4 Bytes) - m_hIntendedTarget (Offset 1244) (Save)(4 Bytes) - *CBaseAnimating CSprite - basespriteprojectile - m_iDmg (Offset 1012) (Save)(4 Bytes) - m_iDmgType (Offset 1016) (Save)(4 Bytes) - m_hIntendedTarget (Offset 1020) (Save)(4 Bytes) - m_flLastTime (Offset 980) (Save)(4 Bytes) - m_flMaxFrame (Offset 984) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 932) (Save)(4 Bytes) - m_nAttachment (Offset 936) (Save)(4 Bytes) - m_flDieTime (Offset 948) (Save)(4 Bytes) - m_nBrightness (Offset 952) (Save)(4 Bytes) - m_flBrightnessTime (Offset 956) (Save)(4 Bytes) - m_flSpriteScale (Offset 960) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 940) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 944) (Save|Key)(4 Bytes) - frame - m_flHDRColorScale (Offset 976) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 972) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 964) (Save)(4 Bytes) - m_flStartScale (Offset 988) (Save)(4 Bytes) - m_flDestScale (Offset 992) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 996) (Save)(4 Bytes) - m_nStartBrightness (Offset 1000) (Save)(4 Bytes) - m_nDestBrightness (Offset 1004) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 1008) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 968) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 960) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CBeam - beam - m_nHaloIndex (Offset 952) (Save)(4 Bytes) - m_nBeamType (Offset 956) (Save)(4 Bytes) - m_nBeamFlags (Offset 960) (Save)(4 Bytes) - m_nNumBeamEnts (Offset 948) (Save)(4 Bytes) - m_hAttachEntity (Offset 964) (Save)(40 Bytes) - m_nAttachIndex (Offset 1004) (Save)(40 Bytes) - m_fWidth (Offset 1044) (Save)(4 Bytes) - m_fEndWidth (Offset 1048) (Save)(4 Bytes) - m_fFadeLength (Offset 1052) (Save)(4 Bytes) - m_fHaloScale (Offset 1056) (Save)(4 Bytes) - m_fAmplitude (Offset 1060) (Save)(4 Bytes) - m_fStartFrame (Offset 1064) (Save)(4 Bytes) - m_fSpeed (Offset 1068) (Save)(4 Bytes) - m_flFrameRate (Offset 932) (Save)(4 Bytes) - m_flFrame (Offset 1072) (Save)(4 Bytes) - m_flHDRColorScale (Offset 936) (Save|Key)(4 Bytes) - HDRColorScale - m_flDamage (Offset 944) (Save|Key)(4 Bytes) - damage - m_flFireTime (Offset 940) (Save)(4 Bytes) - m_vecEndPos (Offset 1080) (Save)(12 Bytes) - m_hEndEntity (Offset 1092) (Save)(4 Bytes) - m_nDissolveType (Offset 1096) (Save|Key)(4 Bytes) - dissolvetype - InputWidth (Offset 0) (Input)(0 Bytes) - Width - InputNoise (Offset 0) (Input)(0 Bytes) - Noise - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue - m_fSpeed (Offset 1068) (Save|Key|Input)(4 Bytes) - ScrollSpeed CBeamSpotlight - beam_spotlight - m_nHaloIndex (Offset 932) (Save)(4 Bytes) - m_bSpotlightOn (Offset 936) (Save)(1 Bytes) - m_bHasDynamicLight (Offset 937) (Save)(1 Bytes) - m_flRotationSpeed (Offset 960) (Save)(4 Bytes) - m_isRotating (Offset 968) (Save)(1 Bytes) - m_isReversed (Offset 969) (Save)(1 Bytes) - m_nRotationAxis (Offset 956) (Save)(4 Bytes) - m_flmaxSpeed (Offset 964) (Save|Key)(4 Bytes) - maxspeed - m_flSpotlightMaxLength (Offset 940) (Save|Key)(4 Bytes) - SpotlightLength - m_flSpotlightGoalWidth (Offset 944) (Save|Key)(4 Bytes) - SpotlightWidth - m_flHDRColorScale (Offset 948) (Save|Key)(4 Bytes) - HDRColorScale - InputTurnOn (Offset 0) (Input)(0 Bytes) - LightOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - LightOff - InputStart (Offset 0) (Input)(0 Bytes) - Start - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputReverse (Offset 0) (Input)(0 Bytes) - Reverse - m_OnOn (Offset 972) (Save|Key|Output)(0 Bytes) - OnLightOn - m_OnOff (Offset 996) (Save|Key|Output)(0 Bytes) - OnLightOff CColorCorrection - color_correction - CColorCorrectionFadeInThink (Offset 0) (FunctionTable)(0 Bytes) - CColorCorrectionFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flCurWeight (Offset 976) (Save)(4 Bytes) - m_flTimeStartFadeIn (Offset 948) (Save)(4 Bytes) - m_flTimeStartFadeOut (Offset 952) (Save)(4 Bytes) - m_flStartFadeInWeight (Offset 940) (Save)(4 Bytes) - m_flStartFadeOutWeight (Offset 944) (Save)(4 Bytes) - m_MinFalloff (Offset 968) (Save|Key)(4 Bytes) - minfalloff - m_MaxFalloff (Offset 972) (Save|Key)(4 Bytes) - maxfalloff - m_flMaxWeight (Offset 956) (Save|Key)(4 Bytes) - maxweight - m_flFadeInDuration (Offset 932) (Save|Key)(4 Bytes) - fadeInDuration - m_flFadeOutDuration (Offset 936) (Save|Key)(4 Bytes) - fadeOutDuration - m_lookupFilename (Offset 1240) (Save|Key)(4 Bytes) - filename - m_bEnabled (Offset 961) (Save|Key)(1 Bytes) - enabled - m_bStartDisabled (Offset 960) (Save|Key)(1 Bytes) - StartDisabled - m_bExclusive (Offset 964) (Save|Key)(1 Bytes) - exclusive - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputSetFadeInDuration (Offset 0) (Input)(0 Bytes) - SetFadeInDuration - InputSetFadeOutDuration (Offset 0) (Input)(0 Bytes) - SetFadeOutDuration CColorCorrectionVolume - color_correction_volume - CColorCorrectionVolumeThinkFunc (Offset 0) (FunctionTable)(0 Bytes) - m_FadeDuration (Offset 1516) (Save|Key)(4 Bytes) - fadeDuration - m_MaxWeight (Offset 1236) (Save|Key)(4 Bytes) - maxweight - m_lookupFilename (Offset 1240) (Save)(260 Bytes) - filename - m_bEnabled (Offset 1228) (Save|Key)(1 Bytes) - enabled - m_bStartDisabled (Offset 1229) (Save|Key)(1 Bytes) - StartDisabled - m_Weight (Offset 1232) (Save)(4 Bytes) - m_LastEnterWeight (Offset 1500) (Save)(4 Bytes) - m_LastEnterTime (Offset 1504) (Save)(4 Bytes) - m_LastExitWeight (Offset 1508) (Save)(4 Bytes) - m_LastExitTime (Offset 1512) (Save)(4 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseEntity - commentary_auto - InputMultiplayerSpawned (Offset 0) (Input)(0 Bytes) - MultiplayerSpawned - m_OnCommentaryNewGame (Offset 932) (Save|Key|Output)(0 Bytes) - OnCommentaryNewGame - m_OnCommentaryMidGame (Offset 956) (Save|Key|Output)(0 Bytes) - OnCommentaryMidGame - m_OnCommentaryMultiplayerSpawn (Offset 980) (Save|Key|Output)(0 Bytes) - OnCommentaryMultiplayerSpawn CAI_BaseNPC - cycler_actor - m_flextime (Offset 4192) (Save)(4 Bytes) - m_flexnum (Offset 4196) (Save)(4 Bytes) - m_flextarget (Offset 4200) (Save)(256 Bytes) - m_blinktime (Offset 4456) (Save)(4 Bytes) - m_looktime (Offset 4460) (Save)(4 Bytes) - m_lookTarget (Offset 4464) (Save)(12 Bytes) - m_speaktime (Offset 4476) (Save)(4 Bytes) - m_istalking (Offset 4480) (Save)(4 Bytes) - m_phoneme (Offset 4484) (Save)(4 Bytes) - m_iszSentence (Offset 4488) (Save|Key)(4 Bytes) - Sentence - m_sentence (Offset 4492) (Save)(4 Bytes) - m_strHullName (Offset 4188) (Save|Key)(4 Bytes) - hull_name - m_fLatchedPositions (Offset 3668) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3672) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3684) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3696) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3708) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3720) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3724) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3728) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3732) (Save)(12 Bytes) - m_flBlinktime (Offset 3744) (Save)(4 Bytes) - m_hLookTarget (Offset 3748) (Save)(4 Bytes) - m_lookQueue (Offset 3752) (Save)(0 Bytes) - m_randomLookQueue (Offset 3792) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3772) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3812) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3816) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3820) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3824) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3832) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3836) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3840) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3844) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3860) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3864) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3868) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3872) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3876) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3880) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3884) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3888) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3892) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3896) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3900) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3904) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3908) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3912) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3916) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3920) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3660) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3664) (Save)(4 Bytes) - m_flextarget (Offset 3924) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4180) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3828) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseFlex - cycler_flex - m_flextime (Offset 1736) (Save)(4 Bytes) - m_flexnum (Offset 1740) (Save)(4 Bytes) - m_flextarget (Offset 1744) (Save)(256 Bytes) - m_blinktime (Offset 2000) (Save)(4 Bytes) - m_looktime (Offset 2004) (Save)(4 Bytes) - m_lookTarget (Offset 2008) (Save)(12 Bytes) - m_speaktime (Offset 2020) (Save)(4 Bytes) - m_istalking (Offset 2024) (Save)(4 Bytes) - m_phoneme (Offset 2028) (Save)(4 Bytes) - m_iszSentence (Offset 2032) (Save|Key)(4 Bytes) - Sentence - m_sentence (Offset 2036) (Save)(4 Bytes) - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CDynamicProp - dynamic_prop - m_iszDefaultAnim (Offset 1620) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1624) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1628) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1633) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1636) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1640) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1644) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1650) (Save|Key)(1 Bytes) - StartDisabled - m_bUseHitboxesForRenderBox (Offset 1652) (Save)(1 Bytes) - m_nPendingSequence (Offset 1648) (Save)(2 Bytes) - m_bUpdateAttachedChildren (Offset 1651) (Save|Key)(1 Bytes) - updatechildren - m_bDisableBoneFollowers (Offset 1634) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bHoldAnimation (Offset 1632) (Save|Key)(1 Bytes) - HoldAnimation - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - m_pOutputAnimBegun (Offset 1572) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CBaseEntity - entity_blocker CEntityFlame - entityflame - CASW_EntityFlameASWFlameThink (Offset 0) (FunctionTable)(0 Bytes) - m_fDamageInterval (Offset 1000) (Save)(4 Bytes) - m_flDamagePerInterval (Offset 1004) (Save)(4 Bytes) - m_flLifetime (Offset 956) (Save)(4 Bytes) - m_flSize (Offset 940) (Save)(4 Bytes) - m_hEntAttached (Offset 932) (Save)(4 Bytes) - m_iDangerSound (Offset 968) (Save)(4 Bytes) - m_bCheapEffect (Offset 936) (Save)(1 Bytes) - CEntityFlameFlameThink (Offset 0) (FunctionTable)(0 Bytes) CEnvAmbientLight - env_ambient_light - m_Color (Offset 980) (Save|Key)(4 Bytes) - Color - m_vecColor (Offset 984) (Save)(12 Bytes) - InputSetColor (Offset 0) (Input)(0 Bytes) - SetColor - CSpatialEntityFadeInThink (Offset 0) (FunctionTable)(0 Bytes) - CSpatialEntityFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flCurWeight (Offset 972) (Save)(4 Bytes) - m_flTimeStartFadeIn (Offset 948) (Save)(4 Bytes) - m_flTimeStartFadeOut (Offset 952) (Save)(4 Bytes) - m_flStartFadeInWeight (Offset 940) (Save)(4 Bytes) - m_flStartFadeOutWeight (Offset 944) (Save)(4 Bytes) - m_MinFalloff (Offset 964) (Save|Key)(4 Bytes) - minfalloff - m_MaxFalloff (Offset 968) (Save|Key)(4 Bytes) - maxfalloff - m_flMaxWeight (Offset 956) (Save|Key)(4 Bytes) - maxweight - m_flFadeInDuration (Offset 932) (Save|Key)(4 Bytes) - fadeInDuration - m_flFadeOutDuration (Offset 936) (Save|Key)(4 Bytes) - fadeOutDuration - m_lookupFilename (Offset 976) (Save|Key)(4 Bytes) - filename - m_bEnabled (Offset 961) (Save|Key)(1 Bytes) - enabled - m_bStartDisabled (Offset 960) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputSetFadeInDuration (Offset 0) (Input)(0 Bytes) - SetFadeInDuration - InputSetFadeOutDuration (Offset 0) (Input)(0 Bytes) - SetFadeOutDuration CBaseEntity - env_ar2explosion - InputExplode (Offset 0) (Input)(0 Bytes) - Explode - m_iszMaterialName (Offset 932) (Save|Key)(4 Bytes) - material CBeam - env_beam - m_active (Offset 1100) (Save)(4 Bytes) - m_spriteTexture (Offset 1104) (Save)(4 Bytes) - m_iszStartEntity (Offset 1108) (Save|Key)(4 Bytes) - LightningStart - m_iszEndEntity (Offset 1112) (Save|Key)(4 Bytes) - LightningEnd - m_vEndPointWorld (Offset 1144) (Save|Key)(12 Bytes) - targetpoint - m_life (Offset 1116) (Save|Key)(4 Bytes) - life - m_boltWidth (Offset 1120) (Save|Key)(4 Bytes) - BoltWidth - m_noiseAmplitude (Offset 1124) (Save|Key)(4 Bytes) - NoiseAmplitude - m_speed (Offset 1128) (Save|Key)(4 Bytes) - TextureScroll - m_restrike (Offset 1132) (Save|Key)(4 Bytes) - StrikeTime - m_iszSpriteName (Offset 1136) (Save|Key)(4 Bytes) - texture - m_frameStart (Offset 1140) (Save|Key)(4 Bytes) - framestart - m_radius (Offset 1168) (Save|Key)(4 Bytes) - Radius - m_TouchType (Offset 1172) (Save|Key)(4 Bytes) - TouchType - m_iFilterName (Offset 1176) (Save|Key)(4 Bytes) - filtername - m_iszDecal (Offset 1184) (Save|Key)(4 Bytes) - decalname - m_nClipStyle (Offset 1076) (Save|Key)(4 Bytes) - ClipStyle - m_hFilter (Offset 1180) (Save)(4 Bytes) - CEnvBeamStrikeThink (Offset 0) (FunctionTable)(0 Bytes) - CEnvBeamUpdateThink (Offset 0) (FunctionTable)(0 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputStrikeOnce (Offset 0) (Input)(0 Bytes) - StrikeOnce - m_OnTouchedByEntity (Offset 1188) (Save|Key|Output)(0 Bytes) - OnTouchedByEntity - m_nHaloIndex (Offset 952) (Save)(4 Bytes) - m_nBeamType (Offset 956) (Save)(4 Bytes) - m_nBeamFlags (Offset 960) (Save)(4 Bytes) - m_nNumBeamEnts (Offset 948) (Save)(4 Bytes) - m_hAttachEntity (Offset 964) (Save)(40 Bytes) - m_nAttachIndex (Offset 1004) (Save)(40 Bytes) - m_fWidth (Offset 1044) (Save)(4 Bytes) - m_fEndWidth (Offset 1048) (Save)(4 Bytes) - m_fFadeLength (Offset 1052) (Save)(4 Bytes) - m_fHaloScale (Offset 1056) (Save)(4 Bytes) - m_fAmplitude (Offset 1060) (Save)(4 Bytes) - m_fStartFrame (Offset 1064) (Save)(4 Bytes) - m_fSpeed (Offset 1068) (Save)(4 Bytes) - m_flFrameRate (Offset 932) (Save)(4 Bytes) - m_flFrame (Offset 1072) (Save)(4 Bytes) - m_flHDRColorScale (Offset 936) (Save|Key)(4 Bytes) - HDRColorScale - m_flDamage (Offset 944) (Save|Key)(4 Bytes) - damage - m_flFireTime (Offset 940) (Save)(4 Bytes) - m_vecEndPos (Offset 1080) (Save)(12 Bytes) - m_hEndEntity (Offset 1092) (Save)(4 Bytes) - m_nDissolveType (Offset 1096) (Save|Key)(4 Bytes) - dissolvetype - InputWidth (Offset 0) (Input)(0 Bytes) - Width - InputNoise (Offset 0) (Input)(0 Bytes) - Noise - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue - m_fSpeed (Offset 1068) (Save|Key|Input)(4 Bytes) - ScrollSpeed CBaseEntity - env_beverage - m_CanInDispenser (Offset 932) (Save)(1 Bytes) - m_nBeverageType (Offset 936) (Save)(4 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate CBaseEntity - env_blood - m_vecSprayDir (Offset 932) (Save|Key)(12 Bytes) - spraydir - m_flAmount (Offset 944) (Save|Key)(4 Bytes) - amount - m_Color (Offset 948) (Save)(4 Bytes) - InputEmitBlood (Offset 0) (Input)(0 Bytes) - EmitBlood CBaseEntity - env_bubbles - m_flSpeed (Offset 232) (Save|Key)(4 Bytes) - current - m_density (Offset 932) (Save|Key)(4 Bytes) - density - m_frequency (Offset 936) (Save|Key)(4 Bytes) - frequency - m_state (Offset 944) (Save)(4 Bytes) - CBubblingFizzThink (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputSetCurrent (Offset 0) (Input)(0 Bytes) - SetCurrent - InputSetDensity (Offset 0) (Input)(0 Bytes) - SetDensity - InputSetFrequency (Offset 0) (Input)(0 Bytes) - SetFrequency CBaseEntity - env_credits - InputRollCredits (Offset 0) (Input)(0 Bytes) - RollCredits - InputRollOutroCredits (Offset 0) (Input)(0 Bytes) - RollOutroCredits - InputShowLogo (Offset 0) (Input)(0 Bytes) - ShowLogo - InputSetLogoLength (Offset 0) (Input)(0 Bytes) - SetLogoLength - m_OnCreditsDone (Offset 932) (Save|Key|Output)(0 Bytes) - OnCreditsDone - m_bRolledOutroCredits (Offset 956) (Save)(1 Bytes) - m_flLogoLength (Offset 960) (Save)(4 Bytes) CBaseEntity - env_debughistory CEnvDetailController - env_detail_controller CEnvDOFController - env_dof_controller - m_bDOFEnabled (Offset 944) (Save|Key)(1 Bytes) - enabled - m_flNearBlurDepth (Offset 948) (Save|Key)(4 Bytes) - near_blur - m_flNearFocusDepth (Offset 952) (Save|Key)(4 Bytes) - near_focus - m_flFarFocusDepth (Offset 956) (Save|Key)(4 Bytes) - far_focus - m_flFarBlurDepth (Offset 960) (Save|Key)(4 Bytes) - far_blur - m_flNearBlurRadius (Offset 964) (Save|Key)(4 Bytes) - near_radius - m_flFarBlurRadius (Offset 968) (Save|Key)(4 Bytes) - far_radius - m_strFocusTargetName (Offset 936) (Save|Key)(4 Bytes) - focus_target - m_flFocusTargetRange (Offset 932) (Save|Key)(4 Bytes) - focus_range - m_hFocusTarget (Offset 940) (Save)(4 Bytes) - CEnvDOFControllerUpdateParamBlend (Offset 0) (FunctionTable)(0 Bytes) - InputSetNearBlurDepth (Offset 0) (Input)(0 Bytes) - SetNearBlurDepth - InputSetNearFocusDepth (Offset 0) (Input)(0 Bytes) - SetNearFocusDepth - InputSetFarFocusDepth (Offset 0) (Input)(0 Bytes) - SetFarFocusDepth - InputSetFarBlurDepth (Offset 0) (Input)(0 Bytes) - SetFarBlurDepth - InputSetNearBlurRadius (Offset 0) (Input)(0 Bytes) - SetNearBlurRadius - InputSetFarBlurRadius (Offset 0) (Input)(0 Bytes) - SetFarBlurRadius - InputSetFocusTarget (Offset 0) (Input)(0 Bytes) - SetFocusTarget - InputSetFocusTargetRange (Offset 0) (Input)(0 Bytes) - SetFocusTargetRange CBaseEntity - env_dustpuff - m_flScale (Offset 932) (Save|Key)(4 Bytes) - scale - m_rgbaColor (Offset 936) (Save|Key)(4 Bytes) - color - InputSpawnDust (Offset 0) (Input)(0 Bytes) - SpawnDust DustTrail - env_dusttrail - m_Color (Offset 932) (Save)(12 Bytes) - m_Opacity (Offset 944) (Save|Key)(4 Bytes) - opacity - m_SpawnRate (Offset 948) (Save|Key)(4 Bytes) - spawnrate - m_ParticleLifetime (Offset 952) (Save|Key)(4 Bytes) - lifetime - m_StopEmitTime (Offset 956) (Save)(4 Bytes) - m_MinSpeed (Offset 960) (Save|Key)(4 Bytes) - minspeed - m_MaxSpeed (Offset 964) (Save|Key)(4 Bytes) - maxspeed - m_MinDirectedSpeed (Offset 980) (Save|Key)(4 Bytes) - mindirectedspeed - m_MaxDirectedSpeed (Offset 984) (Save|Key)(4 Bytes) - maxdirectedspeed - m_StartSize (Offset 968) (Save|Key)(4 Bytes) - startsize - m_EndSize (Offset 972) (Save|Key)(4 Bytes) - endsize - m_SpawnRadius (Offset 976) (Save|Key)(4 Bytes) - spawnradius - m_bEmit (Offset 988) (Save)(1 Bytes) - m_nAttachment (Offset 992) (Save)(4 Bytes) CBaseAnimating - env_effectscript - InputSetSequence (Offset 0) (Input)(0 Bytes) - SetSequence - m_iszScriptName (Offset 1236) (Save|Key)(4 Bytes) - scriptfile - CEnvEffectsScriptThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CEmbers - env_embers - m_nDensity (Offset 932) (Save|Key)(4 Bytes) - density - m_nLifetime (Offset 936) (Save|Key)(4 Bytes) - lifetime - m_nSpeed (Offset 940) (Save|Key)(4 Bytes) - speed - m_bEmit (Offset 944) (Save)(1 Bytes) - CEmbersEmberUse (Offset 0) (FunctionTable)(0 Bytes) CEntityDissolve - env_entity_dissolver - m_flStartTime (Offset 932) (Save)(4 Bytes) - m_flFadeInStart (Offset 936) (Save)(4 Bytes) - m_flFadeInLength (Offset 940) (Save)(4 Bytes) - m_flFadeOutModelStart (Offset 944) (Save)(4 Bytes) - m_flFadeOutModelLength (Offset 948) (Save)(4 Bytes) - m_flFadeOutStart (Offset 952) (Save)(4 Bytes) - m_flFadeOutLength (Offset 956) (Save)(4 Bytes) - m_nDissolveType (Offset 960) (Save|Key)(4 Bytes) - dissolvetype - m_vDissolverOrigin (Offset 964) (Save)(12 Bytes) - m_nMagnitude (Offset 976) (Save|Key)(4 Bytes) - magnitude - CEntityDissolveDissolveThink (Offset 0) (FunctionTable)(0 Bytes) - CEntityDissolveElectrocuteThink (Offset 0) (FunctionTable)(0 Bytes) - InputDissolve (Offset 0) (Input)(0 Bytes) - Dissolve CEntityFreezing - env_entity_freezing - m_vFreezingOrigin (Offset 932) (Save)(12 Bytes) - m_flFrozenPerHitbox (Offset 952) (Save)(200 Bytes) - m_flFrozen (Offset 944) (Save|Key)(4 Bytes) - frozen - m_bFinishFreezing (Offset 948) (Save)(1 Bytes) - InputFreeze (Offset 0) (Input)(0 Bytes) - Freeze CBaseEntity - env_entity_igniter - m_flLifetime (Offset 932) (Save|Key)(4 Bytes) - lifetime - InputIgnite (Offset 0) (Input)(0 Bytes) - Ignite CBaseEntity - env_entity_maker - m_hCurrentInstance (Offset 956) (Save)(4 Bytes) - m_hCurrentBlocker (Offset 960) (Save)(4 Bytes) - m_vecBlockerOrigin (Offset 964) (Save)(12 Bytes) - m_iszTemplate (Offset 1000) (Save|Key)(4 Bytes) - EntityTemplate - m_angPostSpawnDirection (Offset 976) (Save|Key)(12 Bytes) - PostSpawnDirection - m_flPostSpawnDirectionVariance (Offset 988) (Save|Key)(4 Bytes) - PostSpawnDirectionVariance - m_flPostSpawnSpeed (Offset 992) (Save|Key)(4 Bytes) - PostSpawnSpeed - m_bPostSpawnUseAngles (Offset 996) (Save|Key)(1 Bytes) - PostSpawnInheritAngles - m_pOutputOnSpawned (Offset 1004) (Save|Key|Output)(0 Bytes) - OnEntitySpawned - m_pOutputOnFailedSpawn (Offset 1028) (Save|Key|Output)(0 Bytes) - OnEntityFailedSpawn - InputForceSpawn (Offset 0) (Input)(0 Bytes) - ForceSpawn - InputForceSpawnAtEntityOrigin (Offset 0) (Input)(0 Bytes) - ForceSpawnAtEntityOrigin - CEnvEntityMakerCheckSpawnThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - env_explosion - m_iMagnitude (Offset 932) (Save|Key)(4 Bytes) - iMagnitude - m_iRadiusOverride (Offset 936) (Save|Key)(4 Bytes) - iRadiusOverride - m_spriteScale (Offset 940) (Save)(4 Bytes) - m_flDamageForce (Offset 944) (Save|Key)(4 Bytes) - DamageForce - m_iszFireballSprite (Offset 948) (Save)(4 Bytes) - m_sFireballSprite (Offset 952) (Save)(2 Bytes) - m_hInflictor (Offset 956) (Save)(4 Bytes) - m_iCustomDamageType (Offset 960) (Save)(4 Bytes) - m_iClassIgnore (Offset 964) (Save|Key)(4 Bytes) - ignoredClass - m_hEntityIgnore (Offset 968) (Save|Key)(4 Bytes) - ignoredEntity - CEnvExplosionSmoke (Offset 0) (FunctionTable)(0 Bytes) - InputExplode (Offset 0) (Input)(0 Bytes) - Explode CBaseEntity - env_fade - m_Duration (Offset 932) (Save|Key)(4 Bytes) - duration - m_HoldTime (Offset 936) (Save|Key)(4 Bytes) - holdtime - InputFade (Offset 0) (Input)(0 Bytes) - Fade - m_OnBeginFade (Offset 940) (Save|Key|Output)(0 Bytes) - OnBeginFade CFire - env_fire - m_hEffect (Offset 936) (Save)(4 Bytes) - m_hFireLight (Offset 940) (Save)(4 Bytes) - m_fLightRadiusScale (Offset 1016) (Save|Key)(4 Bytes) - LightRadiusScale - m_iLightBrightness (Offset 1020) (Save|Key)(4 Bytes) - LightBrightness - m_pLoopSound (Offset 1000) (Save)(0 Bytes) - m_LoopSoundName (Offset 1004) (Save|Key)(4 Bytes) - LoopSound - m_StartSoundName (Offset 1008) (Save|Key)(4 Bytes) - IgniteSound - m_LightColor (Offset 1012) (Save|Key)(4 Bytes) - LightColor - m_hOwner (Offset 948) (Save)(4 Bytes) - m_nFireType (Offset 952) (Save|Key)(4 Bytes) - firetype - m_flFuel (Offset 956) (Save)(4 Bytes) - m_flDamageTime (Offset 960) (Save)(4 Bytes) - m_lastDamage (Offset 964) (Save)(4 Bytes) - m_flFireSize (Offset 968) (Save|Key)(4 Bytes) - firesize - m_flHeatLevel (Offset 972) (Save|Key)(4 Bytes) - ignitionpoint - m_flHeatAbsorb (Offset 976) (Save)(4 Bytes) - m_flDamageScale (Offset 980) (Save|Key)(4 Bytes) - damagescale - m_flMaxHeat (Offset 984) (Save)(4 Bytes) - m_flAttackTime (Offset 992) (Save|Key)(4 Bytes) - fireattack - m_bEnabled (Offset 996) (Save)(1 Bytes) - m_bStartDisabled (Offset 997) (Save|Key)(1 Bytes) - StartDisabled - m_bDidActivate (Offset 998) (Save)(1 Bytes) - CFireBurnThink (Offset 0) (FunctionTable)(0 Bytes) - CFireGoOutThink (Offset 0) (FunctionTable)(0 Bytes) - CFireFastBurnThink (Offset 0) (FunctionTable)(0 Bytes) - CFireASWFireTouch (Offset 0) (FunctionTable)(0 Bytes) - InputStartFire (Offset 0) (Input)(0 Bytes) - StartFire - InputExtinguish (Offset 0) (Input)(0 Bytes) - Extinguish - InputExtinguishTemporary (Offset 0) (Input)(0 Bytes) - ExtinguishTemporary - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnIgnited (Offset 1028) (Save|Key|Output)(0 Bytes) - OnIgnited - m_OnExtinguished (Offset 1052) (Save|Key|Output)(0 Bytes) - OnExtinguished CFireTrail - env_fire_trail - m_flLifetime (Offset 936) (Save)(4 Bytes) - m_nAttachment (Offset 932) (Save)(4 Bytes) CBaseEntity - env_firesensor - m_radius (Offset 936) (Save|Key)(4 Bytes) - fireradius - m_targetLevel (Offset 940) (Save|Key)(4 Bytes) - heatlevel - m_targetTime (Offset 944) (Save|Key)(4 Bytes) - heattime - m_bEnabled (Offset 932) (Save)(1 Bytes) - m_bHeatAtLevel (Offset 933) (Save)(1 Bytes) - m_levelTime (Offset 948) (Save)(4 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnHeatLevelStart (Offset 952) (Save|Key|Output)(0 Bytes) - OnHeatLevelStart - m_OnHeatLevelEnd (Offset 976) (Save|Key|Output)(0 Bytes) - OnHeatLevelEnd CBaseEntity - env_firesource - m_bEnabled (Offset 932) (Save)(1 Bytes) - m_radius (Offset 936) (Save|Key)(4 Bytes) - fireradius - m_damage (Offset 940) (Save|Key)(4 Bytes) - firedamage - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CFogController - env_fog_controller - InputSetStartDist (Offset 0) (Input)(0 Bytes) - SetStartDist - InputSetEndDist (Offset 0) (Input)(0 Bytes) - SetEndDist - InputSetMaxDensity (Offset 0) (Input)(0 Bytes) - SetMaxDensity - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputSetColor (Offset 0) (Input)(0 Bytes) - SetColor - InputSetColorSecondary (Offset 0) (Input)(0 Bytes) - SetColorSecondary - InputSetFarZ (Offset 0) (Input)(0 Bytes) - SetFarZ - InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles - InputSetColorLerpTo (Offset 0) (Input)(0 Bytes) - SetColorLerpTo - InputSetColorSecondaryLerpTo (Offset 0) (Input)(0 Bytes) - SetColorSecondaryLerpTo - InputSetStartDistLerpTo (Offset 0) (Input)(0 Bytes) - SetStartDistLerpTo - InputSetEndDistLerpTo (Offset 0) (Input)(0 Bytes) - SetEndDistLerpTo - InputSetMaxDensityLerpTo (Offset 0) (Input)(0 Bytes) - SetMaxDensityLerpTo - InputStartFogTransition (Offset 0) (Input)(0 Bytes) - StartFogTransition - m_bUseAngles (Offset 1008) (Save|Key)(1 Bytes) - use_angles - m_fog.colorPrimary (Offset 948) (Save|Key)(4 Bytes) - fogcolor - m_fog.colorSecondary (Offset 952) (Save|Key)(4 Bytes) - fogcolor2 - m_fog.dirPrimary (Offset 936) (Save|Key)(12 Bytes) - fogdir - m_fog.enable (Offset 1000) (Save|Key)(1 Bytes) - fogenable - m_fog.blend (Offset 1001) (Save|Key)(1 Bytes) - fogblend - m_fog.start (Offset 964) (Save|Key)(4 Bytes) - fogstart - m_fog.end (Offset 968) (Save|Key)(4 Bytes) - fogend - m_fog.maxdensity (Offset 976) (Save|Key)(4 Bytes) - fogmaxdensity - m_fog.farz (Offset 972) (Save|Key)(4 Bytes) - farz - m_fog.duration (Offset 996) (Save|Key)(4 Bytes) - foglerptime - m_fog.HDRColorScale (Offset 1004) (Save|Key)(4 Bytes) - HDRColorScale - CFogControllerSetLerpValues (Offset 0) (FunctionTable)(0 Bytes) - m_iChangedVariables (Offset 1012) (Save)(4 Bytes) - m_fog.lerptime (Offset 992) (Save)(4 Bytes) - m_fog.colorPrimaryLerpTo (Offset 956) (Save)(4 Bytes) - m_fog.colorSecondaryLerpTo (Offset 960) (Save)(4 Bytes) - m_fog.startLerpTo (Offset 980) (Save)(4 Bytes) - m_fog.endLerpTo (Offset 984) (Save)(4 Bytes) - m_fog.maxdensityLerpTo (Offset 988) (Save)(4 Bytes) CBaseEntity - env_funnel CBaseEntity - env_global - m_globalstate (Offset 956) (Save|Key)(4 Bytes) - globalstate - m_triggermode (Offset 960) (Save)(4 Bytes) - m_initialstate (Offset 964) (Save|Key)(4 Bytes) - initialstate - m_counter (Offset 968) (Save|Key)(4 Bytes) - counter - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputRemove (Offset 0) (Input)(0 Bytes) - Remove - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputSetCounter (Offset 0) (Input)(0 Bytes) - SetCounter - InputAddToCounter (Offset 0) (Input)(0 Bytes) - AddToCounter - InputGetCounter (Offset 0) (Input)(0 Bytes) - GetCounter - m_outCounter (Offset 932) (Save|Key|Output)(0 Bytes) - Counter CGlobalLight - env_global_light - m_bEnabled (Offset 944) (Save|Key)(1 Bytes) - enabled - m_bStartDisabled (Offset 945) (Save|Key)(1 Bytes) - StartDisabled - m_TextureName (Offset 946) (Save)(260 Bytes) - texturename - m_flSunDistance (Offset 1216) (Save|Key)(4 Bytes) - distance - m_flFOV (Offset 1220) (Save|Key)(4 Bytes) - fov - m_flNearZ (Offset 1224) (Save|Key)(4 Bytes) - nearz - m_flNorthOffset (Offset 1228) (Save|Key)(4 Bytes) - northoffset - m_bEnableShadows (Offset 1232) (Save|Key)(1 Bytes) - enableshadows - m_LightColor (Offset 1206) (Save)(4 Bytes) - m_flColorTransitionTime (Offset 1212) (Save|Key)(4 Bytes) - colortransitiontime - m_flSunDistance (Offset 1216) (Save|Key|Input)(4 Bytes) - SetDistance - m_flFOV (Offset 1220) (Save|Key|Input)(4 Bytes) - SetFOV - m_flNearZ (Offset 1224) (Save|Key|Input)(4 Bytes) - SetNearZDistance - m_flNorthOffset (Offset 1228) (Save|Key|Input)(4 Bytes) - SetNorthOffset - InputSetLightColor (Offset 0) (Input)(0 Bytes) - LightColor - InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputSetTexture (Offset 0) (Input)(0 Bytes) - SetTexture - InputSetEnableShadows (Offset 0) (Input)(0 Bytes) - EnableShadows CSprite - env_glow - m_flLastTime (Offset 980) (Save)(4 Bytes) - m_flMaxFrame (Offset 984) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 932) (Save)(4 Bytes) - m_nAttachment (Offset 936) (Save)(4 Bytes) - m_flDieTime (Offset 948) (Save)(4 Bytes) - m_nBrightness (Offset 952) (Save)(4 Bytes) - m_flBrightnessTime (Offset 956) (Save)(4 Bytes) - m_flSpriteScale (Offset 960) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 940) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 944) (Save|Key)(4 Bytes) - frame - m_flHDRColorScale (Offset 976) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 972) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 964) (Save)(4 Bytes) - m_flStartScale (Offset 988) (Save)(4 Bytes) - m_flDestScale (Offset 992) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 996) (Save)(4 Bytes) - m_nStartBrightness (Offset 1000) (Save)(4 Bytes) - m_nDestBrightness (Offset 1004) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 1008) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 968) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 960) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CBaseEntity - env_gunfire - m_iMinBurstSize (Offset 932) (Save|Key)(4 Bytes) - minburstsize - m_iMaxBurstSize (Offset 936) (Save|Key)(4 Bytes) - maxburstsize - m_flMinBurstDelay (Offset 940) (Save|Key)(4 Bytes) - minburstdelay - m_flMaxBurstDelay (Offset 944) (Save|Key)(4 Bytes) - maxburstdelay - m_flRateOfFire (Offset 948) (Save|Key)(4 Bytes) - rateoffire - m_iszShootSound (Offset 952) (Save|Key)(4 Bytes) - shootsound - m_iszTracerType (Offset 956) (Save|Key)(4 Bytes) - tracertype - m_bDisabled (Offset 960) (Save|Key)(1 Bytes) - startdisabled - m_iSpread (Offset 968) (Save|Key)(4 Bytes) - spread - m_flBias (Offset 1000) (Save|Key)(4 Bytes) - bias - m_bCollide (Offset 1004) (Save|Key)(1 Bytes) - collisions - m_iShotsRemaining (Offset 964) (Save)(4 Bytes) - m_vecSpread (Offset 972) (Save)(12 Bytes) - m_vecTargetPosition (Offset 984) (Save)(12 Bytes) - m_flTargetDist (Offset 996) (Save)(4 Bytes) - m_hTarget (Offset 1008) (Save)(4 Bytes) - CEnvGunfireShootThink (Offset 0) (FunctionTable)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - env_hudhint - m_iszMessage (Offset 932) (Save|Key)(4 Bytes) - message - InputShowHudHint (Offset 0) (Input)(0 Bytes) - ShowHudHint - InputHideHudHint (Offset 0) (Input)(0 Bytes) - HideHudHint CBaseEntity - env_instructor_hint - m_iszReplace_Key (Offset 932) (Save|Key)(4 Bytes) - hint_replace_key - m_iszHintTargetEntity (Offset 936) (Save|Key)(4 Bytes) - hint_target - m_iTimeout (Offset 940) (Save|Key)(4 Bytes) - hint_timeout - m_iszIcon_Onscreen (Offset 944) (Save|Key)(4 Bytes) - hint_icon_onscreen - m_iszIcon_Offscreen (Offset 948) (Save|Key)(4 Bytes) - hint_icon_offscreen - m_iszCaption (Offset 952) (Save|Key)(4 Bytes) - hint_caption - m_iszActivatorCaption (Offset 956) (Save|Key)(4 Bytes) - hint_activator_caption - m_Color (Offset 960) (Save|Key)(4 Bytes) - hint_color - m_fIconOffset (Offset 964) (Save|Key)(4 Bytes) - hint_icon_offset - m_fRange (Offset 968) (Save|Key)(4 Bytes) - hint_range - m_iPulseOption (Offset 972) (Save|Key)(1 Bytes) - hint_pulseoption - m_iAlphaOption (Offset 973) (Save|Key)(1 Bytes) - hint_alphaoption - m_iShakeOption (Offset 974) (Save|Key)(1 Bytes) - hint_shakeoption - m_bStatic (Offset 975) (Save|Key)(1 Bytes) - hint_static - m_bNoOffscreen (Offset 976) (Save|Key)(1 Bytes) - hint_nooffscreen - m_bForceCaption (Offset 977) (Save|Key)(1 Bytes) - hint_forcecaption - m_iszBinding (Offset 980) (Save|Key)(4 Bytes) - hint_binding - m_bAllowNoDrawTarget (Offset 984) (Save|Key)(1 Bytes) - hint_allow_nodraw_target - m_bLocalPlayerOnly (Offset 985) (Save|Key)(1 Bytes) - hint_local_player_only - InputShowHint (Offset 0) (Input)(0 Bytes) - ShowHint - InputEndHint (Offset 0) (Input)(0 Bytes) - EndHint CBeam - env_laser - m_iszLaserTarget (Offset 1100) (Save|Key)(4 Bytes) - LaserTarget - m_pSprite (Offset 1104) (Save)(4 Bytes) - m_iszSpriteName (Offset 1108) (Save|Key)(4 Bytes) - EndSprite - m_firePosition (Offset 1112) (Save)(12 Bytes) - m_flStartFrame (Offset 1124) (Save|Key)(4 Bytes) - framestart - CEnvLaserStrikeThink (Offset 0) (FunctionTable)(0 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_nHaloIndex (Offset 952) (Save)(4 Bytes) - m_nBeamType (Offset 956) (Save)(4 Bytes) - m_nBeamFlags (Offset 960) (Save)(4 Bytes) - m_nNumBeamEnts (Offset 948) (Save)(4 Bytes) - m_hAttachEntity (Offset 964) (Save)(40 Bytes) - m_nAttachIndex (Offset 1004) (Save)(40 Bytes) - m_fWidth (Offset 1044) (Save)(4 Bytes) - m_fEndWidth (Offset 1048) (Save)(4 Bytes) - m_fFadeLength (Offset 1052) (Save)(4 Bytes) - m_fHaloScale (Offset 1056) (Save)(4 Bytes) - m_fAmplitude (Offset 1060) (Save)(4 Bytes) - m_fStartFrame (Offset 1064) (Save)(4 Bytes) - m_fSpeed (Offset 1068) (Save)(4 Bytes) - m_flFrameRate (Offset 932) (Save)(4 Bytes) - m_flFrame (Offset 1072) (Save)(4 Bytes) - m_flHDRColorScale (Offset 936) (Save|Key)(4 Bytes) - HDRColorScale - m_flDamage (Offset 944) (Save|Key)(4 Bytes) - damage - m_flFireTime (Offset 940) (Save)(4 Bytes) - m_vecEndPos (Offset 1080) (Save)(12 Bytes) - m_hEndEntity (Offset 1092) (Save)(4 Bytes) - m_nDissolveType (Offset 1096) (Save|Key)(4 Bytes) - dissolvetype - InputWidth (Offset 0) (Input)(0 Bytes) - Width - InputNoise (Offset 0) (Input)(0 Bytes) - Noise - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue - m_fSpeed (Offset 1068) (Save|Key|Input)(4 Bytes) - ScrollSpeed CLightGlow - env_lightglow - m_nVerticalSize (Offset 936) (Save|Key)(4 Bytes) - VerticalGlowSize - m_nHorizontalSize (Offset 932) (Save|Key)(4 Bytes) - HorizontalGlowSize - m_nMinDist (Offset 940) (Save|Key)(4 Bytes) - MinDist - m_nMaxDist (Offset 944) (Save|Key)(4 Bytes) - MaxDist - m_nOuterMaxDist (Offset 948) (Save|Key)(4 Bytes) - OuterMaxDist - m_flGlowProxySize (Offset 952) (Save|Key)(4 Bytes) - GlowProxySize - m_flHDRColorScale (Offset 956) (Save|Key)(4 Bytes) - HDRColorScale - InputColor (Offset 0) (Input)(0 Bytes) - Color CBaseEntity - env_message - m_iszMessage (Offset 932) (Save|Key)(4 Bytes) - message - m_sNoise (Offset 948) (Save|Key)(4 Bytes) - messagesound - m_MessageAttenuation (Offset 940) (Save|Key)(4 Bytes) - messageattenuation - m_MessageVolume (Offset 936) (Save|Key)(4 Bytes) - messagevolume - m_Radius (Offset 944) (Save)(4 Bytes) - InputShowMessage (Offset 0) (Input)(0 Bytes) - ShowMessage - m_OnShowMessage (Offset 952) (Save|Key|Output)(0 Bytes) - OnShowMessage CBaseEntity - env_microphone - m_bDisabled (Offset 932) (Save|Key)(1 Bytes) - StartDisabled - m_hMeasureTarget (Offset 936) (Save)(4 Bytes) - m_nSoundMask (Offset 940) (Save|Key)(4 Bytes) - SoundMask - m_flSensitivity (Offset 944) (Save|Key)(4 Bytes) - Sensitivity - m_flSmoothFactor (Offset 948) (Save|Key)(4 Bytes) - SmoothFactor - m_iszSpeakerName (Offset 956) (Save|Key)(4 Bytes) - SpeakerName - m_iszListenFilter (Offset 972) (Save|Key)(4 Bytes) - ListenFilter - m_hListenFilter (Offset 976) (Save)(4 Bytes) - m_hSpeaker (Offset 960) (Save)(4 Bytes) - m_iSpeakerDSPPreset (Offset 968) (Save|Key)(4 Bytes) - speaker_dsp_preset - m_flMaxRange (Offset 952) (Save|Key)(4 Bytes) - MaxRange - m_szLastSound (Offset 1052) (Save)(256 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputSetSpeakerName (Offset 0) (Input)(0 Bytes) - SetSpeakerName - m_SoundLevel (Offset 980) (Save|Key|Output)(0 Bytes) - SoundLevel - m_OnRoutedSound (Offset 1004) (Save|Key|Output)(0 Bytes) - OnRoutedSound - m_OnHeardSound (Offset 1028) (Save|Key|Output)(0 Bytes) - OnHeardSound MovieExplosion - env_movieexplosion CBaseEntity - env_muzzleflash - m_flScale (Offset 932) (Save|Key)(4 Bytes) - scale - m_iszParentAttachment (Offset 936) (Save|Key)(4 Bytes) - parentattachment - InputFire (Offset 0) (Input)(0 Bytes) - Fire CBaseEntity - env_outtro_stats - InputRollStatsCrawl (Offset 0) (Input)(0 Bytes) - RollStatsCrawl - InputRollCredits (Offset 0) (Input)(0 Bytes) - RollCredits - InputSkipStateChanged (Offset 0) (Input)(0 Bytes) - SkipStateChanged - m_OnOuttroStatsDone (Offset 932) (Save|Key|Output)(0 Bytes) - OnOuttroStatsDone CParticlePerformanceMonitor - env_particle_performance_monitor - m_bDisplayPerf (Offset 932) (Save)(1 Bytes) - m_bMeasurePerf (Offset 933) (Save)(1 Bytes) - InputTurnOnDisplay (Offset 0) (Input)(0 Bytes) - TurnOnDisplay - InputTurnOffDisplay (Offset 0) (Input)(0 Bytes) - TurnOffDisplay - InputStartMeasuring (Offset 0) (Input)(0 Bytes) - StartMeasuring - InputStopMeasuring (Offset 0) (Input)(0 Bytes) - StopMeasuring CEntityParticleTrail - env_particle_trail - m_iMaterialName (Offset 932) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_Info - EntityParticleTrailInfo_t - m_strMaterialName (Offset 4) (Save|Key)(4 Bytes) - ParticleTrailMaterial - m_flLifetime (Offset 8) (Save|Key)(4 Bytes) - ParticleTrailLifetime - m_flStartSize (Offset 12) (Save|Key)(4 Bytes) - ParticleTrailStartSize - m_flEndSize (Offset 16) (Save|Key)(4 Bytes) - ParticleTrailEndSize - m_hConstraintEntity (Offset 956) (Save)(4 Bytes) CParticleFire - env_particlefire - m_vOrigin (Offset 932) (Save)(12 Bytes) - m_vDirection (Offset 944) (Save)(12 Bytes) CBaseEntity - env_particlelight - m_flIntensity (Offset 932) (Save|Key)(4 Bytes) - Intensity - m_vColor (Offset 936) (Save|Key)(12 Bytes) - Color - m_PSName (Offset 948) (Save|Key)(4 Bytes) - PSName - m_bDirectional (Offset 952) (Save|Key)(1 Bytes) - Directional CEnvParticleScript - env_particlescript - m_flSequenceScale (Offset 1236) (Save)(4 Bytes) - InputSetSequence (Offset 0) (Input)(0 Bytes) - SetSequence - *CBaseAnimating ParticleSmokeGrenade - env_particlesmokegrenade - m_CurrentStage (Offset 932) (Save)(1 Bytes) - m_FadeStartTime (Offset 940) (Save)(4 Bytes) - m_FadeEndTime (Offset 944) (Save)(4 Bytes) - m_flSpawnTime (Offset 936) (Save)(4 Bytes) CBaseEntity - env_physexplosion - m_damage (Offset 932) (Save|Key)(4 Bytes) - magnitude - m_radius (Offset 936) (Save|Key)(4 Bytes) - radius - m_targetEntityName (Offset 940) (Save|Key)(4 Bytes) - targetentityname - m_flInnerRadius (Offset 944) (Save|Key)(4 Bytes) - inner_radius - InputExplode (Offset 0) (Input)(0 Bytes) - Explode - m_OnPushedPlayer (Offset 948) (Save|Key|Output)(0 Bytes) - OnPushedPlayer CBaseEntity - env_physimpact - m_damage (Offset 932) (Save|Key)(4 Bytes) - magnitude - m_distance (Offset 936) (Save|Key)(4 Bytes) - distance - m_directionEntityName (Offset 940) (Save|Key)(4 Bytes) - directionentityname - CPhysImpactPointAtEntity (Offset 0) (FunctionTable)(0 Bytes) - InputImpact (Offset 0) (Input)(0 Bytes) - Impact CBaseEntity - env_physwire - m_nDensity (Offset 932) (Save|Key)(4 Bytes) - Density CBaseEntity - env_player_surface_trigger - m_iTargetGameMaterial (Offset 932) (Save|Key)(4 Bytes) - gamematerial - m_iCurrentGameMaterial (Offset 936) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save)(1 Bytes) - CEnvPlayerSurfaceTriggerUpdateMaterialThink (Offset 0) (FunctionTable)(0 Bytes) - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - m_OnSurfaceChangedToTarget (Offset 944) (Save|Key|Output)(0 Bytes) - OnSurfaceChangedToTarget - m_OnSurfaceChangedFromTarget (Offset 968) (Save|Key|Output)(0 Bytes) - OnSurfaceChangedFromTarget CEnvProjectedTexture - env_projectedtexture - m_hTargetEntity (Offset 932) (Save)(4 Bytes) - m_bState (Offset 936) (Save)(1 Bytes) - m_bSimpleProjection (Offset 945) (Save)(1 Bytes) - m_flLightFOV (Offset 940) (Save|Key)(4 Bytes) - lightfov - m_bEnableShadows (Offset 944) (Save|Key)(1 Bytes) - enableshadows - m_bSimpleProjection (Offset 945) (Save|Key)(1 Bytes) - simpleprojection - m_bLightOnlyTarget (Offset 946) (Save|Key)(1 Bytes) - lightonlytarget - m_bLightWorld (Offset 947) (Save|Key)(1 Bytes) - lightworld - m_bCameraSpace (Offset 948) (Save|Key)(1 Bytes) - cameraspace - m_flAmbient (Offset 964) (Save|Key)(4 Bytes) - ambient - m_SpotlightTextureName (Offset 968) (Save)(260 Bytes) - texturename - m_nSpotlightTextureFrame (Offset 1228) (Save|Key)(4 Bytes) - textureframe - m_flNearZ (Offset 1232) (Save|Key)(4 Bytes) - nearz - m_flFarZ (Offset 1236) (Save|Key)(4 Bytes) - farz - m_nShadowQuality (Offset 1240) (Save|Key)(4 Bytes) - shadowquality - m_flBrightnessScale (Offset 952) (Save|Key)(4 Bytes) - brightnessscale - m_LightColor (Offset 956) (Save)(4 Bytes) - m_flColorTransitionTime (Offset 960) (Save|Key)(4 Bytes) - colortransitiontime - m_flProjectionSize (Offset 1244) (Save|Key)(4 Bytes) - projection_size - m_flRotation (Offset 1248) (Save|Key)(4 Bytes) - projection_rotation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputAlwaysUpdateOn (Offset 0) (Input)(0 Bytes) - AlwaysUpdateOn - InputAlwaysUpdateOff (Offset 0) (Input)(0 Bytes) - AlwaysUpdateOff - InputSetFOV (Offset 0) (Input)(0 Bytes) - FOV - InputSetTarget (Offset 0) (Input)(0 Bytes) - Target - InputSetCameraSpace (Offset 0) (Input)(0 Bytes) - CameraSpace - InputSetLightOnlyTarget (Offset 0) (Input)(0 Bytes) - LightOnlyTarget - InputSetLightWorld (Offset 0) (Input)(0 Bytes) - LightWorld - InputSetEnableShadows (Offset 0) (Input)(0 Bytes) - EnableShadows - InputSetLightColor (Offset 0) (Input)(0 Bytes) - LightColor - InputSetAmbient (Offset 0) (Input)(0 Bytes) - Ambient - InputSetSpotlightTexture (Offset 0) (Input)(0 Bytes) - SpotlightTexture - CEnvProjectedTextureInitialThink (Offset 0) (FunctionTable)(0 Bytes) CEnvQuadraticBeam - env_quadraticbeam - m_targetPosition (Offset 932) (Save)(12 Bytes) - m_controlPosition (Offset 944) (Save)(12 Bytes) - m_scrollRate (Offset 956) (Save)(4 Bytes) - m_flWidth (Offset 960) (Save)(4 Bytes) CBaseEntity - env_ragdoll_boogie - m_flStartTime (Offset 932) (Save)(4 Bytes) - m_flBoogieLength (Offset 936) (Save)(4 Bytes) - m_flMagnitude (Offset 940) (Save)(4 Bytes) - CRagdollBoogieBoogieThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollBoogieZapThink (Offset 0) (FunctionTable)(0 Bytes) RocketTrail - env_rockettrail - m_StartColor (Offset 932) (Save)(12 Bytes) - m_EndColor (Offset 944) (Save)(12 Bytes) - m_Opacity (Offset 956) (Save)(4 Bytes) - m_SpawnRate (Offset 960) (Save)(4 Bytes) - m_ParticleLifetime (Offset 964) (Save)(4 Bytes) - m_StopEmitTime (Offset 968) (Save)(4 Bytes) - m_MinSpeed (Offset 972) (Save)(4 Bytes) - m_MaxSpeed (Offset 976) (Save)(4 Bytes) - m_StartSize (Offset 980) (Save)(4 Bytes) - m_EndSize (Offset 984) (Save)(4 Bytes) - m_SpawnRadius (Offset 988) (Save)(4 Bytes) - m_bEmit (Offset 992) (Save)(1 Bytes) - m_nAttachment (Offset 996) (Save)(4 Bytes) - m_bDamaged (Offset 1000) (Save)(1 Bytes) - m_flFlareScale (Offset 1004) (Save)(4 Bytes) CBaseEntity - env_rotorshooter - m_flTimeUnderRotor (Offset 1012) (Save|Key)(4 Bytes) - rotortime - m_flTimeUnderRotorVariance (Offset 1016) (Save|Key)(4 Bytes) - rotortimevariance - m_flLastWashStartTime (Offset 1020) (Save)(4 Bytes) - m_flNextGibTime (Offset 1024) (Save)(4 Bytes) - m_nSkin (Offset 996) (Save|Key)(4 Bytes) - skin - m_flGibScale (Offset 1000) (Save|Key)(4 Bytes) - scale - m_flGibGravityScale (Offset 1004) (Save|Key)(4 Bytes) - gibgravityscale - m_iGibs (Offset 932) (Save|Key)(4 Bytes) - m_iGibs - m_flGibVelocity (Offset 948) (Save|Key)(4 Bytes) - m_flVelocity - m_flVariance (Offset 968) (Save|Key)(4 Bytes) - m_flVariance - m_flGibLife (Offset 972) (Save|Key)(4 Bytes) - m_flGibLife - m_nSimulationType (Offset 976) (Save|Key)(4 Bytes) - Simulation - m_flDelay (Offset 984) (Save|Key)(4 Bytes) - delay - m_angGibRotation (Offset 952) (Save|Key)(12 Bytes) - gibangles - m_flGibAngVelocity (Offset 964) (Save|Key)(4 Bytes) - gibanglevelocity - m_bIsSprite (Offset 989) (Save)(1 Bytes) - m_iGibCapacity (Offset 936) (Save)(4 Bytes) - m_iGibMaterial (Offset 940) (Save)(4 Bytes) - m_iGibModelIndex (Offset 944) (Save)(4 Bytes) - m_nMaxGibModelFrame (Offset 980) (Save)(4 Bytes) - m_iszLightingOrigin (Offset 992) (Save|Key)(4 Bytes) - LightingOrigin - m_bNoGibShadows (Offset 988) (Save|Key)(1 Bytes) - nogibshadows - InputShoot (Offset 0) (Input)(0 Bytes) - Shoot - CGibShooterShootThink (Offset 0) (FunctionTable)(0 Bytes) CRotorWashEmitter - env_rotorwash_emitter - m_bEmit (Offset 932) (Save)(1 Bytes) - m_flAltitude (Offset 936) (Save|Key)(4 Bytes) - altitude CEnvScreenEffect - env_screeneffect - m_flDuration (Offset 932) (Save)(4 Bytes) - m_nType (Offset 936) (Save|Key)(4 Bytes) - type - InputStartEffect (Offset 0) (Input)(0 Bytes) - StartEffect - InputStopEffect (Offset 0) (Input)(0 Bytes) - StopEffect CEnvScreenOverlay - env_screenoverlay - m_iszOverlayNames[0] (Offset 932) (Save|Key)(4 Bytes) - OverlayName1 - m_iszOverlayNames[1] (Offset 936) (Save|Key)(4 Bytes) - OverlayName2 - m_iszOverlayNames[2] (Offset 940) (Save|Key)(4 Bytes) - OverlayName3 - m_iszOverlayNames[3] (Offset 944) (Save|Key)(4 Bytes) - OverlayName4 - m_iszOverlayNames[4] (Offset 948) (Save|Key)(4 Bytes) - OverlayName5 - m_iszOverlayNames[5] (Offset 952) (Save|Key)(4 Bytes) - OverlayName6 - m_iszOverlayNames[6] (Offset 956) (Save|Key)(4 Bytes) - OverlayName7 - m_iszOverlayNames[7] (Offset 960) (Save|Key)(4 Bytes) - OverlayName8 - m_iszOverlayNames[8] (Offset 964) (Save|Key)(4 Bytes) - OverlayName9 - m_iszOverlayNames[9] (Offset 968) (Save|Key)(4 Bytes) - OverlayName10 - m_flOverlayTimes[0] (Offset 972) (Save|Key)(4 Bytes) - OverlayTime1 - m_flOverlayTimes[1] (Offset 976) (Save|Key)(4 Bytes) - OverlayTime2 - m_flOverlayTimes[2] (Offset 980) (Save|Key)(4 Bytes) - OverlayTime3 - m_flOverlayTimes[3] (Offset 984) (Save|Key)(4 Bytes) - OverlayTime4 - m_flOverlayTimes[4] (Offset 988) (Save|Key)(4 Bytes) - OverlayTime5 - m_flOverlayTimes[5] (Offset 992) (Save|Key)(4 Bytes) - OverlayTime6 - m_flOverlayTimes[6] (Offset 996) (Save|Key)(4 Bytes) - OverlayTime7 - m_flOverlayTimes[7] (Offset 1000) (Save|Key)(4 Bytes) - OverlayTime8 - m_flOverlayTimes[8] (Offset 1004) (Save|Key)(4 Bytes) - OverlayTime9 - m_flOverlayTimes[9] (Offset 1008) (Save|Key)(4 Bytes) - OverlayTime10 - m_iDesiredOverlay (Offset 1016) (Save)(4 Bytes) - m_flStartTime (Offset 1012) (Save)(4 Bytes) - m_bIsActive (Offset 1020) (Save)(1 Bytes) - InputStartOverlay (Offset 0) (Input)(0 Bytes) - StartOverlays - InputStopOverlay (Offset 0) (Input)(0 Bytes) - StopOverlays - InputSwitchOverlay (Offset 0) (Input)(0 Bytes) - SwitchOverlay CBaseEntity - env_shake - m_Amplitude (Offset 932) (Save|Key)(4 Bytes) - amplitude - m_Frequency (Offset 936) (Save|Key)(4 Bytes) - frequency - m_Duration (Offset 940) (Save|Key)(4 Bytes) - duration - m_Radius (Offset 944) (Save|Key)(4 Bytes) - radius - m_stopTime (Offset 948) (Save)(4 Bytes) - m_nextShake (Offset 952) (Save)(4 Bytes) - m_currentAmp (Offset 956) (Save)(4 Bytes) - m_maxForce (Offset 960) (Save)(12 Bytes) - m_pShakeController (Offset 972) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_shakeCallback - CPhysicsShake - m_force (Offset 4) (Save)(12 Bytes) - InputStartShake (Offset 0) (Input)(0 Bytes) - StartShake - InputStopShake (Offset 0) (Input)(0 Bytes) - StopShake - InputAmplitude (Offset 0) (Input)(0 Bytes) - Amplitude - InputFrequency (Offset 0) (Input)(0 Bytes) - Frequency CBaseEntity - env_shooter - m_nSkin (Offset 996) (Save|Key)(4 Bytes) - skin - m_flGibScale (Offset 1000) (Save|Key)(4 Bytes) - scale - m_flGibGravityScale (Offset 1004) (Save|Key)(4 Bytes) - gibgravityscale - m_iGibs (Offset 932) (Save|Key)(4 Bytes) - m_iGibs - m_flGibVelocity (Offset 948) (Save|Key)(4 Bytes) - m_flVelocity - m_flVariance (Offset 968) (Save|Key)(4 Bytes) - m_flVariance - m_flGibLife (Offset 972) (Save|Key)(4 Bytes) - m_flGibLife - m_nSimulationType (Offset 976) (Save|Key)(4 Bytes) - Simulation - m_flDelay (Offset 984) (Save|Key)(4 Bytes) - delay - m_angGibRotation (Offset 952) (Save|Key)(12 Bytes) - gibangles - m_flGibAngVelocity (Offset 964) (Save|Key)(4 Bytes) - gibanglevelocity - m_bIsSprite (Offset 989) (Save)(1 Bytes) - m_iGibCapacity (Offset 936) (Save)(4 Bytes) - m_iGibMaterial (Offset 940) (Save)(4 Bytes) - m_iGibModelIndex (Offset 944) (Save)(4 Bytes) - m_nMaxGibModelFrame (Offset 980) (Save)(4 Bytes) - m_iszLightingOrigin (Offset 992) (Save|Key)(4 Bytes) - LightingOrigin - m_bNoGibShadows (Offset 988) (Save|Key)(1 Bytes) - nogibshadows - InputShoot (Offset 0) (Input)(0 Bytes) - Shoot - CGibShooterShootThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - env_slomo - m_Duration (Offset 932) (Save|Key)(4 Bytes) - duration - InputStartSlomo (Offset 0) (Input)(0 Bytes) - StartSlomo - InputStopSlomo (Offset 0) (Input)(0 Bytes) - StopSlomo CSmokeStack - env_smokestack - m_StartSize (Offset 940) (Save|Key)(4 Bytes) - StartSize - m_EndSize (Offset 944) (Save|Key)(4 Bytes) - EndSize - m_InitialState (Offset 1064) (Save|Key)(1 Bytes) - InitialState - m_flBaseSpread (Offset 964) (Save|Key)(4 Bytes) - BaseSpread - m_flTwist (Offset 1032) (Save|Key)(4 Bytes) - Twist - m_flRollSpeed (Offset 956) (Save|Key)(4 Bytes) - Roll - m_strMaterialModel (Offset 1036) (Save)(4 Bytes) - m_iMaterialModel (Offset 1040) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_AmbientLight - CSmokeStackLightInfo - m_vPos (Offset 4) (Save)(12 Bytes) - m_vColor (Offset 16) (Save)(12 Bytes) - m_flIntensity (Offset 28) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_DirLight - CSmokeStackLightInfo - m_vPos (Offset 4) (Save)(12 Bytes) - m_vColor (Offset 16) (Save)(12 Bytes) - m_flIntensity (Offset 28) (Save)(4 Bytes) - m_WindAngle (Offset 1044) (Save|Key)(4 Bytes) - WindAngle - m_WindSpeed (Offset 1048) (Save|Key)(4 Bytes) - WindSpeed - m_vWind (Offset 1052) (Save)(12 Bytes) - m_bEmit (Offset 960) (Save)(4 Bytes) - m_JetLength (Offset 952) (Save|Key|Input)(4 Bytes) - JetLength - m_SpreadSpeed (Offset 932) (Save|Key|Input)(4 Bytes) - SpreadSpeed - m_Speed (Offset 936) (Save|Key|Input)(4 Bytes) - Speed - m_Rate (Offset 948) (Save|Key|Input)(4 Bytes) - Rate - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle SmokeTrail - env_smoketrail - m_StartColor (Offset 932) (Save)(12 Bytes) - m_EndColor (Offset 944) (Save)(12 Bytes) - m_Opacity (Offset 956) (Save|Key)(4 Bytes) - opacity - m_SpawnRate (Offset 960) (Save|Key)(4 Bytes) - spawnrate - m_ParticleLifetime (Offset 964) (Save|Key)(4 Bytes) - lifetime - m_StopEmitTime (Offset 968) (Save)(4 Bytes) - m_MinSpeed (Offset 972) (Save|Key)(4 Bytes) - minspeed - m_MaxSpeed (Offset 976) (Save|Key)(4 Bytes) - maxspeed - m_MinDirectedSpeed (Offset 992) (Save|Key)(4 Bytes) - mindirectedspeed - m_MaxDirectedSpeed (Offset 996) (Save|Key)(4 Bytes) - maxdirectedspeed - m_StartSize (Offset 980) (Save|Key)(4 Bytes) - startsize - m_EndSize (Offset 984) (Save|Key)(4 Bytes) - endsize - m_SpawnRadius (Offset 988) (Save|Key)(4 Bytes) - spawnradius - m_bEmit (Offset 1000) (Save)(1 Bytes) - m_nAttachment (Offset 1004) (Save)(4 Bytes) CBaseEntity - env_soundscape - m_flRadius (Offset 956) (Save|Key)(4 Bytes) - radius - m_soundscapeName (Offset 960) (Save)(4 Bytes) - m_hProxySoundscape (Offset 1004) (Save)(4 Bytes) - m_positionNames[0] (Offset 972) (Save|Key)(4 Bytes) - position0 - m_positionNames[1] (Offset 976) (Save|Key)(4 Bytes) - position1 - m_positionNames[2] (Offset 980) (Save|Key)(4 Bytes) - position2 - m_positionNames[3] (Offset 984) (Save|Key)(4 Bytes) - position3 - m_positionNames[4] (Offset 988) (Save|Key)(4 Bytes) - position4 - m_positionNames[5] (Offset 992) (Save|Key)(4 Bytes) - position5 - m_positionNames[6] (Offset 996) (Save|Key)(4 Bytes) - position6 - m_positionNames[7] (Offset 1000) (Save|Key)(4 Bytes) - position7 - m_bDisabled (Offset 1008) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled - m_OnPlay (Offset 932) (Save|Key|Output)(0 Bytes) - OnPlay CBaseEntity - env_soundscape_proxy - m_MainSoundscapeName (Offset 1012) (Save|Key)(4 Bytes) - MainSoundscapeName - m_flRadius (Offset 956) (Save|Key)(4 Bytes) - radius - m_soundscapeName (Offset 960) (Save)(4 Bytes) - m_hProxySoundscape (Offset 1004) (Save)(4 Bytes) - m_positionNames[0] (Offset 972) (Save|Key)(4 Bytes) - position0 - m_positionNames[1] (Offset 976) (Save|Key)(4 Bytes) - position1 - m_positionNames[2] (Offset 980) (Save|Key)(4 Bytes) - position2 - m_positionNames[3] (Offset 984) (Save|Key)(4 Bytes) - position3 - m_positionNames[4] (Offset 988) (Save|Key)(4 Bytes) - position4 - m_positionNames[5] (Offset 992) (Save|Key)(4 Bytes) - position5 - m_positionNames[6] (Offset 996) (Save|Key)(4 Bytes) - position6 - m_positionNames[7] (Offset 1000) (Save|Key)(4 Bytes) - position7 - m_bDisabled (Offset 1008) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled - m_OnPlay (Offset 932) (Save|Key|Output)(0 Bytes) - OnPlay CBaseEntity - env_soundscape_triggerable - m_flRadius (Offset 956) (Save|Key)(4 Bytes) - radius - m_soundscapeName (Offset 960) (Save)(4 Bytes) - m_hProxySoundscape (Offset 1004) (Save)(4 Bytes) - m_positionNames[0] (Offset 972) (Save|Key)(4 Bytes) - position0 - m_positionNames[1] (Offset 976) (Save|Key)(4 Bytes) - position1 - m_positionNames[2] (Offset 980) (Save|Key)(4 Bytes) - position2 - m_positionNames[3] (Offset 984) (Save|Key)(4 Bytes) - position3 - m_positionNames[4] (Offset 988) (Save|Key)(4 Bytes) - position4 - m_positionNames[5] (Offset 992) (Save|Key)(4 Bytes) - position5 - m_positionNames[6] (Offset 996) (Save|Key)(4 Bytes) - position6 - m_positionNames[7] (Offset 1000) (Save|Key)(4 Bytes) - position7 - m_bDisabled (Offset 1008) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggleEnabled (Offset 0) (Input)(0 Bytes) - ToggleEnabled - m_OnPlay (Offset 932) (Save|Key|Output)(0 Bytes) - OnPlay CBaseEntity - env_spark - m_flDelay (Offset 932) (Save|Key)(4 Bytes) - MaxDelay - m_nGlowSpriteIndex (Offset 936) (Save)(4 Bytes) - m_nMagnitude (Offset 940) (Save|Key)(4 Bytes) - Magnitude - m_nTrailLength (Offset 944) (Save|Key)(4 Bytes) - TrailLength - CEnvSparkSparkThink (Offset 0) (FunctionTable)(0 Bytes) - InputStartSpark (Offset 0) (Input)(0 Bytes) - StartSpark - InputStopSpark (Offset 0) (Input)(0 Bytes) - StopSpark - InputToggleSpark (Offset 0) (Input)(0 Bytes) - ToggleSpark - InputSparkOnce (Offset 0) (Input)(0 Bytes) - SparkOnce - m_OnSpark (Offset 948) (Save|Key|Output)(0 Bytes) - OnSpark CBaseEntity - env_speaker - m_delayMin (Offset 932) (Save|Key)(4 Bytes) - delaymin - m_delayMax (Offset 936) (Save|Key)(4 Bytes) - delaymax - m_iszRuleScriptFile (Offset 940) (Save|Key)(4 Bytes) - rulescript - m_iszConcept (Offset 944) (Save|Key)(4 Bytes) - concept - CSpeakerSpeakerThink (Offset 0) (FunctionTable)(0 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CBaseEntity - env_splash - m_flScale (Offset 932) (Save|Key)(4 Bytes) - scale - InputSplash (Offset 0) (Input)(0 Bytes) - Splash SporeExplosion - env_sporeexplosion - m_flSpawnRate (Offset 936) (Save|Key)(4 Bytes) - spawnrate - m_flParticleLifetime (Offset 940) (Save)(4 Bytes) - m_flStartSize (Offset 944) (Save)(4 Bytes) - m_flEndSize (Offset 948) (Save)(4 Bytes) - m_flSpawnRadius (Offset 952) (Save)(4 Bytes) - m_bEmit (Offset 956) (Save)(1 Bytes) - m_bDisabled (Offset 932) (Save|Key)(1 Bytes) - startdisabled - m_bDontRemove (Offset 957) (Save)(1 Bytes) - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable SporeTrail - env_sporetrail - m_vecEndColor (Offset 932) (Save)(12 Bytes) - m_flSpawnRate (Offset 944) (Save)(4 Bytes) - m_flParticleLifetime (Offset 948) (Save)(4 Bytes) - m_flStartSize (Offset 952) (Save)(4 Bytes) - m_flEndSize (Offset 956) (Save)(4 Bytes) - m_flSpawnRadius (Offset 960) (Save)(4 Bytes) - m_bEmit (Offset 964) (Save)(1 Bytes) CSprite - env_sprite - m_flLastTime (Offset 980) (Save)(4 Bytes) - m_flMaxFrame (Offset 984) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 932) (Save)(4 Bytes) - m_nAttachment (Offset 936) (Save)(4 Bytes) - m_flDieTime (Offset 948) (Save)(4 Bytes) - m_nBrightness (Offset 952) (Save)(4 Bytes) - m_flBrightnessTime (Offset 956) (Save)(4 Bytes) - m_flSpriteScale (Offset 960) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 940) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 944) (Save|Key)(4 Bytes) - frame - m_flHDRColorScale (Offset 976) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 972) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 964) (Save)(4 Bytes) - m_flStartScale (Offset 988) (Save)(4 Bytes) - m_flDestScale (Offset 992) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 996) (Save)(4 Bytes) - m_nStartBrightness (Offset 1000) (Save)(4 Bytes) - m_nDestBrightness (Offset 1004) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 1008) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 968) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 960) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CSprite - env_sprite_clientside - m_flLastTime (Offset 980) (Save)(4 Bytes) - m_flMaxFrame (Offset 984) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 932) (Save)(4 Bytes) - m_nAttachment (Offset 936) (Save)(4 Bytes) - m_flDieTime (Offset 948) (Save)(4 Bytes) - m_nBrightness (Offset 952) (Save)(4 Bytes) - m_flBrightnessTime (Offset 956) (Save)(4 Bytes) - m_flSpriteScale (Offset 960) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 940) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 944) (Save|Key)(4 Bytes) - frame - m_flHDRColorScale (Offset 976) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 972) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 964) (Save)(4 Bytes) - m_flStartScale (Offset 988) (Save)(4 Bytes) - m_flDestScale (Offset 992) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 996) (Save)(4 Bytes) - m_nStartBrightness (Offset 1000) (Save)(4 Bytes) - m_nDestBrightness (Offset 1004) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 1008) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 968) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 960) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CSpriteOriented - env_sprite_oriented - m_flLastTime (Offset 980) (Save)(4 Bytes) - m_flMaxFrame (Offset 984) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 932) (Save)(4 Bytes) - m_nAttachment (Offset 936) (Save)(4 Bytes) - m_flDieTime (Offset 948) (Save)(4 Bytes) - m_nBrightness (Offset 952) (Save)(4 Bytes) - m_flBrightnessTime (Offset 956) (Save)(4 Bytes) - m_flSpriteScale (Offset 960) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 940) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 944) (Save|Key)(4 Bytes) - frame - m_flHDRColorScale (Offset 976) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 972) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 964) (Save)(4 Bytes) - m_flStartScale (Offset 988) (Save)(4 Bytes) - m_flDestScale (Offset 992) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 996) (Save)(4 Bytes) - m_nStartBrightness (Offset 1000) (Save)(4 Bytes) - m_nDestBrightness (Offset 1004) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 1008) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 968) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 960) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CSpriteTrail - env_spritetrail - m_flLifeTime (Offset 1012) (Save|Key)(4 Bytes) - lifetime - m_flStartWidth (Offset 1016) (Save|Key)(4 Bytes) - startwidth - m_flEndWidth (Offset 1020) (Save|Key)(4 Bytes) - endwidth - m_iszSpriteName (Offset 1052) (Save|Key)(4 Bytes) - spritename - m_bAnimate (Offset 1056) (Save|Key)(1 Bytes) - animate - m_flStartWidthVariance (Offset 1024) (Save)(4 Bytes) - m_flTextureRes (Offset 1028) (Save)(4 Bytes) - m_flMinFadeLength (Offset 1032) (Save)(4 Bytes) - m_vecSkyboxOrigin (Offset 1036) (Save)(12 Bytes) - m_flSkyboxScale (Offset 1048) (Save)(4 Bytes) - m_flLastTime (Offset 980) (Save)(4 Bytes) - m_flMaxFrame (Offset 984) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 932) (Save)(4 Bytes) - m_nAttachment (Offset 936) (Save)(4 Bytes) - m_flDieTime (Offset 948) (Save)(4 Bytes) - m_nBrightness (Offset 952) (Save)(4 Bytes) - m_flBrightnessTime (Offset 956) (Save)(4 Bytes) - m_flSpriteScale (Offset 960) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 940) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 944) (Save|Key)(4 Bytes) - frame - m_flHDRColorScale (Offset 976) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 972) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 964) (Save)(4 Bytes) - m_flStartScale (Offset 988) (Save)(4 Bytes) - m_flDestScale (Offset 992) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 996) (Save)(4 Bytes) - m_nStartBrightness (Offset 1000) (Save)(4 Bytes) - m_nDestBrightness (Offset 1004) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 1008) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 968) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 960) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CSteamJet - env_steam - m_StartSize (Offset 940) (Save|Key)(4 Bytes) - StartSize - m_EndSize (Offset 944) (Save|Key)(4 Bytes) - EndSize - m_InitialState (Offset 961) (Save|Key)(1 Bytes) - InitialState - m_nType (Offset 964) (Save|Key)(4 Bytes) - Type - m_flRollSpeed (Offset 968) (Save|Key)(4 Bytes) - RollSpeed - m_bEmit (Offset 956) (Save)(4 Bytes) - m_bFaceLeft (Offset 960) (Save)(1 Bytes) - m_JetLength (Offset 952) (Save|Key|Input)(4 Bytes) - JetLength - m_SpreadSpeed (Offset 932) (Save|Key|Input)(4 Bytes) - SpreadSpeed - m_Speed (Offset 936) (Save|Key|Input)(4 Bytes) - Speed - m_Rate (Offset 948) (Save|Key|Input)(4 Bytes) - Rate - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CSteamJet - env_steamjet - m_StartSize (Offset 940) (Save|Key)(4 Bytes) - StartSize - m_EndSize (Offset 944) (Save|Key)(4 Bytes) - EndSize - m_InitialState (Offset 961) (Save|Key)(1 Bytes) - InitialState - m_nType (Offset 964) (Save|Key)(4 Bytes) - Type - m_flRollSpeed (Offset 968) (Save|Key)(4 Bytes) - RollSpeed - m_bEmit (Offset 956) (Save)(4 Bytes) - m_bFaceLeft (Offset 960) (Save)(1 Bytes) - m_JetLength (Offset 952) (Save|Key|Input)(4 Bytes) - JetLength - m_SpreadSpeed (Offset 932) (Save|Key|Input)(4 Bytes) - SpreadSpeed - m_Speed (Offset 936) (Save|Key|Input)(4 Bytes) - Speed - m_Rate (Offset 948) (Save|Key|Input)(4 Bytes) - Rate - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CSun - env_sun - m_vDirection (Offset 932) (Save)(12 Bytes) - m_bUseAngles (Offset 952) (Save|Key)(4 Bytes) - use_angles - m_flPitch (Offset 956) (Save|Key)(4 Bytes) - pitch - m_flYaw (Offset 960) (Save|Key)(4 Bytes) - angle - m_nSize (Offset 964) (Save|Key)(4 Bytes) - size - m_clrOverlay (Offset 972) (Save|Key)(4 Bytes) - overlaycolor - m_nOverlaySize (Offset 968) (Save|Key)(4 Bytes) - overlaysize - m_strMaterial (Offset 944) (Save|Key)(4 Bytes) - material - m_strOverlayMaterial (Offset 948) (Save|Key)(4 Bytes) - overlaymaterial - m_bOn (Offset 976) (Save)(1 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputSetColor (Offset 0) (Input)(0 Bytes) - SetColor - m_flHDRColorScale (Offset 988) (Save|Key)(4 Bytes) - HDRColorScale CBaseEntity - env_texturetoggle - InputIncrementBrushTexIndex (Offset 0) (Input)(0 Bytes) - IncrementTextureIndex - InputSetBrushTexIndex (Offset 0) (Input)(0 Bytes) - SetTextureIndex CBaseEntity - env_tilt - m_Duration (Offset 932) (Save|Key)(4 Bytes) - duration - m_Radius (Offset 936) (Save|Key)(4 Bytes) - radius - m_TiltTime (Offset 940) (Save|Key)(4 Bytes) - tilttime - m_stopTime (Offset 944) (Save)(4 Bytes) - InputStartTilt (Offset 0) (Input)(0 Bytes) - StartTilt - InputStopTilt (Offset 0) (Input)(0 Bytes) - StopTilt CEnvTonemapController - env_tonemap_controller - m_flBlendTonemapStart (Offset 932) (Save)(4 Bytes) - m_flBlendTonemapEnd (Offset 936) (Save)(4 Bytes) - m_flBlendEndTime (Offset 940) (Save)(4 Bytes) - m_flBlendStartTime (Offset 944) (Save)(4 Bytes) - m_bUseCustomAutoExposureMin (Offset 948) (Save)(1 Bytes) - m_bUseCustomAutoExposureMax (Offset 949) (Save)(1 Bytes) - m_flCustomAutoExposureMin (Offset 952) (Save)(4 Bytes) - m_flCustomAutoExposureMax (Offset 956) (Save)(4 Bytes) - m_flCustomBloomScale (Offset 960) (Save)(4 Bytes) - m_flCustomBloomScaleMinimum (Offset 964) (Save)(4 Bytes) - m_bUseCustomBloomScale (Offset 950) (Save)(1 Bytes) - m_flBloomExponent (Offset 968) (Save)(4 Bytes) - m_flBloomSaturation (Offset 972) (Save)(4 Bytes) - CEnvTonemapControllerUpdateTonemapScaleBlend (Offset 0) (FunctionTable)(0 Bytes) - InputSetTonemapScale (Offset 0) (Input)(0 Bytes) - SetTonemapScale - InputBlendTonemapScale (Offset 0) (Input)(0 Bytes) - BlendTonemapScale - InputSetTonemapRate (Offset 0) (Input)(0 Bytes) - SetTonemapRate - InputSetAutoExposureMin (Offset 0) (Input)(0 Bytes) - SetAutoExposureMin - InputSetAutoExposureMax (Offset 0) (Input)(0 Bytes) - SetAutoExposureMax - InputUseDefaultAutoExposure (Offset 0) (Input)(0 Bytes) - UseDefaultAutoExposure - InputUseDefaultBloomScale (Offset 0) (Input)(0 Bytes) - UseDefaultBloomScale - InputSetBloomScale (Offset 0) (Input)(0 Bytes) - SetBloomScale - InputSetBloomScaleRange (Offset 0) (Input)(0 Bytes) - SetBloomScaleRange - InputSetBloomExponent (Offset 0) (Input)(0 Bytes) - SetBloomExponent - InputSetBloomSaturation (Offset 0) (Input)(0 Bytes) - SetBloomSaturation CBaseEntity - env_tracer - m_flDelay (Offset 944) (Save|Key)(4 Bytes) - delay - m_vecEnd (Offset 932) (Save)(12 Bytes) - CEnvTracerTracerThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - env_viewpunch - m_angViewPunch (Offset 936) (Save|Key)(12 Bytes) - punchangle - m_flRadius (Offset 932) (Save|Key)(4 Bytes) - radius - InputViewPunch (Offset 0) (Input)(0 Bytes) - ViewPunch CEnvWind - env_wind - m_EnvWindShared.m_iMinWind (Offset 944) (Save|Key)(4 Bytes) - minwind - m_EnvWindShared.m_iMaxWind (Offset 948) (Save|Key)(4 Bytes) - maxwind - m_EnvWindShared.m_iMinGust (Offset 956) (Save|Key)(4 Bytes) - mingust - m_EnvWindShared.m_iMaxGust (Offset 960) (Save|Key)(4 Bytes) - maxgust - m_EnvWindShared.m_flMinGustDelay (Offset 964) (Save|Key)(4 Bytes) - mingustdelay - m_EnvWindShared.m_flMaxGustDelay (Offset 968) (Save|Key)(4 Bytes) - maxgustdelay - m_EnvWindShared.m_iGustDirChange (Offset 976) (Save|Key)(4 Bytes) - gustdirchange - m_EnvWindShared.m_flGustDuration (Offset 972) (Save|Key)(4 Bytes) - gustduration - m_EnvWindShared.m_iWindDir (Offset 996) (Save)(4 Bytes) - m_EnvWindShared.m_flWindSpeed (Offset 1000) (Save)(4 Bytes) - m_EnvWindShared.m_OnGustStart (Offset 1048) (Save|Key|Output)(0 Bytes) - OnGustStart - m_EnvWindShared.m_OnGustEnd (Offset 1072) (Save|Key|Output)(0 Bytes) - OnGustEnd - CEnvWindWindThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - env_zoom - m_flSpeed (Offset 932) (Save|Key)(4 Bytes) - Rate - m_nFOV (Offset 936) (Save|Key)(4 Bytes) - FOV - InputZoom (Offset 0) (Input)(0 Bytes) - Zoom - InputUnZoom (Offset 0) (Input)(0 Bytes) - UnZoom CBaseEntity - event_queue_saveload_proxy CBaseEntity - filter_activator_class - m_iFilterClass (Offset 984) (Save|Key)(4 Bytes) - filterclass - m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_activator_context - m_iFilterContext (Offset 984) (Save|Key)(4 Bytes) - ResponseContext - m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_activator_mass_greater - m_fFilterMass (Offset 984) (Save|Key)(4 Bytes) - filtermass - m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_activator_model - m_iFilterModel (Offset 984) (Save|Key)(4 Bytes) - model - m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_activator_name - m_iFilterName (Offset 984) (Save|Key)(4 Bytes) - filtername - m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_activator_team - m_iFilterTeam (Offset 984) (Save|Key)(4 Bytes) - filterteam - m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_base - m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_damage_type - m_iDamageType (Offset 984) (Save|Key)(4 Bytes) - damagetype - m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_enemy - m_iszEnemyName (Offset 984) (Save|Key)(4 Bytes) - filtername - m_flRadius (Offset 988) (Save|Key)(4 Bytes) - filter_radius - m_flOuterRadius (Offset 992) (Save|Key)(4 Bytes) - filter_outer_radius - m_nMaxSquadmatesPerEnemy (Offset 996) (Save|Key)(4 Bytes) - filter_max_per_enemy - m_iszPlayerName (Offset 1000) (Save)(4 Bytes) - m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail CBaseEntity - filter_multi - m_nFilterType (Offset 984) (Save|Key)(4 Bytes) - FilterType - m_iFilterName[0] (Offset 988) (Save|Key)(4 Bytes) - Filter01 - m_iFilterName[1] (Offset 992) (Save|Key)(4 Bytes) - Filter02 - m_iFilterName[2] (Offset 996) (Save|Key)(4 Bytes) - Filter03 - m_iFilterName[3] (Offset 1000) (Save|Key)(4 Bytes) - Filter04 - m_iFilterName[4] (Offset 1004) (Save|Key)(4 Bytes) - Filter05 - m_iFilterName[5] (Offset 1008) (Save|Key)(4 Bytes) - Filter06 - m_iFilterName[6] (Offset 1012) (Save|Key)(4 Bytes) - Filter07 - m_iFilterName[7] (Offset 1016) (Save|Key)(4 Bytes) - Filter08 - m_iFilterName[8] (Offset 1020) (Save|Key)(4 Bytes) - Filter09 - m_iFilterName[9] (Offset 1024) (Save|Key)(4 Bytes) - Filter10 - m_hFilter (Offset 1028) (Save)(40 Bytes) - m_bNegated (Offset 932) (Save|Key)(1 Bytes) - Negated - InputTestActivator (Offset 0) (Input)(0 Bytes) - TestActivator - m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass - m_OnFail (Offset 960) (Save|Key|Output)(0 Bytes) - OnFail CFish - fish - m_pool (Offset 1236) (Save)(4 Bytes) - m_id (Offset 1240) (Save)(4 Bytes) - m_angle (Offset 1256) (Save)(4 Bytes) - m_angleChange (Offset 1260) (Save)(4 Bytes) - m_forward (Offset 1264) (Save)(12 Bytes) - m_perp (Offset 1276) (Save)(12 Bytes) - m_poolOrigin (Offset 1288) (Save)(12 Bytes) - m_waterLevel (Offset 1300) (Save)(4 Bytes) - m_speed (Offset 1304) (Save)(4 Bytes) - m_desiredSpeed (Offset 1308) (Save)(4 Bytes) - m_calmSpeed (Offset 1312) (Save)(4 Bytes) - m_panicSpeed (Offset 1316) (Save)(4 Bytes) - m_avoidRange (Offset 1320) (Save)(4 Bytes) - m_turnClockwise (Offset 1336) (Save)(1 Bytes) - *CBaseAnimating CBaseEntity - fog_volume - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_fogName (Offset 932) (Save|Key)(4 Bytes) - FogName - m_postProcessName (Offset 936) (Save|Key)(4 Bytes) - PostProcessName - m_colorCorrectionName (Offset 940) (Save|Key)(4 Bytes) - ColorCorrectionName - m_bDisabled (Offset 956) (Save|Key)(1 Bytes) - StartDisabled - m_hFogController (Offset 944) (Save)(4 Bytes) - m_hPostProcessController (Offset 948) (Save)(4 Bytes) - m_hColorCorrectionController (Offset 952) (Save)(4 Bytes) CBaseEntity - func_areaportal - m_portalNumber (Offset 932) (Save|Key)(4 Bytes) - portalnumber - m_state (Offset 944) (Save)(4 Bytes) - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputClose (Offset 0) (Input)(0 Bytes) - TurnOn - InputOpen (Offset 0) (Input)(0 Bytes) - TurnOff - m_portalNumber (Offset 932) (Save)(4 Bytes) - m_iPortalVersion (Offset 936) (Save|Key)(4 Bytes) - PortalVersion CFuncAreaPortalWindow - func_areaportalwindow - m_portalNumber (Offset 932) (Save|Key)(4 Bytes) - portalnumber - m_flFadeStartDist (Offset 944) (Save|Key)(4 Bytes) - FadeStartDist - m_flFadeDist (Offset 948) (Save|Key)(4 Bytes) - FadeDist - m_flTranslucencyLimit (Offset 952) (Save|Key)(4 Bytes) - TranslucencyLimit - m_iBackgroundBModelName (Offset 956) (Save|Key)(4 Bytes) - BackgroundBModel - InputSetFadeStartDistance (Offset 0) (Input)(0 Bytes) - SetFadeStartDistance - InputSetFadeEndDistance (Offset 0) (Input)(0 Bytes) - SetFadeEndDistance - m_portalNumber (Offset 932) (Save)(4 Bytes) - m_iPortalVersion (Offset 936) (Save|Key)(4 Bytes) - PortalVersion CBaseEntity - func_breakable - m_Material (Offset 940) (Save)(4 Bytes) - m_Explosion (Offset 948) (Save|Key)(4 Bytes) - explosion - m_GibDir (Offset 952) (Save|Key)(12 Bytes) - gibdir - m_hBreaker (Offset 944) (Save)(4 Bytes) - m_iszGibModel (Offset 964) (Save)(4 Bytes) - m_iszSpawnObject (Offset 968) (Save)(4 Bytes) - m_ExplosionMagnitude (Offset 972) (Save|Key)(4 Bytes) - explodemagnitude - m_flPressureDelay (Offset 976) (Save|Key)(4 Bytes) - PressureDelay - m_iMinHealthDmg (Offset 980) (Save|Key)(4 Bytes) - minhealthdmg - m_bTookPhysicsDamage (Offset 984) (Save)(1 Bytes) - m_iszPropData (Offset 988) (Save)(4 Bytes) - m_impactEnergyScale (Offset 996) (Save|Key|Input)(4 Bytes) - physdamagescale - m_PerformanceMode (Offset 1092) (Save|Key)(4 Bytes) - PerformanceMode - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass - CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - CBreakableDie (Offset 0) (FunctionTable)(0 Bytes) - m_OnBreak (Offset 1000) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1024) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_flDmgModBullet (Offset 1048) (Save)(4 Bytes) - m_flDmgModClub (Offset 1052) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1056) (Save)(4 Bytes) - m_flDmgModFire (Offset 1060) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1064) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1068) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1072) (Save)(4 Bytes) - m_iBreakableCount (Offset 1076) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1080) (Save)(4 Bytes) - m_iszBasePropData (Offset 1084) (Save)(4 Bytes) - m_iInteractions (Offset 1088) (Save)(4 Bytes) - m_explodeRadius (Offset 1096) (Save)(4 Bytes) - m_iszModelName (Offset 992) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1100) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1104) (Save)(4 Bytes) CBreakableSurface - func_breakable_surf - m_nSurfaceType (Offset 1152) (Save|Key)(4 Bytes) - surfacetype - m_nFragility (Offset 2184) (Save|Key)(4 Bytes) - fragility - m_vLLVertex (Offset 2188) (Save|Key)(12 Bytes) - lowerleft - m_vULVertex (Offset 2200) (Save|Key)(12 Bytes) - upperleft - m_vLRVertex (Offset 2212) (Save|Key)(12 Bytes) - lowerright - m_vURVertex (Offset 2224) (Save|Key)(12 Bytes) - upperright - m_nQuadError (Offset 2236) (Save|Key)(4 Bytes) - error - m_nNumWide (Offset 1108) (Save)(4 Bytes) - m_nNumHigh (Offset 1112) (Save)(4 Bytes) - m_flPanelWidth (Offset 1116) (Save)(4 Bytes) - m_flPanelHeight (Offset 1120) (Save)(4 Bytes) - m_vNormal (Offset 1124) (Save)(12 Bytes) - m_vCorner (Offset 1136) (Save)(12 Bytes) - m_bIsBroken (Offset 1148) (Save)(1 Bytes) - m_nNumBrokenPanes (Offset 1156) (Save)(4 Bytes) - m_flSupport (Offset 1160) (Save)(1024 Bytes) - m_RawPanelBitVec (Offset 2240) (Save)(256 Bytes) - CBreakableSurfaceBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakableSurfaceSurfaceTouch (Offset 0) (FunctionTable)(0 Bytes) - InputShatter (Offset 0) (Input)(0 Bytes) - Shatter - m_Material (Offset 940) (Save)(4 Bytes) - m_Explosion (Offset 948) (Save|Key)(4 Bytes) - explosion - m_GibDir (Offset 952) (Save|Key)(12 Bytes) - gibdir - m_hBreaker (Offset 944) (Save)(4 Bytes) - m_iszGibModel (Offset 964) (Save)(4 Bytes) - m_iszSpawnObject (Offset 968) (Save)(4 Bytes) - m_ExplosionMagnitude (Offset 972) (Save|Key)(4 Bytes) - explodemagnitude - m_flPressureDelay (Offset 976) (Save|Key)(4 Bytes) - PressureDelay - m_iMinHealthDmg (Offset 980) (Save|Key)(4 Bytes) - minhealthdmg - m_bTookPhysicsDamage (Offset 984) (Save)(1 Bytes) - m_iszPropData (Offset 988) (Save)(4 Bytes) - m_impactEnergyScale (Offset 996) (Save|Key|Input)(4 Bytes) - physdamagescale - m_PerformanceMode (Offset 1092) (Save|Key)(4 Bytes) - PerformanceMode - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass - CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - CBreakableDie (Offset 0) (FunctionTable)(0 Bytes) - m_OnBreak (Offset 1000) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1024) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_flDmgModBullet (Offset 1048) (Save)(4 Bytes) - m_flDmgModClub (Offset 1052) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1056) (Save)(4 Bytes) - m_flDmgModFire (Offset 1060) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1064) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1068) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1072) (Save)(4 Bytes) - m_iBreakableCount (Offset 1076) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1080) (Save)(4 Bytes) - m_iszBasePropData (Offset 1084) (Save)(4 Bytes) - m_iInteractions (Offset 1088) (Save)(4 Bytes) - m_explodeRadius (Offset 1096) (Save)(4 Bytes) - m_iszModelName (Offset 992) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1100) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1104) (Save)(4 Bytes) CFuncBrush - func_brush - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_iDisabled (Offset 936) (Save|Key)(4 Bytes) - StartDisabled - m_iSolidity (Offset 932) (Save|Key)(4 Bytes) - Solidity - m_bSolidBsp (Offset 940) (Save|Key)(1 Bytes) - solidbsp - m_iszExcludedClass (Offset 944) (Save|Key)(4 Bytes) - excludednpc - m_bInvertExclusion (Offset 948) (Save|Key)(1 Bytes) - invert_exclusion - InputSetExcluded (Offset 0) (Input)(0 Bytes) - SetExcluded - InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert CBaseButton - func_button - m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir - m_fStayPushed (Offset 1060) (Save)(1 Bytes) - m_fRotating (Offset 1061) (Save)(1 Bytes) - m_bLockedSound (Offset 1104) (Save)(1 Bytes) - m_bLockedSentence (Offset 1105) (Save)(1 Bytes) - m_bUnlockedSound (Offset 1106) (Save)(1 Bytes) - m_bUnlockedSentence (Offset 1107) (Save)(1 Bytes) - m_bLocked (Offset 1108) (Save)(1 Bytes) - m_sNoise (Offset 1124) (Save)(4 Bytes) - m_flUseLockedTime (Offset 1116) (Save)(4 Bytes) - m_bSolidBsp (Offset 1120) (Save)(1 Bytes) - m_sounds (Offset 1112) (Save|Key)(4 Bytes) - sounds - CBaseButtonButtonTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonSpark (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonTriggerAndWait (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonReturn (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonBackHome (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonUse (Offset 0) (FunctionTable)(0 Bytes) - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputPress (Offset 0) (Input)(0 Bytes) - Press - InputPressIn (Offset 0) (Input)(0 Bytes) - PressIn - InputPressOut (Offset 0) (Input)(0 Bytes) - PressOut - m_OnDamaged (Offset 1128) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnPressed (Offset 1152) (Save|Key|Output)(0 Bytes) - OnPressed - m_OnUseLocked (Offset 1176) (Save|Key|Output)(0 Bytes) - OnUseLocked - m_OnIn (Offset 1200) (Save|Key|Output)(0 Bytes) - OnIn - m_OnOut (Offset 1224) (Save|Key|Output)(0 Bytes) - OnOut - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseEntity - func_clip_vphysics - m_iFilterName (Offset 932) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 936) (Save)(4 Bytes) - m_bDisabled (Offset 940) (Save)(1 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CFuncConveyor - func_conveyor - InputToggleDirection (Offset 0) (Input)(0 Bytes) - ToggleDirection - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_vecMoveDir (Offset 936) (Save|Key)(12 Bytes) - movedir - m_flConveyorSpeed (Offset 948) (Save)(4 Bytes) - m_nState (Offset 932) (Save)(4 Bytes) CBaseEntity - func_detail_blocker CBaseDoor - func_door - m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir - m_bLockedSentence (Offset 1100) (Save)(1 Bytes) - m_bUnlockedSentence (Offset 1101) (Save)(1 Bytes) - m_NoiseMoving (Offset 1116) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 1120) (Save|Key)(4 Bytes) - noise2 - m_NoiseMovingClosed (Offset 1124) (Save|Key)(4 Bytes) - startclosesound - m_NoiseArrivedClosed (Offset 1128) (Save|Key)(4 Bytes) - closesound - m_ChainTarget (Offset 1132) (Save|Key)(4 Bytes) - chainstodoor - m_ls.sLockedSound (Offset 1064) (Save|Key)(4 Bytes) - locked_sound - m_ls.sUnlockedSound (Offset 1072) (Save|Key)(4 Bytes) - unlocked_sound - m_bLocked (Offset 1104) (Save)(1 Bytes) - m_flWaveHeight (Offset 1136) (Save|Key)(4 Bytes) - WaveHeight - m_flBlockDamage (Offset 1112) (Save|Key)(4 Bytes) - dmg - m_eSpawnPosition (Offset 1108) (Save|Key)(4 Bytes) - spawnpos - m_bForceClosed (Offset 1102) (Save|Key)(1 Bytes) - forceclosed - m_bDoorGroup (Offset 1103) (Save)(1 Bytes) - m_bLoopMoveSound (Offset 1356) (Save|Key)(1 Bytes) - loopmovesound - m_bIgnoreDebris (Offset 1105) (Save|Key)(1 Bytes) - ignoredebris - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputSetToggleState (Offset 0) (Input)(0 Bytes) - SetToggleState - m_OnBlockedOpening (Offset 1164) (Save|Key|Output)(0 Bytes) - OnBlockedOpening - m_OnBlockedClosing (Offset 1140) (Save|Key|Output)(0 Bytes) - OnBlockedClosing - m_OnUnblockedOpening (Offset 1212) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening - m_OnUnblockedClosing (Offset 1188) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing - m_OnFullyClosed (Offset 1236) (Save|Key|Output)(0 Bytes) - OnFullyClosed - m_OnFullyOpen (Offset 1260) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnClose (Offset 1284) (Save|Key|Output)(0 Bytes) - OnClose - m_OnOpen (Offset 1308) (Save|Key|Output)(0 Bytes) - OnOpen - m_OnLockedUse (Offset 1332) (Save|Key|Output)(0 Bytes) - OnLockedUse - CBaseDoorDoorTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorGoUp (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorGoDown (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorHitTop (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorHitBottom (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorMovingSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorCloseAreaPortalsThink (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseDoor - func_door_rotating - m_bSolidBsp (Offset 1360) (Save|Key)(1 Bytes) - solidbsp - m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir - m_bLockedSentence (Offset 1100) (Save)(1 Bytes) - m_bUnlockedSentence (Offset 1101) (Save)(1 Bytes) - m_NoiseMoving (Offset 1116) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 1120) (Save|Key)(4 Bytes) - noise2 - m_NoiseMovingClosed (Offset 1124) (Save|Key)(4 Bytes) - startclosesound - m_NoiseArrivedClosed (Offset 1128) (Save|Key)(4 Bytes) - closesound - m_ChainTarget (Offset 1132) (Save|Key)(4 Bytes) - chainstodoor - m_ls.sLockedSound (Offset 1064) (Save|Key)(4 Bytes) - locked_sound - m_ls.sUnlockedSound (Offset 1072) (Save|Key)(4 Bytes) - unlocked_sound - m_bLocked (Offset 1104) (Save)(1 Bytes) - m_flWaveHeight (Offset 1136) (Save|Key)(4 Bytes) - WaveHeight - m_flBlockDamage (Offset 1112) (Save|Key)(4 Bytes) - dmg - m_eSpawnPosition (Offset 1108) (Save|Key)(4 Bytes) - spawnpos - m_bForceClosed (Offset 1102) (Save|Key)(1 Bytes) - forceclosed - m_bDoorGroup (Offset 1103) (Save)(1 Bytes) - m_bLoopMoveSound (Offset 1356) (Save|Key)(1 Bytes) - loopmovesound - m_bIgnoreDebris (Offset 1105) (Save|Key)(1 Bytes) - ignoredebris - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputSetToggleState (Offset 0) (Input)(0 Bytes) - SetToggleState - m_OnBlockedOpening (Offset 1164) (Save|Key|Output)(0 Bytes) - OnBlockedOpening - m_OnBlockedClosing (Offset 1140) (Save|Key|Output)(0 Bytes) - OnBlockedClosing - m_OnUnblockedOpening (Offset 1212) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening - m_OnUnblockedClosing (Offset 1188) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing - m_OnFullyClosed (Offset 1236) (Save|Key|Output)(0 Bytes) - OnFullyClosed - m_OnFullyOpen (Offset 1260) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnClose (Offset 1284) (Save|Key|Output)(0 Bytes) - OnClose - m_OnOpen (Offset 1308) (Save|Key|Output)(0 Bytes) - OnOpen - m_OnLockedUse (Offset 1332) (Save|Key|Output)(0 Bytes) - OnLockedUse - CBaseDoorDoorTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorGoUp (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorGoDown (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorHitTop (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorHitBottom (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorMovingSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorCloseAreaPortalsThink (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CFunc_Dust - func_dustcloud - m_DustFlags (Offset 968) (Save)(4 Bytes) - m_Color (Offset 932) (Save|Key)(4 Bytes) - Color - m_SpawnRate (Offset 936) (Save|Key)(4 Bytes) - SpawnRate - m_flSizeMin (Offset 940) (Save|Key)(4 Bytes) - SizeMin - m_flSizeMax (Offset 944) (Save|Key)(4 Bytes) - SizeMax - m_SpeedMax (Offset 948) (Save|Key)(4 Bytes) - SpeedMax - m_LifetimeMin (Offset 952) (Save|Key)(4 Bytes) - LifetimeMin - m_LifetimeMax (Offset 956) (Save|Key)(4 Bytes) - LifetimeMax - m_DistMax (Offset 960) (Save|Key)(4 Bytes) - DistMax - m_iAlpha (Offset 972) (Save)(4 Bytes) - m_FallSpeed (Offset 964) (Save|Key)(4 Bytes) - FallSpeed - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CFunc_Dust - func_dustmotes - m_DustFlags (Offset 968) (Save)(4 Bytes) - m_Color (Offset 932) (Save|Key)(4 Bytes) - Color - m_SpawnRate (Offset 936) (Save|Key)(4 Bytes) - SpawnRate - m_flSizeMin (Offset 940) (Save|Key)(4 Bytes) - SizeMin - m_flSizeMax (Offset 944) (Save|Key)(4 Bytes) - SizeMax - m_SpeedMax (Offset 948) (Save|Key)(4 Bytes) - SpeedMax - m_LifetimeMin (Offset 952) (Save|Key)(4 Bytes) - LifetimeMin - m_LifetimeMax (Offset 956) (Save|Key)(4 Bytes) - LifetimeMax - m_DistMax (Offset 960) (Save|Key)(4 Bytes) - DistMax - m_iAlpha (Offset 972) (Save)(4 Bytes) - m_FallSpeed (Offset 964) (Save|Key)(4 Bytes) - FallSpeed - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - func_fish_pool - m_fishCount (Offset 944) (Save)(4 Bytes) - m_maxRange (Offset 948) (Save)(4 Bytes) - m_swimDepth (Offset 952) (Save)(4 Bytes) - m_waterLevel (Offset 956) (Save)(4 Bytes) - m_isDormant (Offset 960) (Save)(1 Bytes) - m_fishes (Offset 964) (Save)(0 Bytes) - CFishPoolUpdate (Offset 0) (FunctionTable)(0 Bytes) CBaseToggle - func_guntarget - m_on (Offset 1048) (Save)(1 Bytes) - m_hTargetEnt (Offset 1052) (Save)(4 Bytes) - CGunTargetNext (Offset 0) (FunctionTable)(0 Bytes) - CGunTargetStart (Offset 0) (FunctionTable)(0 Bytes) - CGunTargetWait (Offset 0) (FunctionTable)(0 Bytes) - InputStart (Offset 0) (Input)(0 Bytes) - Start - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_OnDeath (Offset 1056) (Save|Key|Output)(0 Bytes) - OnDeath - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseEntity - func_illusionary CBaseEntity - func_instance_io_proxy - InputProxyRelay1 (Offset 0) (Input)(0 Bytes) - OnProxyRelay1 - InputProxyRelay2 (Offset 0) (Input)(0 Bytes) - OnProxyRelay2 - InputProxyRelay3 (Offset 0) (Input)(0 Bytes) - OnProxyRelay3 - InputProxyRelay4 (Offset 0) (Input)(0 Bytes) - OnProxyRelay4 - InputProxyRelay5 (Offset 0) (Input)(0 Bytes) - OnProxyRelay5 - InputProxyRelay6 (Offset 0) (Input)(0 Bytes) - OnProxyRelay6 - InputProxyRelay7 (Offset 0) (Input)(0 Bytes) - OnProxyRelay7 - InputProxyRelay8 (Offset 0) (Input)(0 Bytes) - OnProxyRelay8 - InputProxyRelay9 (Offset 0) (Input)(0 Bytes) - OnProxyRelay9 - InputProxyRelay10 (Offset 0) (Input)(0 Bytes) - OnProxyRelay10 - InputProxyRelay11 (Offset 0) (Input)(0 Bytes) - OnProxyRelay11 - InputProxyRelay12 (Offset 0) (Input)(0 Bytes) - OnProxyRelay12 - InputProxyRelay13 (Offset 0) (Input)(0 Bytes) - OnProxyRelay13 - InputProxyRelay14 (Offset 0) (Input)(0 Bytes) - OnProxyRelay14 - InputProxyRelay15 (Offset 0) (Input)(0 Bytes) - OnProxyRelay15 - InputProxyRelay16 (Offset 0) (Input)(0 Bytes) - OnProxyRelay16 - m_OnProxyRelay1 (Offset 932) (Save|Key|Output)(0 Bytes) - OnProxyRelay1 - m_OnProxyRelay2 (Offset 956) (Save|Key|Output)(0 Bytes) - OnProxyRelay2 - m_OnProxyRelay3 (Offset 980) (Save|Key|Output)(0 Bytes) - OnProxyRelay3 - m_OnProxyRelay4 (Offset 1004) (Save|Key|Output)(0 Bytes) - OnProxyRelay4 - m_OnProxyRelay5 (Offset 1028) (Save|Key|Output)(0 Bytes) - OnProxyRelay5 - m_OnProxyRelay6 (Offset 1052) (Save|Key|Output)(0 Bytes) - OnProxyRelay6 - m_OnProxyRelay7 (Offset 1076) (Save|Key|Output)(0 Bytes) - OnProxyRelay7 - m_OnProxyRelay8 (Offset 1100) (Save|Key|Output)(0 Bytes) - OnProxyRelay8 - m_OnProxyRelay9 (Offset 1124) (Save|Key|Output)(0 Bytes) - OnProxyRelay9 - m_OnProxyRelay10 (Offset 1148) (Save|Key|Output)(0 Bytes) - OnProxyRelay10 - m_OnProxyRelay11 (Offset 1172) (Save|Key|Output)(0 Bytes) - OnProxyRelay11 - m_OnProxyRelay12 (Offset 1196) (Save|Key|Output)(0 Bytes) - OnProxyRelay12 - m_OnProxyRelay13 (Offset 1220) (Save|Key|Output)(0 Bytes) - OnProxyRelay13 - m_OnProxyRelay14 (Offset 1244) (Save|Key|Output)(0 Bytes) - OnProxyRelay14 - m_OnProxyRelay15 (Offset 1268) (Save|Key|Output)(0 Bytes) - OnProxyRelay15 - m_OnProxyRelay16 (Offset 1292) (Save|Key|Output)(0 Bytes) - OnProxyRelay16 CBaseEntity - func_ladderendpoint CFunc_LOD - func_lod - m_nDisappearMinDist (Offset 932) (Save|Key)(4 Bytes) - DisappearMinDist - m_nDisappearMaxDist (Offset 936) (Save|Key)(4 Bytes) - DisappearMaxDist CFuncMoveLinear - func_lookdoor - m_flProximityDistance (Offset 1136) (Save|Key)(4 Bytes) - ProximityDistance - m_flProximityOffset (Offset 1140) (Save|Key)(4 Bytes) - ProximityOffset - m_flFieldOfView (Offset 1144) (Save|Key)(4 Bytes) - FieldOfView - m_hLooker (Offset 1148) (Save)(4 Bytes) - InputInvertOn (Offset 0) (Input)(0 Bytes) - InvertOn - InputInvertOff (Offset 0) (Input)(0 Bytes) - InvertOff - CLookDoorMoveThink (Offset 0) (FunctionTable)(0 Bytes) - m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir - m_soundStart (Offset 1060) (Save|Key)(4 Bytes) - StartSound - m_soundStop (Offset 1064) (Save|Key)(4 Bytes) - StopSound - m_currentSound (Offset 1068) (Save)(4 Bytes) - m_flBlockDamage (Offset 1072) (Save|Key)(4 Bytes) - BlockDamage - m_flStartPosition (Offset 1076) (Save|Key)(4 Bytes) - StartPosition - m_flMoveDistance (Offset 1080) (Save|Key)(4 Bytes) - MoveDistance - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_OnFullyOpen (Offset 1088) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnFullyClosed (Offset 1112) (Save|Key|Output)(0 Bytes) - OnFullyClosed - CFuncMoveLinearStopMoveSound (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CFuncMonitor - func_monitor - m_hInfoCameraLink (Offset 952) (Save)(4 Bytes) - InputSetCamera (Offset 0) (Input)(0 Bytes) - SetCamera - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_iDisabled (Offset 936) (Save|Key)(4 Bytes) - StartDisabled - m_iSolidity (Offset 932) (Save|Key)(4 Bytes) - Solidity - m_bSolidBsp (Offset 940) (Save|Key)(1 Bytes) - solidbsp - m_iszExcludedClass (Offset 944) (Save|Key)(4 Bytes) - excludednpc - m_bInvertExclusion (Offset 948) (Save|Key)(1 Bytes) - invert_exclusion - InputSetExcluded (Offset 0) (Input)(0 Bytes) - SetExcluded - InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert CFuncMoveLinear - func_movelinear - m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir - m_soundStart (Offset 1060) (Save|Key)(4 Bytes) - StartSound - m_soundStop (Offset 1064) (Save|Key)(4 Bytes) - StopSound - m_currentSound (Offset 1068) (Save)(4 Bytes) - m_flBlockDamage (Offset 1072) (Save|Key)(4 Bytes) - BlockDamage - m_flStartPosition (Offset 1076) (Save|Key)(4 Bytes) - StartPosition - m_flMoveDistance (Offset 1080) (Save|Key)(4 Bytes) - MoveDistance - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_OnFullyOpen (Offset 1088) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnFullyClosed (Offset 1112) (Save|Key|Output)(0 Bytes) - OnFullyClosed - CFuncMoveLinearStopMoveSound (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseEntity - func_nav_avoidance_obstacle - m_bDisabled (Offset 936) (Save|Key)(1 Bytes) - StartDisabled CBaseEntity - func_nav_blocker - InputBlockNav (Offset 0) (Input)(0 Bytes) - BlockNav - InputUnblockNav (Offset 0) (Input)(0 Bytes) - UnblockNav - m_blockedTeamNumber (Offset 936) (Save|Key)(4 Bytes) - teamToBlock - m_bDisabled (Offset 940) (Save|Key)(1 Bytes) - StartDisabled CFuncOccluder - func_occluder - m_bActive (Offset 932) (Save|Key)(1 Bytes) - StartActive - m_nOccluderIndex (Offset 936) (Save|Key)(4 Bytes) - occludernumber - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CPhysBox - func_physbox - m_hCarryingPlayer (Offset 1340) (Save)(4 Bytes) - m_massScale (Offset 1112) (Save|Key)(4 Bytes) - massScale - m_damageType (Offset 1108) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1116) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1120) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1124) (Save|Key)(4 Bytes) - forcetoenablemotion - m_angPreferredCarryAngles (Offset 1128) (Save|Key)(12 Bytes) - preferredcarryangles - m_bNotSolidToWorld (Offset 1140) (Save|Key)(1 Bytes) - notsolid - m_iExploitableByPlayer (Offset 1144) (Save|Key)(4 Bytes) - ExploitableByPlayer - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputForceDrop (Offset 0) (Input)(0 Bytes) - ForceDrop - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - CPhysBoxBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - m_OnDamaged (Offset 1148) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnAwakened (Offset 1172) (Save|Key|Output)(0 Bytes) - OnAwakened - m_OnMotionEnabled (Offset 1196) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1220) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunPunt (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunOnlyPickup (Offset 1268) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunDrop (Offset 1292) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1316) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_Material (Offset 940) (Save)(4 Bytes) - m_Explosion (Offset 948) (Save|Key)(4 Bytes) - explosion - m_GibDir (Offset 952) (Save|Key)(12 Bytes) - gibdir - m_hBreaker (Offset 944) (Save)(4 Bytes) - m_iszGibModel (Offset 964) (Save)(4 Bytes) - m_iszSpawnObject (Offset 968) (Save)(4 Bytes) - m_ExplosionMagnitude (Offset 972) (Save|Key)(4 Bytes) - explodemagnitude - m_flPressureDelay (Offset 976) (Save|Key)(4 Bytes) - PressureDelay - m_iMinHealthDmg (Offset 980) (Save|Key)(4 Bytes) - minhealthdmg - m_bTookPhysicsDamage (Offset 984) (Save)(1 Bytes) - m_iszPropData (Offset 988) (Save)(4 Bytes) - m_impactEnergyScale (Offset 996) (Save|Key|Input)(4 Bytes) - physdamagescale - m_PerformanceMode (Offset 1092) (Save|Key)(4 Bytes) - PerformanceMode - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass - CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - CBreakableDie (Offset 0) (FunctionTable)(0 Bytes) - m_OnBreak (Offset 1000) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1024) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_flDmgModBullet (Offset 1048) (Save)(4 Bytes) - m_flDmgModClub (Offset 1052) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1056) (Save)(4 Bytes) - m_flDmgModFire (Offset 1060) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1064) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1068) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1072) (Save)(4 Bytes) - m_iBreakableCount (Offset 1076) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1080) (Save)(4 Bytes) - m_iszBasePropData (Offset 1084) (Save)(4 Bytes) - m_iInteractions (Offset 1088) (Save)(4 Bytes) - m_explodeRadius (Offset 1096) (Save)(4 Bytes) - m_iszModelName (Offset 992) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1100) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1104) (Save)(4 Bytes) CPhysBoxMultiplayer - func_physbox_multiplayer - m_hCarryingPlayer (Offset 1340) (Save)(4 Bytes) - m_massScale (Offset 1112) (Save|Key)(4 Bytes) - massScale - m_damageType (Offset 1108) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1116) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1120) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1124) (Save|Key)(4 Bytes) - forcetoenablemotion - m_angPreferredCarryAngles (Offset 1128) (Save|Key)(12 Bytes) - preferredcarryangles - m_bNotSolidToWorld (Offset 1140) (Save|Key)(1 Bytes) - notsolid - m_iExploitableByPlayer (Offset 1144) (Save|Key)(4 Bytes) - ExploitableByPlayer - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputForceDrop (Offset 0) (Input)(0 Bytes) - ForceDrop - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - CPhysBoxBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - m_OnDamaged (Offset 1148) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnAwakened (Offset 1172) (Save|Key|Output)(0 Bytes) - OnAwakened - m_OnMotionEnabled (Offset 1196) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1220) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunPunt (Offset 1244) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunOnlyPickup (Offset 1268) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunDrop (Offset 1292) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1316) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_Material (Offset 940) (Save)(4 Bytes) - m_Explosion (Offset 948) (Save|Key)(4 Bytes) - explosion - m_GibDir (Offset 952) (Save|Key)(12 Bytes) - gibdir - m_hBreaker (Offset 944) (Save)(4 Bytes) - m_iszGibModel (Offset 964) (Save)(4 Bytes) - m_iszSpawnObject (Offset 968) (Save)(4 Bytes) - m_ExplosionMagnitude (Offset 972) (Save|Key)(4 Bytes) - explodemagnitude - m_flPressureDelay (Offset 976) (Save|Key)(4 Bytes) - PressureDelay - m_iMinHealthDmg (Offset 980) (Save|Key)(4 Bytes) - minhealthdmg - m_bTookPhysicsDamage (Offset 984) (Save)(1 Bytes) - m_iszPropData (Offset 988) (Save)(4 Bytes) - m_impactEnergyScale (Offset 996) (Save|Key|Input)(4 Bytes) - physdamagescale - m_PerformanceMode (Offset 1092) (Save|Key)(4 Bytes) - PerformanceMode - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass - CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - CBreakableDie (Offset 0) (FunctionTable)(0 Bytes) - m_OnBreak (Offset 1000) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1024) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_flDmgModBullet (Offset 1048) (Save)(4 Bytes) - m_flDmgModClub (Offset 1052) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1056) (Save)(4 Bytes) - m_flDmgModFire (Offset 1060) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1064) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1068) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1072) (Save)(4 Bytes) - m_iBreakableCount (Offset 1076) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1080) (Save)(4 Bytes) - m_iszBasePropData (Offset 1084) (Save)(4 Bytes) - m_iInteractions (Offset 1088) (Save)(4 Bytes) - m_explodeRadius (Offset 1096) (Save)(4 Bytes) - m_iszModelName (Offset 992) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1100) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1104) (Save)(4 Bytes) CBaseToggle - func_plat - m_sNoise (Offset 1072) (Save)(4 Bytes) - CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp - InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown - m_NoiseMoving (Offset 1048) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 1052) (Save|Key)(4 Bytes) - noise2 - m_pMovementSound (Offset 1056) (Save)(0 Bytes) - m_volume (Offset 1060) (Save|Key)(4 Bytes) - volume - m_flTWidth (Offset 1064) (Save)(4 Bytes) - m_flTLength (Offset 1068) (Save)(4 Bytes) - m_flLip (Offset 944) (Save|Key)(4 Bytes) - lip - m_flWait (Offset 940) (Save|Key)(4 Bytes) - wait - m_flHeight (Offset 1008) (Save|Key)(4 Bytes) - height - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseToggle - func_platrot - m_end (Offset 1076) (Save)(12 Bytes) - m_start (Offset 1088) (Save)(12 Bytes) - m_sNoise (Offset 1072) (Save)(4 Bytes) - CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp - InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown - m_NoiseMoving (Offset 1048) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 1052) (Save|Key)(4 Bytes) - noise2 - m_pMovementSound (Offset 1056) (Save)(0 Bytes) - m_volume (Offset 1060) (Save|Key)(4 Bytes) - volume - m_flTWidth (Offset 1064) (Save)(4 Bytes) - m_flTLength (Offset 1068) (Save)(4 Bytes) - m_flLip (Offset 944) (Save|Key)(4 Bytes) - lip - m_flWait (Offset 940) (Save|Key)(4 Bytes) - wait - m_flHeight (Offset 1008) (Save|Key)(4 Bytes) - height - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CPrecipitation - func_precipitation - m_nPrecipType (Offset 932) (Save|Key)(4 Bytes) - preciptype - m_nSnowDustAmount (Offset 936) (Save|Key)(4 Bytes) - snowDustAmt CPrecipitationBlocker - func_precipitation_blocker CBaseEntity - func_proprrespawnzone CBaseEntity - func_pushable - m_Material (Offset 940) (Save)(4 Bytes) - m_Explosion (Offset 948) (Save|Key)(4 Bytes) - explosion - m_GibDir (Offset 952) (Save|Key)(12 Bytes) - gibdir - m_hBreaker (Offset 944) (Save)(4 Bytes) - m_iszGibModel (Offset 964) (Save)(4 Bytes) - m_iszSpawnObject (Offset 968) (Save)(4 Bytes) - m_ExplosionMagnitude (Offset 972) (Save|Key)(4 Bytes) - explodemagnitude - m_flPressureDelay (Offset 976) (Save|Key)(4 Bytes) - PressureDelay - m_iMinHealthDmg (Offset 980) (Save|Key)(4 Bytes) - minhealthdmg - m_bTookPhysicsDamage (Offset 984) (Save)(1 Bytes) - m_iszPropData (Offset 988) (Save)(4 Bytes) - m_impactEnergyScale (Offset 996) (Save|Key|Input)(4 Bytes) - physdamagescale - m_PerformanceMode (Offset 1092) (Save|Key)(4 Bytes) - PerformanceMode - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - InputSetMass (Offset 0) (Input)(0 Bytes) - SetMass - CBreakableBreakTouch (Offset 0) (FunctionTable)(0 Bytes) - CBreakableDie (Offset 0) (FunctionTable)(0 Bytes) - m_OnBreak (Offset 1000) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1024) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_flDmgModBullet (Offset 1048) (Save)(4 Bytes) - m_flDmgModClub (Offset 1052) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1056) (Save)(4 Bytes) - m_flDmgModFire (Offset 1060) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1064) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1068) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1072) (Save)(4 Bytes) - m_iBreakableCount (Offset 1076) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1080) (Save)(4 Bytes) - m_iszBasePropData (Offset 1084) (Save)(4 Bytes) - m_iInteractions (Offset 1088) (Save)(4 Bytes) - m_explodeRadius (Offset 1096) (Save)(4 Bytes) - m_iszModelName (Offset 992) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1100) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1104) (Save)(4 Bytes) CFuncReflectiveGlass - func_reflective_glass - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_iDisabled (Offset 936) (Save|Key)(4 Bytes) - StartDisabled - m_iSolidity (Offset 932) (Save|Key)(4 Bytes) - Solidity - m_bSolidBsp (Offset 940) (Save|Key)(1 Bytes) - solidbsp - m_iszExcludedClass (Offset 944) (Save|Key)(4 Bytes) - excludednpc - m_bInvertExclusion (Offset 948) (Save|Key)(1 Bytes) - invert_exclusion - InputSetExcluded (Offset 0) (Input)(0 Bytes) - SetExcluded - InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert CBaseButton - func_rot_button - m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir - m_fStayPushed (Offset 1060) (Save)(1 Bytes) - m_fRotating (Offset 1061) (Save)(1 Bytes) - m_bLockedSound (Offset 1104) (Save)(1 Bytes) - m_bLockedSentence (Offset 1105) (Save)(1 Bytes) - m_bUnlockedSound (Offset 1106) (Save)(1 Bytes) - m_bUnlockedSentence (Offset 1107) (Save)(1 Bytes) - m_bLocked (Offset 1108) (Save)(1 Bytes) - m_sNoise (Offset 1124) (Save)(4 Bytes) - m_flUseLockedTime (Offset 1116) (Save)(4 Bytes) - m_bSolidBsp (Offset 1120) (Save)(1 Bytes) - m_sounds (Offset 1112) (Save|Key)(4 Bytes) - sounds - CBaseButtonButtonTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonSpark (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonTriggerAndWait (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonReturn (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonBackHome (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonUse (Offset 0) (FunctionTable)(0 Bytes) - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputPress (Offset 0) (Input)(0 Bytes) - Press - InputPressIn (Offset 0) (Input)(0 Bytes) - PressIn - InputPressOut (Offset 0) (Input)(0 Bytes) - PressOut - m_OnDamaged (Offset 1128) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnPressed (Offset 1152) (Save|Key|Output)(0 Bytes) - OnPressed - m_OnUseLocked (Offset 1176) (Save|Key|Output)(0 Bytes) - OnUseLocked - m_OnIn (Offset 1200) (Save|Key|Output)(0 Bytes) - OnIn - m_OnOut (Offset 1224) (Save|Key|Output)(0 Bytes) - OnOut - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CFuncRotating - func_rotating - m_vecMoveAng (Offset 932) (Save)(12 Bytes) - m_flFanFriction (Offset 944) (Save)(4 Bytes) - m_flAttenuation (Offset 948) (Save)(4 Bytes) - m_flVolume (Offset 952) (Save)(4 Bytes) - m_flTargetSpeed (Offset 956) (Save)(4 Bytes) - m_flMaxSpeed (Offset 960) (Save|Key)(4 Bytes) - maxspeed - m_flBlockDamage (Offset 964) (Save|Key)(4 Bytes) - dmg - m_NoiseRunning (Offset 968) (Save|Key)(4 Bytes) - message - m_bReversed (Offset 972) (Save)(1 Bytes) - m_angStart (Offset 976) (Save)(12 Bytes) - m_bStopAtStartPos (Offset 988) (Save)(1 Bytes) - m_bSolidBsp (Offset 989) (Save|Key)(1 Bytes) - solidbsp - CFuncRotatingSpinUpMove (Offset 0) (FunctionTable)(0 Bytes) - CFuncRotatingSpinDownMove (Offset 0) (FunctionTable)(0 Bytes) - CFuncRotatingHurtTouch (Offset 0) (FunctionTable)(0 Bytes) - CFuncRotatingRotatingUse (Offset 0) (FunctionTable)(0 Bytes) - CFuncRotatingRotateMove (Offset 0) (FunctionTable)(0 Bytes) - CFuncRotatingReverseMove (Offset 0) (FunctionTable)(0 Bytes) - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputStart (Offset 0) (Input)(0 Bytes) - Start - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputReverse (Offset 0) (Input)(0 Bytes) - Reverse - InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward - InputStartBackward (Offset 0) (Input)(0 Bytes) - StartBackward - InputStopAtStartPos (Offset 0) (Input)(0 Bytes) - StopAtStartPos CFuncSmokeVolume - func_smokevolume - m_Color1 (Offset 932) (Save|Key)(4 Bytes) - Color1 - m_Color2 (Offset 936) (Save|Key)(4 Bytes) - Color2 - m_String_tMaterialName (Offset 1196) (Save|Key)(4 Bytes) - Material - m_ParticleDrawWidth (Offset 1200) (Save|Key)(4 Bytes) - ParticleDrawWidth - m_ParticleSpacingDistance (Offset 1204) (Save|Key)(4 Bytes) - ParticleSpacingDistance - m_DensityRampSpeed (Offset 1208) (Save|Key)(4 Bytes) - DensityRampSpeed - m_RotationSpeed (Offset 1212) (Save|Key)(4 Bytes) - RotationSpeed - m_MovementSpeed (Offset 1216) (Save|Key)(4 Bytes) - MovementSpeed - m_Density (Offset 1220) (Save|Key)(4 Bytes) - Density - m_maxDrawDistance (Offset 1224) (Save|Key)(4 Bytes) - MaxDrawDistance - m_RotationSpeed (Offset 1212) (Save|Key|Input)(4 Bytes) - SetRotationSpeed - m_MovementSpeed (Offset 1216) (Save|Key|Input)(4 Bytes) - SetMovementSpeed - m_Density (Offset 1220) (Save|Key|Input)(4 Bytes) - SetDensity CFuncTrackTrain - func_tanktrain - m_OnDeath (Offset 1132) (Save|Key|Output)(0 Bytes) - OnDeath - m_length (Offset 936) (Save|Key)(4 Bytes) - wheels - m_height (Offset 996) (Save|Key)(4 Bytes) - height - m_maxSpeed (Offset 1000) (Save|Key)(4 Bytes) - startspeed - m_flBank (Offset 984) (Save|Key)(4 Bytes) - bank - m_flBlockDamage (Offset 992) (Save|Key)(4 Bytes) - dmg - m_iszSoundMove (Offset 1008) (Save|Key)(4 Bytes) - MoveSound - m_iszSoundMovePing (Offset 1012) (Save|Key)(4 Bytes) - MovePingSound - m_iszSoundStart (Offset 1016) (Save|Key)(4 Bytes) - StartSound - m_iszSoundStop (Offset 1020) (Save|Key)(4 Bytes) - StopSound - m_nMoveSoundMinPitch (Offset 1036) (Save|Key)(4 Bytes) - MoveSoundMinPitch - m_nMoveSoundMaxPitch (Offset 1040) (Save|Key)(4 Bytes) - MoveSoundMaxPitch - m_flMoveSoundMinTime (Offset 1024) (Save|Key)(4 Bytes) - MoveSoundMinTime - m_flMoveSoundMaxTime (Offset 1028) (Save|Key)(4 Bytes) - MoveSoundMaxTime - m_flNextMoveSoundTime (Offset 1032) (Save)(4 Bytes) - m_eVelocityType (Offset 1048) (Save|Key)(4 Bytes) - velocitytype - m_eOrientationType (Offset 1044) (Save|Key)(4 Bytes) - orientationtype - m_ppath (Offset 932) (Save)(4 Bytes) - m_dir (Offset 1004) (Save)(4 Bytes) - m_controlMins (Offset 940) (Save)(12 Bytes) - m_controlMaxs (Offset 952) (Save)(12 Bytes) - m_flVolume (Offset 980) (Save)(4 Bytes) - m_oldSpeed (Offset 988) (Save)(4 Bytes) - m_bSoundPlaying (Offset 1052) (Save)(1 Bytes) - m_bManualSpeedChanges (Offset 1104) (Save|Key)(1 Bytes) - ManualSpeedChanges - m_flAccelSpeed (Offset 1116) (Save|Key)(4 Bytes) - ManualAccelSpeed - m_flDecelSpeed (Offset 1120) (Save|Key)(4 Bytes) - ManualDecelSpeed - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward - InputStartBackward (Offset 0) (Input)(0 Bytes) - StartBackward - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputResume (Offset 0) (Input)(0 Bytes) - Resume - InputReverse (Offset 0) (Input)(0 Bytes) - Reverse - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputSetSpeedDir (Offset 0) (Input)(0 Bytes) - SetSpeedDir - InputSetSpeedReal (Offset 0) (Input)(0 Bytes) - SetSpeedReal - InputSetSpeedDirAccel (Offset 0) (Input)(0 Bytes) - SetSpeedDirAccel - m_OnStart (Offset 1056) (Save|Key|Output)(0 Bytes) - OnStart - m_OnNext (Offset 1080) (Save|Key|Output)(0 Bytes) - OnNextPoint - CFuncTrackTrainNext (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrackTrainFind (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrackTrainNearestPath (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrackTrainDeadEnd (Offset 0) (FunctionTable)(0 Bytes) CBaseToggle - func_trackautochange - TriggerTrackChange (Offset 0) (Input)(0 Bytes) - Trigger - m_trackTop (Offset 1100) (Global|Save)(4 Bytes) - m_trackBottom (Offset 1104) (Global|Save)(4 Bytes) - m_train (Offset 1108) (Global|Save)(4 Bytes) - m_trackTopName (Offset 1112) (Global|Save|Key)(4 Bytes) - toptrack - m_trackBottomName (Offset 1116) (Global|Save|Key)(4 Bytes) - bottomtrack - m_trainName (Offset 1120) (Global|Save|Key)(4 Bytes) - train - m_code (Offset 1124) (Save)(4 Bytes) - m_targetState (Offset 1128) (Save)(4 Bytes) - m_use (Offset 1132) (Save)(4 Bytes) - CFuncTrackChangeFind (Offset 0) (FunctionTable)(0 Bytes) - m_end (Offset 1076) (Save)(12 Bytes) - m_start (Offset 1088) (Save)(12 Bytes) - m_sNoise (Offset 1072) (Save)(4 Bytes) - CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp - InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown - m_NoiseMoving (Offset 1048) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 1052) (Save|Key)(4 Bytes) - noise2 - m_pMovementSound (Offset 1056) (Save)(0 Bytes) - m_volume (Offset 1060) (Save|Key)(4 Bytes) - volume - m_flTWidth (Offset 1064) (Save)(4 Bytes) - m_flTLength (Offset 1068) (Save)(4 Bytes) - m_flLip (Offset 944) (Save|Key)(4 Bytes) - lip - m_flWait (Offset 940) (Save|Key)(4 Bytes) - wait - m_flHeight (Offset 1008) (Save|Key)(4 Bytes) - height - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseToggle - func_trackchange - m_trackTop (Offset 1100) (Global|Save)(4 Bytes) - m_trackBottom (Offset 1104) (Global|Save)(4 Bytes) - m_train (Offset 1108) (Global|Save)(4 Bytes) - m_trackTopName (Offset 1112) (Global|Save|Key)(4 Bytes) - toptrack - m_trackBottomName (Offset 1116) (Global|Save|Key)(4 Bytes) - bottomtrack - m_trainName (Offset 1120) (Global|Save|Key)(4 Bytes) - train - m_code (Offset 1124) (Save)(4 Bytes) - m_targetState (Offset 1128) (Save)(4 Bytes) - m_use (Offset 1132) (Save)(4 Bytes) - CFuncTrackChangeFind (Offset 0) (FunctionTable)(0 Bytes) - m_end (Offset 1076) (Save)(12 Bytes) - m_start (Offset 1088) (Save)(12 Bytes) - m_sNoise (Offset 1072) (Save)(4 Bytes) - CFuncPlatPlatUse (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallGoDown (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitTop (Offset 0) (FunctionTable)(0 Bytes) - CFuncPlatCallHitBottom (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputGoUp (Offset 0) (Input)(0 Bytes) - GoUp - InputGoDown (Offset 0) (Input)(0 Bytes) - GoDown - m_NoiseMoving (Offset 1048) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 1052) (Save|Key)(4 Bytes) - noise2 - m_pMovementSound (Offset 1056) (Save)(0 Bytes) - m_volume (Offset 1060) (Save|Key)(4 Bytes) - volume - m_flTWidth (Offset 1064) (Save)(4 Bytes) - m_flTLength (Offset 1068) (Save)(4 Bytes) - m_flLip (Offset 944) (Save|Key)(4 Bytes) - lip - m_flWait (Offset 940) (Save|Key)(4 Bytes) - wait - m_flHeight (Offset 1008) (Save|Key)(4 Bytes) - height - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CFuncTrackTrain - func_tracktrain - m_length (Offset 936) (Save|Key)(4 Bytes) - wheels - m_height (Offset 996) (Save|Key)(4 Bytes) - height - m_maxSpeed (Offset 1000) (Save|Key)(4 Bytes) - startspeed - m_flBank (Offset 984) (Save|Key)(4 Bytes) - bank - m_flBlockDamage (Offset 992) (Save|Key)(4 Bytes) - dmg - m_iszSoundMove (Offset 1008) (Save|Key)(4 Bytes) - MoveSound - m_iszSoundMovePing (Offset 1012) (Save|Key)(4 Bytes) - MovePingSound - m_iszSoundStart (Offset 1016) (Save|Key)(4 Bytes) - StartSound - m_iszSoundStop (Offset 1020) (Save|Key)(4 Bytes) - StopSound - m_nMoveSoundMinPitch (Offset 1036) (Save|Key)(4 Bytes) - MoveSoundMinPitch - m_nMoveSoundMaxPitch (Offset 1040) (Save|Key)(4 Bytes) - MoveSoundMaxPitch - m_flMoveSoundMinTime (Offset 1024) (Save|Key)(4 Bytes) - MoveSoundMinTime - m_flMoveSoundMaxTime (Offset 1028) (Save|Key)(4 Bytes) - MoveSoundMaxTime - m_flNextMoveSoundTime (Offset 1032) (Save)(4 Bytes) - m_eVelocityType (Offset 1048) (Save|Key)(4 Bytes) - velocitytype - m_eOrientationType (Offset 1044) (Save|Key)(4 Bytes) - orientationtype - m_ppath (Offset 932) (Save)(4 Bytes) - m_dir (Offset 1004) (Save)(4 Bytes) - m_controlMins (Offset 940) (Save)(12 Bytes) - m_controlMaxs (Offset 952) (Save)(12 Bytes) - m_flVolume (Offset 980) (Save)(4 Bytes) - m_oldSpeed (Offset 988) (Save)(4 Bytes) - m_bSoundPlaying (Offset 1052) (Save)(1 Bytes) - m_bManualSpeedChanges (Offset 1104) (Save|Key)(1 Bytes) - ManualSpeedChanges - m_flAccelSpeed (Offset 1116) (Save|Key)(4 Bytes) - ManualAccelSpeed - m_flDecelSpeed (Offset 1120) (Save|Key)(4 Bytes) - ManualDecelSpeed - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward - InputStartBackward (Offset 0) (Input)(0 Bytes) - StartBackward - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputResume (Offset 0) (Input)(0 Bytes) - Resume - InputReverse (Offset 0) (Input)(0 Bytes) - Reverse - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputSetSpeedDir (Offset 0) (Input)(0 Bytes) - SetSpeedDir - InputSetSpeedReal (Offset 0) (Input)(0 Bytes) - SetSpeedReal - InputSetSpeedDirAccel (Offset 0) (Input)(0 Bytes) - SetSpeedDirAccel - m_OnStart (Offset 1056) (Save|Key|Output)(0 Bytes) - OnStart - m_OnNext (Offset 1080) (Save|Key|Output)(0 Bytes) - OnNextPoint - CFuncTrackTrainNext (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrackTrainFind (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrackTrainNearestPath (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrackTrainDeadEnd (Offset 0) (FunctionTable)(0 Bytes) CBaseToggle - func_train - m_hCurrentTarget (Offset 1072) (Save)(4 Bytes) - m_activated (Offset 1076) (Save)(1 Bytes) - m_hEnemy (Offset 1080) (Save)(4 Bytes) - m_iszLastTarget (Offset 1092) (Save)(4 Bytes) - m_flNextBlockTime (Offset 1088) (Save)(4 Bytes) - m_flBlockDamage (Offset 1084) (Save|Key)(4 Bytes) - dmg - CFuncTrainWait (Offset 0) (FunctionTable)(0 Bytes) - CFuncTrainNext (Offset 0) (FunctionTable)(0 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputStart (Offset 0) (Input)(0 Bytes) - Start - InputStop (Offset 0) (Input)(0 Bytes) - Stop - m_NoiseMoving (Offset 1048) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 1052) (Save|Key)(4 Bytes) - noise2 - m_pMovementSound (Offset 1056) (Save)(0 Bytes) - m_volume (Offset 1060) (Save|Key)(4 Bytes) - volume - m_flTWidth (Offset 1064) (Save)(4 Bytes) - m_flTLength (Offset 1068) (Save)(4 Bytes) - m_flLip (Offset 944) (Save|Key)(4 Bytes) - lip - m_flWait (Offset 940) (Save|Key)(4 Bytes) - wait - m_flHeight (Offset 1008) (Save|Key)(4 Bytes) - height - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseEntity - func_traincontrols - CFuncTrainControlsFind (Offset 0) (FunctionTable)(0 Bytes) CFuncLadder - func_useableladder - m_vecPlayerMountPositionTop (Offset 964) (Save|Key)(12 Bytes) - point0 - m_vecPlayerMountPositionBottom (Offset 976) (Save|Key)(12 Bytes) - point1 - m_vecLadderDir (Offset 932) (Save)(12 Bytes) - m_bFakeLadder (Offset 989) (Save)(1 Bytes) - m_bDisabled (Offset 988) (Save|Key)(1 Bytes) - StartDisabled - m_surfacePropName (Offset 992) (Save|Key)(4 Bytes) - ladderSurfaceProperties - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnPlayerGotOnLadder (Offset 996) (Save|Key|Output)(0 Bytes) - OnPlayerGotOnLadder - m_OnPlayerGotOffLadder (Offset 1020) (Save|Key|Output)(0 Bytes) - OnPlayerGotOffLadder CBaseEntity - func_vehicleclip - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - func_wall - m_nState (Offset 932) (Save)(4 Bytes) CBaseEntity - func_wall_toggle - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - m_nState (Offset 932) (Save)(4 Bytes) CBaseDoor - func_water - m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir - m_bLockedSentence (Offset 1100) (Save)(1 Bytes) - m_bUnlockedSentence (Offset 1101) (Save)(1 Bytes) - m_NoiseMoving (Offset 1116) (Save|Key)(4 Bytes) - noise1 - m_NoiseArrived (Offset 1120) (Save|Key)(4 Bytes) - noise2 - m_NoiseMovingClosed (Offset 1124) (Save|Key)(4 Bytes) - startclosesound - m_NoiseArrivedClosed (Offset 1128) (Save|Key)(4 Bytes) - closesound - m_ChainTarget (Offset 1132) (Save|Key)(4 Bytes) - chainstodoor - m_ls.sLockedSound (Offset 1064) (Save|Key)(4 Bytes) - locked_sound - m_ls.sUnlockedSound (Offset 1072) (Save|Key)(4 Bytes) - unlocked_sound - m_bLocked (Offset 1104) (Save)(1 Bytes) - m_flWaveHeight (Offset 1136) (Save|Key)(4 Bytes) - WaveHeight - m_flBlockDamage (Offset 1112) (Save|Key)(4 Bytes) - dmg - m_eSpawnPosition (Offset 1108) (Save|Key)(4 Bytes) - spawnpos - m_bForceClosed (Offset 1102) (Save|Key)(1 Bytes) - forceclosed - m_bDoorGroup (Offset 1103) (Save)(1 Bytes) - m_bLoopMoveSound (Offset 1356) (Save|Key)(1 Bytes) - loopmovesound - m_bIgnoreDebris (Offset 1105) (Save|Key)(1 Bytes) - ignoredebris - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputSetToggleState (Offset 0) (Input)(0 Bytes) - SetToggleState - m_OnBlockedOpening (Offset 1164) (Save|Key|Output)(0 Bytes) - OnBlockedOpening - m_OnBlockedClosing (Offset 1140) (Save|Key|Output)(0 Bytes) - OnBlockedClosing - m_OnUnblockedOpening (Offset 1212) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening - m_OnUnblockedClosing (Offset 1188) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing - m_OnFullyClosed (Offset 1236) (Save|Key|Output)(0 Bytes) - OnFullyClosed - m_OnFullyOpen (Offset 1260) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnClose (Offset 1284) (Save|Key|Output)(0 Bytes) - OnClose - m_OnOpen (Offset 1308) (Save|Key|Output)(0 Bytes) - OnOpen - m_OnLockedUse (Offset 1332) (Save|Key|Output)(0 Bytes) - OnLockedUse - CBaseDoorDoorTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorGoUp (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorGoDown (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorHitTop (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorDoorHitBottom (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorMovingSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseDoorCloseAreaPortalsThink (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CFuncMoveLinear - func_water_analog - m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir - m_soundStart (Offset 1060) (Save|Key)(4 Bytes) - StartSound - m_soundStop (Offset 1064) (Save|Key)(4 Bytes) - StopSound - m_currentSound (Offset 1068) (Save)(4 Bytes) - m_flBlockDamage (Offset 1072) (Save|Key)(4 Bytes) - BlockDamage - m_flStartPosition (Offset 1076) (Save|Key)(4 Bytes) - StartPosition - m_flMoveDistance (Offset 1080) (Save|Key)(4 Bytes) - MoveDistance - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_OnFullyOpen (Offset 1088) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnFullyClosed (Offset 1112) (Save|Key|Output)(0 Bytes) - OnFullyClosed - CFuncMoveLinearStopMoveSound (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseEntity - func_weight_button - m_fStressToActivate (Offset 980) (Save|Key)(4 Bytes) - WeightToActivate - m_bHasBeenPressed (Offset 984) (Save)(1 Bytes) - m_OnPressed (Offset 932) (Save|Key|Output)(0 Bytes) - OnPressed - m_OnReleased (Offset 956) (Save|Key|Output)(0 Bytes) - OnReleased - CWeightButtonTriggerThink (Offset 0) (FunctionTable)(0 Bytes) CBaseFlex - funCBaseFlex - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - game_end - InputGameEnd (Offset 0) (Input)(0 Bytes) - EndGame - m_Score (Offset 936) (Save)(4 Bytes) - m_iszMaster (Offset 932) (Save|Key)(4 Bytes) - master CBaseEntity - game_gib_manager - m_iMaxPieces (Offset 968) (Save|Key)(4 Bytes) - maxpieces - m_bAllowNewGibs (Offset 960) (Save|Key)(1 Bytes) - allownewgibs - InputSetMaxPieces (Offset 0) (Input)(0 Bytes) - SetMaxPieces - InputSetMaxPiecesDX8 (Offset 0) (Input)(0 Bytes) - SetMaxPiecesDX8 CBaseEntity - game_player_equip - m_weaponNames (Offset 940) (Save)(128 Bytes) - m_weaponCount (Offset 1068) (Save)(128 Bytes) - m_Score (Offset 936) (Save)(4 Bytes) - m_iszMaster (Offset 932) (Save|Key)(4 Bytes) - master CBaseEntity - game_player_team - m_Score (Offset 936) (Save)(4 Bytes) - m_iszMaster (Offset 932) (Save|Key)(4 Bytes) - master CRagdollManager - game_ragdoll_manager - m_iCurrentMaxRagdollCount (Offset 932) (Save)(4 Bytes) - m_iMaxRagdollCount (Offset 936) (Save|Key)(4 Bytes) - MaxRagdollCount - m_bSaveImportant (Offset 940) (Save|Key)(1 Bytes) - SaveImportant - InputSetMaxRagdollCount (Offset 0) (Input)(0 Bytes) - SetMaxRagdollCount CBaseEntity - game_score - InputApplyScore (Offset 0) (Input)(0 Bytes) - ApplyScore - m_Score (Offset 936) (Save)(4 Bytes) - m_iszMaster (Offset 932) (Save|Key)(4 Bytes) - master CBaseEntity - game_text - m_iszMessage (Offset 940) (Save|Key)(4 Bytes) - message - m_textParms.channel (Offset 980) (Save|Key)(4 Bytes) - channel - m_textParms.x (Offset 944) (Save|Key)(4 Bytes) - x - m_textParms.y (Offset 948) (Save|Key)(4 Bytes) - y - m_textParms.effect (Offset 952) (Save|Key)(4 Bytes) - effect - m_textParms.fadeinTime (Offset 964) (Save|Key)(4 Bytes) - fadein - m_textParms.fadeoutTime (Offset 968) (Save|Key)(4 Bytes) - fadeout - m_textParms.holdTime (Offset 972) (Save|Key)(4 Bytes) - holdtime - m_textParms.fxTime (Offset 976) (Save|Key)(4 Bytes) - fxtime - m_textParms (Offset 944) (Save)(40 Bytes) - InputDisplay (Offset 0) (Input)(0 Bytes) - Display - InputSetText (Offset 0) (Input)(0 Bytes) - SetText - m_Score (Offset 936) (Save)(4 Bytes) - m_iszMaster (Offset 932) (Save|Key)(4 Bytes) - master CBaseEntity - game_ui - m_flFieldOfView (Offset 932) (Save|Key)(4 Bytes) - FieldOfView - m_hSaveWeapon (Offset 936) (Save)(4 Bytes) - m_bForceUpdate (Offset 1372) (Save)(1 Bytes) - m_player (Offset 1380) (Save)(4 Bytes) - m_nLastButtonState (Offset 1376) (Save)(4 Bytes) - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - m_playerOn (Offset 940) (Save|Key|Output)(0 Bytes) - PlayerOn - m_playerOff (Offset 964) (Save|Key|Output)(0 Bytes) - PlayerOff - m_pressedMoveLeft (Offset 988) (Save|Key|Output)(0 Bytes) - PressedMoveLeft - m_pressedMoveRight (Offset 1012) (Save|Key|Output)(0 Bytes) - PressedMoveRight - m_pressedForward (Offset 1036) (Save|Key|Output)(0 Bytes) - PressedForward - m_pressedBack (Offset 1060) (Save|Key|Output)(0 Bytes) - PressedBack - m_pressedAttack (Offset 1084) (Save|Key|Output)(0 Bytes) - PressedAttack - m_pressedAttack2 (Offset 1108) (Save|Key|Output)(0 Bytes) - PressedAttack2 - m_unpressedMoveLeft (Offset 1132) (Save|Key|Output)(0 Bytes) - UnpressedMoveLeft - m_unpressedMoveRight (Offset 1156) (Save|Key|Output)(0 Bytes) - UnpressedMoveRight - m_unpressedForward (Offset 1180) (Save|Key|Output)(0 Bytes) - UnpressedForward - m_unpressedBack (Offset 1204) (Save|Key|Output)(0 Bytes) - UnpressedBack - m_unpressedAttack (Offset 1228) (Save|Key|Output)(0 Bytes) - UnpressedAttack - m_unpressedAttack2 (Offset 1252) (Save|Key|Output)(0 Bytes) - UnpressedAttack2 - m_xaxis (Offset 1276) (Save|Key|Output)(0 Bytes) - XAxis - m_yaxis (Offset 1300) (Save|Key|Output)(0 Bytes) - YAxis - m_attackaxis (Offset 1324) (Save|Key|Output)(0 Bytes) - AttackAxis - m_attack2axis (Offset 1348) (Save|Key|Output)(0 Bytes) - Attack2Axis CBaseEntity - game_weapon_manager - m_iszWeaponName (Offset 932) (Save|Key)(4 Bytes) - weaponname - m_iMaxPieces (Offset 936) (Save|Key)(4 Bytes) - maxpieces - m_flAmmoMod (Offset 940) (Save|Key)(4 Bytes) - ammomod - m_bExpectingWeapon (Offset 944) (Save)(1 Bytes) - CGameWeaponManagerThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetMaxPieces (Offset 0) (Input)(0 Bytes) - SetMaxPieces - InputSetAmmoModifier (Offset 0) (Input)(0 Bytes) - SetAmmoModifier - m_ManagedNonWeapons (Offset 948) (Save)(0 Bytes) CBaseEntity - game_zone_player - InputCountPlayersInZone (Offset 0) (Input)(0 Bytes) - CountPlayersInZone - m_OnPlayerInZone (Offset 936) (Save|Key|Output)(0 Bytes) - OnPlayerInZone - m_OnPlayerOutZone (Offset 960) (Save|Key|Output)(0 Bytes) - OnPlayerOutZone - m_PlayersInCount (Offset 984) (Save|Key|Output)(0 Bytes) - PlayersInCount - m_PlayersOutCount (Offset 1008) (Save|Key|Output)(0 Bytes) - PlayersOutCount - m_iszMaster (Offset 932) (Save|Key)(4 Bytes) - master CAI_BaseNPC - generic_actor - m_strHullName (Offset 4188) (Save|Key)(4 Bytes) - hull_name - m_fLatchedPositions (Offset 3668) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3672) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3684) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3696) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3708) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3720) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3724) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3728) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3732) (Save)(12 Bytes) - m_flBlinktime (Offset 3744) (Save)(4 Bytes) - m_hLookTarget (Offset 3748) (Save)(4 Bytes) - m_lookQueue (Offset 3752) (Save)(0 Bytes) - m_randomLookQueue (Offset 3792) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3772) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3812) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3816) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3820) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3824) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3832) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3836) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3840) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3844) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3860) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3864) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3868) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3872) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3876) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3880) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3884) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3888) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3892) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3896) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3900) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3904) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3908) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3912) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3916) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3920) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3660) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3664) (Save)(4 Bytes) - m_flextarget (Offset 3924) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4180) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3828) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseAnimating - gib - CGibBounceGibTouch (Offset 0) (FunctionTable)(0 Bytes) - CGibStickyGibTouch (Offset 0) (FunctionTable)(0 Bytes) - CGibWaitTillLand (Offset 0) (FunctionTable)(0 Bytes) - CGibDieThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseEntity - gibshooter - m_iGibs (Offset 932) (Save|Key)(4 Bytes) - m_iGibs - m_flGibVelocity (Offset 948) (Save|Key)(4 Bytes) - m_flVelocity - m_flVariance (Offset 968) (Save|Key)(4 Bytes) - m_flVariance - m_flGibLife (Offset 972) (Save|Key)(4 Bytes) - m_flGibLife - m_nSimulationType (Offset 976) (Save|Key)(4 Bytes) - Simulation - m_flDelay (Offset 984) (Save|Key)(4 Bytes) - delay - m_angGibRotation (Offset 952) (Save|Key)(12 Bytes) - gibangles - m_flGibAngVelocity (Offset 964) (Save|Key)(4 Bytes) - gibanglevelocity - m_bIsSprite (Offset 989) (Save)(1 Bytes) - m_iGibCapacity (Offset 936) (Save)(4 Bytes) - m_iGibMaterial (Offset 940) (Save)(4 Bytes) - m_iGibModelIndex (Offset 944) (Save)(4 Bytes) - m_nMaxGibModelFrame (Offset 980) (Save)(4 Bytes) - m_iszLightingOrigin (Offset 992) (Save|Key)(4 Bytes) - LightingOrigin - m_bNoGibShadows (Offset 988) (Save|Key)(1 Bytes) - nogibshadows - InputShoot (Offset 0) (Input)(0 Bytes) - Shoot - CGibShooterShootThink (Offset 0) (FunctionTable)(0 Bytes) CBaseGrenade - grenade - m_hThrower (Offset 2248) (Save)(4 Bytes) - m_bIsLive (Offset 2225) (Save)(1 Bytes) - m_DmgRadius (Offset 2228) (Save)(4 Bytes) - m_flDetonateTime (Offset 2232) (Save)(4 Bytes) - m_flWarnAITime (Offset 2236) (Save)(4 Bytes) - m_flDamage (Offset 2240) (Save)(4 Bytes) - m_iszBounceSound (Offset 2244) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 2224) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseGrenade - grenade_helicopter - m_bActivated (Offset 2256) (Save)(1 Bytes) - m_bExplodeOnContact (Offset 2257) (Save)(1 Bytes) - m_pWarnSound (Offset 2260) (Save)(0 Bytes) - m_hWarningSprite (Offset 2264) (Save)(4 Bytes) - m_bBlinkerAtTop (Offset 2268) (Save)(1 Bytes) - CGrenadeHelicopterExplodeThink (Offset 0) (FunctionTable)(0 Bytes) - CGrenadeHelicopterAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CGrenadeHelicopterRampSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CGrenadeHelicopterWarningBlinkerThink (Offset 0) (FunctionTable)(0 Bytes) - CGrenadeHelicopterExplodeConcussion (Offset 0) (FunctionTable)(0 Bytes) - m_hThrower (Offset 2248) (Save)(4 Bytes) - m_bIsLive (Offset 2225) (Save)(1 Bytes) - m_DmgRadius (Offset 2228) (Save)(4 Bytes) - m_flDetonateTime (Offset 2232) (Save)(4 Bytes) - m_flWarnAITime (Offset 2236) (Save)(4 Bytes) - m_flDamage (Offset 2240) (Save)(4 Bytes) - m_iszBounceSound (Offset 2244) (Save)(4 Bytes) - m_bHasWarnedAI (Offset 2224) (Save)(1 Bytes) - CBaseGrenadeSmoke (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeBounceTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeSlideTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonateUse (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDangerSoundThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadePreDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeDetonate (Offset 0) (FunctionTable)(0 Bytes) - CBaseGrenadeTumbleThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - hammer_updateignorelist - m_nIgnoredEntityNames[0] (Offset 932) (Save|Key)(4 Bytes) - IgnoredName01 - m_nIgnoredEntityNames[1] (Offset 936) (Save|Key)(4 Bytes) - IgnoredName02 - m_nIgnoredEntityNames[2] (Offset 940) (Save|Key)(4 Bytes) - IgnoredName03 - m_nIgnoredEntityNames[3] (Offset 944) (Save|Key)(4 Bytes) - IgnoredName04 - m_nIgnoredEntityNames[4] (Offset 948) (Save|Key)(4 Bytes) - IgnoredName05 - m_nIgnoredEntityNames[5] (Offset 952) (Save|Key)(4 Bytes) - IgnoredName06 - m_nIgnoredEntityNames[6] (Offset 956) (Save|Key)(4 Bytes) - IgnoredName07 - m_nIgnoredEntityNames[7] (Offset 960) (Save|Key)(4 Bytes) - IgnoredName08 - m_nIgnoredEntityNames[8] (Offset 964) (Save|Key)(4 Bytes) - IgnoredName09 - m_nIgnoredEntityNames[9] (Offset 968) (Save|Key)(4 Bytes) - IgnoredName10 - m_nIgnoredEntityNames[10] (Offset 972) (Save|Key)(4 Bytes) - IgnoredName11 - m_nIgnoredEntityNames[11] (Offset 976) (Save|Key)(4 Bytes) - IgnoredName12 - m_nIgnoredEntityNames[12] (Offset 980) (Save|Key)(4 Bytes) - IgnoredName13 - m_nIgnoredEntityNames[13] (Offset 984) (Save|Key)(4 Bytes) - IgnoredName14 - m_nIgnoredEntityNames[14] (Offset 988) (Save|Key)(4 Bytes) - IgnoredName15 - m_nIgnoredEntityNames[15] (Offset 992) (Save|Key)(4 Bytes) - IgnoredName16 CBaseEntity - handle_dummy CHandleTest - handle_test CBaseAnimating - helicopter_chunk - CHelicopterChunkFallThink (Offset 0) (FunctionTable)(0 Bytes) - m_bLanded (Offset 1252) (Save)(1 Bytes) - m_hMaster (Offset 1240) (Save)(4 Bytes) - m_nChunkID (Offset 1236) (Save)(4 Bytes) - m_pTailConstraint (Offset 1244) (Save)(0 Bytes) - m_pCockpitConstraint (Offset 1248) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - info_camera_link - m_strPointCamera (Offset 940) (Save|Key)(4 Bytes) - PointCamera - m_hCamera (Offset 932) (Save)(4 Bytes) - m_hTargetEntity (Offset 936) (Save)(4 Bytes) - InputSetCamera (Offset 0) (Input)(0 Bytes) - SetCamera CBaseEntity - info_constraint_anchor - m_massScale (Offset 932) (Save|Key)(4 Bytes) - massScale CBaseEntity - info_game_event_proxy - m_iszEventName (Offset 932) (Save|Key)(4 Bytes) - event_name - m_flRange (Offset 936) (Save|Key)(4 Bytes) - range - InputGenerateGameEvent (Offset 0) (Input)(0 Bytes) - GenerateGameEvent CBaseEntity - info_hint Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius CBaseEntity - info_intermission CInfoLadderDismount - info_ladder_dismount CBaseEntity - info_landmark CBaseEntity - info_marine_hint CBaseEntity - info_mass_center CBaseEntity - info_node Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius CBaseEntity - info_node_air Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius CBaseEntity - info_node_air_hint Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius CBaseEntity - info_node_climb Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius CBaseEntity - info_node_hint Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius CBaseEntity - info_node_link - m_nLinkState (Offset 952) (Save|Key)(4 Bytes) - initialstate - m_nSrcEditID (Offset 936) (Save|Key)(4 Bytes) - startnode - m_nDestEditID (Offset 940) (Save|Key)(4 Bytes) - endnode - m_nLinkType (Offset 964) (Save|Key)(4 Bytes) - linktype - m_bInvertAllow (Offset 960) (Save)(1 Bytes) - m_nPriority (Offset 968) (Save|Key)(4 Bytes) - Priority - m_bPreciseMovement (Offset 961) (Save|Key)(1 Bytes) - preciseMovement - m_strAllowUse (Offset 956) (Save|Key)(4 Bytes) - AllowUse - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - info_node_link_controller - m_nLinkState (Offset 952) (Save|Key)(4 Bytes) - initialstate - m_strAllowUse (Offset 956) (Save|Key)(4 Bytes) - AllowUse - m_bInvertAllow (Offset 964) (Save|Key)(1 Bytes) - InvertAllow - m_nPriority (Offset 960) (Save|Key)(4 Bytes) - Priority - m_bUseAirLinkRadius (Offset 965) (Save|Key)(1 Bytes) - useairlinkradius - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputSetAllowed (Offset 0) (Input)(0 Bytes) - SetAllowed - InputSetInvert (Offset 0) (Input)(0 Bytes) - SetInvert CBaseEntity - info_node_marine_hint Sub-Class Table (1 Deep): m_NodeData - HintNodeData - strEntityName (Offset 0) (Save)(4 Bytes) - nHintType (Offset 16) (Save|Key)(2 Bytes) - hinttype - strGroup (Offset 24) (Save|Key)(4 Bytes) - Group - iDisabled (Offset 28) (Save|Key)(4 Bytes) - StartHintDisabled - nNodeID (Offset 20) (Save)(4 Bytes) - iszGenericType (Offset 32) (Save|Key)(4 Bytes) - generictype - iszActivityName (Offset 36) (Save|Key)(4 Bytes) - hintactivity - nTargetWCNodeID (Offset 40) (Save|Key)(4 Bytes) - TargetNode - nWCNodeID (Offset 60) (Save|Key)(4 Bytes) - nodeid - fIgnoreFacing (Offset 44) (Save|Key)(4 Bytes) - IgnoreFacing - minState (Offset 48) (Save|Key)(4 Bytes) - MinimumState - maxState (Offset 52) (Save|Key)(4 Bytes) - MaximumState - nRadius (Offset 56) (Save|Key)(4 Bytes) - radius CBaseEntity - info_npc_spawn_destination - m_ReuseDelay (Offset 932) (Save|Key)(4 Bytes) - ReuseDelay - m_RenameNPC (Offset 936) (Save|Key)(4 Bytes) - RenameNPC - m_TimeNextAvailable (Offset 940) (Save)(4 Bytes) - m_OnSpawnNPC (Offset 944) (Save|Key|Output)(0 Bytes) - OnSpawnNPC CBaseEntity - info_null CInfoOverlayAccessor - info_overlay_accessor - m_iOverlayID (Offset 932) (Save|Key)(4 Bytes) - OverlayID CParticleSystem - info_particle_system - m_bStartActive (Offset 933) (Save|Key)(1 Bytes) - start_active - m_bActive (Offset 1200) (Save)(1 Bytes) - m_flStartTime (Offset 1212) (Save)(4 Bytes) - m_vServerControlPoints (Offset 1216) (Save)(48 Bytes) - m_iServerControlPointAssignments (Offset 1264) (Save)(4 Bytes) - m_iszEffectName (Offset 936) (Save|Key)(4 Bytes) - effect_name - m_szSnapshotFileName (Offset 940) (Save)(260 Bytes) - snapshot_file - m_iszControlPointNames[0] (Offset 1268) (Save|Key)(4 Bytes) - cpoint1 - m_iszControlPointNames[1] (Offset 1272) (Save|Key)(4 Bytes) - cpoint2 - m_iszControlPointNames[2] (Offset 1276) (Save|Key)(4 Bytes) - cpoint3 - m_iszControlPointNames[3] (Offset 1280) (Save|Key)(4 Bytes) - cpoint4 - m_iszControlPointNames[4] (Offset 1284) (Save|Key)(4 Bytes) - cpoint5 - m_iszControlPointNames[5] (Offset 1288) (Save|Key)(4 Bytes) - cpoint6 - m_iszControlPointNames[6] (Offset 1292) (Save|Key)(4 Bytes) - cpoint7 - m_iszControlPointNames[7] (Offset 1296) (Save|Key)(4 Bytes) - cpoint8 - m_iszControlPointNames[8] (Offset 1300) (Save|Key)(4 Bytes) - cpoint9 - m_iszControlPointNames[9] (Offset 1304) (Save|Key)(4 Bytes) - cpoint10 - m_iszControlPointNames[10] (Offset 1308) (Save|Key)(4 Bytes) - cpoint11 - m_iszControlPointNames[11] (Offset 1312) (Save|Key)(4 Bytes) - cpoint12 - m_iszControlPointNames[12] (Offset 1316) (Save|Key)(4 Bytes) - cpoint13 - m_iszControlPointNames[13] (Offset 1320) (Save|Key)(4 Bytes) - cpoint14 - m_iszControlPointNames[14] (Offset 1324) (Save|Key)(4 Bytes) - cpoint15 - m_iszControlPointNames[15] (Offset 1328) (Save|Key)(4 Bytes) - cpoint16 - m_iszControlPointNames[16] (Offset 1332) (Save|Key)(4 Bytes) - cpoint17 - m_iszControlPointNames[17] (Offset 1336) (Save|Key)(4 Bytes) - cpoint18 - m_iszControlPointNames[18] (Offset 1340) (Save|Key)(4 Bytes) - cpoint19 - m_iszControlPointNames[19] (Offset 1344) (Save|Key)(4 Bytes) - cpoint20 - m_iszControlPointNames[20] (Offset 1348) (Save|Key)(4 Bytes) - cpoint21 - m_iszControlPointNames[21] (Offset 1352) (Save|Key)(4 Bytes) - cpoint22 - m_iszControlPointNames[22] (Offset 1356) (Save|Key)(4 Bytes) - cpoint23 - m_iszControlPointNames[23] (Offset 1360) (Save|Key)(4 Bytes) - cpoint24 - m_iszControlPointNames[24] (Offset 1364) (Save|Key)(4 Bytes) - cpoint25 - m_iszControlPointNames[25] (Offset 1368) (Save|Key)(4 Bytes) - cpoint26 - m_iszControlPointNames[26] (Offset 1372) (Save|Key)(4 Bytes) - cpoint27 - m_iszControlPointNames[27] (Offset 1376) (Save|Key)(4 Bytes) - cpoint28 - m_iszControlPointNames[28] (Offset 1380) (Save|Key)(4 Bytes) - cpoint29 - m_iszControlPointNames[29] (Offset 1384) (Save|Key)(4 Bytes) - cpoint30 - m_iszControlPointNames[30] (Offset 1388) (Save|Key)(4 Bytes) - cpoint31 - m_iszControlPointNames[31] (Offset 1392) (Save|Key)(4 Bytes) - cpoint32 - m_iszControlPointNames[32] (Offset 1396) (Save|Key)(4 Bytes) - cpoint33 - m_iszControlPointNames[33] (Offset 1400) (Save|Key)(4 Bytes) - cpoint34 - m_iszControlPointNames[34] (Offset 1404) (Save|Key)(4 Bytes) - cpoint35 - m_iszControlPointNames[35] (Offset 1408) (Save|Key)(4 Bytes) - cpoint36 - m_iszControlPointNames[36] (Offset 1412) (Save|Key)(4 Bytes) - cpoint37 - m_iszControlPointNames[37] (Offset 1416) (Save|Key)(4 Bytes) - cpoint38 - m_iszControlPointNames[38] (Offset 1420) (Save|Key)(4 Bytes) - cpoint39 - m_iszControlPointNames[39] (Offset 1424) (Save|Key)(4 Bytes) - cpoint40 - m_iszControlPointNames[40] (Offset 1428) (Save|Key)(4 Bytes) - cpoint41 - m_iszControlPointNames[41] (Offset 1432) (Save|Key)(4 Bytes) - cpoint42 - m_iszControlPointNames[42] (Offset 1436) (Save|Key)(4 Bytes) - cpoint43 - m_iszControlPointNames[43] (Offset 1440) (Save|Key)(4 Bytes) - cpoint44 - m_iszControlPointNames[44] (Offset 1444) (Save|Key)(4 Bytes) - cpoint45 - m_iszControlPointNames[45] (Offset 1448) (Save|Key)(4 Bytes) - cpoint46 - m_iszControlPointNames[46] (Offset 1452) (Save|Key)(4 Bytes) - cpoint47 - m_iszControlPointNames[47] (Offset 1456) (Save|Key)(4 Bytes) - cpoint48 - m_iszControlPointNames[48] (Offset 1460) (Save|Key)(4 Bytes) - cpoint49 - m_iszControlPointNames[49] (Offset 1464) (Save|Key)(4 Bytes) - cpoint50 - m_iszControlPointNames[50] (Offset 1468) (Save|Key)(4 Bytes) - cpoint51 - m_iszControlPointNames[51] (Offset 1472) (Save|Key)(4 Bytes) - cpoint52 - m_iszControlPointNames[52] (Offset 1476) (Save|Key)(4 Bytes) - cpoint53 - m_iszControlPointNames[53] (Offset 1480) (Save|Key)(4 Bytes) - cpoint54 - m_iszControlPointNames[54] (Offset 1484) (Save|Key)(4 Bytes) - cpoint55 - m_iszControlPointNames[55] (Offset 1488) (Save|Key)(4 Bytes) - cpoint56 - m_iszControlPointNames[56] (Offset 1492) (Save|Key)(4 Bytes) - cpoint57 - m_iszControlPointNames[57] (Offset 1496) (Save|Key)(4 Bytes) - cpoint58 - m_iszControlPointNames[58] (Offset 1500) (Save|Key)(4 Bytes) - cpoint59 - m_iszControlPointNames[59] (Offset 1504) (Save|Key)(4 Bytes) - cpoint60 - m_iszControlPointNames[60] (Offset 1508) (Save|Key)(4 Bytes) - cpoint61 - m_iszControlPointNames[61] (Offset 1512) (Save|Key)(4 Bytes) - cpoint62 - m_iszControlPointNames[62] (Offset 1516) (Save|Key)(4 Bytes) - cpoint63 - m_iControlPointParents.m_Value[0] (Offset 1772) (Save|Key)(1 Bytes) - cpoint1_parent - m_iControlPointParents.m_Value[1] (Offset 1773) (Save|Key)(1 Bytes) - cpoint2_parent - m_iControlPointParents.m_Value[2] (Offset 1774) (Save|Key)(1 Bytes) - cpoint3_parent - m_iControlPointParents.m_Value[3] (Offset 1775) (Save|Key)(1 Bytes) - cpoint4_parent - m_iControlPointParents.m_Value[4] (Offset 1776) (Save|Key)(1 Bytes) - cpoint5_parent - m_iControlPointParents.m_Value[5] (Offset 1777) (Save|Key)(1 Bytes) - cpoint6_parent - m_iControlPointParents.m_Value[6] (Offset 1778) (Save|Key)(1 Bytes) - cpoint7_parent - m_hControlPointEnts (Offset 1520) (Save)(252 Bytes) - InputStart (Offset 0) (Input)(0 Bytes) - Start - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputStopEndCap (Offset 0) (Input)(0 Bytes) - StopPlayEndCap - InputDestroy (Offset 0) (Input)(0 Bytes) - DestroyImmediately - CParticleSystemStartParticleSystemThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - info_player_deathmatch - m_Master (Offset 932) (Save|Key)(4 Bytes) - master CBaseEntity - info_player_start CBaseEntity - info_projecteddecal - m_nTexture (Offset 932) (Save)(4 Bytes) - m_flDistance (Offset 936) (Save|Key)(4 Bytes) - Distance - CProjectedDecalStaticDecal (Offset 0) (FunctionTable)(0 Bytes) - CProjectedDecalTriggerDecal (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate CBaseEntity - info_radial_link_controller - m_flRadius (Offset 932) (Save|Key)(4 Bytes) - radius - m_vecAtRestOrigin (Offset 936) (Save)(12 Bytes) - m_bAtRest (Offset 948) (Save)(1 Bytes) - CAI_RadialLinkControllerPollMotionThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - info_remarkable - m_szRemarkContext (Offset 936) (Save|Key)(4 Bytes) - contextsubject CBaseEntity - info_target CBaseEntity - info_target_gunshipcrash - m_bDisabled (Offset 932) (Save)(1 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OnCrashed (Offset 936) (Save|Key|Output)(0 Bytes) - OnCrashed CBaseEntity - info_target_helicopter_crash CBaseEntity - info_target_instructor_hint CBaseEntity - info_teleport_destination CBaseEntity - info_tutorial_start - m_iMarineSlot (Offset 932) (Save|Key)(4 Bytes) - MarineSlot - m_iSaveStage (Offset 936) (Save|Key)(4 Bytes) - SaveStage CBaseEntity - infodecal - m_nTexture (Offset 932) (Save)(4 Bytes) - m_bLowPriority (Offset 936) (Save|Key)(1 Bytes) - LowPriority - m_entityName (Offset 940) (Save|Key)(4 Bytes) - ApplyEntity - CDecalStaticDecal (Offset 0) (FunctionTable)(0 Bytes) - CDecalTriggerDecal (Offset 0) (FunctionTable)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate CSceneEntity - instanced_scripted_scene - m_hOwner (Offset 1656) (Save)(4 Bytes) - m_bHadOwner (Offset 1660) (Save)(1 Bytes) - m_flPostSpeakDelay (Offset 1664) (Save)(4 Bytes) - m_flPreDelay (Offset 1668) (Save)(4 Bytes) - m_szInstanceFilename (Offset 1672) (Save)(128 Bytes) - m_bIsBackground (Offset 1800) (Save)(1 Bytes) - m_iszSceneFile (Offset 936) (Save|Key)(4 Bytes) - SceneFile - m_iszResumeSceneFile (Offset 940) (Save|Key)(4 Bytes) - ResumeSceneFile - m_hWaitingForThisResumeScene (Offset 944) (Save)(4 Bytes) - m_bWaitingForResumeScene (Offset 948) (Save)(1 Bytes) - m_iszTarget1 (Offset 952) (Save|Key)(4 Bytes) - target1 - m_iszTarget2 (Offset 956) (Save|Key)(4 Bytes) - target2 - m_iszTarget3 (Offset 960) (Save|Key)(4 Bytes) - target3 - m_iszTarget4 (Offset 964) (Save|Key)(4 Bytes) - target4 - m_iszTarget5 (Offset 968) (Save|Key)(4 Bytes) - target5 - m_iszTarget6 (Offset 972) (Save|Key)(4 Bytes) - target6 - m_iszTarget7 (Offset 976) (Save|Key)(4 Bytes) - target7 - m_iszTarget8 (Offset 980) (Save|Key)(4 Bytes) - target8 - m_BusyActor (Offset 1644) (Save|Key)(4 Bytes) - busyactor - m_hTarget1 (Offset 984) (Save)(4 Bytes) - m_hTarget2 (Offset 988) (Save)(4 Bytes) - m_hTarget3 (Offset 992) (Save)(4 Bytes) - m_hTarget4 (Offset 996) (Save)(4 Bytes) - m_hTarget5 (Offset 1000) (Save)(4 Bytes) - m_hTarget6 (Offset 1004) (Save)(4 Bytes) - m_hTarget7 (Offset 1008) (Save)(4 Bytes) - m_hTarget8 (Offset 1012) (Save)(4 Bytes) - m_bIsPlayingBack (Offset 1016) (Save)(1 Bytes) - m_bPaused (Offset 1017) (Save)(1 Bytes) - m_flCurrentTime (Offset 1024) (Save)(4 Bytes) - m_flForceClientTime (Offset 1020) (Save)(4 Bytes) - m_flFrameTime (Offset 1028) (Save)(4 Bytes) - m_bCancelAtNextInterrupt (Offset 1032) (Save)(1 Bytes) - m_fPitch (Offset 1036) (Save)(4 Bytes) - m_bAutomated (Offset 1040) (Save)(1 Bytes) - m_nAutomatedAction (Offset 1044) (Save)(4 Bytes) - m_flAutomationDelay (Offset 1048) (Save)(4 Bytes) - m_flAutomationTime (Offset 1052) (Save)(4 Bytes) - m_bPausedViaInput (Offset 1056) (Save)(1 Bytes) - m_bWaitingForActor (Offset 1057) (Save)(1 Bytes) - m_bWaitingForInterrupt (Offset 1058) (Save)(1 Bytes) - m_bInterruptedActorsScenes (Offset 1059) (Save)(1 Bytes) - m_bBreakOnNonIdle (Offset 1060) (Save)(1 Bytes) - m_hActorList (Offset 1064) (Save)(0 Bytes) - m_hRemoveActorList (Offset 1084) (Save)(0 Bytes) - m_nInterruptCount (Offset 1572) (Save)(4 Bytes) - m_bInterrupted (Offset 1576) (Save)(1 Bytes) - m_hInterruptScene (Offset 1580) (Save)(4 Bytes) - m_bCompletedEarly (Offset 1584) (Save)(1 Bytes) - m_bInterruptSceneFinished (Offset 1585) (Save)(1 Bytes) - m_bGenerated (Offset 1629) (Save)(1 Bytes) - m_iszSoundName (Offset 1632) (Save)(4 Bytes) - m_hActor (Offset 1636) (Save)(4 Bytes) - m_hActivator (Offset 1640) (Save)(4 Bytes) - m_hNotifySceneCompletion (Offset 1588) (Save)(0 Bytes) - m_hListManagers (Offset 1608) (Save)(0 Bytes) - m_bMultiplayer (Offset 1018) (Save)(1 Bytes) - InputStartPlayback (Offset 0) (Input)(0 Bytes) - Start - InputPausePlayback (Offset 0) (Input)(0 Bytes) - Pause - InputResumePlayback (Offset 0) (Input)(0 Bytes) - Resume - InputCancelPlayback (Offset 0) (Input)(0 Bytes) - Cancel - InputCancelAtNextInterrupt (Offset 0) (Input)(0 Bytes) - CancelAtNextInterrupt - InputPitchShiftPlayback (Offset 0) (Input)(0 Bytes) - PitchShift - InputInterjectResponse (Offset 0) (Input)(0 Bytes) - InterjectResponse - InputStopWaitingForActor (Offset 0) (Input)(0 Bytes) - StopWaitingForActor - InputTriggerEvent (Offset 0) (Input)(0 Bytes) - Trigger - m_iPlayerDeathBehavior (Offset 1648) (Save|Key)(4 Bytes) - onplayerdeath - InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath - m_OnStart (Offset 1116) (Save|Key|Output)(0 Bytes) - OnStart - m_OnCompletion (Offset 1140) (Save|Key|Output)(0 Bytes) - OnCompletion - m_OnCanceled (Offset 1164) (Save|Key|Output)(0 Bytes) - OnCanceled - m_OnTrigger1 (Offset 1188) (Save|Key|Output)(0 Bytes) - OnTrigger1 - m_OnTrigger2 (Offset 1212) (Save|Key|Output)(0 Bytes) - OnTrigger2 - m_OnTrigger3 (Offset 1236) (Save|Key|Output)(0 Bytes) - OnTrigger3 - m_OnTrigger4 (Offset 1260) (Save|Key|Output)(0 Bytes) - OnTrigger4 - m_OnTrigger5 (Offset 1284) (Save|Key|Output)(0 Bytes) - OnTrigger5 - m_OnTrigger6 (Offset 1308) (Save|Key|Output)(0 Bytes) - OnTrigger6 - m_OnTrigger7 (Offset 1332) (Save|Key|Output)(0 Bytes) - OnTrigger7 - m_OnTrigger8 (Offset 1356) (Save|Key|Output)(0 Bytes) - OnTrigger8 - m_OnTrigger9 (Offset 1380) (Save|Key|Output)(0 Bytes) - OnTrigger9 - m_OnTrigger10 (Offset 1404) (Save|Key|Output)(0 Bytes) - OnTrigger10 - m_OnTrigger11 (Offset 1428) (Save|Key|Output)(0 Bytes) - OnTrigger11 - m_OnTrigger12 (Offset 1452) (Save|Key|Output)(0 Bytes) - OnTrigger12 - m_OnTrigger13 (Offset 1476) (Save|Key|Output)(0 Bytes) - OnTrigger13 - m_OnTrigger14 (Offset 1500) (Save|Key|Output)(0 Bytes) - OnTrigger14 - m_OnTrigger15 (Offset 1524) (Save|Key|Output)(0 Bytes) - OnTrigger15 - m_OnTrigger16 (Offset 1548) (Save|Key|Output)(0 Bytes) - OnTrigger16 CBaseAnimating - item_sodacan - CItemSodaCanThink (Offset 0) (FunctionTable)(0 Bytes) - CItemSodaCanTouch (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CRopeKeyframe - keyframe_rope - m_RopeFlags (Offset 936) (Save)(4 Bytes) - m_iNextLinkName (Offset 940) (Save|Key)(4 Bytes) - NextKey - m_Slack (Offset 944) (Save|Key)(4 Bytes) - Slack - m_Width (Offset 948) (Save|Key)(4 Bytes) - Width - m_TextureScale (Offset 952) (Save|Key)(4 Bytes) - TextureScale - m_nSegments (Offset 956) (Save)(4 Bytes) - m_bConstrainBetweenEndpoints (Offset 960) (Save)(1 Bytes) - m_strRopeMaterialModel (Offset 964) (Save)(4 Bytes) - m_iRopeMaterialModelIndex (Offset 968) (Save)(4 Bytes) - m_Subdiv (Offset 972) (Save|Key)(4 Bytes) - Subdiv - m_RopeLength (Offset 980) (Save)(4 Bytes) - m_fLockedPoints (Offset 984) (Save)(4 Bytes) - m_bCreatedFromMapFile (Offset 988) (Save)(1 Bytes) - m_flScrollSpeed (Offset 992) (Save|Key)(4 Bytes) - ScrollSpeed - m_bStartPointValid (Offset 996) (Save)(1 Bytes) - m_bEndPointValid (Offset 997) (Save)(1 Bytes) - m_hStartPoint (Offset 1000) (Save)(4 Bytes) - m_hEndPoint (Offset 1004) (Save)(4 Bytes) - m_iStartAttachment (Offset 1008) (Save)(2 Bytes) - m_iEndAttachment (Offset 1010) (Save)(2 Bytes) - InputSetScrollSpeed (Offset 0) (Input)(0 Bytes) - SetScrollSpeed - InputSetForce (Offset 0) (Input)(0 Bytes) - SetForce - InputBreak (Offset 0) (Input)(0 Bytes) - Break CBaseEntity - keyframe_track - m_Origin (Offset 932) (Save)(12 Bytes) - m_Angles (Offset 944) (Save)(12 Bytes) - m_qAngle (Offset 956) (Save)(16 Bytes) - m_iNextKey (Offset 972) (Save|Key)(4 Bytes) - NextKey - m_flNextTime (Offset 976) (Save)(4 Bytes) - m_flSpeed (Offset 988) (Save|Key)(4 Bytes) - MoveSpeed - m_pNextKey (Offset 980) (Save)(4 Bytes) - m_pPrevKey (Offset 984) (Save)(4 Bytes) CBaseEntity - light - m_iCurrentFade (Offset 944) (Save)(1 Bytes) - m_iTargetFade (Offset 945) (Save)(1 Bytes) - m_iStyle (Offset 932) (Save|Key)(4 Bytes) - style - m_iDefaultStyle (Offset 936) (Save|Key)(4 Bytes) - defaultstyle - m_iszPattern (Offset 940) (Save|Key)(4 Bytes) - pattern - CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern - InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - light_directional - m_iCurrentFade (Offset 944) (Save)(1 Bytes) - m_iTargetFade (Offset 945) (Save)(1 Bytes) - m_iStyle (Offset 932) (Save|Key)(4 Bytes) - style - m_iDefaultStyle (Offset 936) (Save|Key)(4 Bytes) - defaultstyle - m_iszPattern (Offset 940) (Save|Key)(4 Bytes) - pattern - CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern - InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CDynamicLight - light_dynamic - m_ActualFlags (Offset 932) (Save)(1 Bytes) - m_Flags (Offset 933) (Save)(1 Bytes) - m_On (Offset 935) (Save)(1 Bytes) - CDynamicLightDynamicLightThink (Offset 0) (FunctionTable)(0 Bytes) - m_Radius (Offset 936) (Save|Key|Input)(4 Bytes) - distance - m_Exponent (Offset 940) (Save|Key|Input)(4 Bytes) - brightness - m_InnerAngle (Offset 944) (Save|Key|Input)(4 Bytes) - _inner_cone - m_OuterAngle (Offset 948) (Save|Key|Input)(4 Bytes) - _cone - m_SpotRadius (Offset 952) (Save|Key|Input)(4 Bytes) - spotlight_radius - m_LightStyle (Offset 934) (Save|Key|Input)(1 Bytes) - style - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CBaseEntity - light_environment - m_iCurrentFade (Offset 944) (Save)(1 Bytes) - m_iTargetFade (Offset 945) (Save)(1 Bytes) - m_iStyle (Offset 932) (Save|Key)(4 Bytes) - style - m_iDefaultStyle (Offset 936) (Save|Key)(4 Bytes) - defaultstyle - m_iszPattern (Offset 940) (Save|Key)(4 Bytes) - pattern - CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern - InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - light_glspot - m_iCurrentFade (Offset 944) (Save)(1 Bytes) - m_iTargetFade (Offset 945) (Save)(1 Bytes) - m_iStyle (Offset 932) (Save|Key)(4 Bytes) - style - m_iDefaultStyle (Offset 936) (Save|Key)(4 Bytes) - defaultstyle - m_iszPattern (Offset 940) (Save|Key)(4 Bytes) - pattern - CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern - InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - light_spot - m_iCurrentFade (Offset 944) (Save)(1 Bytes) - m_iTargetFade (Offset 945) (Save)(1 Bytes) - m_iStyle (Offset 932) (Save|Key)(4 Bytes) - style - m_iDefaultStyle (Offset 936) (Save|Key)(4 Bytes) - defaultstyle - m_iszPattern (Offset 940) (Save|Key)(4 Bytes) - pattern - CLightFadeThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPattern (Offset 0) (Input)(0 Bytes) - SetPattern - InputFadeToPattern (Offset 0) (Input)(0 Bytes) - FadeToPattern - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - logic_active_autosave - m_TriggerHitPoints (Offset 944) (Save|Key)(4 Bytes) - TriggerHitPoints - m_flTimeToTrigger (Offset 948) (Save|Key)(4 Bytes) - TimeToTrigger - m_flDangerousTime (Offset 956) (Save|Key)(4 Bytes) - DangerousTime - m_flStartTime (Offset 952) (Save)(4 Bytes) - CLogicActiveAutosaveSaveThink (Offset 0) (FunctionTable)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_bForceNewLevelUnit (Offset 932) (Save|Key)(1 Bytes) - NewLevelUnit - m_minHitPoints (Offset 936) (Save|Key)(4 Bytes) - MinimumHitPoints - m_minHitPointsToCommit (Offset 940) (Save|Key)(4 Bytes) - MinHitPointsToCommit - InputSave (Offset 0) (Input)(0 Bytes) - Save - InputSaveDangerous (Offset 0) (Input)(0 Bytes) - SaveDangerous - InputSetMinHitpointsThreshold (Offset 0) (Input)(0 Bytes) - SetMinHitpointsThreshold CBaseEntity - logic_auto - m_globalstate (Offset 1100) (Save|Key)(4 Bytes) - globalstate - m_OnMapSpawn (Offset 932) (Save|Key|Output)(0 Bytes) - OnMapSpawn - m_OnNewGame (Offset 956) (Save|Key|Output)(0 Bytes) - OnNewGame - m_OnLoadGame (Offset 980) (Save|Key|Output)(0 Bytes) - OnLoadGame - m_OnMapTransition (Offset 1004) (Save|Key|Output)(0 Bytes) - OnMapTransition - m_OnBackgroundMap (Offset 1028) (Save|Key|Output)(0 Bytes) - OnBackgroundMap - m_OnMultiNewMap (Offset 1052) (Save|Key|Output)(0 Bytes) - OnMultiNewMap - m_OnMultiNewRound (Offset 1076) (Save|Key|Output)(0 Bytes) - OnMultiNewRound CBaseEntity - logic_autosave - m_bForceNewLevelUnit (Offset 932) (Save|Key)(1 Bytes) - NewLevelUnit - m_minHitPoints (Offset 936) (Save|Key)(4 Bytes) - MinimumHitPoints - m_minHitPointsToCommit (Offset 940) (Save|Key)(4 Bytes) - MinHitPointsToCommit - InputSave (Offset 0) (Input)(0 Bytes) - Save - InputSaveDangerous (Offset 0) (Input)(0 Bytes) - SaveDangerous - InputSetMinHitpointsThreshold (Offset 0) (Input)(0 Bytes) - SetMinHitpointsThreshold CBaseEntity - logic_branch - m_bInValue (Offset 932) (Save|Key)(1 Bytes) - InitialValue - m_Listeners (Offset 936) (Save)(0 Bytes) - InputSetValue (Offset 0) (Input)(0 Bytes) - SetValue - InputSetValueTest (Offset 0) (Input)(0 Bytes) - SetValueTest - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputToggleTest (Offset 0) (Input)(0 Bytes) - ToggleTest - InputTest (Offset 0) (Input)(0 Bytes) - Test - m_OnTrue (Offset 956) (Save|Key|Output)(0 Bytes) - OnTrue - m_OnFalse (Offset 980) (Save|Key|Output)(0 Bytes) - OnFalse CBaseEntity - logic_branch_listener - m_nLogicBranchNames[0] (Offset 932) (Save|Key)(4 Bytes) - Branch01 - m_nLogicBranchNames[1] (Offset 936) (Save|Key)(4 Bytes) - Branch02 - m_nLogicBranchNames[2] (Offset 940) (Save|Key)(4 Bytes) - Branch03 - m_nLogicBranchNames[3] (Offset 944) (Save|Key)(4 Bytes) - Branch04 - m_nLogicBranchNames[4] (Offset 948) (Save|Key)(4 Bytes) - Branch05 - m_nLogicBranchNames[5] (Offset 952) (Save|Key)(4 Bytes) - Branch06 - m_nLogicBranchNames[6] (Offset 956) (Save|Key)(4 Bytes) - Branch07 - m_nLogicBranchNames[7] (Offset 960) (Save|Key)(4 Bytes) - Branch08 - m_nLogicBranchNames[8] (Offset 964) (Save|Key)(4 Bytes) - Branch09 - m_nLogicBranchNames[9] (Offset 968) (Save|Key)(4 Bytes) - Branch10 - m_nLogicBranchNames[10] (Offset 972) (Save|Key)(4 Bytes) - Branch11 - m_nLogicBranchNames[11] (Offset 976) (Save|Key)(4 Bytes) - Branch12 - m_nLogicBranchNames[12] (Offset 980) (Save|Key)(4 Bytes) - Branch13 - m_nLogicBranchNames[13] (Offset 984) (Save|Key)(4 Bytes) - Branch14 - m_nLogicBranchNames[14] (Offset 988) (Save|Key)(4 Bytes) - Branch15 - m_nLogicBranchNames[15] (Offset 992) (Save|Key)(4 Bytes) - Branch16 - m_LogicBranchList (Offset 996) (Save)(0 Bytes) - m_eLastState (Offset 1016) (Save)(4 Bytes) - InputTest (Offset 0) (Input)(0 Bytes) - Test - Input_OnLogicBranchChanged (Offset 0) (Input)(0 Bytes) - _OnLogicBranchChanged - Input_OnLogicBranchRemoved (Offset 0) (Input)(0 Bytes) - _OnLogicBranchRemoved - m_OnAllTrue (Offset 1020) (Save|Key|Output)(0 Bytes) - OnAllTrue - m_OnAllFalse (Offset 1044) (Save|Key|Output)(0 Bytes) - OnAllFalse - m_OnMixed (Offset 1068) (Save|Key|Output)(0 Bytes) - OnMixed CBaseEntity - logic_case - m_nCase[0] (Offset 932) (Save|Key)(4 Bytes) - Case01 - m_nCase[1] (Offset 936) (Save|Key)(4 Bytes) - Case02 - m_nCase[2] (Offset 940) (Save|Key)(4 Bytes) - Case03 - m_nCase[3] (Offset 944) (Save|Key)(4 Bytes) - Case04 - m_nCase[4] (Offset 948) (Save|Key)(4 Bytes) - Case05 - m_nCase[5] (Offset 952) (Save|Key)(4 Bytes) - Case06 - m_nCase[6] (Offset 956) (Save|Key)(4 Bytes) - Case07 - m_nCase[7] (Offset 960) (Save|Key)(4 Bytes) - Case08 - m_nCase[8] (Offset 964) (Save|Key)(4 Bytes) - Case09 - m_nCase[9] (Offset 968) (Save|Key)(4 Bytes) - Case10 - m_nCase[10] (Offset 972) (Save|Key)(4 Bytes) - Case11 - m_nCase[11] (Offset 976) (Save|Key)(4 Bytes) - Case12 - m_nCase[12] (Offset 980) (Save|Key)(4 Bytes) - Case13 - m_nCase[13] (Offset 984) (Save|Key)(4 Bytes) - Case14 - m_nCase[14] (Offset 988) (Save|Key)(4 Bytes) - Case15 - m_nCase[15] (Offset 992) (Save|Key)(4 Bytes) - Case16 - m_nShuffleCases (Offset 996) (Save)(4 Bytes) - m_nLastShuffleCase (Offset 1000) (Save)(4 Bytes) - m_uchShuffleCaseMap (Offset 1004) (Save)(16 Bytes) - InputValue (Offset 0) (Input)(0 Bytes) - InValue - InputPickRandom (Offset 0) (Input)(0 Bytes) - PickRandom - InputPickRandomShuffle (Offset 0) (Input)(0 Bytes) - PickRandomShuffle - m_OnCase[0] (Offset 1020) (Save|Key|Output)(0 Bytes) - OnCase01 - m_OnCase[1] (Offset 1044) (Save|Key|Output)(0 Bytes) - OnCase02 - m_OnCase[2] (Offset 1068) (Save|Key|Output)(0 Bytes) - OnCase03 - m_OnCase[3] (Offset 1092) (Save|Key|Output)(0 Bytes) - OnCase04 - m_OnCase[4] (Offset 1116) (Save|Key|Output)(0 Bytes) - OnCase05 - m_OnCase[5] (Offset 1140) (Save|Key|Output)(0 Bytes) - OnCase06 - m_OnCase[6] (Offset 1164) (Save|Key|Output)(0 Bytes) - OnCase07 - m_OnCase[7] (Offset 1188) (Save|Key|Output)(0 Bytes) - OnCase08 - m_OnCase[8] (Offset 1212) (Save|Key|Output)(0 Bytes) - OnCase09 - m_OnCase[9] (Offset 1236) (Save|Key|Output)(0 Bytes) - OnCase10 - m_OnCase[10] (Offset 1260) (Save|Key|Output)(0 Bytes) - OnCase11 - m_OnCase[11] (Offset 1284) (Save|Key|Output)(0 Bytes) - OnCase12 - m_OnCase[12] (Offset 1308) (Save|Key|Output)(0 Bytes) - OnCase13 - m_OnCase[13] (Offset 1332) (Save|Key|Output)(0 Bytes) - OnCase14 - m_OnCase[14] (Offset 1356) (Save|Key|Output)(0 Bytes) - OnCase15 - m_OnCase[15] (Offset 1380) (Save|Key|Output)(0 Bytes) - OnCase16 - m_OnDefault (Offset 1404) (Save|Key|Output)(0 Bytes) - OnDefault CSceneEntity - logic_choreographed_scene - m_iszSceneFile (Offset 936) (Save|Key)(4 Bytes) - SceneFile - m_iszResumeSceneFile (Offset 940) (Save|Key)(4 Bytes) - ResumeSceneFile - m_hWaitingForThisResumeScene (Offset 944) (Save)(4 Bytes) - m_bWaitingForResumeScene (Offset 948) (Save)(1 Bytes) - m_iszTarget1 (Offset 952) (Save|Key)(4 Bytes) - target1 - m_iszTarget2 (Offset 956) (Save|Key)(4 Bytes) - target2 - m_iszTarget3 (Offset 960) (Save|Key)(4 Bytes) - target3 - m_iszTarget4 (Offset 964) (Save|Key)(4 Bytes) - target4 - m_iszTarget5 (Offset 968) (Save|Key)(4 Bytes) - target5 - m_iszTarget6 (Offset 972) (Save|Key)(4 Bytes) - target6 - m_iszTarget7 (Offset 976) (Save|Key)(4 Bytes) - target7 - m_iszTarget8 (Offset 980) (Save|Key)(4 Bytes) - target8 - m_BusyActor (Offset 1644) (Save|Key)(4 Bytes) - busyactor - m_hTarget1 (Offset 984) (Save)(4 Bytes) - m_hTarget2 (Offset 988) (Save)(4 Bytes) - m_hTarget3 (Offset 992) (Save)(4 Bytes) - m_hTarget4 (Offset 996) (Save)(4 Bytes) - m_hTarget5 (Offset 1000) (Save)(4 Bytes) - m_hTarget6 (Offset 1004) (Save)(4 Bytes) - m_hTarget7 (Offset 1008) (Save)(4 Bytes) - m_hTarget8 (Offset 1012) (Save)(4 Bytes) - m_bIsPlayingBack (Offset 1016) (Save)(1 Bytes) - m_bPaused (Offset 1017) (Save)(1 Bytes) - m_flCurrentTime (Offset 1024) (Save)(4 Bytes) - m_flForceClientTime (Offset 1020) (Save)(4 Bytes) - m_flFrameTime (Offset 1028) (Save)(4 Bytes) - m_bCancelAtNextInterrupt (Offset 1032) (Save)(1 Bytes) - m_fPitch (Offset 1036) (Save)(4 Bytes) - m_bAutomated (Offset 1040) (Save)(1 Bytes) - m_nAutomatedAction (Offset 1044) (Save)(4 Bytes) - m_flAutomationDelay (Offset 1048) (Save)(4 Bytes) - m_flAutomationTime (Offset 1052) (Save)(4 Bytes) - m_bPausedViaInput (Offset 1056) (Save)(1 Bytes) - m_bWaitingForActor (Offset 1057) (Save)(1 Bytes) - m_bWaitingForInterrupt (Offset 1058) (Save)(1 Bytes) - m_bInterruptedActorsScenes (Offset 1059) (Save)(1 Bytes) - m_bBreakOnNonIdle (Offset 1060) (Save)(1 Bytes) - m_hActorList (Offset 1064) (Save)(0 Bytes) - m_hRemoveActorList (Offset 1084) (Save)(0 Bytes) - m_nInterruptCount (Offset 1572) (Save)(4 Bytes) - m_bInterrupted (Offset 1576) (Save)(1 Bytes) - m_hInterruptScene (Offset 1580) (Save)(4 Bytes) - m_bCompletedEarly (Offset 1584) (Save)(1 Bytes) - m_bInterruptSceneFinished (Offset 1585) (Save)(1 Bytes) - m_bGenerated (Offset 1629) (Save)(1 Bytes) - m_iszSoundName (Offset 1632) (Save)(4 Bytes) - m_hActor (Offset 1636) (Save)(4 Bytes) - m_hActivator (Offset 1640) (Save)(4 Bytes) - m_hNotifySceneCompletion (Offset 1588) (Save)(0 Bytes) - m_hListManagers (Offset 1608) (Save)(0 Bytes) - m_bMultiplayer (Offset 1018) (Save)(1 Bytes) - InputStartPlayback (Offset 0) (Input)(0 Bytes) - Start - InputPausePlayback (Offset 0) (Input)(0 Bytes) - Pause - InputResumePlayback (Offset 0) (Input)(0 Bytes) - Resume - InputCancelPlayback (Offset 0) (Input)(0 Bytes) - Cancel - InputCancelAtNextInterrupt (Offset 0) (Input)(0 Bytes) - CancelAtNextInterrupt - InputPitchShiftPlayback (Offset 0) (Input)(0 Bytes) - PitchShift - InputInterjectResponse (Offset 0) (Input)(0 Bytes) - InterjectResponse - InputStopWaitingForActor (Offset 0) (Input)(0 Bytes) - StopWaitingForActor - InputTriggerEvent (Offset 0) (Input)(0 Bytes) - Trigger - m_iPlayerDeathBehavior (Offset 1648) (Save|Key)(4 Bytes) - onplayerdeath - InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath - m_OnStart (Offset 1116) (Save|Key|Output)(0 Bytes) - OnStart - m_OnCompletion (Offset 1140) (Save|Key|Output)(0 Bytes) - OnCompletion - m_OnCanceled (Offset 1164) (Save|Key|Output)(0 Bytes) - OnCanceled - m_OnTrigger1 (Offset 1188) (Save|Key|Output)(0 Bytes) - OnTrigger1 - m_OnTrigger2 (Offset 1212) (Save|Key|Output)(0 Bytes) - OnTrigger2 - m_OnTrigger3 (Offset 1236) (Save|Key|Output)(0 Bytes) - OnTrigger3 - m_OnTrigger4 (Offset 1260) (Save|Key|Output)(0 Bytes) - OnTrigger4 - m_OnTrigger5 (Offset 1284) (Save|Key|Output)(0 Bytes) - OnTrigger5 - m_OnTrigger6 (Offset 1308) (Save|Key|Output)(0 Bytes) - OnTrigger6 - m_OnTrigger7 (Offset 1332) (Save|Key|Output)(0 Bytes) - OnTrigger7 - m_OnTrigger8 (Offset 1356) (Save|Key|Output)(0 Bytes) - OnTrigger8 - m_OnTrigger9 (Offset 1380) (Save|Key|Output)(0 Bytes) - OnTrigger9 - m_OnTrigger10 (Offset 1404) (Save|Key|Output)(0 Bytes) - OnTrigger10 - m_OnTrigger11 (Offset 1428) (Save|Key|Output)(0 Bytes) - OnTrigger11 - m_OnTrigger12 (Offset 1452) (Save|Key|Output)(0 Bytes) - OnTrigger12 - m_OnTrigger13 (Offset 1476) (Save|Key|Output)(0 Bytes) - OnTrigger13 - m_OnTrigger14 (Offset 1500) (Save|Key|Output)(0 Bytes) - OnTrigger14 - m_OnTrigger15 (Offset 1524) (Save|Key|Output)(0 Bytes) - OnTrigger15 - m_OnTrigger16 (Offset 1548) (Save|Key|Output)(0 Bytes) - OnTrigger16 CBaseEntity - logic_collision_pair - m_nameAttach1 (Offset 932) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 936) (Save|Key)(4 Bytes) - attach2 - m_disabled (Offset 940) (Save|Key)(1 Bytes) - startdisabled - m_succeeded (Offset 941) (Save)(1 Bytes) - InputDisableCollisions (Offset 0) (Input)(0 Bytes) - DisableCollisions - InputEnableCollisions (Offset 0) (Input)(0 Bytes) - EnableCollisions CBaseEntity - logic_compare - m_flCompareValue (Offset 936) (Save|Key)(4 Bytes) - CompareValue - m_flInValue (Offset 932) (Save|Key)(4 Bytes) - InitialValue - InputSetValue (Offset 0) (Input)(0 Bytes) - SetValue - InputSetValueCompare (Offset 0) (Input)(0 Bytes) - SetValueCompare - InputSetCompareValue (Offset 0) (Input)(0 Bytes) - SetCompareValue - InputCompare (Offset 0) (Input)(0 Bytes) - Compare - m_OnEqualTo (Offset 964) (Save|Key|Output)(0 Bytes) - OnEqualTo - m_OnNotEqualTo (Offset 988) (Save|Key|Output)(0 Bytes) - OnNotEqualTo - m_OnGreaterThan (Offset 1012) (Save|Key|Output)(0 Bytes) - OnGreaterThan - m_OnLessThan (Offset 940) (Save|Key|Output)(0 Bytes) - OnLessThan CBaseEntity - logic_lineto - m_SourceName (Offset 956) (Save|Key)(4 Bytes) - source - m_StartEntity (Offset 960) (Save)(4 Bytes) - m_EndEntity (Offset 964) (Save)(4 Bytes) - m_Line (Offset 932) (Save|Key|Output)(0 Bytes) - Line CBaseEntity - logic_measure_movement - m_strMeasureTarget (Offset 932) (Save|Key)(4 Bytes) - MeasureTarget - m_strMeasureReference (Offset 936) (Save|Key)(4 Bytes) - MeasureReference - m_strTargetReference (Offset 940) (Save|Key)(4 Bytes) - TargetReference - m_flScale (Offset 960) (Save|Key)(4 Bytes) - TargetScale - m_nMeasureType (Offset 964) (Save|Key)(4 Bytes) - MeasureType - m_hMeasureTarget (Offset 944) (Save)(4 Bytes) - m_hMeasureReference (Offset 948) (Save)(4 Bytes) - m_hTarget (Offset 952) (Save)(4 Bytes) - m_hTargetReference (Offset 956) (Save)(4 Bytes) - InputSetMeasureTarget (Offset 0) (Input)(0 Bytes) - SetMeasureTarget - InputSetMeasureReference (Offset 0) (Input)(0 Bytes) - SetMeasureReference - InputSetTarget (Offset 0) (Input)(0 Bytes) - SetTarget - InputSetTargetReference (Offset 0) (Input)(0 Bytes) - SetTargetReference - InputSetTargetScale (Offset 0) (Input)(0 Bytes) - SetTargetScale - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - CLogicMeasureMovementMeasureThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - logic_multicompare - m_OnEqual (Offset 932) (Save|Key|Output)(0 Bytes) - OnEqual - m_OnNotEqual (Offset 956) (Save|Key|Output)(0 Bytes) - OnNotEqual - m_iIntegerValue (Offset 980) (Save|Key)(4 Bytes) - IntegerValue - m_iShouldCompareToValue (Offset 984) (Save|Key)(4 Bytes) - ShouldComparetoValue - m_AllIntCompares (Offset 988) (Save)(8 Bytes) - InputValue (Offset 0) (Input)(0 Bytes) - InputValue - InputCompareValues (Offset 0) (Input)(0 Bytes) - CompareValues CBaseEntity - logic_navigation - m_isOn (Offset 936) (Save)(1 Bytes) - m_navProperty (Offset 940) (Save)(4 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CBaseEntity - logic_playerproxy - m_RequestedPlayerHealth (Offset 1004) (Save|Key|Output)(0 Bytes) - PlayerHealth - m_PlayerDied (Offset 980) (Save|Key|Output)(0 Bytes) - PlayerDied - m_hPlayer (Offset 1028) (Save)(4 Bytes) CBaseEntity - logic_playmovie - m_strMovieFilename (Offset 932) (Save|Key)(4 Bytes) - MovieFilename - m_bAllowUserSkip (Offset 936) (Save|Key)(1 Bytes) - allowskip - InputPlayMovie (Offset 0) (Input)(0 Bytes) - PlayMovie - InputMovieFinished (Offset 0) (Input)(0 Bytes) - __MovieFinished - m_OnPlaybackFinished (Offset 940) (Save|Key|Output)(0 Bytes) - OnPlaybackFinished CBaseEntity - logic_proximity CBaseEntity - logic_random_outputs - m_bWaitForRefire (Offset 1181) (Save)(1 Bytes) - m_bDisabled (Offset 1180) (Save|Key)(1 Bytes) - StartDisabled - m_flOnTriggerChance (Offset 1148) (Save)(32 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputEnableRefire (Offset 0) (Input)(0 Bytes) - EnableRefire - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTrigger (Offset 0) (Input)(0 Bytes) - Trigger - InputCancelPending (Offset 0) (Input)(0 Bytes) - CancelPending - m_OnSpawn (Offset 1124) (Save|Key|Output)(0 Bytes) - OnSpawn - m_Output[0] (Offset 932) (Save|Key|Output)(0 Bytes) - OnTrigger1 - m_Output[1] (Offset 956) (Save|Key|Output)(0 Bytes) - OnTrigger2 - m_Output[2] (Offset 980) (Save|Key|Output)(0 Bytes) - OnTrigger3 - m_Output[3] (Offset 1004) (Save|Key|Output)(0 Bytes) - OnTrigger4 - m_Output[4] (Offset 1028) (Save|Key|Output)(0 Bytes) - OnTrigger5 - m_Output[5] (Offset 1052) (Save|Key|Output)(0 Bytes) - OnTrigger6 - m_Output[6] (Offset 1076) (Save|Key|Output)(0 Bytes) - OnTrigger7 - m_Output[7] (Offset 1100) (Save|Key|Output)(0 Bytes) - OnTrigger8 CBaseEntity - logic_relay - m_bWaitForRefire (Offset 981) (Save)(1 Bytes) - m_bDisabled (Offset 980) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputEnableRefire (Offset 0) (Input)(0 Bytes) - EnableRefire - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTrigger (Offset 0) (Input)(0 Bytes) - Trigger - InputCancelPending (Offset 0) (Input)(0 Bytes) - CancelPending - m_OnTrigger (Offset 932) (Save|Key|Output)(0 Bytes) - OnTrigger - m_OnSpawn (Offset 956) (Save|Key|Output)(0 Bytes) - OnSpawn CBaseEntity - logic_scene_list_manager - m_hListManagers (Offset 932) (Save)(0 Bytes) - m_iszScenes[0] (Offset 952) (Save|Key)(4 Bytes) - scene0 - m_iszScenes[1] (Offset 956) (Save|Key)(4 Bytes) - scene1 - m_iszScenes[2] (Offset 960) (Save|Key)(4 Bytes) - scene2 - m_iszScenes[3] (Offset 964) (Save|Key)(4 Bytes) - scene3 - m_iszScenes[4] (Offset 968) (Save|Key)(4 Bytes) - scene4 - m_iszScenes[5] (Offset 972) (Save|Key)(4 Bytes) - scene5 - m_iszScenes[6] (Offset 976) (Save|Key)(4 Bytes) - scene6 - m_iszScenes[7] (Offset 980) (Save|Key)(4 Bytes) - scene7 - m_iszScenes[8] (Offset 984) (Save|Key)(4 Bytes) - scene8 - m_iszScenes[9] (Offset 988) (Save|Key)(4 Bytes) - scene9 - m_iszScenes[10] (Offset 992) (Save|Key)(4 Bytes) - scene10 - m_iszScenes[11] (Offset 996) (Save|Key)(4 Bytes) - scene11 - m_iszScenes[12] (Offset 1000) (Save|Key)(4 Bytes) - scene12 - m_iszScenes[13] (Offset 1004) (Save|Key)(4 Bytes) - scene13 - m_iszScenes[14] (Offset 1008) (Save|Key)(4 Bytes) - scene14 - m_iszScenes[15] (Offset 1012) (Save|Key)(4 Bytes) - scene15 - m_hScenes[0] (Offset 1016) (Save)(4 Bytes) - m_hScenes[1] (Offset 1020) (Save)(4 Bytes) - m_hScenes[2] (Offset 1024) (Save)(4 Bytes) - m_hScenes[3] (Offset 1028) (Save)(4 Bytes) - m_hScenes[4] (Offset 1032) (Save)(4 Bytes) - m_hScenes[5] (Offset 1036) (Save)(4 Bytes) - m_hScenes[6] (Offset 1040) (Save)(4 Bytes) - m_hScenes[7] (Offset 1044) (Save)(4 Bytes) - m_hScenes[8] (Offset 1048) (Save)(4 Bytes) - m_hScenes[9] (Offset 1052) (Save)(4 Bytes) - m_hScenes[10] (Offset 1056) (Save)(4 Bytes) - m_hScenes[11] (Offset 1060) (Save)(4 Bytes) - m_hScenes[12] (Offset 1064) (Save)(4 Bytes) - m_hScenes[13] (Offset 1068) (Save)(4 Bytes) - m_hScenes[14] (Offset 1072) (Save)(4 Bytes) - m_hScenes[15] (Offset 1076) (Save)(4 Bytes) - InputShutdown (Offset 0) (Input)(0 Bytes) - Shutdown CBaseEntity - logic_script - m_iszGroupMembers[0] (Offset 932) (Save|Key)(4 Bytes) - Group00 - m_iszGroupMembers[1] (Offset 936) (Save|Key)(4 Bytes) - Group01 - m_iszGroupMembers[2] (Offset 940) (Save|Key)(4 Bytes) - Group02 - m_iszGroupMembers[3] (Offset 944) (Save|Key)(4 Bytes) - Group03 - m_iszGroupMembers[4] (Offset 948) (Save|Key)(4 Bytes) - Group04 - m_iszGroupMembers[5] (Offset 952) (Save|Key)(4 Bytes) - Group05 - m_iszGroupMembers[6] (Offset 956) (Save|Key)(4 Bytes) - Group06 - m_iszGroupMembers[7] (Offset 960) (Save|Key)(4 Bytes) - Group07 - m_iszGroupMembers[8] (Offset 964) (Save|Key)(4 Bytes) - Group08 - m_iszGroupMembers[9] (Offset 968) (Save|Key)(4 Bytes) - Group09 - m_iszGroupMembers[10] (Offset 972) (Save|Key)(4 Bytes) - Group10 - m_iszGroupMembers[11] (Offset 976) (Save|Key)(4 Bytes) - Group11 - m_iszGroupMembers[12] (Offset 980) (Save|Key)(4 Bytes) - Group12 - m_iszGroupMembers[13] (Offset 984) (Save|Key)(4 Bytes) - Group13 - m_iszGroupMembers[14] (Offset 988) (Save|Key)(4 Bytes) - Group14 - m_iszGroupMembers[15] (Offset 992) (Save|Key)(4 Bytes) - Group16 CBaseEntity - logic_timer - m_iDisabled (Offset 1004) (Save|Key)(4 Bytes) - StartDisabled - m_flRefireTime (Offset 1008) (Save|Key)(4 Bytes) - RefireTime - m_bUpDownState (Offset 1012) (Save)(1 Bytes) - InputRefireTime (Offset 0) (Input)(0 Bytes) - RefireTime - InputFireTimer (Offset 0) (Input)(0 Bytes) - FireTimer - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputAddToTimer (Offset 0) (Input)(0 Bytes) - AddToTimer - InputResetTimer (Offset 0) (Input)(0 Bytes) - ResetTimer - InputSubtractFromTimer (Offset 0) (Input)(0 Bytes) - SubtractFromTimer - m_iUseRandomTime (Offset 1016) (Save|Key|Input)(4 Bytes) - UseRandomTime - m_flLowerRandomBound (Offset 1020) (Save|Key|Input)(4 Bytes) - LowerRandomBound - m_flUpperRandomBound (Offset 1024) (Save|Key|Input)(4 Bytes) - UpperRandomBound - m_OnTimer (Offset 932) (Save|Key|Output)(0 Bytes) - OnTimer - m_OnTimerHigh (Offset 956) (Save|Key|Output)(0 Bytes) - OnTimerHigh - m_OnTimerLow (Offset 980) (Save|Key|Output)(0 Bytes) - OnTimerLow CBaseEntity - lookdoorthinker - m_hLookDoor (Offset 932) (Save)(4 Bytes) - CLookDoorThinkerLookThink (Offset 0) (FunctionTable)(0 Bytes) CMaterialModifyControl - material_modify_control - m_szMaterialName (Offset 932) (Save)(255 Bytes) - m_szMaterialVar (Offset 1187) (Save)(255 Bytes) - m_szMaterialVarValue (Offset 1442) (Save)(255 Bytes) - m_iFrameStart (Offset 1700) (Save)(4 Bytes) - m_iFrameEnd (Offset 1704) (Save)(4 Bytes) - m_bWrap (Offset 1708) (Save)(1 Bytes) - m_flFramerate (Offset 1712) (Save)(4 Bytes) - m_bNewAnimCommandsSemaphore (Offset 1716) (Save)(1 Bytes) - m_flFloatLerpStartValue (Offset 1720) (Save)(4 Bytes) - m_flFloatLerpEndValue (Offset 1724) (Save)(4 Bytes) - m_flFloatLerpTransitionTime (Offset 1728) (Save)(4 Bytes) - m_nModifyMode (Offset 1732) (Save)(4 Bytes) - SetMaterialVar (Offset 0) (Input)(0 Bytes) - SetMaterialVar - SetMaterialVarToCurrentTime (Offset 0) (Input)(0 Bytes) - SetMaterialVarToCurrentTime - InputStartAnimSequence (Offset 0) (Input)(0 Bytes) - StartAnimSequence - InputStartFloatLerp (Offset 0) (Input)(0 Bytes) - StartFloatLerp CBaseEntity - math_colorblend - InputValue (Offset 0) (Input)(0 Bytes) - InValue - m_OutValue (Offset 948) (Save|Key|Output)(0 Bytes) - OutColor - m_flInMin (Offset 932) (Save|Key)(4 Bytes) - inmin - m_flInMax (Offset 936) (Save|Key)(4 Bytes) - inmax - m_OutColor1 (Offset 940) (Save|Key)(4 Bytes) - colormin - m_OutColor2 (Offset 944) (Save|Key)(4 Bytes) - colormax CBaseEntity - math_counter - m_bHitMax (Offset 941) (Save)(1 Bytes) - m_bHitMin (Offset 940) (Save)(1 Bytes) - m_flMin (Offset 932) (Save|Key)(4 Bytes) - min - m_flMax (Offset 936) (Save|Key)(4 Bytes) - max - m_bDisabled (Offset 942) (Save|Key)(1 Bytes) - StartDisabled - InputAdd (Offset 0) (Input)(0 Bytes) - Add - InputDivide (Offset 0) (Input)(0 Bytes) - Divide - InputMultiply (Offset 0) (Input)(0 Bytes) - Multiply - InputSetValue (Offset 0) (Input)(0 Bytes) - SetValue - InputSetValueNoFire (Offset 0) (Input)(0 Bytes) - SetValueNoFire - InputSubtract (Offset 0) (Input)(0 Bytes) - Subtract - InputSetHitMax (Offset 0) (Input)(0 Bytes) - SetHitMax - InputSetHitMin (Offset 0) (Input)(0 Bytes) - SetHitMin - InputGetValue (Offset 0) (Input)(0 Bytes) - GetValue - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_OutValue (Offset 944) (Save|Key|Output)(0 Bytes) - OutValue - m_OnHitMin (Offset 992) (Save|Key|Output)(0 Bytes) - OnHitMin - m_OnHitMax (Offset 1016) (Save|Key|Output)(0 Bytes) - OnHitMax - m_OnChangedFromMin (Offset 1040) (Save|Key|Output)(0 Bytes) - OnChangedFromMin - m_OnChangedFromMax (Offset 1064) (Save|Key|Output)(0 Bytes) - OnChangedFromMax - m_OnGetValue (Offset 968) (Save|Key|Output)(0 Bytes) - OnGetValue CBaseEntity - math_remap - InputValue (Offset 0) (Input)(0 Bytes) - InValue - m_OutValue (Offset 952) (Save|Key|Output)(0 Bytes) - OutValue - m_flInMin (Offset 932) (Save|Key)(4 Bytes) - in1 - m_flInMax (Offset 936) (Save|Key)(4 Bytes) - in2 - m_flOut1 (Offset 940) (Save|Key)(4 Bytes) - out1 - m_flOut2 (Offset 944) (Save|Key)(4 Bytes) - out2 - m_bEnabled (Offset 948) (Save)(1 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CFuncMoveLinear - momentary_door - m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir - m_soundStart (Offset 1060) (Save|Key)(4 Bytes) - StartSound - m_soundStop (Offset 1064) (Save|Key)(4 Bytes) - StopSound - m_currentSound (Offset 1068) (Save)(4 Bytes) - m_flBlockDamage (Offset 1072) (Save|Key)(4 Bytes) - BlockDamage - m_flStartPosition (Offset 1076) (Save|Key)(4 Bytes) - StartPosition - m_flMoveDistance (Offset 1080) (Save|Key)(4 Bytes) - MoveDistance - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_OnFullyOpen (Offset 1088) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnFullyClosed (Offset 1112) (Save|Key|Output)(0 Bytes) - OnFullyClosed - CFuncMoveLinearStopMoveSound (Offset 0) (FunctionTable)(0 Bytes) - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseButton - momentary_rot_button - m_lastUsed (Offset 1376) (Save)(4 Bytes) - m_start (Offset 1380) (Save)(12 Bytes) - m_end (Offset 1392) (Save)(12 Bytes) - m_IdealYaw (Offset 1404) (Save)(4 Bytes) - m_sNoise (Offset 1408) (Save)(4 Bytes) - m_bUpdateTarget (Offset 1412) (Save)(1 Bytes) - m_direction (Offset 1416) (Save|Key)(4 Bytes) - StartDirection - m_returnSpeed (Offset 1420) (Save|Key)(4 Bytes) - returnspeed - m_flStartPosition (Offset 1424) (Save|Key)(4 Bytes) - StartPosition - m_bSolidBsp (Offset 1120) (Save|Key)(1 Bytes) - solidbsp - CMomentaryRotButtonUseMoveDone (Offset 0) (FunctionTable)(0 Bytes) - CMomentaryRotButtonReturnMoveDone (Offset 0) (FunctionTable)(0 Bytes) - CMomentaryRotButtonSetPositionMoveDone (Offset 0) (FunctionTable)(0 Bytes) - CMomentaryRotButtonUpdateThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPosition (Offset 0) (Input)(0 Bytes) - SetPosition - InputSetPositionImmediately (Offset 0) (Input)(0 Bytes) - SetPositionImmediately - InputDisableUpdateTarget (Offset 0) (Input)(0 Bytes) - _DisableUpdateTarget - InputEnableUpdateTarget (Offset 0) (Input)(0 Bytes) - _EnableUpdateTarget - m_Position (Offset 1256) (Save|Key|Output)(0 Bytes) - Position - m_OnUnpressed (Offset 1280) (Save|Key|Output)(0 Bytes) - OnUnpressed - m_OnFullyClosed (Offset 1328) (Save|Key|Output)(0 Bytes) - OnFullyClosed - m_OnFullyOpen (Offset 1304) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnReachedPosition (Offset 1352) (Save|Key|Output)(0 Bytes) - OnReachedPosition - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_bDisabled (Offset 1252) (Save)(1 Bytes) - m_vecMoveDir (Offset 1048) (Save|Key)(12 Bytes) - movedir - m_fStayPushed (Offset 1060) (Save)(1 Bytes) - m_fRotating (Offset 1061) (Save)(1 Bytes) - m_bLockedSound (Offset 1104) (Save)(1 Bytes) - m_bLockedSentence (Offset 1105) (Save)(1 Bytes) - m_bUnlockedSound (Offset 1106) (Save)(1 Bytes) - m_bUnlockedSentence (Offset 1107) (Save)(1 Bytes) - m_bLocked (Offset 1108) (Save)(1 Bytes) - m_sNoise (Offset 1124) (Save)(4 Bytes) - m_flUseLockedTime (Offset 1116) (Save)(4 Bytes) - m_bSolidBsp (Offset 1120) (Save)(1 Bytes) - m_sounds (Offset 1112) (Save|Key)(4 Bytes) - sounds - CBaseButtonButtonTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonSpark (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonTriggerAndWait (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonReturn (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonBackHome (Offset 0) (FunctionTable)(0 Bytes) - CBaseButtonButtonUse (Offset 0) (FunctionTable)(0 Bytes) - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputPress (Offset 0) (Input)(0 Bytes) - Press - InputPressIn (Offset 0) (Input)(0 Bytes) - PressIn - InputPressOut (Offset 0) (Input)(0 Bytes) - PressOut - m_OnDamaged (Offset 1128) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnPressed (Offset 1152) (Save|Key|Output)(0 Bytes) - OnPressed - m_OnUseLocked (Offset 1176) (Save|Key|Output)(0 Bytes) - OnUseLocked - m_OnIn (Offset 1200) (Save|Key|Output)(0 Bytes) - OnIn - m_OnOut (Offset 1224) (Save|Key|Output)(0 Bytes) - OnOut - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CAI_BaseNPC - monster_furniture Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - InputDisablePlayerCollision (Offset 0) (Input)(0 Bytes) - DisablePlayerCollision - InputEnablePlayerCollision (Offset 0) (Input)(0 Bytes) - EnablePlayerCollision - m_fLatchedPositions (Offset 3668) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3672) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3684) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3696) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3708) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3720) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3724) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3728) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3732) (Save)(12 Bytes) - m_flBlinktime (Offset 3744) (Save)(4 Bytes) - m_hLookTarget (Offset 3748) (Save)(4 Bytes) - m_lookQueue (Offset 3752) (Save)(0 Bytes) - m_randomLookQueue (Offset 3792) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3772) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3812) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3816) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3820) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3824) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3832) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3836) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3840) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3844) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3860) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3864) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3868) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3872) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3876) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3880) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3884) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3888) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3892) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3896) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3900) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3904) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3908) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3912) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3916) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3920) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3660) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3664) (Save)(4 Bytes) - m_flextarget (Offset 3924) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4180) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3828) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - monster_generic Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - move_keyframed - m_iPositionInterpolator (Offset 992) (Save|Key)(4 Bytes) - PositionInterpolator - m_iRotationInterpolator (Offset 996) (Save|Key)(4 Bytes) - RotationInterpolator - m_pCurrentKeyFrame (Offset 1012) (Save)(4 Bytes) - m_pTargetKeyFrame (Offset 1016) (Save)(4 Bytes) - m_pPreKeyFrame (Offset 1020) (Save)(4 Bytes) - m_pPostKeyFrame (Offset 1024) (Save)(4 Bytes) - m_flAnimStartTime (Offset 1000) (Save)(4 Bytes) - m_flAnimEndTime (Offset 1004) (Save)(4 Bytes) - m_flAverageSpeedAcrossFrame (Offset 1008) (Save)(4 Bytes) - m_flTimeIntoFrame (Offset 1028) (Save)(4 Bytes) - m_iDirection (Offset 1032) (Save)(4 Bytes) - m_Origin (Offset 932) (Save)(12 Bytes) - m_Angles (Offset 944) (Save)(12 Bytes) - m_qAngle (Offset 956) (Save)(16 Bytes) - m_iNextKey (Offset 972) (Save|Key)(4 Bytes) - NextKey - m_flNextTime (Offset 976) (Save)(4 Bytes) - m_flSpeed (Offset 988) (Save|Key)(4 Bytes) - MoveSpeed - m_pNextKey (Offset 980) (Save)(4 Bytes) - m_pPrevKey (Offset 984) (Save)(4 Bytes) CRopeKeyframe - move_rope - m_RopeFlags (Offset 936) (Save)(4 Bytes) - m_iNextLinkName (Offset 940) (Save|Key)(4 Bytes) - NextKey - m_Slack (Offset 944) (Save|Key)(4 Bytes) - Slack - m_Width (Offset 948) (Save|Key)(4 Bytes) - Width - m_TextureScale (Offset 952) (Save|Key)(4 Bytes) - TextureScale - m_nSegments (Offset 956) (Save)(4 Bytes) - m_bConstrainBetweenEndpoints (Offset 960) (Save)(1 Bytes) - m_strRopeMaterialModel (Offset 964) (Save)(4 Bytes) - m_iRopeMaterialModelIndex (Offset 968) (Save)(4 Bytes) - m_Subdiv (Offset 972) (Save|Key)(4 Bytes) - Subdiv - m_RopeLength (Offset 980) (Save)(4 Bytes) - m_fLockedPoints (Offset 984) (Save)(4 Bytes) - m_bCreatedFromMapFile (Offset 988) (Save)(1 Bytes) - m_flScrollSpeed (Offset 992) (Save|Key)(4 Bytes) - ScrollSpeed - m_bStartPointValid (Offset 996) (Save)(1 Bytes) - m_bEndPointValid (Offset 997) (Save)(1 Bytes) - m_hStartPoint (Offset 1000) (Save)(4 Bytes) - m_hEndPoint (Offset 1004) (Save)(4 Bytes) - m_iStartAttachment (Offset 1008) (Save)(2 Bytes) - m_iEndAttachment (Offset 1010) (Save)(2 Bytes) - InputSetScrollSpeed (Offset 0) (Input)(0 Bytes) - SetScrollSpeed - InputSetForce (Offset 0) (Input)(0 Bytes) - SetForce - InputBreak (Offset 0) (Input)(0 Bytes) - Break CBaseEntity - multisource - m_rgEntities (Offset 932) (Save)(128 Bytes) - m_rgTriggered (Offset 1060) (Save)(128 Bytes) - m_iTotal (Offset 1212) (Save)(4 Bytes) - m_globalstate (Offset 1216) (Save|Key)(4 Bytes) - globalstate - CMultiSourceRegister (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1188) (Save|Key|Output)(0 Bytes) - OnTrigger CAI_BaseNPC - npc_bullseye - m_hPainPartner (Offset 3652) (Save)(4 Bytes) - m_fAutoaimRadius (Offset 3708) (Save|Key)(4 Bytes) - autoaimradius - m_flFieldOfView (Offset 1752) (Save|Key)(4 Bytes) - minangle - m_flMinDistValidEnemy (Offset 3712) (Save|Key)(4 Bytes) - mindist - CNPC_BullseyeBullseyeThink (Offset 0) (FunctionTable)(0 Bytes) - InputTargeted (Offset 0) (Input)(0 Bytes) - InputTargeted - InputReleased (Offset 0) (Input)(0 Bytes) - InputReleased - m_OnTargeted (Offset 3656) (Save|Key|Output)(0 Bytes) - OnTargeted - m_OnReleased (Offset 3680) (Save|Key|Output)(0 Bytes) - OnReleased Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CNPC_CombineGunship - npc_combinegunship - CNPC_CombineGunshipFlyTouch (Offset 0) (FunctionTable)(0 Bytes) - m_flNextGroundAttack (Offset 4108) (Save)(4 Bytes) - m_bIsGroundAttacking (Offset 4112) (Save)(1 Bytes) - m_bCanGroundAttack (Offset 4113) (Save)(1 Bytes) - m_flGroundAttackTime (Offset 4116) (Save)(4 Bytes) - m_pRotorWashModel (Offset 4140) (Save)(4 Bytes) - m_pSmokeTrail (Offset 4120) (Save)(4 Bytes) - m_hGroundAttackTarget (Offset 4124) (Save)(4 Bytes) - m_pAirExhaustSound (Offset 4128) (Save)(0 Bytes) - m_pAirBlastSound (Offset 4132) (Save)(0 Bytes) - m_pCannonSound (Offset 4136) (Save)(0 Bytes) - m_vecAngAcceleration (Offset 4144) (Save)(12 Bytes) - m_fMaxAngAcceleration (Offset 4156) (Save|Key)(4 Bytes) - MaxAngAccel - m_vMaxAngVelocity (Offset 4160) (Save|Key)(12 Bytes) - MaxAngVelocity - m_flDeltaT (Offset 4208) (Save)(4 Bytes) - m_flTimeNextAttack (Offset 4212) (Save)(4 Bytes) - m_flNextSeeEnemySound (Offset 4216) (Save)(4 Bytes) - m_flEndDestructTime (Offset 4172) (Save)(4 Bytes) - m_flNextRocket (Offset 4220) (Save)(4 Bytes) - m_iDoSmokePuff (Offset 4176) (Save)(4 Bytes) - m_iAmmoType (Offset 4180) (Save)(4 Bytes) - m_iBurstSize (Offset 4184) (Save)(4 Bytes) - m_flBurstDelay (Offset 4224) (Save)(4 Bytes) - m_fBlindfire (Offset 4188) (Save)(1 Bytes) - m_fOmniscient (Offset 4189) (Save)(1 Bytes) - m_bIsFiring (Offset 4190) (Save)(1 Bytes) - m_iBurstHits (Offset 4192) (Save)(4 Bytes) - m_flTimeNextPing (Offset 4200) (Save)(4 Bytes) - m_flPenetrationDepth (Offset 4204) (Save)(4 Bytes) - m_vecAttackPosition (Offset 4228) (Save)(12 Bytes) - m_vecAttackVelocity (Offset 4240) (Save)(12 Bytes) - m_angGun (Offset 4252) (Save)(12 Bytes) - m_pCrashingController (Offset 4264) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_crashCallback - CGunshipRagdollMotion - m_hRagdoll (Offset 4272) (Save)(4 Bytes) - m_hCrashTarget (Offset 4276) (Save)(4 Bytes) - m_vecHitPos (Offset 4288) (Save)(12 Bytes) - m_fPatrolLoopPlaying (Offset 4300) (Save)(1 Bytes) - m_bPreFire (Offset 4196) (Save)(1 Bytes) - m_bInvulnerable (Offset 4197) (Save)(1 Bytes) - m_flNextGunshipCrashFind (Offset 4280) (Save)(4 Bytes) - m_hEnergyCore (Offset 4284) (Save)(4 Bytes) - m_bDamageOutputsFired (Offset 4104) (Save)(4 Bytes) - InputOmniscientOn (Offset 0) (Input)(0 Bytes) - OmniscientOn - InputOmniscientOff (Offset 0) (Input)(0 Bytes) - OmniscientOff - InputSetPenetrationDepth (Offset 0) (Input)(0 Bytes) - SetPenetrationDepth - InputBlindfireOn (Offset 0) (Input)(0 Bytes) - BlindfireOn - InputBlindfireOff (Offset 0) (Input)(0 Bytes) - BlindfireOff - InputSelfDestruct (Offset 0) (Input)(0 Bytes) - SelfDestruct - InputSetDockingBBox (Offset 0) (Input)(0 Bytes) - SetDockingBBox - InputSetNormalBBox (Offset 0) (Input)(0 Bytes) - SetNormalBBox - InputEnableGroundAttack (Offset 0) (Input)(0 Bytes) - EnableGroundAttack - InputDisableGroundAttack (Offset 0) (Input)(0 Bytes) - DisableGroundAttack - InputDoGroundAttack (Offset 0) (Input)(0 Bytes) - DoGroundAttack - m_OnFireCannon (Offset 3960) (Save|Key|Output)(0 Bytes) - OnFireCannon - m_OnFirstDamage (Offset 4008) (Save|Key|Output)(0 Bytes) - OnFirstDamage - m_OnSecondDamage (Offset 4032) (Save|Key|Output)(0 Bytes) - OnSecondDamage - m_OnThirdDamage (Offset 4056) (Save|Key|Output)(0 Bytes) - OnThirdDamage - m_OnFourthDamage (Offset 4080) (Save|Key|Output)(0 Bytes) - OnFourthDamage - m_OnCrashed (Offset 3984) (Save|Key|Output)(0 Bytes) - OnCrashed - CBaseHelicopterHelicopterThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterRotorWashThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterCallDyingThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterDelayedKillThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterCrashTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterFlyTouch (Offset 0) (FunctionTable)(0 Bytes) - m_pRotorSound (Offset 3812) (Save)(0 Bytes) - m_pRotorBlast (Offset 3816) (Save)(0 Bytes) - m_flForce (Offset 3820) (Save)(4 Bytes) - m_fHelicopterFlags (Offset 3824) (Save)(4 Bytes) - m_vecDesiredFaceDir (Offset 3828) (Save)(12 Bytes) - m_flLastSeen (Offset 3840) (Save)(4 Bytes) - m_flPrevSeen (Offset 3844) (Save)(4 Bytes) - m_vecTargetPosition (Offset 3852) (Save)(12 Bytes) - m_hRotorWash (Offset 3904) (Save)(4 Bytes) - m_flMaxSpeed (Offset 3864) (Save)(4 Bytes) - m_flMaxSpeedFiring (Offset 3868) (Save)(4 Bytes) - m_flGoalSpeed (Offset 3872) (Save)(4 Bytes) - m_flInitialSpeed (Offset 3876) (Save|Key)(4 Bytes) - InitialSpeed - m_flRandomOffsetTime (Offset 3880) (Save)(4 Bytes) - m_vecRandomOffset (Offset 3884) (Save)(12 Bytes) - m_flRotorWashEntitySearchTime (Offset 3896) (Save)(4 Bytes) - m_bSuppressSound (Offset 3900) (Save)(1 Bytes) - m_flStartupTime (Offset 3952) (Save)(4 Bytes) - m_cullBoxMins (Offset 3908) (Save)(12 Bytes) - m_cullBoxMaxs (Offset 3920) (Save)(12 Bytes) - m_hEntitiesPushedByWash (Offset 3932) (Save)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputGunOn (Offset 0) (Input)(0 Bytes) - GunOn - InputGunOff (Offset 0) (Input)(0 Bytes) - GunOff - InputMissileOn (Offset 0) (Input)(0 Bytes) - MissileOn - InputMissileOff (Offset 0) (Input)(0 Bytes) - MissileOff - InputEnableRotorWash (Offset 0) (Input)(0 Bytes) - EnableRotorWash - InputDisableRotorWash (Offset 0) (Input)(0 Bytes) - DisableRotorWash - InputMoveTopSpeed (Offset 0) (Input)(0 Bytes) - MoveTopSpeed - InputMoveSpecifiedSpeed (Offset 0) (Input)(0 Bytes) - MoveSpecifiedSpeed - InputSetMaxSpeed (Offset 0) (Input)(0 Bytes) - SetMaxSpeed - InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles - InputEnableRotorSound (Offset 0) (Input)(0 Bytes) - EnableRotorSound - InputDisableRotorSound (Offset 0) (Input)(0 Bytes) - DisableRotorSound - InputKill (Offset 0) (Input)(0 Bytes) - Kill - m_vecDesiredPosition (Offset 3652) (Save)(12 Bytes) - m_vecGoalOrientation (Offset 3664) (Save)(12 Bytes) - m_pCurrentPathTarget (Offset 3676) (Save)(4 Bytes) - m_pDestPathTarget (Offset 3680) (Save)(4 Bytes) - m_pLastPathTarget (Offset 3684) (Save)(4 Bytes) - m_pTargetNearestPath (Offset 3688) (Save)(4 Bytes) - m_strCurrentPathName (Offset 3692) (Save)(4 Bytes) - m_strDestPathName (Offset 3696) (Save)(4 Bytes) - m_strLastPathName (Offset 3700) (Save)(4 Bytes) - m_strTargetNearestPathName (Offset 3704) (Save)(4 Bytes) - m_vecLastGoalCheckPosition (Offset 3708) (Save)(12 Bytes) - m_flEnemyPathUpdateTime (Offset 3720) (Save)(4 Bytes) - m_bForcedMove (Offset 3724) (Save)(1 Bytes) - m_bPatrolling (Offset 3725) (Save)(1 Bytes) - m_bPatrolBreakable (Offset 3726) (Save)(1 Bytes) - m_bLeading (Offset 3727) (Save)(1 Bytes) - m_flTargetDistanceThreshold (Offset 3728) (Save)(4 Bytes) - m_flAvoidDistance (Offset 3732) (Save)(4 Bytes) - m_flTargetTolerance (Offset 3736) (Save)(4 Bytes) - m_vecSegmentStartPoint (Offset 3740) (Save)(12 Bytes) - m_vecSegmentStartSplinePoint (Offset 3752) (Save)(12 Bytes) - m_bMovingForward (Offset 3764) (Save)(1 Bytes) - m_bChooseFarthestPoint (Offset 3765) (Save)(1 Bytes) - m_flFarthestPathDist (Offset 3768) (Save)(4 Bytes) - m_flPathMaxSpeed (Offset 3772) (Save)(4 Bytes) - m_flTargetDistFromPath (Offset 3776) (Save)(4 Bytes) - m_flLeadDistance (Offset 3780) (Save)(4 Bytes) - m_vecTargetPathDir (Offset 3784) (Save)(12 Bytes) - m_vecTargetPathPoint (Offset 3796) (Save)(12 Bytes) - m_nPauseState (Offset 3808) (Save)(4 Bytes) - InputSetTrack (Offset 0) (Input)(0 Bytes) - SetTrack - InputFlyToPathTrack (Offset 0) (Input)(0 Bytes) - FlyToSpecificTrackViaPath - InputStartPatrol (Offset 0) (Input)(0 Bytes) - StartPatrol - InputStopPatrol (Offset 0) (Input)(0 Bytes) - StopPatrol - InputStartBreakableMovement (Offset 0) (Input)(0 Bytes) - StartBreakableMovement - InputStopBreakableMovement (Offset 0) (Input)(0 Bytes) - StopBreakableMovement - InputChooseFarthestPathPoint (Offset 0) (Input)(0 Bytes) - ChooseFarthestPathPoint - InputChooseNearestPathPoint (Offset 0) (Input)(0 Bytes) - ChooseNearestPathPoint - InputStartLeading (Offset 0) (Input)(0 Bytes) - InputStartLeading - InputStopLeading (Offset 0) (Input)(0 Bytes) - InputStopLeading - InputStartPatrolBreakable (Offset 0) (Input)(0 Bytes) - StartPatrolBreakable - InputFlyToPathTrack (Offset 0) (Input)(0 Bytes) - FlyToPathTrack Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_enemyfinder Sub-Class Table (1 Deep): m_PlayerFreePass - CAI_FreePass - m_hTarget (Offset 8) (Save)(4 Bytes) - m_FreePassTimeRemaining (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_FreePassMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_Params - AI_FreePassParams_t - timeToTrigger (Offset 0) (Save|Key)(4 Bytes) - freepass_timetotrigger - duration (Offset 4) (Save|Key)(4 Bytes) - freepass_duration - moveTolerance (Offset 8) (Save|Key)(4 Bytes) - freepass_movetolerance - refillRate (Offset 12) (Save|Key)(4 Bytes) - freepass_refillrate - coverDist (Offset 16) (Save)(4 Bytes) - peekTime (Offset 20) (Save|Key)(4 Bytes) - freepass_peektime - peekTimeAfterDamage (Offset 24) (Save)(4 Bytes) - peekEyeDist (Offset 28) (Save)(4 Bytes) - peekEyeDistZ (Offset 32) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_ChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_nStartOn (Offset 3652) (Save|Key|Input)(4 Bytes) - StartOn - m_flFieldOfView (Offset 1752) (Save|Key|Input)(4 Bytes) - FieldOfView - m_flMinSearchDist (Offset 3656) (Save|Key|Input)(4 Bytes) - MinSearchDist - m_flMaxSearchDist (Offset 3660) (Save|Key|Input)(4 Bytes) - MaxSearchDist - m_bEnemyStatus (Offset 3736) (Save)(1 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - m_OnLostEnemies (Offset 3740) (Save|Key|Output)(0 Bytes) - OnLostEnemies - m_OnAcquireEnemies (Offset 3764) (Save|Key|Output)(0 Bytes) - OnAcquireEnemies Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_enemyfinder_combinecannon - m_flTimeNextHateNPC (Offset 3792) (Save)(4 Bytes) - m_flTimeStopHateNPC (Offset 3796) (Save)(4 Bytes) - m_flOriginalFOV (Offset 3800) (Save)(4 Bytes) - m_flTimeWideFOV (Offset 3804) (Save)(4 Bytes) - m_iszSnapToEnt (Offset 3808) (Save|Key)(4 Bytes) - snaptoent - InputSetWideFOVForSeconds (Offset 0) (Input)(0 Bytes) - SetWideFOVForSeconds Sub-Class Table (1 Deep): m_PlayerFreePass - CAI_FreePass - m_hTarget (Offset 8) (Save)(4 Bytes) - m_FreePassTimeRemaining (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_FreePassMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_Params - AI_FreePassParams_t - timeToTrigger (Offset 0) (Save|Key)(4 Bytes) - freepass_timetotrigger - duration (Offset 4) (Save|Key)(4 Bytes) - freepass_duration - moveTolerance (Offset 8) (Save|Key)(4 Bytes) - freepass_movetolerance - refillRate (Offset 12) (Save|Key)(4 Bytes) - freepass_refillrate - coverDist (Offset 16) (Save)(4 Bytes) - peekTime (Offset 20) (Save|Key)(4 Bytes) - freepass_peektime - peekTimeAfterDamage (Offset 24) (Save)(4 Bytes) - peekEyeDist (Offset 28) (Save)(4 Bytes) - peekEyeDistZ (Offset 32) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_ChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_nStartOn (Offset 3652) (Save|Key|Input)(4 Bytes) - StartOn - m_flFieldOfView (Offset 1752) (Save|Key|Input)(4 Bytes) - FieldOfView - m_flMinSearchDist (Offset 3656) (Save|Key|Input)(4 Bytes) - MinSearchDist - m_flMaxSearchDist (Offset 3660) (Save|Key|Input)(4 Bytes) - MaxSearchDist - m_bEnemyStatus (Offset 3736) (Save)(1 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - m_OnLostEnemies (Offset 3740) (Save|Key|Output)(0 Bytes) - OnLostEnemies - m_OnAcquireEnemies (Offset 3764) (Save|Key|Output)(0 Bytes) - OnAcquireEnemies Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CAI_BaseNPC - npc_furniture Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - InputDisablePlayerCollision (Offset 0) (Input)(0 Bytes) - DisablePlayerCollision - InputEnablePlayerCollision (Offset 0) (Input)(0 Bytes) - EnablePlayerCollision - m_fLatchedPositions (Offset 3668) (Save)(4 Bytes) - m_latchedEyeOrigin (Offset 3672) (Save)(12 Bytes) - m_latchedEyeDirection (Offset 3684) (Save)(12 Bytes) - m_latchedHeadDirection (Offset 3696) (Save)(12 Bytes) - m_goalHeadDirection (Offset 3708) (Save)(12 Bytes) - m_goalHeadInfluence (Offset 3720) (Save)(4 Bytes) - m_goalSpineYaw (Offset 3724) (Save)(4 Bytes) - m_goalBodyYaw (Offset 3728) (Save)(4 Bytes) - m_goalHeadCorrection (Offset 3732) (Save)(12 Bytes) - m_flBlinktime (Offset 3744) (Save)(4 Bytes) - m_hLookTarget (Offset 3748) (Save)(4 Bytes) - m_lookQueue (Offset 3752) (Save)(0 Bytes) - m_randomLookQueue (Offset 3792) (Save)(0 Bytes) - m_syntheticLookQueue (Offset 3772) (Save)(0 Bytes) - m_flNextRandomLookTime (Offset 3812) (Save)(4 Bytes) - m_iszExpressionScene (Offset 3816) (Save)(4 Bytes) - m_hExpressionSceneEnt (Offset 3820) (Save)(4 Bytes) - m_flNextRandomExpressionTime (Offset 3824) (Save)(4 Bytes) - m_iszIdleExpression (Offset 3832) (Save)(4 Bytes) - m_iszAlertExpression (Offset 3836) (Save)(4 Bytes) - m_iszCombatExpression (Offset 3840) (Save)(4 Bytes) - m_iszDeathExpression (Offset 3844) (Save)(4 Bytes) - m_ParameterBodyYaw (Offset 3860) (Save)(4 Bytes) - m_ParameterSpineYaw (Offset 3864) (Save)(4 Bytes) - m_ParameterNeckTrans (Offset 3868) (Save)(4 Bytes) - m_ParameterHeadYaw (Offset 3872) (Save)(4 Bytes) - m_ParameterHeadPitch (Offset 3876) (Save)(4 Bytes) - m_ParameterHeadRoll (Offset 3880) (Save)(4 Bytes) - m_FlexweightBodyRightLeft (Offset 3884) (Save)(4 Bytes) - m_FlexweightChestRightLeft (Offset 3888) (Save)(4 Bytes) - m_FlexweightHeadForwardBack (Offset 3892) (Save)(4 Bytes) - m_FlexweightHeadRightLeft (Offset 3896) (Save)(4 Bytes) - m_FlexweightHeadUpDown (Offset 3900) (Save)(4 Bytes) - m_FlexweightHeadTilt (Offset 3904) (Save)(4 Bytes) - m_ParameterGestureHeight (Offset 3908) (Save)(4 Bytes) - m_ParameterGestureWidth (Offset 3912) (Save)(4 Bytes) - m_FlexweightGestureUpDown (Offset 3916) (Save)(4 Bytes) - m_FlexweightGestureRightLeft (Offset 3920) (Save)(4 Bytes) - m_flAccumYawDelta (Offset 3660) (Save)(4 Bytes) - m_flAccumYawScale (Offset 3664) (Save)(4 Bytes) - m_flextarget (Offset 3924) (Save)(256 Bytes) - m_bDontUseSemaphore (Offset 4180) (Save|Key)(1 Bytes) - DontUseSpeechSemaphore - m_iszExpressionOverride (Offset 3828) (Save|Key)(4 Bytes) - ExpressionOverride Sub-Class Table (1 Deep): m_pExpresser - CAI_Expresser - m_ConceptHistories (Offset 8) (Save)(0 Bytes) - m_flStopTalkTime (Offset 44) (Save)(4 Bytes) - m_flStopTalkTimeWithoutDelay (Offset 48) (Save)(4 Bytes) - m_flBlockedTalkTime (Offset 52) (Save)(4 Bytes) - m_voicePitch (Offset 56) (Save)(4 Bytes) - m_flLastTimeAcceptedSpeak (Offset 60) (Save)(4 Bytes) - InputSetExpressionOverride (Offset 0) (Input)(0 Bytes) - SetExpressionOverride Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - npc_heli_avoidbox CBaseEntity - npc_heli_avoidsphere - m_flRadius (Offset 932) (Save|Key)(4 Bytes) - radius CBaseEntity - npc_heli_nobomb CBaseHelicopter - npc_helicopter - CNPC_AttackHelicopterFlyTouch (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_Spotlight - CAI_Spotlight - m_vSpotlightTargetPos (Offset 16) (Save)(12 Bytes) - m_vSpotlightDir (Offset 28) (Save)(12 Bytes) - m_flSpotlightCurLength (Offset 40) (Save)(4 Bytes) - m_flSpotlightMaxLength (Offset 44) (Save)(4 Bytes) - m_flConstraintAngle (Offset 48) (Save)(4 Bytes) - m_nHaloSprite (Offset 52) (Save)(4 Bytes) - m_nSpotlightAttachment (Offset 56) (Save)(4 Bytes) - m_nFlags (Offset 60) (Save)(4 Bytes) - m_vAngularVelocity (Offset 64) (Save)(16 Bytes) - m_angGun (Offset 4052) (Save)(12 Bytes) - m_vecAngAcceleration (Offset 4064) (Save)(12 Bytes) - m_iAmmoType (Offset 4076) (Save)(4 Bytes) - m_flLastCorpseFall (Offset 4080) (Save)(4 Bytes) - m_nGunState (Offset 4084) (Save)(4 Bytes) - m_flChargeTime (Offset 4088) (Save)(4 Bytes) - m_flIdleTimeDelay (Offset 4092) (Save)(4 Bytes) - m_nRemainingBursts (Offset 4096) (Save)(4 Bytes) - m_nGrenadeCount (Offset 4100) (Save)(4 Bytes) - m_flPathOffset (Offset 4104) (Save)(4 Bytes) - m_flAcrossTime (Offset 4108) (Save)(4 Bytes) - m_flCurrPathOffset (Offset 4112) (Save)(4 Bytes) - m_nBurstHits (Offset 4116) (Save)(4 Bytes) - m_nMaxBurstHits (Offset 4120) (Save)(4 Bytes) - m_flCircleOfDeathRadius (Offset 4124) (Save)(4 Bytes) - m_nAttackMode (Offset 4128) (Save)(4 Bytes) - m_flInputDropBombTime (Offset 4132) (Save)(4 Bytes) - m_hSensor (Offset 4136) (Save)(4 Bytes) - m_flAvoidMetric (Offset 4140) (Save)(4 Bytes) - m_vecLastAngVelocity (Offset 4144) (Save)(12 Bytes) - m_hSmokeTrail (Offset 4156) (Save)(20 Bytes) - m_nSmokeTrailCount (Offset 4176) (Save)(4 Bytes) - m_nNearShots (Offset 4192) (Save)(4 Bytes) - m_nMaxNearShots (Offset 4196) (Save)(4 Bytes) - m_flLastFastTime (Offset 4216) (Save)(4 Bytes) - m_nSecondaryMode (Offset 4220) (Save)(4 Bytes) - m_flSecondaryModeStartTime (Offset 4224) (Save)(4 Bytes) - m_bRushForward (Offset 4228) (Save)(1 Bytes) - m_flBullrushAdditionalHeight (Offset 4232) (Save)(4 Bytes) - m_nBullrushBombMode (Offset 4236) (Save)(4 Bytes) - m_flNextBullrushBombTime (Offset 4240) (Save)(4 Bytes) - m_flNextMegaBombHealth (Offset 4244) (Save)(4 Bytes) - m_nShootingMode (Offset 4248) (Save)(4 Bytes) - m_bDeadlyShooting (Offset 4252) (Save)(1 Bytes) - m_bBombingSuppressed (Offset 4253) (Save)(1 Bytes) - m_pGunFiringSound (Offset 4288) (Save)(0 Bytes) - m_hLights (Offset 4256) (Save)(12 Bytes) - m_bIgnorePathVisibilityTests (Offset 4269) (Save)(1 Bytes) - m_bShortBlink (Offset 4268) (Save)(1 Bytes) - m_bIndestructible (Offset 4180) (Save)(1 Bytes) - m_bBombsExplodeOnContact (Offset 4188) (Save)(1 Bytes) - m_bAlwaysTransition (Offset 4270) (Save|Key)(1 Bytes) - AlwaysTransition - m_iszTransitionTarget (Offset 4272) (Save|Key)(4 Bytes) - TransitionTarget - m_bIsCarpetBombing (Offset 4276) (Save)(1 Bytes) - InputEnableAlwaysTransition (Offset 0) (Input)(0 Bytes) - EnableAlwaysTransition - InputDisableAlwaysTransition (Offset 0) (Input)(0 Bytes) - DisableAlwaysTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputSetOutsideTransitionTarget (Offset 0) (Input)(0 Bytes) - SetTransitionTarget - m_flGracePeriod (Offset 4184) (Save|Key)(4 Bytes) - GracePeriod - m_flMaxSpeed (Offset 3864) (Save|Key)(4 Bytes) - PatrolSpeed - m_bNonCombat (Offset 4189) (Save|Key)(1 Bytes) - NonCombat - m_hCrashPoint (Offset 4340) (Save)(4 Bytes) - InputResetIdleTime (Offset 0) (Input)(0 Bytes) - ResetIdleTime - InputStartAlwaysLeadingVehicle (Offset 0) (Input)(0 Bytes) - StartAlwaysLeadingVehicle - InputStartBombingVehicle (Offset 0) (Input)(0 Bytes) - StartBombingVehicle - InputStartTrailingVehicle (Offset 0) (Input)(0 Bytes) - StartTrailingVehicle - InputStartDefaultBehavior (Offset 0) (Input)(0 Bytes) - StartDefaultBehavior - InputStartBullrushBehavior (Offset 0) (Input)(0 Bytes) - StartBullrushBehavior - InputDropBomb (Offset 0) (Input)(0 Bytes) - DropBomb - InputDropBombStraightDown (Offset 0) (Input)(0 Bytes) - DropBombStraightDown - InputDropBombAtTargetAlways (Offset 0) (Input)(0 Bytes) - DropBombAtTargetAlways - InputDropBombAtTarget (Offset 0) (Input)(0 Bytes) - DropBombAtTarget - InputDropBombDelay (Offset 0) (Input)(0 Bytes) - DropBombDelay - InputStartCarpetBombing (Offset 0) (Input)(0 Bytes) - StartCarpetBombing - InputStopCarpetBombing (Offset 0) (Input)(0 Bytes) - StopCarpetBombing - InputBecomeIndestructible (Offset 0) (Input)(0 Bytes) - BecomeIndestructible - InputEnableDeadlyShooting (Offset 0) (Input)(0 Bytes) - EnableDeadlyShooting - InputDisableDeadlyShooting (Offset 0) (Input)(0 Bytes) - DisableDeadlyShooting - InputStartNormalShooting (Offset 0) (Input)(0 Bytes) - StartNormalShooting - InputStartLongCycleShooting (Offset 0) (Input)(0 Bytes) - StartLongCycleShooting - InputStartContinuousShooting (Offset 0) (Input)(0 Bytes) - StartContinuousShooting - InputStartFastShooting (Offset 0) (Input)(0 Bytes) - StartFastShooting - InputGunOff (Offset 0) (Input)(0 Bytes) - GunOff - InputSetHealthFraction (Offset 0) (Input)(0 Bytes) - SetHealthFraction - InputStartBombExplodeOnContact (Offset 0) (Input)(0 Bytes) - StartBombExplodeOnContact - InputStopBombExplodeOnContact (Offset 0) (Input)(0 Bytes) - StopBombExplodeOnContact - InputDisablePathVisibilityTests (Offset 0) (Input)(0 Bytes) - DisablePathVisibilityTests - InputEnablePathVisibilityTests (Offset 0) (Input)(0 Bytes) - EnablePathVisibilityTests - InputSelfDestruct (Offset 0) (Input)(0 Bytes) - SelfDestruct - CNPC_AttackHelicopterBlinkLightsThink (Offset 0) (FunctionTable)(0 Bytes) - CNPC_AttackHelicopterSpotlightThink (Offset 0) (FunctionTable)(0 Bytes) - m_OnHealthChanged (Offset 4292) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnShotDown (Offset 4316) (Save|Key|Output)(0 Bytes) - OnShotDown - CBaseHelicopterHelicopterThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterRotorWashThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterCallDyingThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterDelayedKillThink (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterCrashTouch (Offset 0) (FunctionTable)(0 Bytes) - CBaseHelicopterFlyTouch (Offset 0) (FunctionTable)(0 Bytes) - m_pRotorSound (Offset 3812) (Save)(0 Bytes) - m_pRotorBlast (Offset 3816) (Save)(0 Bytes) - m_flForce (Offset 3820) (Save)(4 Bytes) - m_fHelicopterFlags (Offset 3824) (Save)(4 Bytes) - m_vecDesiredFaceDir (Offset 3828) (Save)(12 Bytes) - m_flLastSeen (Offset 3840) (Save)(4 Bytes) - m_flPrevSeen (Offset 3844) (Save)(4 Bytes) - m_vecTargetPosition (Offset 3852) (Save)(12 Bytes) - m_hRotorWash (Offset 3904) (Save)(4 Bytes) - m_flMaxSpeed (Offset 3864) (Save)(4 Bytes) - m_flMaxSpeedFiring (Offset 3868) (Save)(4 Bytes) - m_flGoalSpeed (Offset 3872) (Save)(4 Bytes) - m_flInitialSpeed (Offset 3876) (Save|Key)(4 Bytes) - InitialSpeed - m_flRandomOffsetTime (Offset 3880) (Save)(4 Bytes) - m_vecRandomOffset (Offset 3884) (Save)(12 Bytes) - m_flRotorWashEntitySearchTime (Offset 3896) (Save)(4 Bytes) - m_bSuppressSound (Offset 3900) (Save)(1 Bytes) - m_flStartupTime (Offset 3952) (Save)(4 Bytes) - m_cullBoxMins (Offset 3908) (Save)(12 Bytes) - m_cullBoxMaxs (Offset 3920) (Save)(12 Bytes) - m_hEntitiesPushedByWash (Offset 3932) (Save)(0 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputGunOn (Offset 0) (Input)(0 Bytes) - GunOn - InputGunOff (Offset 0) (Input)(0 Bytes) - GunOff - InputMissileOn (Offset 0) (Input)(0 Bytes) - MissileOn - InputMissileOff (Offset 0) (Input)(0 Bytes) - MissileOff - InputEnableRotorWash (Offset 0) (Input)(0 Bytes) - EnableRotorWash - InputDisableRotorWash (Offset 0) (Input)(0 Bytes) - DisableRotorWash - InputMoveTopSpeed (Offset 0) (Input)(0 Bytes) - MoveTopSpeed - InputMoveSpecifiedSpeed (Offset 0) (Input)(0 Bytes) - MoveSpecifiedSpeed - InputSetMaxSpeed (Offset 0) (Input)(0 Bytes) - SetMaxSpeed - InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles - InputEnableRotorSound (Offset 0) (Input)(0 Bytes) - EnableRotorSound - InputDisableRotorSound (Offset 0) (Input)(0 Bytes) - DisableRotorSound - InputKill (Offset 0) (Input)(0 Bytes) - Kill - m_vecDesiredPosition (Offset 3652) (Save)(12 Bytes) - m_vecGoalOrientation (Offset 3664) (Save)(12 Bytes) - m_pCurrentPathTarget (Offset 3676) (Save)(4 Bytes) - m_pDestPathTarget (Offset 3680) (Save)(4 Bytes) - m_pLastPathTarget (Offset 3684) (Save)(4 Bytes) - m_pTargetNearestPath (Offset 3688) (Save)(4 Bytes) - m_strCurrentPathName (Offset 3692) (Save)(4 Bytes) - m_strDestPathName (Offset 3696) (Save)(4 Bytes) - m_strLastPathName (Offset 3700) (Save)(4 Bytes) - m_strTargetNearestPathName (Offset 3704) (Save)(4 Bytes) - m_vecLastGoalCheckPosition (Offset 3708) (Save)(12 Bytes) - m_flEnemyPathUpdateTime (Offset 3720) (Save)(4 Bytes) - m_bForcedMove (Offset 3724) (Save)(1 Bytes) - m_bPatrolling (Offset 3725) (Save)(1 Bytes) - m_bPatrolBreakable (Offset 3726) (Save)(1 Bytes) - m_bLeading (Offset 3727) (Save)(1 Bytes) - m_flTargetDistanceThreshold (Offset 3728) (Save)(4 Bytes) - m_flAvoidDistance (Offset 3732) (Save)(4 Bytes) - m_flTargetTolerance (Offset 3736) (Save)(4 Bytes) - m_vecSegmentStartPoint (Offset 3740) (Save)(12 Bytes) - m_vecSegmentStartSplinePoint (Offset 3752) (Save)(12 Bytes) - m_bMovingForward (Offset 3764) (Save)(1 Bytes) - m_bChooseFarthestPoint (Offset 3765) (Save)(1 Bytes) - m_flFarthestPathDist (Offset 3768) (Save)(4 Bytes) - m_flPathMaxSpeed (Offset 3772) (Save)(4 Bytes) - m_flTargetDistFromPath (Offset 3776) (Save)(4 Bytes) - m_flLeadDistance (Offset 3780) (Save)(4 Bytes) - m_vecTargetPathDir (Offset 3784) (Save)(12 Bytes) - m_vecTargetPathPoint (Offset 3796) (Save)(12 Bytes) - m_nPauseState (Offset 3808) (Save)(4 Bytes) - InputSetTrack (Offset 0) (Input)(0 Bytes) - SetTrack - InputFlyToPathTrack (Offset 0) (Input)(0 Bytes) - FlyToSpecificTrackViaPath - InputStartPatrol (Offset 0) (Input)(0 Bytes) - StartPatrol - InputStopPatrol (Offset 0) (Input)(0 Bytes) - StopPatrol - InputStartBreakableMovement (Offset 0) (Input)(0 Bytes) - StartBreakableMovement - InputStopBreakableMovement (Offset 0) (Input)(0 Bytes) - StopBreakableMovement - InputChooseFarthestPathPoint (Offset 0) (Input)(0 Bytes) - ChooseFarthestPathPoint - InputChooseNearestPathPoint (Offset 0) (Input)(0 Bytes) - ChooseNearestPathPoint - InputStartLeading (Offset 0) (Input)(0 Bytes) - InputStartLeading - InputStopLeading (Offset 0) (Input)(0 Bytes) - InputStopLeading - InputStartPatrolBreakable (Offset 0) (Input)(0 Bytes) - StartPatrolBreakable - InputFlyToPathTrack (Offset 0) (Input)(0 Bytes) - FlyToPathTrack Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - npc_helicoptersensor - InputDropBomb (Offset 0) (Input)(0 Bytes) - DropBomb - InputDropBombStraightDown (Offset 0) (Input)(0 Bytes) - DropBombStraightDown - InputDropBombAtTargetAlways (Offset 0) (Input)(0 Bytes) - DropBombAtTargetAlways - InputDropBombAtTarget (Offset 0) (Input)(0 Bytes) - DropBombAtTarget - InputDropBombDelay (Offset 0) (Input)(0 Bytes) - DropBombDelay CBaseEntity - npc_maker - m_iszNPCClassname (Offset 1060) (Save|Key)(4 Bytes) - NPCType - m_ChildTargetName (Offset 1080) (Save|Key)(4 Bytes) - NPCTargetname - m_SquadName (Offset 1064) (Save|Key)(4 Bytes) - NPCSquadName - m_spawnEquipment (Offset 1072) (Save|Key)(4 Bytes) - additionalequipment - m_strHintGroup (Offset 1068) (Save|Key)(4 Bytes) - NPCHintGroup - m_RelationshipString (Offset 1076) (Save|Key)(4 Bytes) - Relationship - m_nMaxNumNPCs (Offset 932) (Save|Key)(4 Bytes) - MaxNPCCount - m_nMaxLiveChildren (Offset 1044) (Save|Key)(4 Bytes) - MaxLiveChildren - m_flSpawnFrequency (Offset 936) (Save|Key)(4 Bytes) - SpawnFrequency - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_nHullCheckMode (Offset 940) (Save|Key)(4 Bytes) - HullCheckMode - m_nLiveChildren (Offset 1040) (Save)(4 Bytes) - InputSpawnNPC (Offset 0) (Input)(0 Bytes) - Spawn - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputSetMaxChildren (Offset 0) (Input)(0 Bytes) - SetMaxChildren - InputAddMaxChildren (Offset 0) (Input)(0 Bytes) - AddMaxChildren - InputSetMaxLiveChildren (Offset 0) (Input)(0 Bytes) - SetMaxLiveChildren - InputSetSpawnFrequency (Offset 0) (Input)(0 Bytes) - SetSpawnFrequency - m_OnAllSpawned (Offset 968) (Save|Key|Output)(0 Bytes) - OnAllSpawned - m_OnAllSpawnedDead (Offset 992) (Save|Key|Output)(0 Bytes) - OnAllSpawnedDead - m_OnAllLiveChildrenDead (Offset 1016) (Save|Key|Output)(0 Bytes) - OnAllLiveChildrenDead - m_OnSpawnNPC (Offset 944) (Save|Key|Output)(0 Bytes) - OnSpawnNPC - CBaseNPCMakerMakerThink (Offset 0) (FunctionTable)(0 Bytes) - m_hIgnoreEntity (Offset 1052) (Save)(4 Bytes) - m_iszIngoreEnt (Offset 1056) (Save|Key)(4 Bytes) - IgnoreEntity CAI_BaseNPC - npc_newnpc - m_iDeleteThisField (Offset 3652) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - npc_template_maker - m_iszTemplateName (Offset 1064) (Save|Key)(4 Bytes) - TemplateName - m_flRadius (Offset 1060) (Save|Key)(4 Bytes) - radius - m_iszTemplateData (Offset 1068) (Save)(4 Bytes) - m_iszDestinationGroup (Offset 1072) (Save|Key)(4 Bytes) - DestinationGroup - m_CriterionVisibility (Offset 1080) (Save|Key)(4 Bytes) - CriterionVisibility - m_CriterionDistance (Offset 1084) (Save|Key)(4 Bytes) - CriterionDistance - m_iMinSpawnDistance (Offset 1076) (Save|Key)(4 Bytes) - MinSpawnDistance - InputSpawnInRadius (Offset 0) (Input)(0 Bytes) - SpawnNPCInRadius - InputSpawnInLine (Offset 0) (Input)(0 Bytes) - SpawnNPCInLine - InputSpawnMultiple (Offset 0) (Input)(0 Bytes) - SpawnMultiple - InputChangeDestinationGroup (Offset 0) (Input)(0 Bytes) - ChangeDestinationGroup - InputSetMinimumSpawnDistance (Offset 0) (Input)(0 Bytes) - SetMinimumSpawnDistance - m_nMaxNumNPCs (Offset 932) (Save|Key)(4 Bytes) - MaxNPCCount - m_nMaxLiveChildren (Offset 1044) (Save|Key)(4 Bytes) - MaxLiveChildren - m_flSpawnFrequency (Offset 936) (Save|Key)(4 Bytes) - SpawnFrequency - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_nHullCheckMode (Offset 940) (Save|Key)(4 Bytes) - HullCheckMode - m_nLiveChildren (Offset 1040) (Save)(4 Bytes) - InputSpawnNPC (Offset 0) (Input)(0 Bytes) - Spawn - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputSetMaxChildren (Offset 0) (Input)(0 Bytes) - SetMaxChildren - InputAddMaxChildren (Offset 0) (Input)(0 Bytes) - AddMaxChildren - InputSetMaxLiveChildren (Offset 0) (Input)(0 Bytes) - SetMaxLiveChildren - InputSetSpawnFrequency (Offset 0) (Input)(0 Bytes) - SetSpawnFrequency - m_OnAllSpawned (Offset 968) (Save|Key|Output)(0 Bytes) - OnAllSpawned - m_OnAllSpawnedDead (Offset 992) (Save|Key|Output)(0 Bytes) - OnAllSpawnedDead - m_OnAllLiveChildrenDead (Offset 1016) (Save|Key|Output)(0 Bytes) - OnAllLiveChildrenDead - m_OnSpawnNPC (Offset 944) (Save|Key|Output)(0 Bytes) - OnSpawnNPC - CBaseNPCMakerMakerThink (Offset 0) (FunctionTable)(0 Bytes) - m_hIgnoreEntity (Offset 1052) (Save)(4 Bytes) - m_iszIngoreEnt (Offset 1056) (Save|Key)(4 Bytes) - IgnoreEntity CAI_BaseNPC - npc_vehicledriver - m_iszVehicleName (Offset 3656) (Save|Key)(4 Bytes) - vehicle - m_hVehicleEntity (Offset 3664) (Save)(4 Bytes) - m_vecDesiredVelocity (Offset 3684) (Save)(12 Bytes) - m_vecDesiredPosition (Offset 3696) (Save)(12 Bytes) - m_vecPrevPoint (Offset 3708) (Save)(12 Bytes) - m_vecPrevPrevPoint (Offset 3720) (Save)(12 Bytes) - m_vecPostPoint (Offset 3732) (Save)(12 Bytes) - m_vecPostPostPoint (Offset 3744) (Save)(12 Bytes) - m_flDistanceAlongSpline (Offset 3756) (Save)(4 Bytes) - m_flDriversMaxSpeed (Offset 3760) (Save|Key)(4 Bytes) - drivermaxspeed - m_flDriversMinSpeed (Offset 3764) (Save|Key)(4 Bytes) - driverminspeed - m_flMaxSpeed (Offset 3768) (Save)(4 Bytes) - m_flGoalSpeed (Offset 3772) (Save)(4 Bytes) - m_flSteering (Offset 3780) (Save)(4 Bytes) - InputSetDriversMaxSpeed (Offset 0) (Input)(0 Bytes) - SetDriversMaxSpeed - InputSetDriversMinSpeed (Offset 0) (Input)(0 Bytes) - SetDriversMinSpeed - InputStartForward (Offset 0) (Input)(0 Bytes) - StartForward - InputStop (Offset 0) (Input)(0 Bytes) - Stop - InputStartFiring (Offset 0) (Input)(0 Bytes) - StartFiring - InputStopFiring (Offset 0) (Input)(0 Bytes) - StopFiring - InputGotoPathCorner (Offset 0) (Input)(0 Bytes) - GotoPathCorner Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - path_corner - m_flWait (Offset 932) (Save|Key)(4 Bytes) - wait - InputSetNextPathCorner (Offset 0) (Input)(0 Bytes) - SetNextPathCorner - InputInPass (Offset 0) (Input)(0 Bytes) - InPass - m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass CBaseEntity - path_corner_crash - m_flWait (Offset 932) (Save|Key)(4 Bytes) - wait - InputSetNextPathCorner (Offset 0) (Input)(0 Bytes) - SetNextPathCorner - InputInPass (Offset 0) (Input)(0 Bytes) - InPass - m_OnPass (Offset 936) (Save|Key|Output)(0 Bytes) - OnPass CBaseEntity - path_track - m_pnext (Offset 932) (Save)(4 Bytes) - m_pprevious (Offset 936) (Save)(4 Bytes) - m_paltpath (Offset 940) (Save)(4 Bytes) - m_flRadius (Offset 944) (Save|Key)(4 Bytes) - radius - m_length (Offset 948) (Save)(4 Bytes) - m_altName (Offset 952) (Save|Key)(4 Bytes) - altpath - m_eOrientationType (Offset 960) (Save|Key)(4 Bytes) - orientationtype - InputPass (Offset 0) (Input)(0 Bytes) - InPass - InputEnableAlternatePath (Offset 0) (Input)(0 Bytes) - EnableAlternatePath - InputDisableAlternatePath (Offset 0) (Input)(0 Bytes) - DisableAlternatePath - InputToggleAlternatePath (Offset 0) (Input)(0 Bytes) - ToggleAlternatePath - InputEnablePath (Offset 0) (Input)(0 Bytes) - EnablePath - InputDisablePath (Offset 0) (Input)(0 Bytes) - DisablePath - InputTogglePath (Offset 0) (Input)(0 Bytes) - TogglePath - m_OnPass (Offset 964) (Save|Key|Output)(0 Bytes) - OnPass CBaseEntity - phys_ballsocket - m_pConstraint (Offset 932) (Save)(0 Bytes) - m_nameSystem (Offset 948) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 936) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 940) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 944) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 952) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 956) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 964) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 968) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBoneFollower - phys_bone_follower - m_modelIndex (Offset 932) (Save)(4 Bytes) - m_solidIndex (Offset 936) (Save)(4 Bytes) - m_physicsBone (Offset 940) (Save)(4 Bytes) - m_hitGroup (Offset 944) (Save)(4 Bytes) CBaseEntity - phys_constraint - m_pConstraint (Offset 932) (Save)(0 Bytes) - m_nameSystem (Offset 948) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 936) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 940) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 944) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 952) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 956) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 964) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 968) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - phys_constraintsystem - m_pMachine (Offset 932) (Save)(0 Bytes) - m_additionalIterations (Offset 936) (Save|Key)(4 Bytes) - additionaliterations CBaseEntity - phys_convert - m_swapModel (Offset 956) (Save|Key)(4 Bytes) - swapmodel - m_flMassOverride (Offset 960) (Save|Key)(4 Bytes) - massoverride - InputConvertTarget (Offset 0) (Input)(0 Bytes) - ConvertTarget - m_OnConvert (Offset 932) (Save|Key|Output)(0 Bytes) - OnConvert CBaseEntity - phys_hinge - m_hingeFriction (Offset 1060) (Save|Key)(4 Bytes) - hingefriction - m_hinge.worldPosition (Offset 996) (Save)(12 Bytes) - m_hinge.worldAxisDirection (Offset 1008) (Save|Key)(12 Bytes) - hingeaxis - m_systemLoadScale (Offset 1064) (Save|Key)(4 Bytes) - systemloadscale - InputSetVelocity (Offset 0) (Input)(0 Bytes) - SetAngularVelocity - InputSetHingeFriction (Offset 0) (Input)(0 Bytes) - SetHingeFriction - m_pConstraint (Offset 932) (Save)(0 Bytes) - m_nameSystem (Offset 948) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 936) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 940) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 944) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 952) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 956) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 964) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 968) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - phys_keepupright - m_worldGoalAxis (Offset 936) (Save)(12 Bytes) - m_localTestAxis (Offset 948) (Save)(12 Bytes) - m_pController (Offset 960) (Save)(0 Bytes) - m_nameAttach (Offset 964) (Save|Key)(4 Bytes) - attach1 - m_attachedObject (Offset 968) (Save)(4 Bytes) - m_angularLimit (Offset 972) (Save|Key)(4 Bytes) - angularlimit - m_bActive (Offset 976) (Save)(1 Bytes) - m_bDampAllRotation (Offset 977) (Save)(1 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputSetAngularLimit (Offset 0) (Input)(0 Bytes) - SetAngularLimit CBaseEntity - phys_lengthconstraint - m_offset (Offset 992) (Save)(24 Bytes) - m_addLength (Offset 1028) (Save|Key)(4 Bytes) - addlength - m_minLength (Offset 1032) (Save|Key)(4 Bytes) - minlength - m_vecAttach (Offset 1016) (Save|Key)(12 Bytes) - attachpoint - m_totalLength (Offset 1036) (Save)(4 Bytes) - m_pConstraint (Offset 932) (Save)(0 Bytes) - m_nameSystem (Offset 948) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 936) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 940) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 944) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 952) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 956) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 964) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 968) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CPhysMagnet - phys_magnet - m_OnMagnetAttach (Offset 1240) (Save|Key|Output)(0 Bytes) - OnAttach - m_OnMagnetDetach (Offset 1264) (Save|Key|Output)(0 Bytes) - OnDetach - m_massScale (Offset 1288) (Save|Key)(4 Bytes) - massScale - m_iszOverrideScript (Offset 1292) (Save|Key)(4 Bytes) - overridescript - m_iMaxObjectsAttached (Offset 1344) (Save|Key)(4 Bytes) - maxobjects - m_forceLimit (Offset 1296) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 1300) (Save|Key)(4 Bytes) - torquelimit - m_MagnettedEntities (Offset 1304) (Save)(0 Bytes) - m_pConstraintGroup (Offset 1324) (Save)(0 Bytes) - m_bActive (Offset 1328) (Save)(1 Bytes) - m_bHasHitSomething (Offset 1329) (Save)(1 Bytes) - m_flTotalMass (Offset 1332) (Save)(4 Bytes) - m_flRadius (Offset 1336) (Save)(4 Bytes) - m_flNextSuckTime (Offset 1340) (Save)(4 Bytes) - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - *CBaseAnimating CBaseEntity - phys_motor - m_nameAttach (Offset 932) (Save|Key)(4 Bytes) - attach1 - m_attachedObject (Offset 936) (Save)(4 Bytes) - m_spinUp (Offset 940) (Save|Key)(4 Bytes) - spinup - m_additionalAcceleration (Offset 944) (Save|Key)(4 Bytes) - addangaccel - m_angularAcceleration (Offset 948) (Save)(4 Bytes) - m_lastTime (Offset 952) (Save)(4 Bytes) - m_pHinge (Offset 956) (Save)(0 Bytes) - m_pController (Offset 960) (Save)(0 Bytes) - InputSetTargetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff Sub-Class Table (1 Deep): m_motor - CMotorController - m_speed (Offset 4) (Save)(4 Bytes) - m_maxTorque (Offset 8) (Save)(4 Bytes) - m_axis (Offset 12) (Save|Key)(12 Bytes) - axis - m_inertiaFactor (Offset 24) (Save|Key)(4 Bytes) - inertiafactor - m_lastSpeed (Offset 28) (Save)(4 Bytes) - m_lastAcceleration (Offset 32) (Save)(4 Bytes) - m_lastForce (Offset 36) (Save)(4 Bytes) - m_restistanceDamping (Offset 40) (Save)(4 Bytes) CBaseEntity - phys_pulleyconstraint - m_position2 (Offset 992) (Save|Key)(12 Bytes) - position2 - m_offset (Offset 1004) (Save)(24 Bytes) - m_addLength (Offset 1028) (Save|Key)(4 Bytes) - addlength - m_gearRatio (Offset 1032) (Save|Key)(4 Bytes) - gearratio - m_pConstraint (Offset 932) (Save)(0 Bytes) - m_nameSystem (Offset 948) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 936) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 940) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 944) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 952) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 956) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 964) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 968) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - phys_ragdollconstraint - m_xmin (Offset 992) (Save|Key)(4 Bytes) - xmin - m_xmax (Offset 996) (Save|Key)(4 Bytes) - xmax - m_ymin (Offset 1000) (Save|Key)(4 Bytes) - ymin - m_ymax (Offset 1004) (Save|Key)(4 Bytes) - ymax - m_zmin (Offset 1008) (Save|Key)(4 Bytes) - zmin - m_zmax (Offset 1012) (Save|Key)(4 Bytes) - zmax - m_xfriction (Offset 1016) (Save|Key)(4 Bytes) - xfriction - m_yfriction (Offset 1020) (Save|Key)(4 Bytes) - yfriction - m_zfriction (Offset 1024) (Save|Key)(4 Bytes) - zfriction - m_pConstraint (Offset 932) (Save)(0 Bytes) - m_nameSystem (Offset 948) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 936) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 940) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 944) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 952) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 956) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 964) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 968) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - phys_ragdollmagnet - m_radius (Offset 936) (Save|Key)(4 Bytes) - radius - m_force (Offset 940) (Save|Key)(4 Bytes) - force - m_axis (Offset 944) (Save|Key)(12 Bytes) - axis - m_bDisabled (Offset 932) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - phys_slideconstraint - m_axisEnd (Offset 996) (Save|Key)(12 Bytes) - slideaxis - m_slideFriction (Offset 1008) (Save|Key)(4 Bytes) - slidefriction - m_systemLoadScale (Offset 1012) (Save|Key)(4 Bytes) - systemloadscale - InputSetVelocity (Offset 0) (Input)(0 Bytes) - SetVelocity - m_pConstraint (Offset 932) (Save)(0 Bytes) - m_nameSystem (Offset 948) (Save|Key)(4 Bytes) - constraintsystem - m_nameAttach1 (Offset 936) (Save|Key)(4 Bytes) - attach1 - m_nameAttach2 (Offset 940) (Save|Key)(4 Bytes) - attach2 - m_breakSound (Offset 944) (Save|Key)(4 Bytes) - breaksound - m_forceLimit (Offset 952) (Save|Key)(4 Bytes) - forcelimit - m_torqueLimit (Offset 956) (Save|Key)(4 Bytes) - torquelimit - m_minTeleportDistance (Offset 964) (Save|Key)(4 Bytes) - teleportfollowdistance - m_OnBreak (Offset 968) (Save|Key|Output)(0 Bytes) - OnBreak - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputOnBreak (Offset 0) (Input)(0 Bytes) - ConstraintBroken - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff CBaseEntity - phys_spring - m_pSpring (Offset 932) (Save)(0 Bytes) - m_tempConstant (Offset 940) (Save|Key)(4 Bytes) - constant - m_tempLength (Offset 944) (Save|Key)(4 Bytes) - length - m_tempDamping (Offset 948) (Save|Key)(4 Bytes) - damping - m_tempRelativeDamping (Offset 952) (Save|Key)(4 Bytes) - relativedamping - m_nameAttachStart (Offset 956) (Save|Key)(4 Bytes) - attach1 - m_nameAttachEnd (Offset 960) (Save|Key)(4 Bytes) - attach2 - m_start (Offset 964) (Save)(12 Bytes) - m_end (Offset 976) (Save|Key)(12 Bytes) - springaxis - m_isLocal (Offset 936) (Save)(1 Bytes) - InputSetSpringConstant (Offset 0) (Input)(0 Bytes) - SetSpringConstant - InputSetSpringLength (Offset 0) (Input)(0 Bytes) - SetSpringLength - InputSetSpringDamping (Offset 0) (Input)(0 Bytes) - SetSpringDamping CBaseEntity - phys_thruster - m_localOrigin (Offset 1012) (Save)(12 Bytes) - m_pController (Offset 932) (Save)(0 Bytes) - m_nameAttach (Offset 936) (Save|Key)(4 Bytes) - attach1 - m_force (Offset 940) (Save|Key)(4 Bytes) - force - m_forceTime (Offset 944) (Save|Key)(4 Bytes) - forcetime - m_attachedObject (Offset 948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_integrator - CConstantForceController - m_controlType (Offset 4) (Save)(4 Bytes) - m_linear (Offset 8) (Save)(12 Bytes) - m_angular (Offset 20) (Save)(12 Bytes) - m_linearSave (Offset 32) (Save)(12 Bytes) - m_angularSave (Offset 44) (Save)(12 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputForceScale (Offset 0) (Input)(0 Bytes) - scale - CPhysForceForceOff (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - phys_torque - m_axis (Offset 1012) (Save|Key)(12 Bytes) - axis - m_pController (Offset 932) (Save)(0 Bytes) - m_nameAttach (Offset 936) (Save|Key)(4 Bytes) - attach1 - m_force (Offset 940) (Save|Key)(4 Bytes) - force - m_forceTime (Offset 944) (Save|Key)(4 Bytes) - forcetime - m_attachedObject (Offset 948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_integrator - CConstantForceController - m_controlType (Offset 4) (Save)(4 Bytes) - m_linear (Offset 8) (Save)(12 Bytes) - m_angular (Offset 20) (Save)(12 Bytes) - m_linearSave (Offset 32) (Save)(12 Bytes) - m_angularSave (Offset 44) (Save)(12 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputForceScale (Offset 0) (Input)(0 Bytes) - scale - CPhysForceForceOff (Offset 0) (FunctionTable)(0 Bytes) CBaseCombatCharacter - physics_cannister - m_onActivate (Offset 2304) (Save|Key|Output)(0 Bytes) - OnActivate - m_OnAwakened (Offset 2328) (Save|Key|Output)(0 Bytes) - OnAwakened - m_thrustOrigin (Offset 2224) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_thruster - CThrustController - m_thrustVector (Offset 4) (Save)(12 Bytes) - m_torqueVector (Offset 16) (Save)(12 Bytes) - m_thrust (Offset 28) (Save|Key)(4 Bytes) - thrust - m_pController (Offset 2268) (Save)(0 Bytes) - m_pJet (Offset 2272) (Save)(4 Bytes) - m_active (Offset 2276) (Save)(1 Bytes) - m_thrustTime (Offset 2280) (Save|Key)(4 Bytes) - fuel - m_damage (Offset 2284) (Save|Key)(4 Bytes) - expdamage - m_damageRadius (Offset 2288) (Save|Key)(4 Bytes) - expradius - m_activateTime (Offset 2292) (Save)(4 Bytes) - m_gasSound (Offset 2296) (Save|Key)(4 Bytes) - gassound - m_bFired (Offset 2300) (Save)(1 Bytes) - m_hPhysicsAttacker (Offset 2352) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 2356) (Save)(4 Bytes) - m_hLauncher (Offset 2360) (Save)(4 Bytes) - InputActivate (Offset 0) (Input)(0 Bytes) - Activate - InputDeactivate (Offset 0) (Input)(0 Bytes) - Deactivate - InputExplode (Offset 0) (Input)(0 Bytes) - Explode - InputWake (Offset 0) (Input)(0 Bytes) - Wake - CPhysicsCannisterBeginShutdownThink (Offset 0) (FunctionTable)(0 Bytes) - CPhysicsCannisterExplodeTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - physics_entity_solver - m_hMovingEntity (Offset 932) (Save)(4 Bytes) - m_hPhysicsBlocker (Offset 936) (Save)(4 Bytes) - m_separationDuration (Offset 940) (Save)(4 Bytes) - m_cancelTime (Offset 944) (Save)(4 Bytes) - m_savedCollisionGroup (Offset 948) (Save)(4 Bytes) CBaseEntity - physics_npc_solver - m_hNPC (Offset 940) (Save)(4 Bytes) - m_hEntity (Offset 944) (Save)(4 Bytes) - m_separationDuration (Offset 952) (Save)(4 Bytes) - m_cancelTime (Offset 956) (Save)(4 Bytes) - m_allowIntersection (Offset 960) (Save)(1 Bytes) - m_pController (Offset 948) (Save)(0 Bytes) CASW_Prop_Physics - physics_prop - m_bIsAimTarget (Offset 1832) (Save)(1 Bytes) - m_bOnFire (Offset 1833) (Save)(1 Bytes) - m_bBulletForceImmune (Offset 1834) (Save|Key)(1 Bytes) - BulletForceImmune - m_bMeleeHit (Offset 1835) (Save)(1 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1828) (Save)(1 Bytes) - m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CRagdollProp - physics_prop_ragdoll - m_ragdoll.boneIndex (Offset 2020) (Save)(128 Bytes) - m_ragPos (Offset 2172) (Save)(384 Bytes) - m_ragAngles (Offset 2556) (Save)(384 Bytes) - m_anglesOverrideString (Offset 2940) (Save|Key)(4 Bytes) - angleOverride - m_lastUpdateTickCount (Offset 2948) (Save)(4 Bytes) - m_allAsleep (Offset 2952) (Save)(1 Bytes) - m_hDamageEntity (Offset 2956) (Save)(4 Bytes) - m_hKiller (Offset 2960) (Save)(4 Bytes) - m_bStartDisabled (Offset 2168) (Save|Key)(1 Bytes) - StartDisabled - InputStartRadgollBoogie (Offset 0) (Input)(0 Bytes) - StartRagdollBoogie - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputFadeAndRemove (Offset 0) (Input)(0 Bytes) - FadeAndRemove - m_hUnragdoll (Offset 2944) (Save)(4 Bytes) - m_bFirstCollisionAfterLaunch (Offset 2953) (Save)(1 Bytes) - m_flBlendWeight (Offset 2988) (Save)(4 Bytes) - m_nOverlaySequence (Offset 2992) (Save)(4 Bytes) - m_ragdollMins (Offset 3000) (Save)(384 Bytes) - m_ragdollMaxs (Offset 3384) (Save)(384 Bytes) - m_hPhysicsAttacker (Offset 2964) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 2968) (Save)(4 Bytes) - m_flFadeOutStartTime (Offset 2972) (Save)(4 Bytes) - m_flFadeTime (Offset 2976) (Save)(4 Bytes) - m_strSourceClassName (Offset 2980) (Save)(4 Bytes) - m_bHasBeenPhysgunned (Offset 2984) (Save)(1 Bytes) - CRagdollPropSetDebrisThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollPropFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_ragdoll.listCount (Offset 1240) (Save)(4 Bytes) - m_ragdoll.allowStretch (Offset 1244) (Save)(1 Bytes) - m_ragdoll.pGroup (Offset 1248) (Save)(0 Bytes) - m_flDefaultFadeScale (Offset 2996) (Save)(4 Bytes) - m_ragdoll.list[1].originParentSpace (Offset 1276) (Save)(12 Bytes) - m_ragdoll.list[1].pObject (Offset 1288) (Save)(0 Bytes) - m_ragdoll.list[1].pConstraint (Offset 1292) (Save)(0 Bytes) - m_ragdoll.list[1].parentIndex (Offset 1296) (Save)(4 Bytes) - m_ragdoll.list[2].originParentSpace (Offset 1300) (Save)(12 Bytes) - m_ragdoll.list[2].pObject (Offset 1312) (Save)(0 Bytes) - m_ragdoll.list[2].pConstraint (Offset 1316) (Save)(0 Bytes) - m_ragdoll.list[2].parentIndex (Offset 1320) (Save)(4 Bytes) - m_ragdoll.list[3].originParentSpace (Offset 1324) (Save)(12 Bytes) - m_ragdoll.list[3].pObject (Offset 1336) (Save)(0 Bytes) - m_ragdoll.list[3].pConstraint (Offset 1340) (Save)(0 Bytes) - m_ragdoll.list[3].parentIndex (Offset 1344) (Save)(4 Bytes) - m_ragdoll.list[4].originParentSpace (Offset 1348) (Save)(12 Bytes) - m_ragdoll.list[4].pObject (Offset 1360) (Save)(0 Bytes) - m_ragdoll.list[4].pConstraint (Offset 1364) (Save)(0 Bytes) - m_ragdoll.list[4].parentIndex (Offset 1368) (Save)(4 Bytes) - m_ragdoll.list[5].originParentSpace (Offset 1372) (Save)(12 Bytes) - m_ragdoll.list[5].pObject (Offset 1384) (Save)(0 Bytes) - m_ragdoll.list[5].pConstraint (Offset 1388) (Save)(0 Bytes) - m_ragdoll.list[5].parentIndex (Offset 1392) (Save)(4 Bytes) - m_ragdoll.list[6].originParentSpace (Offset 1396) (Save)(12 Bytes) - m_ragdoll.list[6].pObject (Offset 1408) (Save)(0 Bytes) - m_ragdoll.list[6].pConstraint (Offset 1412) (Save)(0 Bytes) - m_ragdoll.list[6].parentIndex (Offset 1416) (Save)(4 Bytes) - m_ragdoll.list[7].originParentSpace (Offset 1420) (Save)(12 Bytes) - m_ragdoll.list[7].pObject (Offset 1432) (Save)(0 Bytes) - m_ragdoll.list[7].pConstraint (Offset 1436) (Save)(0 Bytes) - m_ragdoll.list[7].parentIndex (Offset 1440) (Save)(4 Bytes) - m_ragdoll.list[8].originParentSpace (Offset 1444) (Save)(12 Bytes) - m_ragdoll.list[8].pObject (Offset 1456) (Save)(0 Bytes) - m_ragdoll.list[8].pConstraint (Offset 1460) (Save)(0 Bytes) - m_ragdoll.list[8].parentIndex (Offset 1464) (Save)(4 Bytes) - m_ragdoll.list[9].originParentSpace (Offset 1468) (Save)(12 Bytes) - m_ragdoll.list[9].pObject (Offset 1480) (Save)(0 Bytes) - m_ragdoll.list[9].pConstraint (Offset 1484) (Save)(0 Bytes) - m_ragdoll.list[9].parentIndex (Offset 1488) (Save)(4 Bytes) - m_ragdoll.list[10].originParentSpace (Offset 1492) (Save)(12 Bytes) - m_ragdoll.list[10].pObject (Offset 1504) (Save)(0 Bytes) - m_ragdoll.list[10].pConstraint (Offset 1508) (Save)(0 Bytes) - m_ragdoll.list[10].parentIndex (Offset 1512) (Save)(4 Bytes) - m_ragdoll.list[11].originParentSpace (Offset 1516) (Save)(12 Bytes) - m_ragdoll.list[11].pObject (Offset 1528) (Save)(0 Bytes) - m_ragdoll.list[11].pConstraint (Offset 1532) (Save)(0 Bytes) - m_ragdoll.list[11].parentIndex (Offset 1536) (Save)(4 Bytes) - m_ragdoll.list[12].originParentSpace (Offset 1540) (Save)(12 Bytes) - m_ragdoll.list[12].pObject (Offset 1552) (Save)(0 Bytes) - m_ragdoll.list[12].pConstraint (Offset 1556) (Save)(0 Bytes) - m_ragdoll.list[12].parentIndex (Offset 1560) (Save)(4 Bytes) - m_ragdoll.list[13].originParentSpace (Offset 1564) (Save)(12 Bytes) - m_ragdoll.list[13].pObject (Offset 1576) (Save)(0 Bytes) - m_ragdoll.list[13].pConstraint (Offset 1580) (Save)(0 Bytes) - m_ragdoll.list[13].parentIndex (Offset 1584) (Save)(4 Bytes) - m_ragdoll.list[14].originParentSpace (Offset 1588) (Save)(12 Bytes) - m_ragdoll.list[14].pObject (Offset 1600) (Save)(0 Bytes) - m_ragdoll.list[14].pConstraint (Offset 1604) (Save)(0 Bytes) - m_ragdoll.list[14].parentIndex (Offset 1608) (Save)(4 Bytes) - m_ragdoll.list[15].originParentSpace (Offset 1612) (Save)(12 Bytes) - m_ragdoll.list[15].pObject (Offset 1624) (Save)(0 Bytes) - m_ragdoll.list[15].pConstraint (Offset 1628) (Save)(0 Bytes) - m_ragdoll.list[15].parentIndex (Offset 1632) (Save)(4 Bytes) - m_ragdoll.list[16].originParentSpace (Offset 1636) (Save)(12 Bytes) - m_ragdoll.list[16].pObject (Offset 1648) (Save)(0 Bytes) - m_ragdoll.list[16].pConstraint (Offset 1652) (Save)(0 Bytes) - m_ragdoll.list[16].parentIndex (Offset 1656) (Save)(4 Bytes) - m_ragdoll.list[17].originParentSpace (Offset 1660) (Save)(12 Bytes) - m_ragdoll.list[17].pObject (Offset 1672) (Save)(0 Bytes) - m_ragdoll.list[17].pConstraint (Offset 1676) (Save)(0 Bytes) - m_ragdoll.list[17].parentIndex (Offset 1680) (Save)(4 Bytes) - m_ragdoll.list[18].originParentSpace (Offset 1684) (Save)(12 Bytes) - m_ragdoll.list[18].pObject (Offset 1696) (Save)(0 Bytes) - m_ragdoll.list[18].pConstraint (Offset 1700) (Save)(0 Bytes) - m_ragdoll.list[18].parentIndex (Offset 1704) (Save)(4 Bytes) - m_ragdoll.list[19].originParentSpace (Offset 1708) (Save)(12 Bytes) - m_ragdoll.list[19].pObject (Offset 1720) (Save)(0 Bytes) - m_ragdoll.list[19].pConstraint (Offset 1724) (Save)(0 Bytes) - m_ragdoll.list[19].parentIndex (Offset 1728) (Save)(4 Bytes) - m_ragdoll.list[20].originParentSpace (Offset 1732) (Save)(12 Bytes) - m_ragdoll.list[20].pObject (Offset 1744) (Save)(0 Bytes) - m_ragdoll.list[20].pConstraint (Offset 1748) (Save)(0 Bytes) - m_ragdoll.list[20].parentIndex (Offset 1752) (Save)(4 Bytes) - m_ragdoll.list[21].originParentSpace (Offset 1756) (Save)(12 Bytes) - m_ragdoll.list[21].pObject (Offset 1768) (Save)(0 Bytes) - m_ragdoll.list[21].pConstraint (Offset 1772) (Save)(0 Bytes) - m_ragdoll.list[21].parentIndex (Offset 1776) (Save)(4 Bytes) - m_ragdoll.list[22].originParentSpace (Offset 1780) (Save)(12 Bytes) - m_ragdoll.list[22].pObject (Offset 1792) (Save)(0 Bytes) - m_ragdoll.list[22].pConstraint (Offset 1796) (Save)(0 Bytes) - m_ragdoll.list[22].parentIndex (Offset 1800) (Save)(4 Bytes) - m_ragdoll.list[23].originParentSpace (Offset 1804) (Save)(12 Bytes) - m_ragdoll.list[23].pObject (Offset 1816) (Save)(0 Bytes) - m_ragdoll.list[23].pConstraint (Offset 1820) (Save)(0 Bytes) - m_ragdoll.list[23].parentIndex (Offset 1824) (Save)(4 Bytes) - m_ragdoll.list[24].originParentSpace (Offset 1828) (Save)(12 Bytes) - m_ragdoll.list[24].pObject (Offset 1840) (Save)(0 Bytes) - m_ragdoll.list[24].pConstraint (Offset 1844) (Save)(0 Bytes) - m_ragdoll.list[24].parentIndex (Offset 1848) (Save)(4 Bytes) - m_ragdoll.list[25].originParentSpace (Offset 1852) (Save)(12 Bytes) - m_ragdoll.list[25].pObject (Offset 1864) (Save)(0 Bytes) - m_ragdoll.list[25].pConstraint (Offset 1868) (Save)(0 Bytes) - m_ragdoll.list[25].parentIndex (Offset 1872) (Save)(4 Bytes) - m_ragdoll.list[26].originParentSpace (Offset 1876) (Save)(12 Bytes) - m_ragdoll.list[26].pObject (Offset 1888) (Save)(0 Bytes) - m_ragdoll.list[26].pConstraint (Offset 1892) (Save)(0 Bytes) - m_ragdoll.list[26].parentIndex (Offset 1896) (Save)(4 Bytes) - m_ragdoll.list[27].originParentSpace (Offset 1900) (Save)(12 Bytes) - m_ragdoll.list[27].pObject (Offset 1912) (Save)(0 Bytes) - m_ragdoll.list[27].pConstraint (Offset 1916) (Save)(0 Bytes) - m_ragdoll.list[27].parentIndex (Offset 1920) (Save)(4 Bytes) - m_ragdoll.list[28].originParentSpace (Offset 1924) (Save)(12 Bytes) - m_ragdoll.list[28].pObject (Offset 1936) (Save)(0 Bytes) - m_ragdoll.list[28].pConstraint (Offset 1940) (Save)(0 Bytes) - m_ragdoll.list[28].parentIndex (Offset 1944) (Save)(4 Bytes) - m_ragdoll.list[29].originParentSpace (Offset 1948) (Save)(12 Bytes) - m_ragdoll.list[29].pObject (Offset 1960) (Save)(0 Bytes) - m_ragdoll.list[29].pConstraint (Offset 1964) (Save)(0 Bytes) - m_ragdoll.list[29].parentIndex (Offset 1968) (Save)(4 Bytes) - m_ragdoll.list[30].originParentSpace (Offset 1972) (Save)(12 Bytes) - m_ragdoll.list[30].pObject (Offset 1984) (Save)(0 Bytes) - m_ragdoll.list[30].pConstraint (Offset 1988) (Save)(0 Bytes) - m_ragdoll.list[30].parentIndex (Offset 1992) (Save)(4 Bytes) - m_ragdoll.list[31].originParentSpace (Offset 1996) (Save)(12 Bytes) - m_ragdoll.list[31].pObject (Offset 2008) (Save)(0 Bytes) - m_ragdoll.list[31].pConstraint (Offset 2012) (Save)(0 Bytes) - m_ragdoll.list[31].parentIndex (Offset 2016) (Save)(4 Bytes) - *CBaseAnimating CStatueProp - physics_prop_statue - m_hInitBaseAnimating (Offset 1832) (Save)(4 Bytes) - m_bShatter (Offset 1836) (Save)(1 Bytes) - m_nShatterFlags (Offset 1840) (Save)(4 Bytes) - m_vShatterPosition (Offset 1844) (Save)(12 Bytes) - m_vShatterForce (Offset 1856) (Save)(12 Bytes) - CStatuePropCollisionPartnerThink (Offset 0) (FunctionTable)(0 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1828) (Save)(1 Bytes) - m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CASW_Player - player - m_fIsWalking (Offset 5040) (Save)(1 Bytes) - m_vecLastMarineOrigin (Offset 4652) (Save)(12 Bytes) - m_hMarine (Offset 4680) (Save)(4 Bytes) - m_hSpectatingMarine (Offset 4688) (Save)(4 Bytes) - m_vecStoredPosition (Offset 4740) (Save)(12 Bytes) - m_pCurrentInfoMessage (Offset 4776) (Save)(4 Bytes) - m_fClearInfoMessageTime (Offset 4780) (Save)(4 Bytes) - m_iUseEntities (Offset 4764) (Save)(4 Bytes) - m_hUseEntities (Offset 4752) (Save)(12 Bytes) - m_fBlendAmount (Offset 4788) (Save)(4 Bytes) - m_angEyeAngles (Offset 5016) (Save)(12 Bytes) - m_iLeaderVoteIndex (Offset 4808) (Save)(4 Bytes) - m_iKickVoteIndex (Offset 4812) (Save)(4 Bytes) - m_hVotingMissions (Offset 4816) (Save)(4 Bytes) - m_iKLVotesStarted (Offset 4800) (Save)(4 Bytes) - m_fLastKLVoteTime (Offset 4804) (Save)(4 Bytes) - m_hOrderingMarine (Offset 4700) (Save)(4 Bytes) - m_vecFreeCamOrigin (Offset 4664) (Save)(12 Bytes) - m_bUsedFreeCam (Offset 4676) (Save)(1 Bytes) - m_bSentJoinedMessage (Offset 4796) (Save)(1 Bytes) - m_iMapVoted (Offset 4820) (Save)(4 Bytes) - m_fLastControlledMarineTime (Offset 4696) (Save)(4 Bytes) - m_vecCrosshairTracePos (Offset 5028) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_Local - CPlayerLocalData - m_chAreaBits (Offset 4) (Save)(32 Bytes) - m_chAreaPortalBits (Offset 36) (Save)(24 Bytes) - m_iHideHUD (Offset 60) (Save)(4 Bytes) - m_flFOVRate (Offset 64) (Save)(4 Bytes) - m_vecOverViewpoint (Offset 68) (Save)(12 Bytes) - m_bDucked (Offset 80) (Save)(1 Bytes) - m_bDucking (Offset 81) (Save)(1 Bytes) - m_bInDuckJump (Offset 82) (Save)(1 Bytes) - m_nDuckTimeMsecs (Offset 84) (Save)(4 Bytes) - m_nDuckJumpTimeMsecs (Offset 88) (Save)(4 Bytes) - m_nJumpTimeMsecs (Offset 92) (Save)(4 Bytes) - m_nStepside (Offset 96) (Save)(4 Bytes) - m_flFallVelocity (Offset 100) (Save)(4 Bytes) - m_nOldButtons (Offset 104) (Save)(4 Bytes) - m_vecPunchAngle (Offset 112) (Save)(12 Bytes) - m_vecPunchAngleVel (Offset 124) (Save)(12 Bytes) - m_bDrawViewmodel (Offset 136) (Save)(1 Bytes) - m_bWearingSuit (Offset 137) (Save)(1 Bytes) - m_bPoisoned (Offset 138) (Save)(1 Bytes) - m_flStepSize (Offset 140) (Save)(4 Bytes) - m_bAllowAutoMovement (Offset 144) (Save)(1 Bytes) Sub-Class Table (2 Deep): m_skybox3d - sky3dparams_t - scale (Offset 4) (Save)(4 Bytes) - origin (Offset 8) (Save)(12 Bytes) - area (Offset 20) (Save)(4 Bytes) Sub-Class Table (3 Deep): fog - fogparams_t - enable (Offset 68) (Save)(1 Bytes) - blend (Offset 69) (Save)(1 Bytes) - dirPrimary (Offset 4) (Save)(12 Bytes) - colorPrimary (Offset 16) (Save)(4 Bytes) - colorSecondary (Offset 20) (Save)(4 Bytes) - start (Offset 32) (Save)(4 Bytes) - end (Offset 36) (Save)(4 Bytes) - farz (Offset 40) (Save)(4 Bytes) - maxdensity (Offset 44) (Save)(4 Bytes) - colorPrimaryLerpTo (Offset 24) (Save)(4 Bytes) - colorSecondaryLerpTo (Offset 28) (Save)(4 Bytes) - startLerpTo (Offset 48) (Save)(4 Bytes) - endLerpTo (Offset 52) (Save)(4 Bytes) - maxdensityLerpTo (Offset 56) (Save)(4 Bytes) - lerptime (Offset 60) (Save)(4 Bytes) - duration (Offset 64) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_fog - fogparams_t - enable (Offset 68) (Save)(1 Bytes) - blend (Offset 69) (Save)(1 Bytes) - dirPrimary (Offset 4) (Save)(12 Bytes) - colorPrimary (Offset 16) (Save)(4 Bytes) - colorSecondary (Offset 20) (Save)(4 Bytes) - start (Offset 32) (Save)(4 Bytes) - end (Offset 36) (Save)(4 Bytes) - farz (Offset 40) (Save)(4 Bytes) - maxdensity (Offset 44) (Save)(4 Bytes) - colorPrimaryLerpTo (Offset 24) (Save)(4 Bytes) - colorSecondaryLerpTo (Offset 28) (Save)(4 Bytes) - startLerpTo (Offset 48) (Save)(4 Bytes) - endLerpTo (Offset 52) (Save)(4 Bytes) - maxdensityLerpTo (Offset 56) (Save)(4 Bytes) - lerptime (Offset 60) (Save)(4 Bytes) - duration (Offset 64) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_audio - audioparams_t - localSound (Offset 4) (Save)(96 Bytes) - soundscapeIndex (Offset 100) (Save)(4 Bytes) - localBits (Offset 104) (Save)(4 Bytes) - m_hTriggerSoundscapeList (Offset 2812) (Save)(0 Bytes) Sub-Class Table (1 Deep): pl - CPlayerState - v_angle (Offset 8) (Save)(12 Bytes) - deadflag (Offset 4) (Save)(1 Bytes) - m_StuckLast (Offset 2220) (Save)(4 Bytes) - m_nButtons (Offset 2884) (Save)(4 Bytes) - m_afButtonLast (Offset 2896) (Save)(4 Bytes) - m_afButtonPressed (Offset 2888) (Save)(4 Bytes) - m_afButtonReleased (Offset 2892) (Save)(4 Bytes) - m_afButtonDisabled (Offset 2900) (Save)(4 Bytes) - m_afButtonForced (Offset 2904) (Save)(4 Bytes) - m_iFOV (Offset 3068) (Save)(4 Bytes) - m_iFOVStart (Offset 3076) (Save)(4 Bytes) - m_flFOVTime (Offset 3080) (Save)(4 Bytes) - m_iDefaultFOV (Offset 3072) (Save)(4 Bytes) - m_flVehicleViewFOV (Offset 4008) (Save)(4 Bytes) - m_iObserverMode (Offset 3064) (Save)(4 Bytes) - m_iObserverLastMode (Offset 3084) (Save)(4 Bytes) - m_hObserverTarget (Offset 3088) (Save)(4 Bytes) - m_bForcedObserverMode (Offset 3092) (Save)(1 Bytes) - m_szAnimExtension (Offset 2909) (Save)(32 Bytes) - m_nUpdateRate (Offset 2944) (Save)(4 Bytes) - m_fLerpTime (Offset 2948) (Save)(4 Bytes) - m_bLagCompensation (Offset 2952) (Save)(1 Bytes) - m_bPredictWeapons (Offset 2953) (Save)(1 Bytes) - m_vecAdditionalPVSOrigin (Offset 2960) (Save)(12 Bytes) - m_vecCameraPVSOrigin (Offset 2972) (Save)(12 Bytes) - m_hUseEntity (Offset 2984) (Save)(4 Bytes) - m_iTrain (Offset 2988) (Save)(4 Bytes) - m_iRespawnFrames (Offset 2992) (Save)(4 Bytes) - m_afPhysicsFlags (Offset 2996) (Save)(4 Bytes) - m_hVehicle (Offset 3000) (Save)(4 Bytes) - m_szNetworkIDString (Offset 4054) (Save)(64 Bytes) - m_oldOrigin (Offset 3188) (Save)(12 Bytes) - m_vecSmoothedVelocity (Offset 3200) (Save)(12 Bytes) - m_iTargetVolume (Offset 3220) (Save)(4 Bytes) - m_rgItems (Offset 3224) (Save)(20 Bytes) - m_flSuitUpdate (Offset 3256) (Save)(4 Bytes) - m_rgSuitPlayList (Offset 3260) (Save)(16 Bytes) - m_iSuitPlayNext (Offset 3276) (Save)(4 Bytes) - m_rgiSuitNoRepeat (Offset 3280) (Save)(128 Bytes) - m_rgflSuitNoRepeatTime (Offset 3408) (Save)(128 Bytes) - m_bPauseBonusProgress (Offset 3008) (Save)(1 Bytes) - m_iBonusProgress (Offset 3012) (Save)(4 Bytes) - m_iBonusChallenge (Offset 3016) (Save)(4 Bytes) - m_lastDamageAmount (Offset 3020) (Save)(4 Bytes) - m_fTimeLastHurt (Offset 3024) (Save)(4 Bytes) - m_tbdPrev (Offset 3100) (Save)(4 Bytes) - m_flStepSoundTime (Offset 3744) (Save)(4 Bytes) - m_szNetname (Offset 3921) (Save)(32 Bytes) - m_idrowndmg (Offset 3104) (Save)(4 Bytes) - m_idrownrestored (Offset 3108) (Save)(4 Bytes) - m_nPoisonDmg (Offset 3112) (Save)(4 Bytes) - m_nPoisonRestored (Offset 3116) (Save)(4 Bytes) - m_bitsHUDDamage (Offset 3052) (Save)(4 Bytes) - m_fInitHUD (Offset 3548) (Save)(1 Bytes) - m_flDeathTime (Offset 3056) (Save)(4 Bytes) - m_flDeathAnimTime (Offset 3060) (Save)(4 Bytes) - m_iFrags (Offset 3572) (Save)(4 Bytes) - m_iDeaths (Offset 3576) (Save)(4 Bytes) - m_bAllowInstantSpawn (Offset 3748) (Save)(1 Bytes) - m_flNextDecalTime (Offset 3580) (Save)(4 Bytes) - m_ArmorValue (Offset 3588) (Save)(4 Bytes) - m_DmgOrigin (Offset 3028) (Save)(12 Bytes) - m_DmgTake (Offset 3040) (Save)(4 Bytes) - m_DmgSave (Offset 3044) (Save)(4 Bytes) - m_AirFinished (Offset 3592) (Save)(4 Bytes) - m_PainFinished (Offset 3596) (Save)(4 Bytes) - m_iPlayerLocked (Offset 3600) (Save)(4 Bytes) - m_hViewModel (Offset 3608) (Save)(8 Bytes) - m_flMaxspeed (Offset 3752) (Save)(4 Bytes) - m_flWaterJumpTime (Offset 3772) (Save)(4 Bytes) - m_vecWaterJumpVel (Offset 3776) (Save)(12 Bytes) - m_nImpulse (Offset 3788) (Save)(4 Bytes) - m_flSwimSoundTime (Offset 3792) (Save)(4 Bytes) - m_vecLadderNormal (Offset 3760) (Save)(12 Bytes) - m_flFlashTime (Offset 3796) (Save)(4 Bytes) - m_nDrownDmgRate (Offset 3800) (Save)(4 Bytes) - m_iSuicideCustomKillFlags (Offset 3136) (Save)(4 Bytes) - m_bitsDamageType (Offset 3048) (Save)(4 Bytes) - m_rgbTimeBasedDamage (Offset 3120) (Save)(8 Bytes) - m_fLastPlayerTalkTime (Offset 3848) (Save)(4 Bytes) - m_hLastWeapon (Offset 3852) (Save)(4 Bytes) - m_flOldPlayerZ (Offset 3876) (Save)(4 Bytes) - m_flOldPlayerViewOffsetZ (Offset 3880) (Save)(4 Bytes) - m_bPlayerUnderwater (Offset 3884) (Save)(1 Bytes) - m_hViewEntity (Offset 3888) (Save)(4 Bytes) - m_hConstraintEntity (Offset 3892) (Save)(4 Bytes) - m_vecConstraintCenter (Offset 3896) (Save)(12 Bytes) - m_flConstraintRadius (Offset 3908) (Save)(4 Bytes) - m_flConstraintWidth (Offset 3912) (Save)(4 Bytes) - m_flConstraintSpeedFactor (Offset 3916) (Save)(4 Bytes) - m_bConstraintPastRadius (Offset 3920) (Save)(1 Bytes) - m_hZoomOwner (Offset 3096) (Save)(4 Bytes) - m_flLaggedMovementValue (Offset 3956) (Save)(4 Bytes) - m_vNewVPhysicsPosition (Offset 3960) (Save)(12 Bytes) - m_vNewVPhysicsVelocity (Offset 3972) (Save)(12 Bytes) - m_bSinglePlayerGameEnding (Offset 4146) (Save)(1 Bytes) - m_szLastPlaceName (Offset 4036) (Save)(18 Bytes) - m_autoKickDisabled (Offset 4156) (Save)(1 Bytes) - CBasePlayerPlayerDeathThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputSetHUDVisibility (Offset 0) (Input)(0 Bytes) - SetHUDVisibility - InputSetFogController (Offset 0) (Input)(0 Bytes) - SetFogController - m_nNumCrouches (Offset 3804) (Save)(4 Bytes) - m_bDuckToggled (Offset 3808) (Save)(1 Bytes) - m_flForwardMove (Offset 3812) (Save)(4 Bytes) - m_flSideMove (Offset 3816) (Save)(4 Bytes) - m_vecPreviouslyPredictedOrigin (Offset 4016) (Save)(12 Bytes) - m_nNumCrateHudHints (Offset 3820) (Save)(4 Bytes) - m_hPostProcessCtrl (Offset 2804) (Save)(4 Bytes) - m_hColorCorrectionCtrl (Offset 2808) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_PlayerFog - fogplayerparams_t - m_hCtrl (Offset 4) (Save)(4 Bytes) - m_flTransitionTime (Offset 8) (Save)(4 Bytes) - m_OldColor (Offset 12) (Save)(4 Bytes) - m_flOldStart (Offset 16) (Save)(4 Bytes) - m_flOldEnd (Offset 20) (Save)(4 Bytes) - m_NewColor (Offset 36) (Save)(4 Bytes) - m_flNewStart (Offset 40) (Save)(4 Bytes) - m_flNewEnd (Offset 44) (Save)(4 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseEntity - player_loadsaved - m_loadTime (Offset 932) (Save|Key)(4 Bytes) - loadtime - m_Duration (Offset 936) (Save|Key)(4 Bytes) - duration - m_HoldTime (Offset 940) (Save|Key)(4 Bytes) - holdtime - InputReload (Offset 0) (Input)(0 Bytes) - Reload - CRevertSavedLoadThink (Offset 0) (FunctionTable)(0 Bytes) CPlayerResource - player_manager - CPlayerResourceResourceThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - player_speedmod - InputSpeedMod (Offset 0) (Input)(0 Bytes) - ModifySpeed CBaseEntity - player_weaponstrip - InputStripWeapons (Offset 0) (Input)(0 Bytes) - Strip - InputStripWeaponsAndSuit (Offset 0) (Input)(0 Bytes) - StripWeaponsAndSuit CBaseEntity - point_anglesensor - m_bDisabled (Offset 932) (Save|Key)(1 Bytes) - StartDisabled - m_nLookAtName (Offset 936) (Save|Key)(4 Bytes) - lookatname - m_hTargetEntity (Offset 940) (Save)(4 Bytes) - m_hLookAtEntity (Offset 944) (Save)(4 Bytes) - m_flDuration (Offset 948) (Save|Key)(4 Bytes) - duration - m_flDotTolerance (Offset 952) (Save)(4 Bytes) - m_flFacingTime (Offset 956) (Save)(4 Bytes) - m_bFired (Offset 960) (Save)(1 Bytes) - m_OnFacingLookat (Offset 964) (Save|Key|Output)(0 Bytes) - OnFacingLookat - m_OnNotFacingLookat (Offset 988) (Save|Key|Output)(0 Bytes) - OnNotFacingLookat - m_TargetDir (Offset 1012) (Save|Key|Output)(0 Bytes) - TargetDir - m_FacingPercentage (Offset 1036) (Save|Key|Output)(0 Bytes) - FacingPercentage - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTest (Offset 0) (Input)(0 Bytes) - Test - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity CBaseEntity - point_angularvelocitysensor - m_hTargetEntity (Offset 932) (Save)(4 Bytes) - m_flThreshold (Offset 936) (Save|Key)(4 Bytes) - threshold - m_nLastCompareResult (Offset 940) (Save)(4 Bytes) - m_nLastFireResult (Offset 944) (Save)(4 Bytes) - m_flFireTime (Offset 948) (Save)(4 Bytes) - m_flFireInterval (Offset 952) (Save|Key)(4 Bytes) - fireinterval - m_flLastAngVelocity (Offset 956) (Save)(4 Bytes) - m_lastOrientation (Offset 960) (Save)(12 Bytes) - InputTest (Offset 0) (Input)(0 Bytes) - Test - InputTestWithInterval (Offset 0) (Input)(0 Bytes) - TestWithInterval - m_OnLessThan (Offset 1012) (Save|Key|Output)(0 Bytes) - OnLessThan - m_OnLessThanOrEqualTo (Offset 1036) (Save|Key|Output)(0 Bytes) - OnLessThanOrEqualTo - m_OnGreaterThan (Offset 1060) (Save|Key|Output)(0 Bytes) - OnGreaterThan - m_OnGreaterThanOrEqualTo (Offset 1084) (Save|Key|Output)(0 Bytes) - OnGreaterThanOrEqualTo - m_OnEqualTo (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEqualTo - m_AngularVelocity (Offset 988) (Save|Key|Output)(0 Bytes) - AngularVelocity - m_vecAxis (Offset 972) (Save|Key)(12 Bytes) - axis - m_bUseHelper (Offset 984) (Save|Key)(1 Bytes) - usehelper CBaseEntity - point_bonusmaps_accessor - m_String_tFileName (Offset 932) (Save|Key)(4 Bytes) - filename - m_String_tMapName (Offset 936) (Save|Key)(4 Bytes) - mapname - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputComplete (Offset 0) (Input)(0 Bytes) - Complete - InputSave (Offset 0) (Input)(0 Bytes) - Save CBaseEntity - point_broadcastclientcommand - InputCommand (Offset 0) (Input)(0 Bytes) - Command CASW_PointCamera - point_camera - m_bSecurityCam (Offset 984) (Save)(1 Bytes) - m_FOV (Offset 940) (Save|Key)(4 Bytes) - FOV - m_Resolution (Offset 944) (Save|Key)(4 Bytes) - resolution - m_bFogEnable (Offset 948) (Save|Key)(1 Bytes) - fogEnable - m_FogColor (Offset 949) (Save|Key)(4 Bytes) - fogColor - m_flFogStart (Offset 956) (Save|Key)(4 Bytes) - fogStart - m_flFogEnd (Offset 960) (Save|Key)(4 Bytes) - fogEnd - m_flFogMaxDensity (Offset 964) (Save|Key)(4 Bytes) - fogMaxDensity - m_bUseScreenAspectRatio (Offset 969) (Save|Key)(1 Bytes) - UseScreenAspectRatio - m_bActive (Offset 968) (Save)(1 Bytes) - m_bIsOn (Offset 976) (Save)(1 Bytes) - m_bNoSky (Offset 970) (Save)(1 Bytes) - m_fBrightness (Offset 972) (Save)(4 Bytes) - m_TargetFOV (Offset 932) (Save)(4 Bytes) - m_DegreesPerSecond (Offset 936) (Save)(4 Bytes) - CPointCameraChangeFOVThink (Offset 0) (FunctionTable)(0 Bytes) - InputChangeFOV (Offset 0) (Input)(0 Bytes) - ChangeFOV - InputSetOnAndTurnOthersOff (Offset 0) (Input)(0 Bytes) - SetOnAndTurnOthersOff - InputSetOn (Offset 0) (Input)(0 Bytes) - SetOn - InputSetOff (Offset 0) (Input)(0 Bytes) - SetOff - InputForceActive (Offset 0) (Input)(0 Bytes) - Activate - InputForceInactive (Offset 0) (Input)(0 Bytes) - Deactivate CBaseEntity - point_clientcommand - InputCommand (Offset 0) (Input)(0 Bytes) - Command CPointCommentaryNode - point_commentary_node - m_iszPreCommands (Offset 1236) (Save|Key)(4 Bytes) - precommands - m_iszPostCommands (Offset 1240) (Save|Key)(4 Bytes) - postcommands - m_iszCommentaryFile (Offset 1244) (Save|Key)(4 Bytes) - commentaryfile - m_iszCommentaryFileNoHDR (Offset 1248) (Save|Key)(4 Bytes) - commentaryfile_nohdr - m_iszViewTarget (Offset 1252) (Save|Key)(4 Bytes) - viewtarget - m_hViewTarget (Offset 1256) (Save)(4 Bytes) - m_hViewTargetAngles (Offset 1260) (Save)(4 Bytes) - m_iszViewPosition (Offset 1264) (Save|Key)(4 Bytes) - viewposition - m_hViewPosition (Offset 1268) (Save)(4 Bytes) - m_hViewPositionMover (Offset 1272) (Save)(4 Bytes) - m_bPreventMovement (Offset 1276) (Save|Key)(1 Bytes) - prevent_movement - m_bUnderCrosshair (Offset 1277) (Save)(1 Bytes) - m_bUnstoppable (Offset 1278) (Save)(1 Bytes) - m_flFinishedTime (Offset 1280) (Save)(4 Bytes) - m_vecFinishOrigin (Offset 1284) (Save)(12 Bytes) - m_vecOriginalAngles (Offset 1296) (Save)(12 Bytes) - m_vecFinishAngles (Offset 1308) (Save)(12 Bytes) - m_bActive (Offset 1384) (Save)(1 Bytes) - m_flStartTime (Offset 1388) (Save)(4 Bytes) - m_iszSpeakers (Offset 1392) (Save|Key)(4 Bytes) - speakers - m_iNodeNumber (Offset 1396) (Save)(4 Bytes) - m_iNodeNumberMax (Offset 1400) (Save)(4 Bytes) - m_bPreventChangesWhileMoving (Offset 1320) (Save)(1 Bytes) - m_bDisabled (Offset 1321) (Save|Key)(1 Bytes) - start_disabled - m_vecTeleportOrigin (Offset 1324) (Save|Key)(12 Bytes) - teleport_origin - m_pOnCommentaryStarted (Offset 1336) (Save|Key|Output)(0 Bytes) - OnCommentaryStarted - m_pOnCommentaryStopped (Offset 1360) (Save|Key|Output)(0 Bytes) - OnCommentaryStopped - InputStartCommentary (Offset 0) (Input)(0 Bytes) - StartCommentary - InputStartUnstoppableCommentary (Offset 0) (Input)(0 Bytes) - StartUnstoppableCommentary - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - CPointCommentaryNodeSpinThink (Offset 0) (FunctionTable)(0 Bytes) - CPointCommentaryNodeUpdateViewThink (Offset 0) (FunctionTable)(0 Bytes) - CPointCommentaryNodeUpdateViewPostThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CSprite - point_commentary_viewpoint - m_flLastTime (Offset 980) (Save)(4 Bytes) - m_flMaxFrame (Offset 984) (Save)(4 Bytes) - m_hAttachedToEntity (Offset 932) (Save)(4 Bytes) - m_nAttachment (Offset 936) (Save)(4 Bytes) - m_flDieTime (Offset 948) (Save)(4 Bytes) - m_nBrightness (Offset 952) (Save)(4 Bytes) - m_flBrightnessTime (Offset 956) (Save)(4 Bytes) - m_flSpriteScale (Offset 960) (Save|Key)(4 Bytes) - scale - m_flSpriteFramerate (Offset 940) (Save|Key)(4 Bytes) - framerate - m_flFrame (Offset 944) (Save|Key)(4 Bytes) - frame - m_flHDRColorScale (Offset 976) (Save|Key)(4 Bytes) - HDRColorScale - m_flGlowProxySize (Offset 972) (Save|Key)(4 Bytes) - GlowProxySize - m_flScaleTime (Offset 964) (Save)(4 Bytes) - m_flStartScale (Offset 988) (Save)(4 Bytes) - m_flDestScale (Offset 992) (Save)(4 Bytes) - m_flScaleTimeStart (Offset 996) (Save)(4 Bytes) - m_nStartBrightness (Offset 1000) (Save)(4 Bytes) - m_nDestBrightness (Offset 1004) (Save)(4 Bytes) - m_flBrightnessTimeStart (Offset 1008) (Save)(4 Bytes) - m_bWorldSpaceScale (Offset 968) (Save)(1 Bytes) - CSpriteAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteExpandThink (Offset 0) (FunctionTable)(0 Bytes) - CSpriteAnimateUntilDead (Offset 0) (FunctionTable)(0 Bytes) - CSpriteBeginFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flSpriteScale (Offset 960) (Save|Key|Input)(4 Bytes) - SetScale - InputHideSprite (Offset 0) (Input)(0 Bytes) - HideSprite - InputShowSprite (Offset 0) (Input)(0 Bytes) - ShowSprite - InputToggleSprite (Offset 0) (Input)(0 Bytes) - ToggleSprite - InputColorRedValue (Offset 0) (Input)(0 Bytes) - ColorRedValue - InputColorGreenValue (Offset 0) (Input)(0 Bytes) - ColorGreenValue - InputColorBlueValue (Offset 0) (Input)(0 Bytes) - ColorBlueValue CBaseEntity - point_devshot_camera - CPointDevShotCameraDevShotThink_Setup (Offset 0) (FunctionTable)(0 Bytes) - CPointDevShotCameraDevShotThink_TakeShot (Offset 0) (FunctionTable)(0 Bytes) - CPointDevShotCameraDevShotThink_PostShot (Offset 0) (FunctionTable)(0 Bytes) - m_iszCameraName (Offset 932) (Save|Key)(4 Bytes) - cameraname - m_iFOV (Offset 936) (Save|Key)(4 Bytes) - FOV CBaseEntity - point_enable_motion_fixup CBaseEntity - point_entity_finder - m_FindMethod (Offset 952) (Save|Key)(4 Bytes) - method - m_iFilterName (Offset 936) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 940) (Save)(4 Bytes) - m_iRefName (Offset 944) (Save|Key)(4 Bytes) - referencename - m_hReference (Offset 948) (Save)(4 Bytes) - m_OnFoundEntity (Offset 956) (Save|Key|Output)(0 Bytes) - OnFoundEntity - InputFindEntity (Offset 0) (Input)(0 Bytes) - FindEntity CBaseEntity - point_event_proxy - m_iszEventName (Offset 932) (Save|Key)(4 Bytes) - EventName - m_bActivatorAsUserID (Offset 936) (Save|Key)(1 Bytes) - ActivatorAsUserID - InputGenerateEvent (Offset 0) (Input)(0 Bytes) - GenerateEvent CBaseEntity - point_gamestats_counter - m_strStatisticName (Offset 932) (Save|Key)(4 Bytes) - Name - m_bDisabled (Offset 936) (Save)(1 Bytes) - InputSetName (Offset 0) (Input)(0 Bytes) - SetName - InputIncrement (Offset 0) (Input)(0 Bytes) - Increment - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - point_hurt - m_flRadius (Offset 940) (Save|Key)(4 Bytes) - DamageRadius - m_nDamage (Offset 932) (Save|Key)(4 Bytes) - Damage - m_flDelay (Offset 944) (Save|Key)(4 Bytes) - DamageDelay - m_bitsDamageType (Offset 936) (Save|Key)(4 Bytes) - DamageType - m_strTarget (Offset 948) (Save|Key)(4 Bytes) - DamageTarget - CPointHurtHurtThink (Offset 0) (FunctionTable)(0 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputHurt (Offset 0) (Input)(0 Bytes) - Hurt - m_pActivator (Offset 952) (Save)(4 Bytes) CBaseEntity - point_message - m_radius (Offset 932) (Save|Key)(4 Bytes) - radius - m_messageText (Offset 936) (Save|Key)(4 Bytes) - message - m_bDeveloperOnly (Offset 941) (Save|Key)(1 Bytes) - developeronly - m_drawText (Offset 940) (Save)(1 Bytes) - m_bEnabled (Offset 942) (Save)(1 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - point_playermoveconstraint - m_flRadius (Offset 932) (Save|Key)(4 Bytes) - radius - m_flConstraintWidth (Offset 936) (Save|Key)(4 Bytes) - width - m_flSpeedFactor (Offset 940) (Save|Key)(4 Bytes) - speedfactor - m_hConstrainedPlayers (Offset 948) (Save)(0 Bytes) - CPointPlayerMoveConstraintConstraintThink (Offset 0) (FunctionTable)(0 Bytes) - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - m_OnConstraintBroken (Offset 968) (Save|Key|Output)(0 Bytes) - OnConstraintBroken CPoseController - point_posecontroller - m_hProps (Offset 932) (Save)(16 Bytes) - m_chPoseIndex (Offset 948) (Save)(4 Bytes) - m_bDisablePropLookup (Offset 952) (Save)(1 Bytes) - m_bPoseValueParity (Offset 953) (Save)(1 Bytes) - m_iszPropName (Offset 956) (Save|Key)(4 Bytes) - PropName - m_iszPoseParameterName (Offset 960) (Save|Key)(4 Bytes) - PoseParameterName - m_fPoseValue (Offset 964) (Save|Key)(4 Bytes) - PoseValue - m_fInterpolationTime (Offset 968) (Save|Key)(4 Bytes) - InterpolationTime - m_bInterpolationWrap (Offset 972) (Save|Key)(1 Bytes) - InterpolationWrap - m_fCycleFrequency (Offset 976) (Save|Key)(4 Bytes) - CycleFrequency - m_nFModType (Offset 980) (Save|Key)(4 Bytes) - FModType - m_fFModTimeOffset (Offset 984) (Save|Key)(4 Bytes) - FModTimeOffset - m_fFModRate (Offset 988) (Save|Key)(4 Bytes) - FModRate - m_fFModAmplitude (Offset 992) (Save|Key)(4 Bytes) - FModAmplitude - CPoseControllerThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetPoseParameterName (Offset 0) (Input)(0 Bytes) - SetPoseParameterName - InputSetPoseValue (Offset 0) (Input)(0 Bytes) - SetPoseValue - InputSetInterpolationTime (Offset 0) (Input)(0 Bytes) - SetInterpolationTime - InputSetCycleFrequency (Offset 0) (Input)(0 Bytes) - SetCycleFrequency - InputSetFModType (Offset 0) (Input)(0 Bytes) - SetFModType - InputSetFModTimeOffset (Offset 0) (Input)(0 Bytes) - SetFModTimeOffset - InputSetFModRate (Offset 0) (Input)(0 Bytes) - SetFModRate - InputSetFModAmplitude (Offset 0) (Input)(0 Bytes) - SetFModAmplitude - InputRandomizeFMod (Offset 0) (Input)(0 Bytes) - RandomizeFMod - InputGetFMod (Offset 0) (Input)(0 Bytes) - GetFMod CBaseEntity - point_proximity_sensor - m_bDisabled (Offset 932) (Save|Key)(1 Bytes) - StartDisabled - m_hTargetEntity (Offset 936) (Save)(4 Bytes) - m_Distance (Offset 940) (Save|Key|Output)(0 Bytes) - Distance - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputSetTargetEntity (Offset 0) (Input)(0 Bytes) - SetTargetEntity CBaseEntity - point_push - CPointPushPushThink (Offset 0) (FunctionTable)(0 Bytes) - m_bEnabled (Offset 932) (Save|Key)(1 Bytes) - enabled - m_flMagnitude (Offset 936) (Save|Key)(4 Bytes) - magnitude - m_flRadius (Offset 940) (Save|Key)(4 Bytes) - radius - m_flInnerRadius (Offset 944) (Save|Key)(4 Bytes) - inner_radius - m_flConeOfInfluence (Offset 948) (Save|Key)(4 Bytes) - influence_cone - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - point_servercommand - InputCommand (Offset 0) (Input)(0 Bytes) - Command CBaseEntity - point_spotlight - m_flSpotlightCurLength (Offset 988) (Save)(4 Bytes) - m_bSpotlightOn (Offset 932) (Save)(1 Bytes) - m_bEfficientSpotlight (Offset 933) (Save)(1 Bytes) - m_vSpotlightTargetPos (Offset 936) (Save)(12 Bytes) - m_vSpotlightCurrentPos (Offset 948) (Save)(12 Bytes) - m_vSpotlightDir (Offset 960) (Save)(12 Bytes) - m_nHaloSprite (Offset 972) (Save)(4 Bytes) - m_flSpotlightMaxLength (Offset 984) (Save|Key)(4 Bytes) - SpotlightLength - m_flSpotlightGoalWidth (Offset 992) (Save|Key)(4 Bytes) - SpotlightWidth - m_flHDRColorScale (Offset 996) (Save|Key)(4 Bytes) - HDRColorScale - InputLightOn (Offset 0) (Input)(0 Bytes) - LightOn - InputLightOff (Offset 0) (Input)(0 Bytes) - LightOff - InputSetColor (Offset 0) (Input)(0 Bytes) - SetColor - InputForceUpdate (Offset 0) (Input)(0 Bytes) - ForceUpdate - m_OnOn (Offset 1000) (Save|Key|Output)(0 Bytes) - OnLightOn - m_OnOff (Offset 1024) (Save|Key|Output)(0 Bytes) - OnLightOff - CPointSpotlightSpotlightThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - point_teleport - m_vSaveOrigin (Offset 932) (Save)(12 Bytes) - m_vSaveAngles (Offset 944) (Save)(12 Bytes) - InputTeleport (Offset 0) (Input)(0 Bytes) - Teleport - InputTeleportEntity (Offset 0) (Input)(0 Bytes) - TeleportEntity - InputTeleportToCurrentPos (Offset 0) (Input)(0 Bytes) - TeleportToCurrentPos CBaseEntity - point_template - m_iszTemplateEntityNames[0] (Offset 932) (Save|Key)(4 Bytes) - Template01 - m_iszTemplateEntityNames[1] (Offset 936) (Save|Key)(4 Bytes) - Template02 - m_iszTemplateEntityNames[2] (Offset 940) (Save|Key)(4 Bytes) - Template03 - m_iszTemplateEntityNames[3] (Offset 944) (Save|Key)(4 Bytes) - Template04 - m_iszTemplateEntityNames[4] (Offset 948) (Save|Key)(4 Bytes) - Template05 - m_iszTemplateEntityNames[5] (Offset 952) (Save|Key)(4 Bytes) - Template06 - m_iszTemplateEntityNames[6] (Offset 956) (Save|Key)(4 Bytes) - Template07 - m_iszTemplateEntityNames[7] (Offset 960) (Save|Key)(4 Bytes) - Template08 - m_iszTemplateEntityNames[8] (Offset 964) (Save|Key)(4 Bytes) - Template09 - m_iszTemplateEntityNames[9] (Offset 968) (Save|Key)(4 Bytes) - Template10 - m_iszTemplateEntityNames[10] (Offset 972) (Save|Key)(4 Bytes) - Template11 - m_iszTemplateEntityNames[11] (Offset 976) (Save|Key)(4 Bytes) - Template12 - m_iszTemplateEntityNames[12] (Offset 980) (Save|Key)(4 Bytes) - Template13 - m_iszTemplateEntityNames[13] (Offset 984) (Save|Key)(4 Bytes) - Template14 - m_iszTemplateEntityNames[14] (Offset 988) (Save|Key)(4 Bytes) - Template15 - m_iszTemplateEntityNames[15] (Offset 992) (Save|Key)(4 Bytes) - Template16 - m_hTemplateEntities (Offset 996) (Save)(0 Bytes) - m_hTemplates (Offset 1016) (Save)(0 Bytes) - InputForceSpawn (Offset 0) (Input)(0 Bytes) - ForceSpawn - m_pOutputOnSpawned (Offset 1036) (Save|Key|Output)(0 Bytes) - OnEntitySpawned CTesla - point_tesla - m_SourceEntityName (Offset 932) (Save|Key)(4 Bytes) - m_SourceEntityName - m_SoundName (Offset 936) (Save|Key)(4 Bytes) - m_SoundName - m_iszSpriteName (Offset 984) (Save|Key)(4 Bytes) - texture - m_Color (Offset 940) (Save|Key)(4 Bytes) - m_Color - m_flRadius (Offset 952) (Save|Key)(4 Bytes) - m_flRadius - m_flThickness[0] (Offset 956) (Save|Key)(4 Bytes) - thick_min - m_flThickness[1] (Offset 960) (Save|Key)(4 Bytes) - thick_max - m_flTimeVisible[0] (Offset 964) (Save|Key)(4 Bytes) - lifetime_min - m_flTimeVisible[1] (Offset 968) (Save|Key)(4 Bytes) - lifetime_max - m_flArcInterval[0] (Offset 972) (Save|Key)(4 Bytes) - interval_min - m_flArcInterval[1] (Offset 976) (Save|Key)(4 Bytes) - interval_max - m_NumBeams[0] (Offset 944) (Save|Key)(4 Bytes) - beamcount_min - m_NumBeams[1] (Offset 948) (Save|Key)(4 Bytes) - beamcount_max - m_bOn (Offset 980) (Save|Key)(1 Bytes) - m_bOn - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputDoSpark (Offset 0) (Input)(0 Bytes) - DoSpark - CTeslaShootArcThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - point_velocitysensor - m_hTargetEntity (Offset 932) (Save)(4 Bytes) - m_vecAxis (Offset 936) (Save|Key)(12 Bytes) - axis - m_bEnabled (Offset 948) (Save|Key)(1 Bytes) - enabled - m_fPrevVelocity (Offset 952) (Save)(4 Bytes) - m_Velocity (Offset 956) (Save|Key|Output)(0 Bytes) - Velocity - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable CBaseEntity - point_viewcontrol - m_hPlayer (Offset 932) (Save)(4 Bytes) - m_hTarget (Offset 936) (Save)(4 Bytes) - m_pPath (Offset 940) (Save)(4 Bytes) - m_sPath (Offset 944) (Save)(4 Bytes) - m_flWait (Offset 948) (Save)(4 Bytes) - m_flReturnTime (Offset 952) (Save)(4 Bytes) - m_flStopTime (Offset 956) (Save)(4 Bytes) - m_moveDistance (Offset 960) (Save)(4 Bytes) - m_targetSpeed (Offset 964) (Save)(4 Bytes) - m_initialSpeed (Offset 968) (Save)(4 Bytes) - m_acceleration (Offset 972) (Save)(4 Bytes) - m_deceleration (Offset 976) (Save)(4 Bytes) - m_state (Offset 980) (Save)(4 Bytes) - m_vecMoveDir (Offset 984) (Save)(12 Bytes) - m_iszTargetAttachment (Offset 1004) (Save|Key)(4 Bytes) - targetattachment - m_iAttachmentIndex (Offset 1008) (Save)(4 Bytes) - m_bSnapToGoal (Offset 1012) (Save)(1 Bytes) - m_nPlayerButtons (Offset 1016) (Save)(4 Bytes) - m_nOldTakeDamage (Offset 1020) (Save)(4 Bytes) - m_fov (Offset 996) (Save|Key)(4 Bytes) - fov - m_fovSpeed (Offset 1000) (Save|Key)(4 Bytes) - fov_rate - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - CTriggerCameraFollowTarget (Offset 0) (FunctionTable)(0 Bytes) - m_OnEndFollow (Offset 1024) (Save|Key|Output)(0 Bytes) - OnEndFollow CPostProcessController - postprocess_controller - m_flPostProcessParameters[ PPPN_FADE_TIME ] (Offset 932) (Save|Key)(4 Bytes) - fadetime - m_flPostProcessParameters[ PPPN_LOCAL_CONTRAST_STRENGTH ] (Offset 936) (Save|Key)(4 Bytes) - localcontraststrength - m_flPostProcessParameters[ PPPN_LOCAL_CONTRAST_EDGE_STRENGTH ] (Offset 940) (Save|Key)(4 Bytes) - localcontrastedgestrength - m_flPostProcessParameters[ PPPN_VIGNETTE_START ] (Offset 944) (Save|Key)(4 Bytes) - vignettestart - m_flPostProcessParameters[ PPPN_VIGNETTE_END ] (Offset 948) (Save|Key)(4 Bytes) - vignetteend - m_flPostProcessParameters[ PPPN_VIGNETTE_BLUR_STRENGTH ] (Offset 952) (Save|Key)(4 Bytes) - vignetteblurstrength - m_flPostProcessParameters[ PPPN_FADE_TO_BLACK_STRENGTH ] (Offset 956) (Save|Key)(4 Bytes) - fadetoblackstrength - m_flPostProcessParameters[ PPPN_DEPTH_BLUR_FOCAL_DISTANCE ] (Offset 960) (Save|Key)(4 Bytes) - depthblurfocaldistance - m_flPostProcessParameters[ PPPN_DEPTH_BLUR_STRENGTH ] (Offset 964) (Save|Key)(4 Bytes) - depthblurstrength - m_flPostProcessParameters[ PPPN_SCREEN_BLUR_STRENGTH ] (Offset 968) (Save|Key)(4 Bytes) - screenblurstrength - m_flPostProcessParameters[ PPPN_FILM_GRAIN_STRENGTH ] (Offset 972) (Save|Key)(4 Bytes) - filmgrainstrength - InputSetFadeTime (Offset 0) (Input)(0 Bytes) - SetFadeTime - InputSetLocalContrastStrength (Offset 0) (Input)(0 Bytes) - SetLocalContrastStrength - InputSetLocalContrastEdgeStrength (Offset 0) (Input)(0 Bytes) - SetLocalContrastEdgeStrength - InputSetVignetteStart (Offset 0) (Input)(0 Bytes) - SetVignetteStart - InputSetVignetteEnd (Offset 0) (Input)(0 Bytes) - SetVignetteEnd - InputSetVignetteBlurStrength (Offset 0) (Input)(0 Bytes) - SetVignetteBlurStrength - InputSetFadeToBlackStrength (Offset 0) (Input)(0 Bytes) - SetFadeToBlackStrength - InputSetDepthBlurFocalDistance (Offset 0) (Input)(0 Bytes) - SetDepthBlurFocalDistance - InputSetDepthBlurStrength (Offset 0) (Input)(0 Bytes) - SetDepthBlurStrength - InputSetScreenBlurStrength (Offset 0) (Input)(0 Bytes) - SetScreenBlurStrength - InputSetFilmGrainStrength (Offset 0) (Input)(0 Bytes) - SetFilmGrainStrength CPropDoorRotating - prop_door_rotating - m_eSpawnPosition (Offset 2024) (Save|Key)(4 Bytes) - spawnpos - m_eOpenDirection (Offset 2028) (Save|Key)(4 Bytes) - opendir - m_vecAxis (Offset 2008) (Save|Key)(12 Bytes) - axis - m_flDistance (Offset 2020) (Save|Key)(4 Bytes) - distance - m_angRotationAjar (Offset 2032) (Save|Key)(12 Bytes) - ajarangles - m_angRotationClosed (Offset 2044) (Save)(12 Bytes) - m_angRotationOpenForward (Offset 2056) (Save)(12 Bytes) - m_angRotationOpenBack (Offset 2068) (Save)(12 Bytes) - m_angGoal (Offset 2080) (Save)(12 Bytes) - m_hDoorBlocker (Offset 2140) (Save)(4 Bytes) - InputSetRotationDistance (Offset 0) (Input)(0 Bytes) - SetRotationDistance - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_nHardwareType (Offset 1704) (Save|Key)(4 Bytes) - hardware - m_flAutoReturnDelay (Offset 1680) (Save|Key)(4 Bytes) - returndelay - m_hActivator (Offset 1752) (Save)(4 Bytes) - m_SoundMoving (Offset 1768) (Save|Key)(4 Bytes) - soundmoveoverride - m_SoundOpen (Offset 1772) (Save|Key)(4 Bytes) - soundopenoverride - m_SoundClose (Offset 1776) (Save|Key)(4 Bytes) - soundcloseoverride - m_ls.sLockedSound (Offset 1716) (Save|Key)(4 Bytes) - soundlockedoverride - m_ls.sUnlockedSound (Offset 1724) (Save|Key)(4 Bytes) - soundunlockedoverride - m_SlaveName (Offset 1784) (Save|Key)(4 Bytes) - slavename - m_bLocked (Offset 1756) (Save)(1 Bytes) - m_bForceClosed (Offset 1765) (Save|Key)(1 Bytes) - forceclosed - m_eDoorState (Offset 1708) (Save)(4 Bytes) - m_hMaster (Offset 1788) (Save)(4 Bytes) - m_hBlocker (Offset 1760) (Save)(4 Bytes) - m_bFirstBlocked (Offset 1764) (Save)(1 Bytes) - InputOpen (Offset 0) (Input)(0 Bytes) - Open - InputOpenAwayFrom (Offset 0) (Input)(0 Bytes) - OpenAwayFrom - InputClose (Offset 0) (Input)(0 Bytes) - Close - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - m_OnBlockedOpening (Offset 1816) (Save|Key|Output)(0 Bytes) - OnBlockedOpening - m_OnBlockedClosing (Offset 1792) (Save|Key|Output)(0 Bytes) - OnBlockedClosing - m_OnUnblockedOpening (Offset 1864) (Save|Key|Output)(0 Bytes) - OnUnblockedOpening - m_OnUnblockedClosing (Offset 1840) (Save|Key|Output)(0 Bytes) - OnUnblockedClosing - m_OnFullyClosed (Offset 1888) (Save|Key|Output)(0 Bytes) - OnFullyClosed - m_OnFullyOpen (Offset 1912) (Save|Key|Output)(0 Bytes) - OnFullyOpen - m_OnClose (Offset 1936) (Save|Key|Output)(0 Bytes) - OnClose - m_OnOpen (Offset 1960) (Save|Key|Output)(0 Bytes) - OnOpen - m_OnLockedUse (Offset 1984) (Save|Key|Output)(0 Bytes) - OnLockedUse Sub-Class Table (1 Deep): m_ls - locksound_t - sLockedSound (Offset 4) (Save)(4 Bytes) - sLockedSentence (Offset 8) (Save)(4 Bytes) - sUnlockedSound (Offset 12) (Save)(4 Bytes) - sUnlockedSentence (Offset 16) (Save)(4 Bytes) - iLockedSentence (Offset 20) (Save)(4 Bytes) - iUnlockedSentence (Offset 24) (Save)(4 Bytes) - flwaitSound (Offset 28) (Save)(4 Bytes) - flwaitSentence (Offset 32) (Save)(4 Bytes) - bEOFLocked (Offset 36) (Save)(1 Bytes) - bEOFUnlocked (Offset 37) (Save)(1 Bytes) - CBasePropDoorDoorOpenMoveDone (Offset 0) (FunctionTable)(0 Bytes) - CBasePropDoorDoorCloseMoveDone (Offset 0) (FunctionTable)(0 Bytes) - CBasePropDoorDoorAutoCloseThink (Offset 0) (FunctionTable)(0 Bytes) - CBasePropDoorDisableAreaPortalThink (Offset 0) (FunctionTable)(0 Bytes) - m_iszDefaultAnim (Offset 1620) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1624) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1628) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1633) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1636) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1640) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1644) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1650) (Save|Key)(1 Bytes) - StartDisabled - m_bUseHitboxesForRenderBox (Offset 1652) (Save)(1 Bytes) - m_nPendingSequence (Offset 1648) (Save)(2 Bytes) - m_bUpdateAttachedChildren (Offset 1651) (Save|Key)(1 Bytes) - updatechildren - m_bDisableBoneFollowers (Offset 1634) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bHoldAnimation (Offset 1632) (Save|Key)(1 Bytes) - HoldAnimation - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - m_pOutputAnimBegun (Offset 1572) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CDynamicProp - prop_dynamic - m_iszDefaultAnim (Offset 1620) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1624) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1628) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1633) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1636) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1640) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1644) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1650) (Save|Key)(1 Bytes) - StartDisabled - m_bUseHitboxesForRenderBox (Offset 1652) (Save)(1 Bytes) - m_nPendingSequence (Offset 1648) (Save)(2 Bytes) - m_bUpdateAttachedChildren (Offset 1651) (Save|Key)(1 Bytes) - updatechildren - m_bDisableBoneFollowers (Offset 1634) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bHoldAnimation (Offset 1632) (Save|Key)(1 Bytes) - HoldAnimation - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - m_pOutputAnimBegun (Offset 1572) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CDynamicProp - prop_dynamic_ornament - m_initialOwner (Offset 1680) (Save|Key)(4 Bytes) - InitialOwner - InputSetAttached (Offset 0) (Input)(0 Bytes) - SetAttached - InputDetach (Offset 0) (Input)(0 Bytes) - Detach - m_iszDefaultAnim (Offset 1620) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1624) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1628) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1633) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1636) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1640) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1644) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1650) (Save|Key)(1 Bytes) - StartDisabled - m_bUseHitboxesForRenderBox (Offset 1652) (Save)(1 Bytes) - m_nPendingSequence (Offset 1648) (Save)(2 Bytes) - m_bUpdateAttachedChildren (Offset 1651) (Save|Key)(1 Bytes) - updatechildren - m_bDisableBoneFollowers (Offset 1634) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bHoldAnimation (Offset 1632) (Save|Key)(1 Bytes) - HoldAnimation - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - m_pOutputAnimBegun (Offset 1572) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CDynamicProp - prop_dynamic_override - m_iszDefaultAnim (Offset 1620) (Save|Key)(4 Bytes) - DefaultAnim - m_iGoalSequence (Offset 1624) (Save)(4 Bytes) - m_iTransitionDirection (Offset 1628) (Save)(4 Bytes) - m_bRandomAnimator (Offset 1633) (Save|Key)(1 Bytes) - RandomAnimation - m_flNextRandAnim (Offset 1636) (Save)(4 Bytes) - m_flMinRandAnimTime (Offset 1640) (Save|Key)(4 Bytes) - MinAnimTime - m_flMaxRandAnimTime (Offset 1644) (Save|Key)(4 Bytes) - MaxAnimTime - m_bStartDisabled (Offset 1650) (Save|Key)(1 Bytes) - StartDisabled - m_bUseHitboxesForRenderBox (Offset 1652) (Save)(1 Bytes) - m_nPendingSequence (Offset 1648) (Save)(2 Bytes) - m_bUpdateAttachedChildren (Offset 1651) (Save|Key)(1 Bytes) - updatechildren - m_bDisableBoneFollowers (Offset 1634) (Save|Key)(1 Bytes) - DisableBoneFollowers - m_bHoldAnimation (Offset 1632) (Save|Key)(1 Bytes) - HoldAnimation - InputSetAnimation (Offset 0) (Input)(0 Bytes) - SetAnimation - InputSetAnimationNoReset (Offset 0) (Input)(0 Bytes) - SetAnimationNoReset - InputSetDefaultAnimation (Offset 0) (Input)(0 Bytes) - SetDefaultAnimation - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputEnableCollision (Offset 0) (Input)(0 Bytes) - EnableCollision - InputDisableCollision (Offset 0) (Input)(0 Bytes) - DisableCollision - InputSetPlaybackRate (Offset 0) (Input)(0 Bytes) - SetPlaybackRate - m_pOutputAnimBegun (Offset 1572) (Save|Key|Output)(0 Bytes) - OnAnimationBegun - m_pOutputAnimOver (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAnimationDone - CDynamicPropAnimThink (Offset 0) (FunctionTable)(0 Bytes) Sub-Class Table (1 Deep): m_BoneFollowerManager - CBoneFollowerManager - m_iNumBones (Offset 0) (Global|Save)(4 Bytes) - m_physBones (Offset 4) (Global|Save)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CProp_Hallucination - prop_hallucination - m_bEnabled (Offset 1236) (Save)(1 Bytes) - m_fStartEnabledChance (Offset 1240) (Save|Key)(4 Bytes) - EnabledChance - m_fVisibleTime (Offset 1244) (Save|Key)(4 Bytes) - VisibleTime - m_fRechargeTime (Offset 1248) (Save|Key)(4 Bytes) - RechargeTime - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputSetVisibleTime (Offset 0) (Input)(0 Bytes) - SetVisibleTime - InputSetRechargeTime (Offset 0) (Input)(0 Bytes) - SetRechargeTime - *CBaseAnimating CASW_Prop_Physics - prop_physics - m_bIsAimTarget (Offset 1832) (Save)(1 Bytes) - m_bOnFire (Offset 1833) (Save)(1 Bytes) - m_bBulletForceImmune (Offset 1834) (Save|Key)(1 Bytes) - BulletForceImmune - m_bMeleeHit (Offset 1835) (Save)(1 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1828) (Save)(1 Bytes) - m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysicsPropMultiplayer - prop_physics_multiplayer - m_iPhysicsMode (Offset 1836) (Save|Key)(4 Bytes) - physicsmode - m_fMass (Offset 1840) (Save)(4 Bytes) - m_usingCustomCollisionBounds (Offset 1844) (Save)(1 Bytes) - m_collisionMins (Offset 1848) (Save)(12 Bytes) - m_collisionMaxs (Offset 1860) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1828) (Save)(1 Bytes) - m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CASW_Prop_Physics - prop_physics_override - m_bIsAimTarget (Offset 1832) (Save)(1 Bytes) - m_bOnFire (Offset 1833) (Save)(1 Bytes) - m_bBulletForceImmune (Offset 1834) (Save|Key)(1 Bytes) - BulletForceImmune - m_bMeleeHit (Offset 1835) (Save)(1 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1828) (Save)(1 Bytes) - m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CPhysicsProp - prop_physics_respawnable - CPhysicsPropRespawnableMaterialize (Offset 0) (FunctionTable)(0 Bytes) - m_flRespawnTime (Offset 1880) (Save|Key)(4 Bytes) - RespawnTime - m_vOriginalSpawnOrigin (Offset 1832) (Save)(12 Bytes) - m_vOriginalSpawnAngles (Offset 1844) (Save)(12 Bytes) - m_vOriginalMins (Offset 1856) (Save)(12 Bytes) - m_vOriginalMaxs (Offset 1868) (Save)(12 Bytes) - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1828) (Save)(1 Bytes) - m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CRagdollProp - prop_ragdoll - m_ragdoll.boneIndex (Offset 2020) (Save)(128 Bytes) - m_ragPos (Offset 2172) (Save)(384 Bytes) - m_ragAngles (Offset 2556) (Save)(384 Bytes) - m_anglesOverrideString (Offset 2940) (Save|Key)(4 Bytes) - angleOverride - m_lastUpdateTickCount (Offset 2948) (Save)(4 Bytes) - m_allAsleep (Offset 2952) (Save)(1 Bytes) - m_hDamageEntity (Offset 2956) (Save)(4 Bytes) - m_hKiller (Offset 2960) (Save)(4 Bytes) - m_bStartDisabled (Offset 2168) (Save|Key)(1 Bytes) - StartDisabled - InputStartRadgollBoogie (Offset 0) (Input)(0 Bytes) - StartRagdollBoogie - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputFadeAndRemove (Offset 0) (Input)(0 Bytes) - FadeAndRemove - m_hUnragdoll (Offset 2944) (Save)(4 Bytes) - m_bFirstCollisionAfterLaunch (Offset 2953) (Save)(1 Bytes) - m_flBlendWeight (Offset 2988) (Save)(4 Bytes) - m_nOverlaySequence (Offset 2992) (Save)(4 Bytes) - m_ragdollMins (Offset 3000) (Save)(384 Bytes) - m_ragdollMaxs (Offset 3384) (Save)(384 Bytes) - m_hPhysicsAttacker (Offset 2964) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 2968) (Save)(4 Bytes) - m_flFadeOutStartTime (Offset 2972) (Save)(4 Bytes) - m_flFadeTime (Offset 2976) (Save)(4 Bytes) - m_strSourceClassName (Offset 2980) (Save)(4 Bytes) - m_bHasBeenPhysgunned (Offset 2984) (Save)(1 Bytes) - CRagdollPropSetDebrisThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollPropFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_ragdoll.listCount (Offset 1240) (Save)(4 Bytes) - m_ragdoll.allowStretch (Offset 1244) (Save)(1 Bytes) - m_ragdoll.pGroup (Offset 1248) (Save)(0 Bytes) - m_flDefaultFadeScale (Offset 2996) (Save)(4 Bytes) - m_ragdoll.list[1].originParentSpace (Offset 1276) (Save)(12 Bytes) - m_ragdoll.list[1].pObject (Offset 1288) (Save)(0 Bytes) - m_ragdoll.list[1].pConstraint (Offset 1292) (Save)(0 Bytes) - m_ragdoll.list[1].parentIndex (Offset 1296) (Save)(4 Bytes) - m_ragdoll.list[2].originParentSpace (Offset 1300) (Save)(12 Bytes) - m_ragdoll.list[2].pObject (Offset 1312) (Save)(0 Bytes) - m_ragdoll.list[2].pConstraint (Offset 1316) (Save)(0 Bytes) - m_ragdoll.list[2].parentIndex (Offset 1320) (Save)(4 Bytes) - m_ragdoll.list[3].originParentSpace (Offset 1324) (Save)(12 Bytes) - m_ragdoll.list[3].pObject (Offset 1336) (Save)(0 Bytes) - m_ragdoll.list[3].pConstraint (Offset 1340) (Save)(0 Bytes) - m_ragdoll.list[3].parentIndex (Offset 1344) (Save)(4 Bytes) - m_ragdoll.list[4].originParentSpace (Offset 1348) (Save)(12 Bytes) - m_ragdoll.list[4].pObject (Offset 1360) (Save)(0 Bytes) - m_ragdoll.list[4].pConstraint (Offset 1364) (Save)(0 Bytes) - m_ragdoll.list[4].parentIndex (Offset 1368) (Save)(4 Bytes) - m_ragdoll.list[5].originParentSpace (Offset 1372) (Save)(12 Bytes) - m_ragdoll.list[5].pObject (Offset 1384) (Save)(0 Bytes) - m_ragdoll.list[5].pConstraint (Offset 1388) (Save)(0 Bytes) - m_ragdoll.list[5].parentIndex (Offset 1392) (Save)(4 Bytes) - m_ragdoll.list[6].originParentSpace (Offset 1396) (Save)(12 Bytes) - m_ragdoll.list[6].pObject (Offset 1408) (Save)(0 Bytes) - m_ragdoll.list[6].pConstraint (Offset 1412) (Save)(0 Bytes) - m_ragdoll.list[6].parentIndex (Offset 1416) (Save)(4 Bytes) - m_ragdoll.list[7].originParentSpace (Offset 1420) (Save)(12 Bytes) - m_ragdoll.list[7].pObject (Offset 1432) (Save)(0 Bytes) - m_ragdoll.list[7].pConstraint (Offset 1436) (Save)(0 Bytes) - m_ragdoll.list[7].parentIndex (Offset 1440) (Save)(4 Bytes) - m_ragdoll.list[8].originParentSpace (Offset 1444) (Save)(12 Bytes) - m_ragdoll.list[8].pObject (Offset 1456) (Save)(0 Bytes) - m_ragdoll.list[8].pConstraint (Offset 1460) (Save)(0 Bytes) - m_ragdoll.list[8].parentIndex (Offset 1464) (Save)(4 Bytes) - m_ragdoll.list[9].originParentSpace (Offset 1468) (Save)(12 Bytes) - m_ragdoll.list[9].pObject (Offset 1480) (Save)(0 Bytes) - m_ragdoll.list[9].pConstraint (Offset 1484) (Save)(0 Bytes) - m_ragdoll.list[9].parentIndex (Offset 1488) (Save)(4 Bytes) - m_ragdoll.list[10].originParentSpace (Offset 1492) (Save)(12 Bytes) - m_ragdoll.list[10].pObject (Offset 1504) (Save)(0 Bytes) - m_ragdoll.list[10].pConstraint (Offset 1508) (Save)(0 Bytes) - m_ragdoll.list[10].parentIndex (Offset 1512) (Save)(4 Bytes) - m_ragdoll.list[11].originParentSpace (Offset 1516) (Save)(12 Bytes) - m_ragdoll.list[11].pObject (Offset 1528) (Save)(0 Bytes) - m_ragdoll.list[11].pConstraint (Offset 1532) (Save)(0 Bytes) - m_ragdoll.list[11].parentIndex (Offset 1536) (Save)(4 Bytes) - m_ragdoll.list[12].originParentSpace (Offset 1540) (Save)(12 Bytes) - m_ragdoll.list[12].pObject (Offset 1552) (Save)(0 Bytes) - m_ragdoll.list[12].pConstraint (Offset 1556) (Save)(0 Bytes) - m_ragdoll.list[12].parentIndex (Offset 1560) (Save)(4 Bytes) - m_ragdoll.list[13].originParentSpace (Offset 1564) (Save)(12 Bytes) - m_ragdoll.list[13].pObject (Offset 1576) (Save)(0 Bytes) - m_ragdoll.list[13].pConstraint (Offset 1580) (Save)(0 Bytes) - m_ragdoll.list[13].parentIndex (Offset 1584) (Save)(4 Bytes) - m_ragdoll.list[14].originParentSpace (Offset 1588) (Save)(12 Bytes) - m_ragdoll.list[14].pObject (Offset 1600) (Save)(0 Bytes) - m_ragdoll.list[14].pConstraint (Offset 1604) (Save)(0 Bytes) - m_ragdoll.list[14].parentIndex (Offset 1608) (Save)(4 Bytes) - m_ragdoll.list[15].originParentSpace (Offset 1612) (Save)(12 Bytes) - m_ragdoll.list[15].pObject (Offset 1624) (Save)(0 Bytes) - m_ragdoll.list[15].pConstraint (Offset 1628) (Save)(0 Bytes) - m_ragdoll.list[15].parentIndex (Offset 1632) (Save)(4 Bytes) - m_ragdoll.list[16].originParentSpace (Offset 1636) (Save)(12 Bytes) - m_ragdoll.list[16].pObject (Offset 1648) (Save)(0 Bytes) - m_ragdoll.list[16].pConstraint (Offset 1652) (Save)(0 Bytes) - m_ragdoll.list[16].parentIndex (Offset 1656) (Save)(4 Bytes) - m_ragdoll.list[17].originParentSpace (Offset 1660) (Save)(12 Bytes) - m_ragdoll.list[17].pObject (Offset 1672) (Save)(0 Bytes) - m_ragdoll.list[17].pConstraint (Offset 1676) (Save)(0 Bytes) - m_ragdoll.list[17].parentIndex (Offset 1680) (Save)(4 Bytes) - m_ragdoll.list[18].originParentSpace (Offset 1684) (Save)(12 Bytes) - m_ragdoll.list[18].pObject (Offset 1696) (Save)(0 Bytes) - m_ragdoll.list[18].pConstraint (Offset 1700) (Save)(0 Bytes) - m_ragdoll.list[18].parentIndex (Offset 1704) (Save)(4 Bytes) - m_ragdoll.list[19].originParentSpace (Offset 1708) (Save)(12 Bytes) - m_ragdoll.list[19].pObject (Offset 1720) (Save)(0 Bytes) - m_ragdoll.list[19].pConstraint (Offset 1724) (Save)(0 Bytes) - m_ragdoll.list[19].parentIndex (Offset 1728) (Save)(4 Bytes) - m_ragdoll.list[20].originParentSpace (Offset 1732) (Save)(12 Bytes) - m_ragdoll.list[20].pObject (Offset 1744) (Save)(0 Bytes) - m_ragdoll.list[20].pConstraint (Offset 1748) (Save)(0 Bytes) - m_ragdoll.list[20].parentIndex (Offset 1752) (Save)(4 Bytes) - m_ragdoll.list[21].originParentSpace (Offset 1756) (Save)(12 Bytes) - m_ragdoll.list[21].pObject (Offset 1768) (Save)(0 Bytes) - m_ragdoll.list[21].pConstraint (Offset 1772) (Save)(0 Bytes) - m_ragdoll.list[21].parentIndex (Offset 1776) (Save)(4 Bytes) - m_ragdoll.list[22].originParentSpace (Offset 1780) (Save)(12 Bytes) - m_ragdoll.list[22].pObject (Offset 1792) (Save)(0 Bytes) - m_ragdoll.list[22].pConstraint (Offset 1796) (Save)(0 Bytes) - m_ragdoll.list[22].parentIndex (Offset 1800) (Save)(4 Bytes) - m_ragdoll.list[23].originParentSpace (Offset 1804) (Save)(12 Bytes) - m_ragdoll.list[23].pObject (Offset 1816) (Save)(0 Bytes) - m_ragdoll.list[23].pConstraint (Offset 1820) (Save)(0 Bytes) - m_ragdoll.list[23].parentIndex (Offset 1824) (Save)(4 Bytes) - m_ragdoll.list[24].originParentSpace (Offset 1828) (Save)(12 Bytes) - m_ragdoll.list[24].pObject (Offset 1840) (Save)(0 Bytes) - m_ragdoll.list[24].pConstraint (Offset 1844) (Save)(0 Bytes) - m_ragdoll.list[24].parentIndex (Offset 1848) (Save)(4 Bytes) - m_ragdoll.list[25].originParentSpace (Offset 1852) (Save)(12 Bytes) - m_ragdoll.list[25].pObject (Offset 1864) (Save)(0 Bytes) - m_ragdoll.list[25].pConstraint (Offset 1868) (Save)(0 Bytes) - m_ragdoll.list[25].parentIndex (Offset 1872) (Save)(4 Bytes) - m_ragdoll.list[26].originParentSpace (Offset 1876) (Save)(12 Bytes) - m_ragdoll.list[26].pObject (Offset 1888) (Save)(0 Bytes) - m_ragdoll.list[26].pConstraint (Offset 1892) (Save)(0 Bytes) - m_ragdoll.list[26].parentIndex (Offset 1896) (Save)(4 Bytes) - m_ragdoll.list[27].originParentSpace (Offset 1900) (Save)(12 Bytes) - m_ragdoll.list[27].pObject (Offset 1912) (Save)(0 Bytes) - m_ragdoll.list[27].pConstraint (Offset 1916) (Save)(0 Bytes) - m_ragdoll.list[27].parentIndex (Offset 1920) (Save)(4 Bytes) - m_ragdoll.list[28].originParentSpace (Offset 1924) (Save)(12 Bytes) - m_ragdoll.list[28].pObject (Offset 1936) (Save)(0 Bytes) - m_ragdoll.list[28].pConstraint (Offset 1940) (Save)(0 Bytes) - m_ragdoll.list[28].parentIndex (Offset 1944) (Save)(4 Bytes) - m_ragdoll.list[29].originParentSpace (Offset 1948) (Save)(12 Bytes) - m_ragdoll.list[29].pObject (Offset 1960) (Save)(0 Bytes) - m_ragdoll.list[29].pConstraint (Offset 1964) (Save)(0 Bytes) - m_ragdoll.list[29].parentIndex (Offset 1968) (Save)(4 Bytes) - m_ragdoll.list[30].originParentSpace (Offset 1972) (Save)(12 Bytes) - m_ragdoll.list[30].pObject (Offset 1984) (Save)(0 Bytes) - m_ragdoll.list[30].pConstraint (Offset 1988) (Save)(0 Bytes) - m_ragdoll.list[30].parentIndex (Offset 1992) (Save)(4 Bytes) - m_ragdoll.list[31].originParentSpace (Offset 1996) (Save)(12 Bytes) - m_ragdoll.list[31].pObject (Offset 2008) (Save)(0 Bytes) - m_ragdoll.list[31].pConstraint (Offset 2012) (Save)(0 Bytes) - m_ragdoll.list[31].parentIndex (Offset 2016) (Save)(4 Bytes) - *CBaseAnimating CRagdollPropAttached - prop_ragdoll_attached - m_boneIndexAttached (Offset 3768) (Save)(4 Bytes) - m_ragdollAttachedObjectIndex (Offset 3772) (Save)(4 Bytes) - m_attachmentPointBoneSpace (Offset 3776) (Save)(12 Bytes) - m_attachmentPointRagdollSpace (Offset 3788) (Save)(12 Bytes) - m_bShouldDetach (Offset 3800) (Save)(1 Bytes) - m_pAttachConstraint (Offset 3804) (Save)(0 Bytes) - m_ragdoll.boneIndex (Offset 2020) (Save)(128 Bytes) - m_ragPos (Offset 2172) (Save)(384 Bytes) - m_ragAngles (Offset 2556) (Save)(384 Bytes) - m_anglesOverrideString (Offset 2940) (Save|Key)(4 Bytes) - angleOverride - m_lastUpdateTickCount (Offset 2948) (Save)(4 Bytes) - m_allAsleep (Offset 2952) (Save)(1 Bytes) - m_hDamageEntity (Offset 2956) (Save)(4 Bytes) - m_hKiller (Offset 2960) (Save)(4 Bytes) - m_bStartDisabled (Offset 2168) (Save|Key)(1 Bytes) - StartDisabled - InputStartRadgollBoogie (Offset 0) (Input)(0 Bytes) - StartRagdollBoogie - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputTurnOn (Offset 0) (Input)(0 Bytes) - Enable - InputTurnOff (Offset 0) (Input)(0 Bytes) - Disable - InputFadeAndRemove (Offset 0) (Input)(0 Bytes) - FadeAndRemove - m_hUnragdoll (Offset 2944) (Save)(4 Bytes) - m_bFirstCollisionAfterLaunch (Offset 2953) (Save)(1 Bytes) - m_flBlendWeight (Offset 2988) (Save)(4 Bytes) - m_nOverlaySequence (Offset 2992) (Save)(4 Bytes) - m_ragdollMins (Offset 3000) (Save)(384 Bytes) - m_ragdollMaxs (Offset 3384) (Save)(384 Bytes) - m_hPhysicsAttacker (Offset 2964) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 2968) (Save)(4 Bytes) - m_flFadeOutStartTime (Offset 2972) (Save)(4 Bytes) - m_flFadeTime (Offset 2976) (Save)(4 Bytes) - m_strSourceClassName (Offset 2980) (Save)(4 Bytes) - m_bHasBeenPhysgunned (Offset 2984) (Save)(1 Bytes) - CRagdollPropSetDebrisThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - CRagdollPropFadeOutThink (Offset 0) (FunctionTable)(0 Bytes) - m_ragdoll.listCount (Offset 1240) (Save)(4 Bytes) - m_ragdoll.allowStretch (Offset 1244) (Save)(1 Bytes) - m_ragdoll.pGroup (Offset 1248) (Save)(0 Bytes) - m_flDefaultFadeScale (Offset 2996) (Save)(4 Bytes) - m_ragdoll.list[1].originParentSpace (Offset 1276) (Save)(12 Bytes) - m_ragdoll.list[1].pObject (Offset 1288) (Save)(0 Bytes) - m_ragdoll.list[1].pConstraint (Offset 1292) (Save)(0 Bytes) - m_ragdoll.list[1].parentIndex (Offset 1296) (Save)(4 Bytes) - m_ragdoll.list[2].originParentSpace (Offset 1300) (Save)(12 Bytes) - m_ragdoll.list[2].pObject (Offset 1312) (Save)(0 Bytes) - m_ragdoll.list[2].pConstraint (Offset 1316) (Save)(0 Bytes) - m_ragdoll.list[2].parentIndex (Offset 1320) (Save)(4 Bytes) - m_ragdoll.list[3].originParentSpace (Offset 1324) (Save)(12 Bytes) - m_ragdoll.list[3].pObject (Offset 1336) (Save)(0 Bytes) - m_ragdoll.list[3].pConstraint (Offset 1340) (Save)(0 Bytes) - m_ragdoll.list[3].parentIndex (Offset 1344) (Save)(4 Bytes) - m_ragdoll.list[4].originParentSpace (Offset 1348) (Save)(12 Bytes) - m_ragdoll.list[4].pObject (Offset 1360) (Save)(0 Bytes) - m_ragdoll.list[4].pConstraint (Offset 1364) (Save)(0 Bytes) - m_ragdoll.list[4].parentIndex (Offset 1368) (Save)(4 Bytes) - m_ragdoll.list[5].originParentSpace (Offset 1372) (Save)(12 Bytes) - m_ragdoll.list[5].pObject (Offset 1384) (Save)(0 Bytes) - m_ragdoll.list[5].pConstraint (Offset 1388) (Save)(0 Bytes) - m_ragdoll.list[5].parentIndex (Offset 1392) (Save)(4 Bytes) - m_ragdoll.list[6].originParentSpace (Offset 1396) (Save)(12 Bytes) - m_ragdoll.list[6].pObject (Offset 1408) (Save)(0 Bytes) - m_ragdoll.list[6].pConstraint (Offset 1412) (Save)(0 Bytes) - m_ragdoll.list[6].parentIndex (Offset 1416) (Save)(4 Bytes) - m_ragdoll.list[7].originParentSpace (Offset 1420) (Save)(12 Bytes) - m_ragdoll.list[7].pObject (Offset 1432) (Save)(0 Bytes) - m_ragdoll.list[7].pConstraint (Offset 1436) (Save)(0 Bytes) - m_ragdoll.list[7].parentIndex (Offset 1440) (Save)(4 Bytes) - m_ragdoll.list[8].originParentSpace (Offset 1444) (Save)(12 Bytes) - m_ragdoll.list[8].pObject (Offset 1456) (Save)(0 Bytes) - m_ragdoll.list[8].pConstraint (Offset 1460) (Save)(0 Bytes) - m_ragdoll.list[8].parentIndex (Offset 1464) (Save)(4 Bytes) - m_ragdoll.list[9].originParentSpace (Offset 1468) (Save)(12 Bytes) - m_ragdoll.list[9].pObject (Offset 1480) (Save)(0 Bytes) - m_ragdoll.list[9].pConstraint (Offset 1484) (Save)(0 Bytes) - m_ragdoll.list[9].parentIndex (Offset 1488) (Save)(4 Bytes) - m_ragdoll.list[10].originParentSpace (Offset 1492) (Save)(12 Bytes) - m_ragdoll.list[10].pObject (Offset 1504) (Save)(0 Bytes) - m_ragdoll.list[10].pConstraint (Offset 1508) (Save)(0 Bytes) - m_ragdoll.list[10].parentIndex (Offset 1512) (Save)(4 Bytes) - m_ragdoll.list[11].originParentSpace (Offset 1516) (Save)(12 Bytes) - m_ragdoll.list[11].pObject (Offset 1528) (Save)(0 Bytes) - m_ragdoll.list[11].pConstraint (Offset 1532) (Save)(0 Bytes) - m_ragdoll.list[11].parentIndex (Offset 1536) (Save)(4 Bytes) - m_ragdoll.list[12].originParentSpace (Offset 1540) (Save)(12 Bytes) - m_ragdoll.list[12].pObject (Offset 1552) (Save)(0 Bytes) - m_ragdoll.list[12].pConstraint (Offset 1556) (Save)(0 Bytes) - m_ragdoll.list[12].parentIndex (Offset 1560) (Save)(4 Bytes) - m_ragdoll.list[13].originParentSpace (Offset 1564) (Save)(12 Bytes) - m_ragdoll.list[13].pObject (Offset 1576) (Save)(0 Bytes) - m_ragdoll.list[13].pConstraint (Offset 1580) (Save)(0 Bytes) - m_ragdoll.list[13].parentIndex (Offset 1584) (Save)(4 Bytes) - m_ragdoll.list[14].originParentSpace (Offset 1588) (Save)(12 Bytes) - m_ragdoll.list[14].pObject (Offset 1600) (Save)(0 Bytes) - m_ragdoll.list[14].pConstraint (Offset 1604) (Save)(0 Bytes) - m_ragdoll.list[14].parentIndex (Offset 1608) (Save)(4 Bytes) - m_ragdoll.list[15].originParentSpace (Offset 1612) (Save)(12 Bytes) - m_ragdoll.list[15].pObject (Offset 1624) (Save)(0 Bytes) - m_ragdoll.list[15].pConstraint (Offset 1628) (Save)(0 Bytes) - m_ragdoll.list[15].parentIndex (Offset 1632) (Save)(4 Bytes) - m_ragdoll.list[16].originParentSpace (Offset 1636) (Save)(12 Bytes) - m_ragdoll.list[16].pObject (Offset 1648) (Save)(0 Bytes) - m_ragdoll.list[16].pConstraint (Offset 1652) (Save)(0 Bytes) - m_ragdoll.list[16].parentIndex (Offset 1656) (Save)(4 Bytes) - m_ragdoll.list[17].originParentSpace (Offset 1660) (Save)(12 Bytes) - m_ragdoll.list[17].pObject (Offset 1672) (Save)(0 Bytes) - m_ragdoll.list[17].pConstraint (Offset 1676) (Save)(0 Bytes) - m_ragdoll.list[17].parentIndex (Offset 1680) (Save)(4 Bytes) - m_ragdoll.list[18].originParentSpace (Offset 1684) (Save)(12 Bytes) - m_ragdoll.list[18].pObject (Offset 1696) (Save)(0 Bytes) - m_ragdoll.list[18].pConstraint (Offset 1700) (Save)(0 Bytes) - m_ragdoll.list[18].parentIndex (Offset 1704) (Save)(4 Bytes) - m_ragdoll.list[19].originParentSpace (Offset 1708) (Save)(12 Bytes) - m_ragdoll.list[19].pObject (Offset 1720) (Save)(0 Bytes) - m_ragdoll.list[19].pConstraint (Offset 1724) (Save)(0 Bytes) - m_ragdoll.list[19].parentIndex (Offset 1728) (Save)(4 Bytes) - m_ragdoll.list[20].originParentSpace (Offset 1732) (Save)(12 Bytes) - m_ragdoll.list[20].pObject (Offset 1744) (Save)(0 Bytes) - m_ragdoll.list[20].pConstraint (Offset 1748) (Save)(0 Bytes) - m_ragdoll.list[20].parentIndex (Offset 1752) (Save)(4 Bytes) - m_ragdoll.list[21].originParentSpace (Offset 1756) (Save)(12 Bytes) - m_ragdoll.list[21].pObject (Offset 1768) (Save)(0 Bytes) - m_ragdoll.list[21].pConstraint (Offset 1772) (Save)(0 Bytes) - m_ragdoll.list[21].parentIndex (Offset 1776) (Save)(4 Bytes) - m_ragdoll.list[22].originParentSpace (Offset 1780) (Save)(12 Bytes) - m_ragdoll.list[22].pObject (Offset 1792) (Save)(0 Bytes) - m_ragdoll.list[22].pConstraint (Offset 1796) (Save)(0 Bytes) - m_ragdoll.list[22].parentIndex (Offset 1800) (Save)(4 Bytes) - m_ragdoll.list[23].originParentSpace (Offset 1804) (Save)(12 Bytes) - m_ragdoll.list[23].pObject (Offset 1816) (Save)(0 Bytes) - m_ragdoll.list[23].pConstraint (Offset 1820) (Save)(0 Bytes) - m_ragdoll.list[23].parentIndex (Offset 1824) (Save)(4 Bytes) - m_ragdoll.list[24].originParentSpace (Offset 1828) (Save)(12 Bytes) - m_ragdoll.list[24].pObject (Offset 1840) (Save)(0 Bytes) - m_ragdoll.list[24].pConstraint (Offset 1844) (Save)(0 Bytes) - m_ragdoll.list[24].parentIndex (Offset 1848) (Save)(4 Bytes) - m_ragdoll.list[25].originParentSpace (Offset 1852) (Save)(12 Bytes) - m_ragdoll.list[25].pObject (Offset 1864) (Save)(0 Bytes) - m_ragdoll.list[25].pConstraint (Offset 1868) (Save)(0 Bytes) - m_ragdoll.list[25].parentIndex (Offset 1872) (Save)(4 Bytes) - m_ragdoll.list[26].originParentSpace (Offset 1876) (Save)(12 Bytes) - m_ragdoll.list[26].pObject (Offset 1888) (Save)(0 Bytes) - m_ragdoll.list[26].pConstraint (Offset 1892) (Save)(0 Bytes) - m_ragdoll.list[26].parentIndex (Offset 1896) (Save)(4 Bytes) - m_ragdoll.list[27].originParentSpace (Offset 1900) (Save)(12 Bytes) - m_ragdoll.list[27].pObject (Offset 1912) (Save)(0 Bytes) - m_ragdoll.list[27].pConstraint (Offset 1916) (Save)(0 Bytes) - m_ragdoll.list[27].parentIndex (Offset 1920) (Save)(4 Bytes) - m_ragdoll.list[28].originParentSpace (Offset 1924) (Save)(12 Bytes) - m_ragdoll.list[28].pObject (Offset 1936) (Save)(0 Bytes) - m_ragdoll.list[28].pConstraint (Offset 1940) (Save)(0 Bytes) - m_ragdoll.list[28].parentIndex (Offset 1944) (Save)(4 Bytes) - m_ragdoll.list[29].originParentSpace (Offset 1948) (Save)(12 Bytes) - m_ragdoll.list[29].pObject (Offset 1960) (Save)(0 Bytes) - m_ragdoll.list[29].pConstraint (Offset 1964) (Save)(0 Bytes) - m_ragdoll.list[29].parentIndex (Offset 1968) (Save)(4 Bytes) - m_ragdoll.list[30].originParentSpace (Offset 1972) (Save)(12 Bytes) - m_ragdoll.list[30].pObject (Offset 1984) (Save)(0 Bytes) - m_ragdoll.list[30].pConstraint (Offset 1988) (Save)(0 Bytes) - m_ragdoll.list[30].parentIndex (Offset 1992) (Save)(4 Bytes) - m_ragdoll.list[31].originParentSpace (Offset 1996) (Save)(12 Bytes) - m_ragdoll.list[31].pObject (Offset 2008) (Save)(0 Bytes) - m_ragdoll.list[31].pConstraint (Offset 2012) (Save)(0 Bytes) - m_ragdoll.list[31].parentIndex (Offset 2016) (Save)(4 Bytes) - *CBaseAnimating CPhysicsProp - prop_sphere - InputEnableMotion (Offset 0) (Input)(0 Bytes) - EnableMotion - InputDisableMotion (Offset 0) (Input)(0 Bytes) - DisableMotion - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputSleep (Offset 0) (Input)(0 Bytes) - Sleep - InputDisableFloating (Offset 0) (Input)(0 Bytes) - DisableFloating - m_bAwake (Offset 1828) (Save)(1 Bytes) - m_massScale (Offset 1788) (Save|Key)(4 Bytes) - massscale - m_inertiaScale (Offset 1792) (Save|Key)(4 Bytes) - inertiascale - m_damageType (Offset 1796) (Save|Key)(4 Bytes) - Damagetype - m_iszOverrideScript (Offset 1800) (Save|Key)(4 Bytes) - overridescript - m_damageToEnableMotion (Offset 1804) (Save|Key)(4 Bytes) - damagetoenablemotion - m_flForceToEnableMotion (Offset 1808) (Save|Key)(4 Bytes) - forcetoenablemotion - m_OnAwakened (Offset 1596) (Save|Key|Output)(0 Bytes) - OnAwakened - m_MotionEnabled (Offset 1572) (Save|Key|Output)(0 Bytes) - OnMotionEnabled - m_OnPhysGunPickup (Offset 1620) (Save|Key|Output)(0 Bytes) - OnPhysGunPickup - m_OnPhysGunOnlyPickup (Offset 1668) (Save|Key|Output)(0 Bytes) - OnPhysGunOnlyPickup - m_OnPhysGunPunt (Offset 1644) (Save|Key|Output)(0 Bytes) - OnPhysGunPunt - m_OnPhysGunDrop (Offset 1692) (Save|Key|Output)(0 Bytes) - OnPhysGunDrop - m_OnPlayerUse (Offset 1716) (Save|Key|Output)(0 Bytes) - OnPlayerUse - m_OnPlayerPickup (Offset 1740) (Save|Key|Output)(0 Bytes) - OnPlayerPickup - m_OnOutOfWorld (Offset 1764) (Save|Key|Output)(0 Bytes) - OnOutOfWorld - m_bThrownByPlayer (Offset 1812) (Save)(1 Bytes) - m_bFirstCollisionAfterLaunch (Offset 1813) (Save)(1 Bytes) - m_iExploitableByPlayer (Offset 1816) (Save|Key)(4 Bytes) - ExploitableByPlayer - CPhysicsPropClearFlagsThink (Offset 0) (FunctionTable)(0 Bytes) - m_explodeDamage (Offset 1400) (Save|Key)(4 Bytes) - ExplodeDamage - m_explodeRadius (Offset 1404) (Save|Key)(4 Bytes) - ExplodeRadius - m_iMinHealthDmg (Offset 1320) (Save|Key)(4 Bytes) - minhealthdmg - m_createTick (Offset 1340) (Save)(4 Bytes) - m_hBreaker (Offset 1348) (Save)(4 Bytes) - m_PerformanceMode (Offset 1352) (Save|Key)(4 Bytes) - PerformanceMode - m_flDmgModBullet (Offset 1356) (Save)(4 Bytes) - m_flDmgModClub (Offset 1360) (Save)(4 Bytes) - m_flDmgModExplosive (Offset 1364) (Save)(4 Bytes) - m_flDmgModFire (Offset 1368) (Save)(4 Bytes) - m_iszPhysicsDamageTableName (Offset 1372) (Save)(4 Bytes) - m_iszBreakableModel (Offset 1376) (Save)(4 Bytes) - m_iBreakableSkin (Offset 1380) (Save)(4 Bytes) - m_iBreakableCount (Offset 1384) (Save)(4 Bytes) - m_iMaxBreakableSize (Offset 1388) (Save)(4 Bytes) - m_iszBasePropData (Offset 1392) (Save)(4 Bytes) - m_iInteractions (Offset 1396) (Save)(4 Bytes) - m_iNumBreakableChunks (Offset 1408) (Save)(4 Bytes) - m_nPhysgunState (Offset 1423) (Save)(1 Bytes) - m_iszPuntSound (Offset 1560) (Save|Key)(4 Bytes) - puntsound - m_flPressureDelay (Offset 1344) (Save|Key)(4 Bytes) - PressureDelay - m_preferredCarryAngles (Offset 1324) (Save)(12 Bytes) - m_flDefaultFadeScale (Offset 1544) (Save)(4 Bytes) - m_bUsePuntSound (Offset 1565) (Save)(1 Bytes) - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputAddHealth (Offset 0) (Input)(0 Bytes) - AddHealth - InputRemoveHealth (Offset 0) (Input)(0 Bytes) - RemoveHealth - m_impactEnergyScale (Offset 1316) (Save|Key|Input)(4 Bytes) - physdamagescale - InputEnablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - EnablePhyscannonPickup - InputDisablePhyscannonPickup (Offset 0) (Input)(0 Bytes) - DisablePhyscannonPickup - InputEnablePuntSound (Offset 0) (Input)(0 Bytes) - EnablePuntSound - InputDisablePuntSound (Offset 0) (Input)(0 Bytes) - DisablePuntSound - m_OnBreak (Offset 1244) (Save|Key|Output)(0 Bytes) - OnBreak - m_OnHealthChanged (Offset 1268) (Save|Key|Output)(0 Bytes) - OnHealthChanged - m_OnTakeDamage (Offset 1292) (Save|Key|Output)(0 Bytes) - OnTakeDamage - m_OnPhysCannonDetach (Offset 1424) (Save|Key|Output)(0 Bytes) - OnPhysCannonDetach - m_OnPhysCannonAnimatePreStarted (Offset 1448) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePreStarted - m_OnPhysCannonAnimatePullStarted (Offset 1472) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePullStarted - m_OnPhysCannonAnimatePostStarted (Offset 1496) (Save|Key|Output)(0 Bytes) - OnPhysCannonAnimatePostStarted - m_OnPhysCannonPullAnimFinished (Offset 1520) (Save|Key|Output)(0 Bytes) - OnPhysCannonPullAnimFinished - CBreakablePropBreakThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropAnimateThink (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropRampToDefaultFadeScale (Offset 0) (FunctionTable)(0 Bytes) - CBreakablePropBreakablePropTouch (Offset 0) (FunctionTable)(0 Bytes) - m_hPhysicsAttacker (Offset 1412) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1416) (Save)(4 Bytes) - m_bOriginalBlockLOS (Offset 1422) (Save)(1 Bytes) - m_bBlockLOSSetByPropData (Offset 1420) (Save)(1 Bytes) - m_bIsWalkableSetByPropData (Offset 1421) (Save)(1 Bytes) - m_hLastAttacker (Offset 1552) (Save)(4 Bytes) - m_hFlareEnt (Offset 1556) (Save)(4 Bytes) - *CBaseAnimating CBaseFlex - prop_talker - InputSpeakResponseConcept (Offset 0) (Input)(0 Bytes) - SpeakResponseConcept - m_flThenAnyMaxDist (Offset 2048) (Save|Key)(4 Bytes) - maxThenAnyDispatchDist - m_flextime (Offset 1736) (Save)(4 Bytes) - m_flexnum (Offset 1740) (Save)(4 Bytes) - m_flextarget (Offset 1744) (Save)(256 Bytes) - m_blinktime (Offset 2000) (Save)(4 Bytes) - m_looktime (Offset 2004) (Save)(4 Bytes) - m_lookTarget (Offset 2008) (Save)(12 Bytes) - m_speaktime (Offset 2020) (Save)(4 Bytes) - m_istalking (Offset 2024) (Save)(4 Bytes) - m_phoneme (Offset 2028) (Save)(4 Bytes) - m_iszSentence (Offset 2032) (Save|Key)(4 Bytes) - Sentence - m_sentence (Offset 2036) (Save)(4 Bytes) - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CBaseAnimating - prop_vehicle Sub-Class Table (1 Deep): m_VehiclePhysics - CFourWheelVehiclePhysics - m_controls.throttle (Offset 12) (Save)(4 Bytes) - m_controls.steering (Offset 16) (Save)(4 Bytes) - m_controls.brake (Offset 20) (Save)(4 Bytes) - m_controls.boost (Offset 24) (Save)(4 Bytes) - m_controls.handbrake (Offset 28) (Save)(1 Bytes) - m_controls.handbrakeLeft (Offset 29) (Save)(1 Bytes) - m_controls.handbrakeRight (Offset 30) (Save)(1 Bytes) - m_controls.brakepedal (Offset 31) (Save)(1 Bytes) - m_controls.bHasBrakePedal (Offset 32) (Save)(1 Bytes) - m_nSpeed (Offset 40) (Save)(4 Bytes) - m_nLastSpeed (Offset 44) (Save)(4 Bytes) - m_nRPM (Offset 48) (Save)(4 Bytes) - m_fLastBoost (Offset 52) (Save)(4 Bytes) - m_nBoostTimeLeft (Offset 56) (Save)(4 Bytes) - m_nHasBoost (Offset 60) (Save)(4 Bytes) - m_maxThrottle (Offset 64) (Save)(4 Bytes) - m_flMaxRevThrottle (Offset 68) (Save)(4 Bytes) - m_flMaxSpeed (Offset 72) (Save)(4 Bytes) - m_actionSpeed (Offset 76) (Save)(4 Bytes) - m_wheelCount (Offset 96) (Save)(4 Bytes) - m_wheelPosition (Offset 100) (Save)(48 Bytes) - m_wheelRotation (Offset 148) (Save)(48 Bytes) - m_wheelBaseHeight (Offset 196) (Save)(16 Bytes) - m_wheelTotalHeight (Offset 212) (Save)(16 Bytes) - m_poseParameters (Offset 228) (Save)(48 Bytes) - m_actionValue (Offset 276) (Save)(4 Bytes) - m_actionScale (Offset 280) (Save|Key)(4 Bytes) - actionScale - m_debugRadius (Offset 284) (Save)(4 Bytes) - m_throttleRate (Offset 288) (Save)(4 Bytes) - m_throttleStartTime (Offset 292) (Save)(4 Bytes) - m_throttleActiveTime (Offset 296) (Save)(4 Bytes) - m_turboTimer (Offset 300) (Save)(4 Bytes) - m_flVehicleVolume (Offset 304) (Save)(4 Bytes) - m_bIsOn (Offset 308) (Save)(1 Bytes) - m_bLastThrottle (Offset 309) (Save)(1 Bytes) - m_bLastBoost (Offset 310) (Save)(1 Bytes) - m_bLastSkid (Offset 311) (Save)(1 Bytes) - m_VehiclePhysics.m_pVehicle (Offset 1276) (Save)(0 Bytes) - m_VehiclePhysics.m_pWheels (Offset 1320) (Save)(0 Bytes) - m_nVehicleType (Offset 1552) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1572) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1576) (Save)(4 Bytes) - m_vehicleScript (Offset 1556) (Save|Key)(4 Bytes) - VehicleScript - m_vecSmoothedVelocity (Offset 1560) (Save)(12 Bytes) - InputThrottle (Offset 0) (Input)(0 Bytes) - Throttle - InputSteering (Offset 0) (Input)(0 Bytes) - Steer - InputAction (Offset 0) (Input)(0 Bytes) - Action - InputHandBrakeOn (Offset 0) (Input)(0 Bytes) - HandBrakeOn - InputHandBrakeOff (Offset 0) (Input)(0 Bytes) - HandBrakeOff - *CBaseAnimating CPropVehicleDriveable - prop_vehicle_driveable - InputLock (Offset 0) (Input)(0 Bytes) - Lock - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - InputTurnOn (Offset 0) (Input)(0 Bytes) - TurnOn - InputTurnOff (Offset 0) (Input)(0 Bytes) - TurnOff - m_bHasGun (Offset 1785) (Save|Key|Input)(1 Bytes) - EnableGun - m_playerOn (Offset 1592) (Save|Key|Output)(0 Bytes) - PlayerOn - m_playerOff (Offset 1616) (Save|Key|Output)(0 Bytes) - PlayerOff - m_pressedAttack (Offset 1640) (Save|Key|Output)(0 Bytes) - PressedAttack - m_pressedAttack2 (Offset 1664) (Save|Key|Output)(0 Bytes) - PressedAttack2 - m_attackaxis (Offset 1688) (Save|Key|Output)(0 Bytes) - AttackAxis - m_attack2axis (Offset 1712) (Save|Key|Output)(0 Bytes) - Attack2Axis - m_hPlayer (Offset 1736) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pServerVehicle - CFourWheelServerVehicle Sub-Class Table (2 Deep): m_ViewSmoothing - ViewSmoothingData_t - vecAnglesSaved (Offset 72) (Save)(12 Bytes) - vecOriginSaved (Offset 84) (Save)(12 Bytes) - vecAngleDiffSaved (Offset 96) (Save)(12 Bytes) - vecAngleDiffMin (Offset 108) (Save)(12 Bytes) - bRunningEnterExit (Offset 61) (Save)(1 Bytes) - bWasRunningAnim (Offset 62) (Save)(1 Bytes) - flEnterExitStartTime (Offset 64) (Save)(4 Bytes) - flEnterExitDuration (Offset 68) (Save)(4 Bytes) - flFOV (Offset 24) (Save)(4 Bytes) - m_nNPCButtons (Offset 52) (Save)(4 Bytes) - m_nPrevNPCButtons (Offset 56) (Save)(4 Bytes) - m_flTurnDegrees (Offset 60) (Save)(4 Bytes) - m_flVehicleVolume (Offset 384) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_vehicleSounds - vehiclesounds_t - iszSound (Offset 44) (Save)(36 Bytes) - pGears (Offset 4) (Save)(0 Bytes) - crashSounds (Offset 24) (Save)(0 Bytes) - iszStateSounds (Offset 80) (Save)(80 Bytes) - minStateTime (Offset 160) (Save)(80 Bytes) - m_iSoundGear (Offset 388) (Save)(4 Bytes) - m_flSpeedPercentage (Offset 392) (Save)(4 Bytes) - m_pStateSound (Offset 396) (Save)(0 Bytes) - m_pStateSoundFade (Offset 400) (Save)(0 Bytes) - m_soundState (Offset 404) (Save)(4 Bytes) - m_soundStateStartTime (Offset 408) (Save)(4 Bytes) - m_lastSpeed (Offset 412) (Save)(4 Bytes) - m_iCurrentExitAnim (Offset 108) (Save)(4 Bytes) - m_vecCurrentExitEndPoint (Offset 112) (Save)(12 Bytes) - m_chPreviousTextureType (Offset 140) (Save)(1 Bytes) - m_savedViewOffset (Offset 124) (Save)(12 Bytes) - m_hExitBlocker (Offset 136) (Save)(4 Bytes) - m_PassengerInfo (Offset 4) (Save)(0 Bytes) - m_nSpeed (Offset 1740) (Save)(4 Bytes) - m_nRPM (Offset 1744) (Save)(4 Bytes) - m_flThrottle (Offset 1748) (Save)(4 Bytes) - m_nBoostTimeLeft (Offset 1752) (Save)(4 Bytes) - m_nHasBoost (Offset 1756) (Save)(4 Bytes) - m_nScannerDisabledWeapons (Offset 1786) (Save)(1 Bytes) - m_nScannerDisabledVehicle (Offset 1787) (Save)(1 Bytes) - m_bUnableToFire (Offset 1784) (Save)(1 Bytes) - m_vecEyeExitEndpoint (Offset 1760) (Save)(12 Bytes) - m_vecGunCrosshair (Offset 1772) (Save)(12 Bytes) - m_bEngineLocked (Offset 1796) (Save)(1 Bytes) - m_bLocked (Offset 1797) (Save|Key)(1 Bytes) - VehicleLocked - m_flMinimumSpeedToEnterExit (Offset 1800) (Save)(4 Bytes) - m_bEnterAnimOn (Offset 1804) (Save)(1 Bytes) - m_bExitAnimOn (Offset 1805) (Save)(1 Bytes) - m_flTurnOffKeepUpright (Offset 1808) (Save)(4 Bytes) - m_hNPCDriver (Offset 1788) (Save)(4 Bytes) - m_hKeepUpright (Offset 1792) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_VehiclePhysics - CFourWheelVehiclePhysics - m_controls.throttle (Offset 12) (Save)(4 Bytes) - m_controls.steering (Offset 16) (Save)(4 Bytes) - m_controls.brake (Offset 20) (Save)(4 Bytes) - m_controls.boost (Offset 24) (Save)(4 Bytes) - m_controls.handbrake (Offset 28) (Save)(1 Bytes) - m_controls.handbrakeLeft (Offset 29) (Save)(1 Bytes) - m_controls.handbrakeRight (Offset 30) (Save)(1 Bytes) - m_controls.brakepedal (Offset 31) (Save)(1 Bytes) - m_controls.bHasBrakePedal (Offset 32) (Save)(1 Bytes) - m_nSpeed (Offset 40) (Save)(4 Bytes) - m_nLastSpeed (Offset 44) (Save)(4 Bytes) - m_nRPM (Offset 48) (Save)(4 Bytes) - m_fLastBoost (Offset 52) (Save)(4 Bytes) - m_nBoostTimeLeft (Offset 56) (Save)(4 Bytes) - m_nHasBoost (Offset 60) (Save)(4 Bytes) - m_maxThrottle (Offset 64) (Save)(4 Bytes) - m_flMaxRevThrottle (Offset 68) (Save)(4 Bytes) - m_flMaxSpeed (Offset 72) (Save)(4 Bytes) - m_actionSpeed (Offset 76) (Save)(4 Bytes) - m_wheelCount (Offset 96) (Save)(4 Bytes) - m_wheelPosition (Offset 100) (Save)(48 Bytes) - m_wheelRotation (Offset 148) (Save)(48 Bytes) - m_wheelBaseHeight (Offset 196) (Save)(16 Bytes) - m_wheelTotalHeight (Offset 212) (Save)(16 Bytes) - m_poseParameters (Offset 228) (Save)(48 Bytes) - m_actionValue (Offset 276) (Save)(4 Bytes) - m_actionScale (Offset 280) (Save|Key)(4 Bytes) - actionScale - m_debugRadius (Offset 284) (Save)(4 Bytes) - m_throttleRate (Offset 288) (Save)(4 Bytes) - m_throttleStartTime (Offset 292) (Save)(4 Bytes) - m_throttleActiveTime (Offset 296) (Save)(4 Bytes) - m_turboTimer (Offset 300) (Save)(4 Bytes) - m_flVehicleVolume (Offset 304) (Save)(4 Bytes) - m_bIsOn (Offset 308) (Save)(1 Bytes) - m_bLastThrottle (Offset 309) (Save)(1 Bytes) - m_bLastBoost (Offset 310) (Save)(1 Bytes) - m_bLastSkid (Offset 311) (Save)(1 Bytes) - m_VehiclePhysics.m_pVehicle (Offset 1276) (Save)(0 Bytes) - m_VehiclePhysics.m_pWheels (Offset 1320) (Save)(0 Bytes) - m_nVehicleType (Offset 1552) (Save)(4 Bytes) - m_hPhysicsAttacker (Offset 1572) (Save)(4 Bytes) - m_flLastPhysicsInfluenceTime (Offset 1576) (Save)(4 Bytes) - m_vehicleScript (Offset 1556) (Save|Key)(4 Bytes) - VehicleScript - m_vecSmoothedVelocity (Offset 1560) (Save)(12 Bytes) - InputThrottle (Offset 0) (Input)(0 Bytes) - Throttle - InputSteering (Offset 0) (Input)(0 Bytes) - Steer - InputAction (Offset 0) (Input)(0 Bytes) - Action - InputHandBrakeOn (Offset 0) (Input)(0 Bytes) - HandBrakeOn - InputHandBrakeOff (Offset 0) (Input)(0 Bytes) - HandBrakeOff - *CBaseAnimating CBaseAnimating - raggib - *CBaseAnimating CBaseEntity - rope_anchor - m_hRope (Offset 932) (Save)(4 Bytes) - CRopeAnchorFallThink (Offset 0) (FunctionTable)(0 Bytes) - CRopeAnchorRemoveThink (Offset 0) (FunctionTable)(0 Bytes) CBaseEntity - scene_manager - m_ActiveScenes (Offset 932) (Save)(0 Bytes) CSceneEntity - scripted_scene - m_iszSceneFile (Offset 936) (Save|Key)(4 Bytes) - SceneFile - m_iszResumeSceneFile (Offset 940) (Save|Key)(4 Bytes) - ResumeSceneFile - m_hWaitingForThisResumeScene (Offset 944) (Save)(4 Bytes) - m_bWaitingForResumeScene (Offset 948) (Save)(1 Bytes) - m_iszTarget1 (Offset 952) (Save|Key)(4 Bytes) - target1 - m_iszTarget2 (Offset 956) (Save|Key)(4 Bytes) - target2 - m_iszTarget3 (Offset 960) (Save|Key)(4 Bytes) - target3 - m_iszTarget4 (Offset 964) (Save|Key)(4 Bytes) - target4 - m_iszTarget5 (Offset 968) (Save|Key)(4 Bytes) - target5 - m_iszTarget6 (Offset 972) (Save|Key)(4 Bytes) - target6 - m_iszTarget7 (Offset 976) (Save|Key)(4 Bytes) - target7 - m_iszTarget8 (Offset 980) (Save|Key)(4 Bytes) - target8 - m_BusyActor (Offset 1644) (Save|Key)(4 Bytes) - busyactor - m_hTarget1 (Offset 984) (Save)(4 Bytes) - m_hTarget2 (Offset 988) (Save)(4 Bytes) - m_hTarget3 (Offset 992) (Save)(4 Bytes) - m_hTarget4 (Offset 996) (Save)(4 Bytes) - m_hTarget5 (Offset 1000) (Save)(4 Bytes) - m_hTarget6 (Offset 1004) (Save)(4 Bytes) - m_hTarget7 (Offset 1008) (Save)(4 Bytes) - m_hTarget8 (Offset 1012) (Save)(4 Bytes) - m_bIsPlayingBack (Offset 1016) (Save)(1 Bytes) - m_bPaused (Offset 1017) (Save)(1 Bytes) - m_flCurrentTime (Offset 1024) (Save)(4 Bytes) - m_flForceClientTime (Offset 1020) (Save)(4 Bytes) - m_flFrameTime (Offset 1028) (Save)(4 Bytes) - m_bCancelAtNextInterrupt (Offset 1032) (Save)(1 Bytes) - m_fPitch (Offset 1036) (Save)(4 Bytes) - m_bAutomated (Offset 1040) (Save)(1 Bytes) - m_nAutomatedAction (Offset 1044) (Save)(4 Bytes) - m_flAutomationDelay (Offset 1048) (Save)(4 Bytes) - m_flAutomationTime (Offset 1052) (Save)(4 Bytes) - m_bPausedViaInput (Offset 1056) (Save)(1 Bytes) - m_bWaitingForActor (Offset 1057) (Save)(1 Bytes) - m_bWaitingForInterrupt (Offset 1058) (Save)(1 Bytes) - m_bInterruptedActorsScenes (Offset 1059) (Save)(1 Bytes) - m_bBreakOnNonIdle (Offset 1060) (Save)(1 Bytes) - m_hActorList (Offset 1064) (Save)(0 Bytes) - m_hRemoveActorList (Offset 1084) (Save)(0 Bytes) - m_nInterruptCount (Offset 1572) (Save)(4 Bytes) - m_bInterrupted (Offset 1576) (Save)(1 Bytes) - m_hInterruptScene (Offset 1580) (Save)(4 Bytes) - m_bCompletedEarly (Offset 1584) (Save)(1 Bytes) - m_bInterruptSceneFinished (Offset 1585) (Save)(1 Bytes) - m_bGenerated (Offset 1629) (Save)(1 Bytes) - m_iszSoundName (Offset 1632) (Save)(4 Bytes) - m_hActor (Offset 1636) (Save)(4 Bytes) - m_hActivator (Offset 1640) (Save)(4 Bytes) - m_hNotifySceneCompletion (Offset 1588) (Save)(0 Bytes) - m_hListManagers (Offset 1608) (Save)(0 Bytes) - m_bMultiplayer (Offset 1018) (Save)(1 Bytes) - InputStartPlayback (Offset 0) (Input)(0 Bytes) - Start - InputPausePlayback (Offset 0) (Input)(0 Bytes) - Pause - InputResumePlayback (Offset 0) (Input)(0 Bytes) - Resume - InputCancelPlayback (Offset 0) (Input)(0 Bytes) - Cancel - InputCancelAtNextInterrupt (Offset 0) (Input)(0 Bytes) - CancelAtNextInterrupt - InputPitchShiftPlayback (Offset 0) (Input)(0 Bytes) - PitchShift - InputInterjectResponse (Offset 0) (Input)(0 Bytes) - InterjectResponse - InputStopWaitingForActor (Offset 0) (Input)(0 Bytes) - StopWaitingForActor - InputTriggerEvent (Offset 0) (Input)(0 Bytes) - Trigger - m_iPlayerDeathBehavior (Offset 1648) (Save|Key)(4 Bytes) - onplayerdeath - InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath - m_OnStart (Offset 1116) (Save|Key|Output)(0 Bytes) - OnStart - m_OnCompletion (Offset 1140) (Save|Key|Output)(0 Bytes) - OnCompletion - m_OnCanceled (Offset 1164) (Save|Key|Output)(0 Bytes) - OnCanceled - m_OnTrigger1 (Offset 1188) (Save|Key|Output)(0 Bytes) - OnTrigger1 - m_OnTrigger2 (Offset 1212) (Save|Key|Output)(0 Bytes) - OnTrigger2 - m_OnTrigger3 (Offset 1236) (Save|Key|Output)(0 Bytes) - OnTrigger3 - m_OnTrigger4 (Offset 1260) (Save|Key|Output)(0 Bytes) - OnTrigger4 - m_OnTrigger5 (Offset 1284) (Save|Key|Output)(0 Bytes) - OnTrigger5 - m_OnTrigger6 (Offset 1308) (Save|Key|Output)(0 Bytes) - OnTrigger6 - m_OnTrigger7 (Offset 1332) (Save|Key|Output)(0 Bytes) - OnTrigger7 - m_OnTrigger8 (Offset 1356) (Save|Key|Output)(0 Bytes) - OnTrigger8 - m_OnTrigger9 (Offset 1380) (Save|Key|Output)(0 Bytes) - OnTrigger9 - m_OnTrigger10 (Offset 1404) (Save|Key|Output)(0 Bytes) - OnTrigger10 - m_OnTrigger11 (Offset 1428) (Save|Key|Output)(0 Bytes) - OnTrigger11 - m_OnTrigger12 (Offset 1452) (Save|Key|Output)(0 Bytes) - OnTrigger12 - m_OnTrigger13 (Offset 1476) (Save|Key|Output)(0 Bytes) - OnTrigger13 - m_OnTrigger14 (Offset 1500) (Save|Key|Output)(0 Bytes) - OnTrigger14 - m_OnTrigger15 (Offset 1524) (Save|Key|Output)(0 Bytes) - OnTrigger15 - m_OnTrigger16 (Offset 1548) (Save|Key|Output)(0 Bytes) - OnTrigger16 CBaseEntity - scripted_sentence - m_iszSentence (Offset 932) (Save|Key)(4 Bytes) - sentence - m_iszEntity (Offset 936) (Save|Key)(4 Bytes) - entity - m_flRadius (Offset 940) (Save|Key)(4 Bytes) - radius - m_flDelay (Offset 944) (Save|Key)(4 Bytes) - delay - m_flRepeat (Offset 948) (Save|Key)(4 Bytes) - refire - m_iszListener (Offset 968) (Save|Key)(4 Bytes) - listener - m_TempAttenuation (Offset 956) (Save|Key)(4 Bytes) - attenuation - m_iSoundLevel (Offset 952) (Save)(4 Bytes) - m_flVolume (Offset 960) (Save)(4 Bytes) - m_active (Offset 964) (Save)(1 Bytes) - m_pActivator (Offset 972) (Save)(4 Bytes) - CAI_ScriptedSentenceFindThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_ScriptedSentenceDelayThink (Offset 0) (FunctionTable)(0 Bytes) - InputBeginSentence (Offset 0) (Input)(0 Bytes) - BeginSentence - m_OnBeginSentence (Offset 976) (Save|Key|Output)(0 Bytes) - OnBeginSentence - m_OnEndSentence (Offset 1000) (Save|Key|Output)(0 Bytes) - OnEndSentence CBaseEntity - scripted_sequence - m_iszEntry (Offset 932) (Save|Key)(4 Bytes) - m_iszEntry - m_iszPreIdle (Offset 936) (Save|Key)(4 Bytes) - m_iszIdle - m_iszPlay (Offset 940) (Save|Key)(4 Bytes) - m_iszPlay - m_iszPostIdle (Offset 944) (Save|Key)(4 Bytes) - m_iszPostIdle - m_iszCustomMove (Offset 948) (Save|Key)(4 Bytes) - m_iszCustomMove - m_iszNextScript (Offset 952) (Save|Key)(4 Bytes) - m_iszNextScript - m_iszEntity (Offset 956) (Save|Key)(4 Bytes) - m_iszEntity - m_fMoveTo (Offset 960) (Save|Key)(4 Bytes) - m_fMoveTo - m_flRadius (Offset 972) (Save|Key)(4 Bytes) - m_flRadius - m_flRepeat (Offset 976) (Save|Key)(4 Bytes) - m_flRepeat - m_bIsPlayingEntry (Offset 964) (Save)(1 Bytes) - m_bLoopActionSequence (Offset 965) (Save|Key)(1 Bytes) - m_bLoopActionSequence - m_bSynchPostIdles (Offset 966) (Save|Key)(1 Bytes) - m_bSynchPostIdles - m_bIgnoreGravity (Offset 967) (Save|Key)(1 Bytes) - m_bIgnoreGravity - m_bDisableNPCCollisions (Offset 968) (Save|Key)(1 Bytes) - m_bDisableNPCCollisions - m_iDelay (Offset 980) (Save)(4 Bytes) - m_bDelayed (Offset 984) (Save)(1 Bytes) - m_startTime (Offset 988) (Save)(4 Bytes) - m_bWaitForBeginSequence (Offset 992) (Save)(1 Bytes) - m_saved_effects (Offset 996) (Save)(4 Bytes) - m_savedFlags (Offset 1000) (Save)(4 Bytes) - m_savedCollisionGroup (Offset 1004) (Save)(4 Bytes) - m_interruptable (Offset 1008) (Save)(1 Bytes) - m_sequenceStarted (Offset 1009) (Save)(1 Bytes) - m_hTargetEnt (Offset 1012) (Save)(4 Bytes) - m_hNextCine (Offset 1016) (Save)(4 Bytes) - m_hLastFoundEntity (Offset 1024) (Save)(4 Bytes) - m_hForcedTarget (Offset 1028) (Save)(4 Bytes) - m_bDontCancelOtherSequences (Offset 1032) (Save)(1 Bytes) - m_bForceSynch (Offset 1033) (Save)(1 Bytes) - m_bThinking (Offset 1020) (Save)(1 Bytes) - m_bInitiatedSelfDelete (Offset 1021) (Save)(1 Bytes) - m_bIsTeleportingDueToMoveTo (Offset 1022) (Save)(1 Bytes) - m_matInteractionPosition (Offset 1348) (Save)(64 Bytes) - m_hInteractionRelativeEntity (Offset 1412) (Save)(4 Bytes) - m_bTargetWasAsleep (Offset 1034) (Save)(1 Bytes) - CAI_ScriptedSequenceScriptThink (Offset 0) (FunctionTable)(0 Bytes) - InputMoveToPosition (Offset 0) (Input)(0 Bytes) - MoveToPosition - InputBeginSequence (Offset 0) (Input)(0 Bytes) - BeginSequence - InputCancelSequence (Offset 0) (Input)(0 Bytes) - CancelSequence - m_iPlayerDeathBehavior (Offset 1416) (Save|Key)(4 Bytes) - onplayerdeath - InputScriptPlayerDeath (Offset 0) (Input)(0 Bytes) - ScriptPlayerDeath - m_OnBeginSequence (Offset 1036) (Save|Key|Output)(0 Bytes) - OnBeginSequence - m_OnEndSequence (Offset 1060) (Save|Key|Output)(0 Bytes) - OnEndSequence - m_OnPostIdleEndSequence (Offset 1084) (Save|Key|Output)(0 Bytes) - OnPostIdleEndSequence - m_OnCancelSequence (Offset 1108) (Save|Key|Output)(0 Bytes) - OnCancelSequence - m_OnCancelFailedSequence (Offset 1132) (Save|Key|Output)(0 Bytes) - OnCancelFailedSequence - m_OnScriptEvent[0] (Offset 1156) (Save|Key|Output)(0 Bytes) - OnScriptEvent01 - m_OnScriptEvent[1] (Offset 1180) (Save|Key|Output)(0 Bytes) - OnScriptEvent02 - m_OnScriptEvent[2] (Offset 1204) (Save|Key|Output)(0 Bytes) - OnScriptEvent03 - m_OnScriptEvent[3] (Offset 1228) (Save|Key|Output)(0 Bytes) - OnScriptEvent04 - m_OnScriptEvent[4] (Offset 1252) (Save|Key|Output)(0 Bytes) - OnScriptEvent05 - m_OnScriptEvent[5] (Offset 1276) (Save|Key|Output)(0 Bytes) - OnScriptEvent06 - m_OnScriptEvent[6] (Offset 1300) (Save|Key|Output)(0 Bytes) - OnScriptEvent07 - m_OnScriptEvent[7] (Offset 1324) (Save|Key|Output)(0 Bytes) - OnScriptEvent08 CAI_BaseNPC - scripted_target - m_vLastPosition (Offset 3652) (Save)(12 Bytes) - m_iDisabled (Offset 3664) (Save|Key)(4 Bytes) - StartDisabled - m_iszEntity (Offset 3668) (Save|Key)(4 Bytes) - m_iszEntity - m_flRadius (Offset 3672) (Save|Key)(4 Bytes) - m_flRadius - m_nMoveSpeed (Offset 3676) (Save|Key)(4 Bytes) - MoveSpeed - m_flPauseDuration (Offset 3680) (Save|Key)(4 Bytes) - PauseDuration - m_flPauseDoneTime (Offset 3684) (Save)(4 Bytes) - m_flEffectDuration (Offset 3688) (Save|Key)(4 Bytes) - EffectDuration - CScriptedTargetScriptThink (Offset 0) (FunctionTable)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_AtTarget (Offset 3692) (Save|Key|Output)(0 Bytes) - AtTarget - m_LeaveTarget (Offset 3716) (Save|Key|Output)(0 Bytes) - LeaveTarget Sub-Class Table (1 Deep): m_ScheduleState - AIScheduleState_t - iCurTask (Offset 0) (Save)(4 Bytes) - fTaskStatus (Offset 4) (Save)(4 Bytes) - timeStarted (Offset 8) (Save)(4 Bytes) - timeCurTaskStarted (Offset 12) (Save)(4 Bytes) - taskFailureCode (Offset 16) (Save)(4 Bytes) - iTaskInterrupt (Offset 20) (Save)(4 Bytes) - bTaskRanAutomovement (Offset 24) (Save)(1 Bytes) - bTaskUpdatedYaw (Offset 25) (Save)(1 Bytes) - bScheduleWasInterrupted (Offset 26) (Save)(1 Bytes) - m_IdealSchedule (Offset 2236) (Save)(4 Bytes) - m_failSchedule (Offset 2268) (Save)(4 Bytes) - m_bUsingStandardThinkTime (Offset 2273) (Save)(1 Bytes) - m_flLastRealThinkTime (Offset 2276) (Save)(4 Bytes) - m_flTimePingEffect (Offset 3636) (Save)(4 Bytes) - m_flFrozenMoveBlock (Offset 3640) (Save)(4 Bytes) - m_bForceConditionsGather (Offset 2452) (Save)(1 Bytes) - m_bConditionsGathered (Offset 2453) (Save)(1 Bytes) - m_bSkippedChooseEnemy (Offset 2454) (Save)(1 Bytes) - m_NPCState (Offset 2456) (Save)(4 Bytes) - m_IdealNPCState (Offset 2464) (Save)(4 Bytes) - m_flLastStateChangeTime (Offset 2460) (Save)(4 Bytes) - m_Efficiency (Offset 2468) (Save)(4 Bytes) - m_MoveEfficiency (Offset 2472) (Save)(4 Bytes) - m_flNextDecisionTime (Offset 2476) (Save)(4 Bytes) - m_SleepState (Offset 2480) (Save|Key)(4 Bytes) - sleepstate - m_SleepFlags (Offset 2484) (Save)(4 Bytes) - m_flWakeRadius (Offset 2488) (Save|Key)(4 Bytes) - wakeradius - m_bWakeSquad (Offset 2492) (Save|Key)(1 Bytes) - wakesquad - m_nWakeTick (Offset 2496) (Save)(4 Bytes) - m_Activity (Offset 2500) (Save)(0 Bytes) - m_translatedActivity (Offset 2504) (Save)(0 Bytes) - m_IdealActivity (Offset 2508) (Save)(0 Bytes) - m_IdealTranslatedActivity (Offset 2516) (Save)(0 Bytes) - m_IdealWeaponActivity (Offset 2520) (Save)(0 Bytes) - m_nIdealSequence (Offset 2512) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pSenses - CAI_Senses - m_LookDist (Offset 8) (Save)(4 Bytes) - m_LastLookDist (Offset 12) (Save)(4 Bytes) - m_TimeLastLook (Offset 16) (Save)(4 Bytes) - m_iSensingFlags (Offset 108) (Save)(4 Bytes) - m_SeenHighPriority (Offset 24) (Save)(0 Bytes) - m_SeenNPCs (Offset 44) (Save)(0 Bytes) - m_SeenMisc (Offset 64) (Save)(0 Bytes) - m_TimeLastLookHighPriority (Offset 96) (Save)(4 Bytes) - m_TimeLastLookNPCs (Offset 100) (Save)(4 Bytes) - m_TimeLastLookMisc (Offset 104) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLockedBestSound - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) - m_hEnemy (Offset 2540) (Save)(4 Bytes) - m_flTimeEnemyAcquired (Offset 2544) (Save)(4 Bytes) - m_hTargetEnt (Offset 2548) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_GiveUpOnDeadEnemyTimer - CRandStopwatch - m_minInterval (Offset 8) (Save)(4 Bytes) - m_maxInterval (Offset 12) (Save)(4 Bytes) - m_fIsRunning (Offset 4) (Save)(1 Bytes) - m_next (Offset 0) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_FailChooseEnemyTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_EnemiesSerialNumber (Offset 2572) (Save)(4 Bytes) - m_flAcceptableTimeSeenEnemy (Offset 2576) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_UpdateEnemyPosTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vecCommandGoal (Offset 2584) (Save)(12 Bytes) Sub-Class Table (1 Deep): m_CommandMoveMonitor - CAI_MoveMonitor - m_vMark (Offset 0) (Save)(12 Bytes) - m_flMarkTolerance (Offset 12) (Save)(4 Bytes) - m_flSoundWaitTime (Offset 3608) (Save)(4 Bytes) - m_nSoundPriority (Offset 3612) (Save)(4 Bytes) - m_flIgnoreDangerSoundsUntil (Offset 3616) (Save)(4 Bytes) - m_afCapability (Offset 2676) (Save)(4 Bytes) - m_flMoveWaitFinished (Offset 2680) (Save)(4 Bytes) - m_hOpeningDoor (Offset 2684) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pNavigator - CAI_Navigator - m_navType (Offset 12) (Save)(4 Bytes) Sub-Class Table (2 Deep): m_pPath - CAI_Path - m_goalTolerance (Offset 4) (Save)(4 Bytes) - m_activity (Offset 8) (Save)(0 Bytes) - m_target (Offset 16) (Save)(4 Bytes) - m_sequence (Offset 12) (Save)(4 Bytes) - m_vecTargetOffset (Offset 20) (Save)(12 Bytes) - m_waypointTolerance (Offset 32) (Save)(4 Bytes) - m_arrivalActivity (Offset 36) (Save)(0 Bytes) - m_arrivalSequence (Offset 40) (Save)(4 Bytes) - m_bGoalPosSet (Offset 48) (Save)(1 Bytes) - m_goalPos (Offset 52) (Save)(12 Bytes) - m_bGoalTypeSet (Offset 64) (Save)(1 Bytes) - m_goalType (Offset 68) (Save)(4 Bytes) - m_goalFlags (Offset 72) (Save)(4 Bytes) - m_routeStartTime (Offset 76) (Save)(4 Bytes) - m_goalDirection (Offset 80) (Save)(12 Bytes) - m_goalDirectionTarget (Offset 92) (Save)(4 Bytes) - m_goalSpeed (Offset 96) (Save)(4 Bytes) - m_goalSpeedTarget (Offset 100) (Save)(4 Bytes) - m_goalStoppingDistance (Offset 104) (Save)(4 Bytes) - m_bValidateActivitySpeed (Offset 56) (Save)(1 Bytes) - m_bCalledStartMove (Offset 57) (Save)(1 Bytes) - m_fNavComplete (Offset 16) (Save)(1 Bytes) - m_bNotOnNetwork (Offset 58) (Save)(1 Bytes) - m_bLastNavFailed (Offset 17) (Save)(1 Bytes) - m_flNextSimplifyTime (Offset 60) (Save)(4 Bytes) - m_bForcedSimplify (Offset 64) (Save)(1 Bytes) - m_flLastSuccessfulSimplifyTime (Offset 68) (Save)(4 Bytes) - m_flTimeLastAvoidanceTriangulate (Offset 72) (Save)(4 Bytes) - m_timePathRebuildMax (Offset 76) (Save)(4 Bytes) - m_timePathRebuildDelay (Offset 80) (Save)(4 Bytes) - m_timePathRebuildFail (Offset 84) (Save)(4 Bytes) - m_timePathRebuildNext (Offset 88) (Save)(4 Bytes) - m_fRememberStaleNodes (Offset 92) (Save)(1 Bytes) - m_bNoPathcornerPathfinds (Offset 93) (Save)(1 Bytes) - m_hBigStepGroundEnt (Offset 124) (Save)(4 Bytes) - m_hLastBlockingEnt (Offset 128) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pLocalNavigator - CAI_LocalNavigator Sub-Class Table (1 Deep): m_pPathfinder - CAI_Pathfinder - m_flLastStaleLinkCheckTime (Offset 12) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMoveProbe - CAI_MoveProbe - m_bIgnoreTransientEntities (Offset 8) (Save)(1 Bytes) - m_hLastBlockingEnt (Offset 16) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_pMotor - CAI_Motor - m_IdealYaw (Offset 20) (Save)(4 Bytes) - m_YawSpeed (Offset 24) (Save)(4 Bytes) - m_vecVelocity (Offset 28) (Save)(12 Bytes) - m_vecAngularVelocity (Offset 40) (Save)(12 Bytes) - m_nDismountSequence (Offset 52) (Save)(4 Bytes) - m_vecDismount (Offset 56) (Save)(12 Bytes) - m_facingQueue (Offset 68) (Save)(0 Bytes) - m_bYawLocked (Offset 92) (Save)(1 Bytes) - m_UnreachableEnts (Offset 2688) (Save)(0 Bytes) - m_hInteractionPartner (Offset 2632) (Save)(4 Bytes) - m_hLastInteractionTestTarget (Offset 2636) (Save)(4 Bytes) - m_hForcedInteractionPartner (Offset 2612) (Save)(4 Bytes) - m_flForcedInteractionTimeout (Offset 2628) (Save)(4 Bytes) - m_vecForcedWorldPosition (Offset 2616) (Save)(12 Bytes) - m_bCannotDieDuringInteraction (Offset 2640) (Save)(1 Bytes) - m_iInteractionState (Offset 2644) (Save)(4 Bytes) - m_iInteractionPlaying (Offset 2648) (Save)(4 Bytes) - m_ScriptedInteractions (Offset 2652) (Save)(0 Bytes) - m_flInteractionYaw (Offset 2672) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_CheckOnGroundTimer - CSimpleSimTimer - m_next (Offset 0) (Save)(4 Bytes) - m_vDefaultEyeOffset (Offset 2740) (Save)(12 Bytes) - m_flNextEyeLookTime (Offset 2752) (Save)(4 Bytes) - m_flEyeIntegRate (Offset 2756) (Save)(4 Bytes) - m_vEyeLookTarget (Offset 2760) (Save)(12 Bytes) - m_vCurEyeTarget (Offset 2772) (Save)(12 Bytes) - m_hEyeLookTarget (Offset 2784) (Save)(4 Bytes) - m_flHeadYaw (Offset 2788) (Save)(4 Bytes) - m_flHeadPitch (Offset 2792) (Save)(4 Bytes) - m_flOriginalYaw (Offset 2796) (Save)(4 Bytes) - m_bInAScript (Offset 2804) (Save)(1 Bytes) - m_scriptState (Offset 2808) (Save)(4 Bytes) - m_hCine (Offset 2812) (Save)(4 Bytes) - m_ScriptArrivalActivity (Offset 2816) (Save)(0 Bytes) - m_strScriptArrivalSequence (Offset 2820) (Save)(4 Bytes) - m_flSceneTime (Offset 2824) (Save)(4 Bytes) - m_iszSceneCustomMoveSeq (Offset 2828) (Save)(4 Bytes) - m_afMemory (Offset 2836) (Save)(4 Bytes) - m_hEnemyOccluder (Offset 2840) (Save)(4 Bytes) - m_flSumDamage (Offset 2844) (Save)(4 Bytes) - m_flLastDamageTime (Offset 2848) (Save)(4 Bytes) - m_flLastPlayerDamageTime (Offset 2852) (Save)(4 Bytes) - m_flLastSawPlayerTime (Offset 2856) (Save)(4 Bytes) - m_flLastAttackTime (Offset 2860) (Save)(4 Bytes) - m_flLastEnemyTime (Offset 2864) (Save)(4 Bytes) - m_flNextWeaponSearchTime (Offset 2868) (Save)(4 Bytes) - m_iszPendingWeapon (Offset 2872) (Save)(4 Bytes) - m_bIgnoreUnseenEnemies (Offset 2876) (Save|Key)(1 Bytes) - ignoreunseenenemies Sub-Class Table (1 Deep): m_ShotRegulator - CAI_ShotRegulator - m_flNextShotTime (Offset 0) (Save)(4 Bytes) - m_bInRestInterval (Offset 4) (Save)(1 Bytes) - m_nBurstShotsRemaining (Offset 6) (Save)(2 Bytes) - m_nMinBurstShots (Offset 8) (Save)(2 Bytes) - m_nMaxBurstShots (Offset 10) (Save)(2 Bytes) - m_flMinRestInterval (Offset 12) (Save)(4 Bytes) - m_flMaxRestInterval (Offset 16) (Save)(4 Bytes) - m_flMinBurstInterval (Offset 20) (Save)(4 Bytes) - m_flMaxBurstInterval (Offset 24) (Save)(4 Bytes) - m_bDisabled (Offset 28) (Save)(1 Bytes) - m_iDesiredWeaponState (Offset 2912) (Save)(4 Bytes) - m_SquadName (Offset 2920) (Save|Key)(4 Bytes) - squadname - m_iMySquadSlot (Offset 2924) (Save)(4 Bytes) - m_strHintGroup (Offset 2928) (Save|Key)(4 Bytes) - hintgroup - m_bHintGroupNavLimiting (Offset 2932) (Save|Key)(1 Bytes) - hintlimiting Sub-Class Table (1 Deep): m_pTacticalServices - CAI_TacticalServices - m_bAllowFindLateralLos (Offset 16) (Save)(1 Bytes) - m_flWaitFinished (Offset 2940) (Save)(4 Bytes) - m_flNextFlinchTime (Offset 2944) (Save)(4 Bytes) - m_flNextDodgeTime (Offset 2948) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_MoveAndShootOverlay - CAI_MoveAndShootOverlay - m_bMovingAndShooting (Offset 8) (Save)(1 Bytes) - m_bNoShootWhileMove (Offset 9) (Save)(1 Bytes) - m_initialDelay (Offset 12) (Save)(4 Bytes) - m_flSuspendUntilTime (Offset 16) (Save)(4 Bytes) - m_vecLastPosition (Offset 2972) (Save)(12 Bytes) - m_vSavePosition (Offset 2984) (Save)(12 Bytes) - m_vInterruptSavePosition (Offset 2996) (Save)(12 Bytes) - m_pHintNode (Offset 3008) (Save)(4 Bytes) - m_cAmmoLoaded (Offset 3012) (Save)(4 Bytes) - m_flDistTooFar (Offset 3016) (Save)(4 Bytes) - m_hGoalEnt (Offset 2728) (Save)(4 Bytes) - m_flTimeLastMovement (Offset 2732) (Save)(4 Bytes) - m_spawnEquipment (Offset 3020) (Save|Key)(4 Bytes) - additionalequipment - m_fNoDamageDecal (Offset 3024) (Save)(1 Bytes) - m_hStoredPathTarget (Offset 3028) (Save)(4 Bytes) - m_vecStoredPathGoal (Offset 3032) (Save)(12 Bytes) - m_nStoredPathType (Offset 3044) (Save)(4 Bytes) - m_fStoredPathFlags (Offset 3048) (Save)(4 Bytes) - m_bDidDeathCleanup (Offset 3060) (Save)(1 Bytes) - m_bCrouchDesired (Offset 3570) (Save)(1 Bytes) - m_bForceCrouch (Offset 3571) (Save)(1 Bytes) - m_bIsCrouching (Offset 3572) (Save)(1 Bytes) - m_bPerformAvoidance (Offset 3620) (Save)(1 Bytes) - m_bIsMoving (Offset 3621) (Save)(1 Bytes) - m_bFadeCorpse (Offset 3622) (Save)(1 Bytes) - m_iDeathPose (Offset 2524) (Save)(4 Bytes) - m_iDeathFrame (Offset 2528) (Save)(4 Bytes) - m_bCheckContacts (Offset 3569) (Save)(1 Bytes) - m_bSpeedModActive (Offset 3624) (Save)(1 Bytes) - m_iSpeedModRadius (Offset 3628) (Save)(4 Bytes) - m_iSpeedModSpeed (Offset 3632) (Save)(4 Bytes) - m_hEnemyFilter (Offset 3052) (Save)(4 Bytes) - m_iszEnemyFilterName (Offset 3056) (Save|Key)(4 Bytes) - enemyfilter - m_bImportanRagdoll (Offset 3623) (Save)(1 Bytes) - m_bPlayerAvoidState (Offset 3644) (Save)(1 Bytes) - m_OnDamaged (Offset 3064) (Save|Key|Output)(0 Bytes) - OnDamaged - m_OnDeath (Offset 3088) (Save|Key|Output)(0 Bytes) - OnDeath - m_OnHalfHealth (Offset 3112) (Save|Key|Output)(0 Bytes) - OnHalfHealth - m_OnFoundEnemy (Offset 3136) (Save|Key|Output)(0 Bytes) - OnFoundEnemy - m_OnLostEnemyLOS (Offset 3160) (Save|Key|Output)(0 Bytes) - OnLostEnemyLOS - m_OnLostEnemy (Offset 3184) (Save|Key|Output)(0 Bytes) - OnLostEnemy - m_OnFoundPlayer (Offset 3208) (Save|Key|Output)(0 Bytes) - OnFoundPlayer - m_OnLostPlayerLOS (Offset 3232) (Save|Key|Output)(0 Bytes) - OnLostPlayerLOS - m_OnLostPlayer (Offset 3256) (Save|Key|Output)(0 Bytes) - OnLostPlayer - m_OnHearWorld (Offset 3280) (Save|Key|Output)(0 Bytes) - OnHearWorld - m_OnHearPlayer (Offset 3304) (Save|Key|Output)(0 Bytes) - OnHearPlayer - m_OnHearCombat (Offset 3328) (Save|Key|Output)(0 Bytes) - OnHearCombat - m_OnDamagedByPlayer (Offset 3352) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayer - m_OnDamagedByPlayerSquad (Offset 3376) (Save|Key|Output)(0 Bytes) - OnDamagedByPlayerSquad - m_OnDenyCommanderUse (Offset 3400) (Save|Key|Output)(0 Bytes) - OnDenyCommanderUse - m_OnRappelTouchdown (Offset 3424) (Save|Key|Output)(0 Bytes) - OnRappelTouchdown - m_OnWake (Offset 3472) (Save|Key|Output)(0 Bytes) - OnWake - m_OnSleep (Offset 3448) (Save|Key|Output)(0 Bytes) - OnSleep - m_OnForcedInteractionStarted (Offset 3496) (Save|Key|Output)(0 Bytes) - OnForcedInteractionStarted - m_OnForcedInteractionAborted (Offset 3520) (Save|Key|Output)(0 Bytes) - OnForcedInteractionAborted - m_OnForcedInteractionFinished (Offset 3544) (Save|Key|Output)(0 Bytes) - OnForcedInteractionFinished - InputSetRelationship (Offset 0) (Input)(0 Bytes) - SetRelationship - InputSetEnemyFilter (Offset 0) (Input)(0 Bytes) - SetEnemyFilter - InputSetHealth (Offset 0) (Input)(0 Bytes) - SetHealth - InputBeginRappel (Offset 0) (Input)(0 Bytes) - BeginRappel - InputSetSquad (Offset 0) (Input)(0 Bytes) - SetSquad - InputWake (Offset 0) (Input)(0 Bytes) - Wake - InputForgetEntity (Offset 0) (Input)(0 Bytes) - ForgetEntity - InputIgnoreDangerSounds (Offset 0) (Input)(0 Bytes) - IgnoreDangerSounds - InputBreak (Offset 0) (Input)(0 Bytes) - Break - InputStartScripting (Offset 0) (Input)(0 Bytes) - StartScripting - InputStopScripting (Offset 0) (Input)(0 Bytes) - StopScripting - InputGagEnable (Offset 0) (Input)(0 Bytes) - GagEnable - InputGagDisable (Offset 0) (Input)(0 Bytes) - GagDisable - InputInsideTransition (Offset 0) (Input)(0 Bytes) - InsideTransition - InputOutsideTransition (Offset 0) (Input)(0 Bytes) - OutsideTransition - InputActivateSpeedModifier (Offset 0) (Input)(0 Bytes) - ActivateSpeedModifier - InputDisableSpeedModifier (Offset 0) (Input)(0 Bytes) - DisableSpeedModifier - InputSetSpeedModifierRadius (Offset 0) (Input)(0 Bytes) - SetSpeedModRadius - InputSetSpeedModifierSpeed (Offset 0) (Input)(0 Bytes) - SetSpeedModSpeed - InputHolsterWeapon (Offset 0) (Input)(0 Bytes) - HolsterWeapon - InputHolsterAndDestroyWeapon (Offset 0) (Input)(0 Bytes) - HolsterAndDestroyWeapon - InputUnholsterWeapon (Offset 0) (Input)(0 Bytes) - UnholsterWeapon - InputForceInteractionWithNPC (Offset 0) (Input)(0 Bytes) - ForceInteractionWithNPC - InputUpdateEnemyMemory (Offset 0) (Input)(0 Bytes) - UpdateEnemyMemory - InputCreateAddon (Offset 0) (Input)(0 Bytes) - CreateAddon - CAI_BaseNPCNPCUse (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCallNPCThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCCorpseFallThink (Offset 0) (FunctionTable)(0 Bytes) - CAI_BaseNPCNPCInitThink (Offset 0) (FunctionTable)(0 Bytes) - m_hTriggerFogList (Offset 1848) (Save)(0 Bytes) - m_hLastFogTrigger (Offset 1868) (Save)(4 Bytes) - m_flNextAttack (Offset 1740) (Save)(4 Bytes) - m_eHull (Offset 1744) (Save|Key)(4 Bytes) - HullType - m_bloodColor (Offset 1748) (Save|Key)(4 Bytes) - BloodColor - m_iDamageCount (Offset 1816) (Save)(4 Bytes) - m_flFieldOfView (Offset 1752) (Save)(4 Bytes) - m_HackedGunPos (Offset 1756) (Save)(12 Bytes) - m_RelationshipString (Offset 1768) (Save|Key)(4 Bytes) - Relationship - m_LastHitGroup (Offset 1808) (Save)(4 Bytes) - m_flDamageAccumulator (Offset 1812) (Save)(4 Bytes) - m_impactEnergyScale (Offset 1772) (Save|Key|Input)(4 Bytes) - physdamagescale - m_CurrentWeaponProficiency (Offset 1820) (Save)(4 Bytes) - m_Relationship (Offset 1824) (Save)(0 Bytes) - m_nFaction (Offset 1844) (Save)(4 Bytes) - m_iAmmo (Offset 1872) (Save)(128 Bytes) - m_hMyWeapons (Offset 2000) (Save)(192 Bytes) - m_hActiveWeapon (Offset 2192) (Save)(4 Bytes) - m_bForceServerRagdoll (Offset 1736) (Save)(1 Bytes) - m_bPreventWeaponPickup (Offset 1737) (Save)(1 Bytes) - InputKilledNPC (Offset 0) (Input)(0 Bytes) - KilledNPC - m_flexWeight (Offset 1256) (Save)(384 Bytes) - m_viewtarget (Offset 1640) (Save)(12 Bytes) - m_flAllowResponsesEndTime (Offset 1704) (Save)(4 Bytes) - m_flLastFlexAnimationTime (Offset 1732) (Save)(4 Bytes) - m_AnimOverlay (Offset 1236) (Save)(0 Bytes) - *CBaseAnimating CShadowControl - shadow_control - m_flShadowMaxDist (Offset 948) (Save|Key)(4 Bytes) - distance - m_bDisableShadows (Offset 952) (Save|Key)(1 Bytes) - disableallshadows - m_bEnableLocalLightShadows (Offset 953) (Save|Key)(1 Bytes) - enableshadowsfromlocallights - m_shadowColor (Offset 944) (Save|Key|Input)(4 Bytes) - color - m_shadowDirection (Offset 932) (Save|Key|Input)(12 Bytes) - direction - m_flShadowMaxDist (Offset 948) (Save|Key|Input)(4 Bytes) - SetDistance - m_bDisableShadows (Offset 952) (Save|Key|Input)(1 Bytes) - SetShadowsDisabled - m_bEnableLocalLightShadows (Offset 953) (Save|Key|Input)(1 Bytes) - SetShadowsFromLocalLightsEnabled - InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles CBaseEntity - simple_physics_brush CBaseAnimating - simple_physics_prop - *CBaseAnimating CBaseEntity - sky_camera - m_skyboxData.scale (Offset 936) (Save|Key)(4 Bytes) - scale - m_skyboxData.origin (Offset 940) (Save)(12 Bytes) - m_skyboxData.area (Offset 952) (Save)(4 Bytes) - m_bUseAngles (Offset 1032) (Save|Key)(1 Bytes) - use_angles - m_skyboxData.fog.enable (Offset 1024) (Save|Key)(1 Bytes) - fogenable - m_skyboxData.fog.blend (Offset 1025) (Save|Key)(1 Bytes) - fogblend - m_skyboxData.fog.dirPrimary (Offset 960) (Save|Key)(12 Bytes) - fogdir - m_skyboxData.fog.colorPrimary (Offset 972) (Save|Key)(4 Bytes) - fogcolor - m_skyboxData.fog.colorSecondary (Offset 976) (Save|Key)(4 Bytes) - fogcolor2 - m_skyboxData.fog.start (Offset 988) (Save|Key)(4 Bytes) - fogstart - m_skyboxData.fog.end (Offset 992) (Save|Key)(4 Bytes) - fogend - m_skyboxData.fog.maxdensity (Offset 1000) (Save|Key)(4 Bytes) - fogmaxdensity - m_skyboxData.fog.HDRColorScale (Offset 1028) (Save|Key)(4 Bytes) - HDRColorScale - InputActivateSkybox (Offset 0) (Input)(0 Bytes) - ActivateSkybox CBaseEntity - skybox_swapper - m_iszSkyboxName (Offset 932) (Save|Key)(4 Bytes) - SkyboxName - InputTrigger (Offset 0) (Input)(0 Bytes) - Trigger CBaseEntity - soundent - m_iFreeSound (Offset 932) (Save)(4 Bytes) - m_iActiveSound (Offset 936) (Save)(4 Bytes) - m_cLastActiveSounds (Offset 940) (Save)(4 Bytes) Sub-Class Table (1 Deep): m_SoundPool - CSound - m_hOwner (Offset 0) (Save)(4 Bytes) - m_iVolume (Offset 8) (Save)(4 Bytes) - m_flOcclusionScale (Offset 12) (Save)(4 Bytes) - m_iType (Offset 16) (Save)(4 Bytes) - m_bNoExpirationTime (Offset 30) (Save)(1 Bytes) - m_flExpireTime (Offset 24) (Save)(4 Bytes) - m_iNext (Offset 28) (Save)(2 Bytes) - m_ownerChannelIndex (Offset 32) (Save)(4 Bytes) - m_vecOrigin (Offset 36) (Save)(12 Bytes) - m_bHasOwner (Offset 48) (Save)(1 Bytes) - m_hTarget (Offset 4) (Save)(4 Bytes) CBaseEntity - spark_shower CSpotlightEnd - spotlight_end - m_flLightScale (Offset 932) (Save)(4 Bytes) - m_Radius (Offset 936) (Save)(4 Bytes) - m_vSpotlightDir (Offset 940) (Save)(12 Bytes) - m_vSpotlightOrg (Offset 952) (Save)(12 Bytes) CBaseEntity - spraycan CSunlightShadowControl - sunlight_shadow_control - m_bEnabled (Offset 944) (Save|Key)(1 Bytes) - enabled - m_bStartDisabled (Offset 945) (Save|Key)(1 Bytes) - StartDisabled - m_TextureName (Offset 946) (Save)(260 Bytes) - texturename - m_flSunDistance (Offset 1216) (Save|Key)(4 Bytes) - distance - m_flFOV (Offset 1220) (Save|Key)(4 Bytes) - fov - m_flNearZ (Offset 1224) (Save|Key)(4 Bytes) - nearz - m_flNorthOffset (Offset 1228) (Save|Key)(4 Bytes) - northoffset - m_bEnableShadows (Offset 1232) (Save|Key)(1 Bytes) - enableshadows - m_LightColor (Offset 1206) (Save)(4 Bytes) - m_flColorTransitionTime (Offset 1212) (Save|Key)(4 Bytes) - colortransitiontime - m_flSunDistance (Offset 1216) (Save|Key|Input)(4 Bytes) - SetDistance - m_flFOV (Offset 1220) (Save|Key|Input)(4 Bytes) - SetFOV - m_flNearZ (Offset 1224) (Save|Key|Input)(4 Bytes) - SetNearZDistance - m_flNorthOffset (Offset 1228) (Save|Key|Input)(4 Bytes) - SetNorthOffset - InputSetLightColor (Offset 0) (Input)(0 Bytes) - LightColor - InputSetAngles (Offset 0) (Input)(0 Bytes) - SetAngles - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputSetTexture (Offset 0) (Input)(0 Bytes) - SetTexture - InputSetEnableShadows (Offset 0) (Input)(0 Bytes) - EnableShadows CBaseEntity - tanktrain_ai - m_hTrain (Offset 932) (Save)(4 Bytes) - m_hTargetEntity (Offset 936) (Save)(4 Bytes) - m_soundPlaying (Offset 940) (Save)(4 Bytes) - m_soundTreads (Offset 944) (Save)(0 Bytes) - m_soundEngine (Offset 948) (Save)(0 Bytes) - m_startSoundName (Offset 952) (Save|Key)(4 Bytes) - startsound - m_engineSoundName (Offset 956) (Save|Key)(4 Bytes) - enginesound - m_movementSoundName (Offset 960) (Save|Key)(4 Bytes) - movementsound - m_targetEntityName (Offset 964) (Save)(4 Bytes) - InputTargetEntity (Offset 0) (Input)(0 Bytes) - TargetEntity CBaseEntity - tanktrain_aitarget - m_newTargetName (Offset 952) (Save|Key)(4 Bytes) - newtarget CBaseEntity - target_cdaudio - m_iTrack (Offset 932) (Save|Key)(4 Bytes) - track - InputChangeCDTrack (Offset 0) (Input)(0 Bytes) - ChangeCDTrack CBaseEntity - target_changegravity - m_iGravity (Offset 932) (Save|Key)(4 Bytes) - gravity - m_iOldGrav (Offset 936) (Save)(4 Bytes) - InputChangeGrav (Offset 0) (Input)(0 Bytes) - ChangeGrav - InputResetGrav (Offset 0) (Input)(0 Bytes) - ResetGrav CBaseEntity - te_tester CTeam - team_manager CBaseEntity - test_effect CTest_ProxyToggle_Networkable - test_proxytoggle CTestTraceline - test_traceline - CTestTracelineSpin (Offset 0) (FunctionTable)(0 Bytes) CBaseTrigger - trigger - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CASW_Button_Area - trigger_asw_button_area - m_bIsDoorButton (Offset 1321) (Save)(1 Bytes) - m_hDoorHack (Offset 1592) (Save)(4 Bytes) - m_bIsInUse (Offset 1740) (Save)(1 Bytes) - m_fHackProgress (Offset 1744) (Save)(4 Bytes) - m_fStartedHackTime (Offset 1312) (Save)(4 Bytes) - m_fLastButtonUseTime (Offset 1756) (Save)(4 Bytes) - m_bWaitingForInput (Offset 1323) (Save)(1 Bytes) - m_bWasLocked (Offset 1748) (Save)(1 Bytes) - m_bIsLocked (Offset 1320) (Save|Key)(1 Bytes) - locked - m_bNoPower (Offset 1322) (Save|Key)(1 Bytes) - nopower - m_bUseAfterHack (Offset 1749) (Save|Key)(1 Bytes) - useafterhack - m_bDisableAfterUse (Offset 1750) (Save|Key)(1 Bytes) - disableafteruse - m_iWireColumns (Offset 1580) (Save|Key)(4 Bytes) - wirecolumns - m_iWireRows (Offset 1584) (Save|Key)(4 Bytes) - wirerows - m_iNumWires (Offset 1588) (Save|Key)(4 Bytes) - numwires - InputPowerOn (Offset 0) (Input)(0 Bytes) - PowerOn - InputPowerOff (Offset 0) (Input)(0 Bytes) - PowerOff - InputResetHack (Offset 0) (Input)(0 Bytes) - ResetHack - InputUnlock (Offset 0) (Input)(0 Bytes) - Unlock - m_OnButtonHackStarted (Offset 1596) (Save|Key|Output)(0 Bytes) - OnButtonHackStarted - m_OnButtonHackAt25Percent (Offset 1620) (Save|Key|Output)(0 Bytes) - OnButtonHackAt25Percent - m_OnButtonHackAt50Percent (Offset 1644) (Save|Key|Output)(0 Bytes) - OnButtonHackAt50Percent - m_OnButtonHackAt75Percent (Offset 1668) (Save|Key|Output)(0 Bytes) - OnButtonHackAt75Percent - m_OnButtonHackCompleted (Offset 1692) (Save|Key|Output)(0 Bytes) - OnButtonHackCompleted - m_OnButtonActivated (Offset 1716) (Save|Key|Output)(0 Bytes) - OnButtonActivated - m_iUseTargetName (Offset 1260) (Save|Key)(4 Bytes) - usetargetname - m_hUseTarget (Offset 1264) (Save)(4 Bytes) - m_bUseAreaEnabled (Offset 1268) (Save)(1 Bytes) - m_nPlayersRequired (Offset 1272) (Save|Key)(4 Bytes) - playersrequired - m_szPanelPropName (Offset 1300) (Save|Key)(4 Bytes) - panelpropname - m_hPanelProp (Offset 1308) (Save)(4 Bytes) - m_OnRequirementFailed (Offset 1276) (Save|Key|Output)(0 Bytes) - OnRequirementFailed - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_asw_chance - m_fTriggerChance (Offset 1228) (Save|Key)(4 Bytes) - TriggerChance - CASW_Chance_Trigger_MultipleChanceMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_Chance_Trigger_MultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1232) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CASW_Computer_Area - trigger_asw_computer_area - m_bIsLocked (Offset 1324) (Save|Key)(1 Bytes) - locked - m_bUseAfterHack (Offset 4921) (Save|Key)(1 Bytes) - useafterhack - m_SecurityCam1Name (Offset 1332) (Save|Key)(4 Bytes) - SecurityCam1Name - m_Turret1Name (Offset 1344) (Save|Key)(4 Bytes) - Turret1Name - m_MailFile (Offset 1348) (Save|Key)(255 Bytes) - MailFile - m_NewsFile (Offset 1603) (Save|Key)(255 Bytes) - NewsFile - m_StocksSeed (Offset 1858) (Save|Key)(255 Bytes) - StocksSeed - m_WeatherSeed (Offset 2113) (Save|Key)(255 Bytes) - WeatherSeed - m_PlantFile (Offset 2368) (Save|Key)(255 Bytes) - PlantFile - m_PDAName (Offset 2623) (Save|Key)(255 Bytes) - PDAName - m_DownloadObjectiveName (Offset 4408) (Save|Key)(255 Bytes) - DownloadObjectiveName - m_bSecurityCam1Locked (Offset 4664) (Save|Key)(1 Bytes) - SecurityCam1Locked - m_bTurret1Locked (Offset 4667) (Save|Key)(1 Bytes) - Turret1Locked - m_bMailFileLocked (Offset 4668) (Save|Key)(1 Bytes) - MailFileLocked - m_bNewsFileLocked (Offset 4669) (Save|Key)(1 Bytes) - NewsFileLocked - m_bStocksFileLocked (Offset 4670) (Save|Key)(1 Bytes) - StocksFileLocked - m_bWeatherFileLocked (Offset 4671) (Save|Key)(1 Bytes) - WeatherFileLocked - m_bPlantFileLocked (Offset 4672) (Save|Key)(1 Bytes) - PlantFileLocked - m_iHackLevel (Offset 1316) (Save|Key)(4 Bytes) - HackDifficulty - m_iNumEntriesPerTumbler (Offset 4904) (Save|Key)(4 Bytes) - EntriesPerTumbler - m_fMoveInterval (Offset 4908) (Save|Key)(4 Bytes) - TumblerMoveInterval - m_fDownloadTime (Offset 1320) (Save|Key)(4 Bytes) - DownloadTime - m_bWaitingForInput (Offset 1325) (Save)(1 Bytes) - m_bWasLocked (Offset 4920) (Save)(1 Bytes) - m_iActiveCam (Offset 4684) (Save)(4 Bytes) - m_hComputerHack (Offset 1328) (Save)(4 Bytes) - m_bIsInUse (Offset 4912) (Save)(1 Bytes) - m_fHackProgress (Offset 4916) (Save)(4 Bytes) - m_hSecurityCam1 (Offset 4676) (Save)(4 Bytes) - m_hTurret1 (Offset 4680) (Save)(4 Bytes) - m_SecurityCamLabel1 (Offset 2878) (Save)(255 Bytes) - m_SecurityCamLabel2 (Offset 3133) (Save)(255 Bytes) - m_SecurityCamLabel3 (Offset 3388) (Save)(255 Bytes) - m_TurretLabel1 (Offset 3643) (Save)(255 Bytes) - m_TurretLabel2 (Offset 3898) (Save)(255 Bytes) - m_TurretLabel3 (Offset 4153) (Save)(255 Bytes) - m_bDownloadedDocs (Offset 4663) (Save)(1 Bytes) - m_bDoSecureShout (Offset 4945) (Save)(1 Bytes) - m_bPlayedHalfwayChatter (Offset 4944) (Save)(1 Bytes) - m_bViewingMail (Offset 1312) (Save)(1 Bytes) - m_fAutoOverrideTime (Offset 4924) (Save)(4 Bytes) - m_fLastButtonUseTime (Offset 4928) (Save)(4 Bytes) - m_pDownloadingSound (Offset 4952) (Save)(0 Bytes) - m_pComputerInUseSound (Offset 4956) (Save)(0 Bytes) - m_OnComputerHackStarted (Offset 4688) (Save|Key|Output)(0 Bytes) - OnComputerHackStarted - m_OnComputerHackHalfway (Offset 4712) (Save|Key|Output)(0 Bytes) - OnComputerHackHalfway - m_OnComputerHackCompleted (Offset 4736) (Save|Key|Output)(0 Bytes) - OnComputerHackCompleted - m_OnComputerActivated (Offset 4760) (Save|Key|Output)(0 Bytes) - OnComputerActivated - m_OnComputerDataDownloaded (Offset 4784) (Save|Key|Output)(0 Bytes) - OnComputerDataDownloaded - m_OnComputerViewMail1 (Offset 4808) (Save|Key|Output)(0 Bytes) - OnComputerViewMail1 - m_OnComputerViewMail2 (Offset 4832) (Save|Key|Output)(0 Bytes) - OnComputerViewMail2 - m_OnComputerViewMail3 (Offset 4856) (Save|Key|Output)(0 Bytes) - OnComputerViewMail3 - m_OnComputerViewMail4 (Offset 4880) (Save|Key|Output)(0 Bytes) - OnComputerViewMail4 - m_iUseTargetName (Offset 1260) (Save|Key)(4 Bytes) - usetargetname - m_hUseTarget (Offset 1264) (Save)(4 Bytes) - m_bUseAreaEnabled (Offset 1268) (Save)(1 Bytes) - m_nPlayersRequired (Offset 1272) (Save|Key)(4 Bytes) - playersrequired - m_szPanelPropName (Offset 1300) (Save|Key)(4 Bytes) - panelpropname - m_hPanelProp (Offset 1308) (Save)(4 Bytes) - m_OnRequirementFailed (Offset 1276) (Save|Key|Output)(0 Bytes) - OnRequirementFailed - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CASW_Door_Area - trigger_asw_door_area - m_iUseTargetName (Offset 1260) (Save|Key)(4 Bytes) - usetargetname - m_hUseTarget (Offset 1264) (Save)(4 Bytes) - m_bUseAreaEnabled (Offset 1268) (Save)(1 Bytes) - m_nPlayersRequired (Offset 1272) (Save|Key)(4 Bytes) - playersrequired - m_szPanelPropName (Offset 1300) (Save|Key)(4 Bytes) - panelpropname - m_hPanelProp (Offset 1308) (Save)(4 Bytes) - m_OnRequirementFailed (Offset 1276) (Save|Key|Output)(0 Bytes) - OnRequirementFailed - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_asw_jump - CASW_Jump_TriggerVolumeTouch (Offset 0) (FunctionTable)(0 Bytes) - m_JumpDestName (Offset 1252) (Save|Key)(4 Bytes) - JumpDestName - m_fMinMarineDistance (Offset 1356) (Save|Key)(4 Bytes) - MinMarineDist - m_bClearOrders (Offset 1360) (Save|Key)(1 Bytes) - ClearOrders - m_bCheckEnemyDirection (Offset 1361) (Save|Key)(1 Bytes) - CheckEnemyDirection - m_bOneJumpPerAlien (Offset 1362) (Save|Key)(1 Bytes) - CheckTriggerJumped - m_bRetryFailedJumps (Offset 1363) (Save|Key)(1 Bytes) - RetryFailedJumps - m_bForceJump (Offset 1364) (Save|Key)(1 Bytes) - ForceJump - m_ForceAngle (Offset 1368) (Save|Key)(12 Bytes) - ForceAngle - m_fForceSpeed (Offset 1380) (Save|Key)(4 Bytes) - ForceSpeed - m_vecJumpDestination (Offset 1256) (Save)(96 Bytes) - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_asw_marine_knockback - m_vecKnockbackDir (Offset 1252) (Save|Key)(12 Bytes) - knockdir - CASW_Marine_Knockback_TriggerKnockbackTriggerTouch (Offset 0) (FunctionTable)(0 Bytes) - m_OnKnockedBack (Offset 1228) (Save|Key|Output)(0 Bytes) - OnKnockedBack - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_asw_marine_position - m_fDesiredFacing (Offset 1228) (Save|Key)(4 Bytes) - DesiredFacing - m_fTolerance (Offset 1232) (Save|Key)(4 Bytes) - Tolerance - CASW_Marine_Position_TriggerPositionTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_Marine_Position_TriggerMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1236) (Save|Key|Output)(0 Bytes) - OnTrigger - m_OnMarineInPosition (Offset 1260) (Save|Key|Output)(0 Bytes) - MarineInPosition - m_OnMarineOutOfPosition (Offset 1284) (Save|Key|Output)(0 Bytes) - MarineOutOfPosition - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_asw_random_target - m_iNumOutputs (Offset 1228) (Save|Key)(4 Bytes) - NumOutputs - CASW_Random_Target_Trigger_MultipleRandomMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_Random_Target_Trigger_MultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger1 (Offset 1232) (Save|Key|Output)(0 Bytes) - OnTrigger1 - m_OnTrigger2 (Offset 1256) (Save|Key|Output)(0 Bytes) - OnTrigger2 - m_OnTrigger3 (Offset 1280) (Save|Key|Output)(0 Bytes) - OnTrigger3 - m_OnTrigger4 (Offset 1304) (Save|Key|Output)(0 Bytes) - OnTrigger4 - m_OnTrigger5 (Offset 1328) (Save|Key|Output)(0 Bytes) - OnTrigger5 - m_OnTrigger6 (Offset 1352) (Save|Key|Output)(0 Bytes) - OnTrigger6 - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_asw_supplies_chatter - CASW_Supplies_Chatter_TriggerSuppliesChatterTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_Supplies_Chatter_TriggerMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_bNoAmmo (Offset 1232) (Save|Key)(1 Bytes) - NoAmmo - m_OnTrigger (Offset 1236) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_asw_synup_chatter - CASW_SynUp_Chatter_TriggerChatterTouch (Offset 0) (FunctionTable)(0 Bytes) - CASW_SynUp_Chatter_TriggerMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CASW_Use_Area - trigger_asw_trigger_area - m_iUseTargetName (Offset 1260) (Save|Key)(4 Bytes) - usetargetname - m_hUseTarget (Offset 1264) (Save)(4 Bytes) - m_bUseAreaEnabled (Offset 1268) (Save)(1 Bytes) - m_nPlayersRequired (Offset 1272) (Save|Key)(4 Bytes) - playersrequired - m_szPanelPropName (Offset 1300) (Save|Key)(4 Bytes) - panelpropname - m_hPanelProp (Offset 1308) (Save)(4 Bytes) - m_OnRequirementFailed (Offset 1276) (Save|Key|Output)(0 Bytes) - OnRequirementFailed - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_auto_crouch - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_autosave - m_bForceNewLevelUnit (Offset 1228) (Save|Key)(1 Bytes) - NewLevelUnit - m_minHitPoints (Offset 1236) (Save|Key)(4 Bytes) - MinimumHitPoints - m_fDangerousTimer (Offset 1232) (Save|Key)(4 Bytes) - DangerousTimer - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseEntity - trigger_brush - m_iInputFilter (Offset 1004) (Save|Key)(4 Bytes) - InputFilter - m_iDontMessageParent (Offset 1008) (Save|Key)(4 Bytes) - DontMessageParent - m_OnStartTouch (Offset 932) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnEndTouch (Offset 956) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnUse (Offset 980) (Save|Key|Output)(0 Bytes) - OnUse - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable CBaseTrigger - trigger_cdaudio - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_changelevel - m_szMapName (Offset 1228) (Save)(32 Bytes) - m_szLandmarkName (Offset 1260) (Save)(32 Bytes) - CChangeLevelTouchChangeLevel (Offset 0) (FunctionTable)(0 Bytes) - InputChangeLevel (Offset 0) (Input)(0 Bytes) - ChangeLevel - m_OnChangeLevel (Offset 1296) (Save|Key|Output)(0 Bytes) - OnChangeLevel - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_fog - m_fog.colorPrimary (Offset 1244) (Save|Key)(4 Bytes) - fogcolor - m_fog.colorSecondary (Offset 1248) (Save|Key)(4 Bytes) - fogcolor2 - m_fog.dirPrimary (Offset 1232) (Save|Key)(12 Bytes) - fogdir - m_fog.enable (Offset 1296) (Save|Key)(1 Bytes) - fogenable - m_fog.blend (Offset 1297) (Save|Key)(1 Bytes) - fogblend - m_fog.start (Offset 1260) (Save|Key)(4 Bytes) - fogstart - m_fog.end (Offset 1264) (Save|Key)(4 Bytes) - fogend - m_fog.farz (Offset 1268) (Save|Key)(4 Bytes) - farz - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_gravity - CTriggerGravityGravityTouch (Offset 0) (FunctionTable)(0 Bytes) - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_hierarchy - m_iChildFilterName (Offset 1252) (Save|Key)(4 Bytes) - childfiltername - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_hurt - CTriggerHurtRadiationThink (Offset 0) (FunctionTable)(0 Bytes) - CTriggerHurtHurtThink (Offset 0) (FunctionTable)(0 Bytes) - CTriggerHurtNavThink (Offset 0) (FunctionTable)(0 Bytes) - m_flOriginalDamage (Offset 1228) (Save)(4 Bytes) - m_flDamage (Offset 1232) (Save|Key)(4 Bytes) - damage - m_flDamageCap (Offset 1236) (Save|Key)(4 Bytes) - damagecap - m_bitsDamageInflict (Offset 1248) (Save|Key)(4 Bytes) - damagetype - m_damageModel (Offset 1252) (Save|Key)(4 Bytes) - damagemodel - m_bNoDmgForce (Offset 1256) (Save|Key)(1 Bytes) - nodmgforce - m_flLastDmgTime (Offset 1240) (Save)(4 Bytes) - m_flDmgResetTime (Offset 1244) (Save)(4 Bytes) - m_hurtEntities (Offset 1308) (Save)(0 Bytes) - m_flDamage (Offset 1232) (Save|Key|Input)(4 Bytes) - SetDamage - m_OnHurt (Offset 1260) (Save|Key|Output)(0 Bytes) - OnHurt - m_OnHurtPlayer (Offset 1284) (Save|Key|Output)(0 Bytes) - OnHurtPlayer - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_impact - m_flMagnitude (Offset 1252) (Save|Key)(4 Bytes) - Magnitude - m_flNoise (Offset 1256) (Save|Key)(4 Bytes) - Noise - m_flViewkick (Offset 1260) (Save|Key)(4 Bytes) - Viewkick - InputImpact (Offset 0) (Input)(0 Bytes) - Impact - InputSetMagnitude (Offset 0) (Input)(0 Bytes) - SetMagnitude - m_pOutputForce (Offset 1264) (Save|Key|Output)(0 Bytes) - ImpactForce - CTriggerImpactDisable (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_look - m_hLookTarget (Offset 1252) (Save)(4 Bytes) - m_flLookTimeTotal (Offset 1264) (Save)(4 Bytes) - m_flLookTimeLast (Offset 1268) (Save)(4 Bytes) - m_flTimeoutDuration (Offset 1272) (Save|Key)(4 Bytes) - timeout - m_bTimeoutFired (Offset 1276) (Save)(1 Bytes) - m_hActivator (Offset 1280) (Save)(4 Bytes) - m_OnTimeout (Offset 1284) (Save|Key|Output)(0 Bytes) - OnTimeout - CTriggerLookTimeoutThink (Offset 0) (FunctionTable)(0 Bytes) - m_flFieldOfView (Offset 1256) (Save|Key|Input)(4 Bytes) - FieldOfView - m_flLookTime (Offset 1260) (Save|Key|Input)(4 Bytes) - LookTime - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_multiple - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_once - CTriggerMultipleMultiTouch (Offset 0) (FunctionTable)(0 Bytes) - CTriggerMultipleMultiWaitOver (Offset 0) (FunctionTable)(0 Bytes) - m_OnTrigger (Offset 1228) (Save|Key|Output)(0 Bytes) - OnTrigger - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CTriggerPlayerMovement - trigger_playermovement - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_proximity - CTriggerProximityMeasureThink (Offset 0) (FunctionTable)(0 Bytes) - m_iszMeasureTarget (Offset 1232) (Save|Key)(4 Bytes) - measuretarget - m_hMeasureTarget (Offset 1228) (Save)(4 Bytes) - m_fRadius (Offset 1236) (Save|Key)(4 Bytes) - radius - m_nTouchers (Offset 1240) (Save)(4 Bytes) - m_NearestEntityDistance (Offset 1244) (Save|Key|Output)(0 Bytes) - NearestEntityDistance - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_push - m_vecPushDir (Offset 1228) (Save|Key)(12 Bytes) - pushdir - m_flAlternateTicksFix (Offset 1240) (Save|Key)(4 Bytes) - alternateticksfix - InputSetPushDirection (Offset 0) (Input)(0 Bytes) - SetPushDirection - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_remove - m_OnRemove (Offset 1228) (Save|Key|Output)(0 Bytes) - OnRemove - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_serverragdoll - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_soundscape - CTriggerSoundscapePlayerUpdateThink (Offset 0) (FunctionTable)(0 Bytes) - m_SoundscapeName (Offset 1232) (Save|Key)(4 Bytes) - soundscape - m_hSoundscape (Offset 1228) (Save)(4 Bytes) - m_spectators (Offset 1236) (Save)(0 Bytes) - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_teleport - m_iLandmark (Offset 1228) (Save|Key)(4 Bytes) - landmark - m_bUseLandmarkAngles (Offset 1232) (Save|Key)(1 Bytes) - UseLandmarkAngles - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_togglesave - m_bDisabled (Offset 1228) (Save|Key)(1 Bytes) - StartDisabled - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseTrigger - trigger_tonemap - m_tonemapControllerName (Offset 1228) (Save|Key)(4 Bytes) - TonemapName - m_iFilterName (Offset 1052) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 1056) (Save)(4 Bytes) - m_bDisabled (Offset 1048) (Save|Key)(1 Bytes) - StartDisabled - m_hTouchingEntities (Offset 1204) (Save)(0 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle - InputTouchTest (Offset 0) (Input)(0 Bytes) - TouchTest - InputStartTouch (Offset 0) (Input)(0 Bytes) - StartTouch - InputEndTouch (Offset 0) (Input)(0 Bytes) - EndTouch - m_OnStartTouch (Offset 1060) (Save|Key|Output)(0 Bytes) - OnStartTouch - m_OnStartTouchAll (Offset 1084) (Save|Key|Output)(0 Bytes) - OnStartTouchAll - m_OnEndTouch (Offset 1108) (Save|Key|Output)(0 Bytes) - OnEndTouch - m_OnEndTouchAll (Offset 1132) (Save|Key|Output)(0 Bytes) - OnEndTouchAll - m_OnTouching (Offset 1156) (Save|Key|Output)(0 Bytes) - OnTouching - m_OnNotTouching (Offset 1180) (Save|Key|Output)(0 Bytes) - OnNotTouching - m_toggle_state (Offset 932) (Save)(4 Bytes) - m_flMoveDistance (Offset 936) (Save)(4 Bytes) - m_flWait (Offset 940) (Save)(4 Bytes) - m_flLip (Offset 944) (Save)(4 Bytes) - m_vecPosition1 (Offset 948) (Save)(12 Bytes) - m_vecPosition2 (Offset 960) (Save)(12 Bytes) - m_vecMoveAng (Offset 972) (Save)(12 Bytes) - m_vecAngle1 (Offset 984) (Save)(12 Bytes) - m_vecAngle2 (Offset 996) (Save)(12 Bytes) - m_flHeight (Offset 1008) (Save)(4 Bytes) - m_hActivator (Offset 1012) (Save)(4 Bytes) - m_vecFinalDest (Offset 1016) (Save)(12 Bytes) - m_vecFinalAngle (Offset 1028) (Save)(12 Bytes) - m_sMaster (Offset 1044) (Save)(4 Bytes) - m_movementType (Offset 1040) (Save)(4 Bytes) CBaseEntity - trigger_transition CBaseEntity - trigger_vphysics_motion - m_pController (Offset 948) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_ParticleTrail - EntityParticleTrailInfo_t - m_strMaterialName (Offset 4) (Save|Key)(4 Bytes) - ParticleTrailMaterial - m_flLifetime (Offset 8) (Save|Key)(4 Bytes) - ParticleTrailLifetime - m_flStartSize (Offset 12) (Save|Key)(4 Bytes) - ParticleTrailStartSize - m_flEndSize (Offset 16) (Save|Key)(4 Bytes) - ParticleTrailEndSize - m_gravityScale (Offset 972) (Save|Key|Input)(4 Bytes) - SetGravityScale - m_addAirDensity (Offset 976) (Save|Key|Input)(4 Bytes) - SetAdditionalAirDensity - m_linearLimit (Offset 980) (Save|Key|Input)(4 Bytes) - SetVelocityLimit - m_linearLimitDelta (Offset 984) (Save|Key|Input)(4 Bytes) - SetVelocityLimitDelta - m_linearLimitTime (Offset 988) (Save)(4 Bytes) - m_linearLimitStart (Offset 992) (Save)(4 Bytes) - m_linearLimitStartTime (Offset 996) (Save)(4 Bytes) - m_linearScale (Offset 1000) (Save|Key|Input)(4 Bytes) - SetVelocityScale - m_angularLimit (Offset 1004) (Save|Key|Input)(4 Bytes) - SetAngVelocityLimit - m_angularScale (Offset 1008) (Save|Key|Input)(4 Bytes) - SetAngVelocityScale - m_linearForce (Offset 1012) (Save|Key|Input)(4 Bytes) - SetLinearForce - m_linearForceAngles (Offset 1016) (Save|Key|Input)(12 Bytes) - SetLinearForceAngles - InputSetVelocityLimitTime (Offset 0) (Input)(0 Bytes) - SetVelocityLimitTime - m_bDisabled (Offset 932) (Save|Key)(1 Bytes) - StartDisabled - m_iFilterName (Offset 936) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 940) (Save)(4 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CBaseEntity - trigger_wind - m_nSpeedCurrent (Offset 952) (Save)(4 Bytes) - m_nSpeedTarget (Offset 956) (Save)(4 Bytes) - m_nDirBase (Offset 960) (Save)(4 Bytes) - m_nDirCurrent (Offset 968) (Save)(4 Bytes) - m_nDirTarget (Offset 972) (Save)(4 Bytes) - m_bSwitch (Offset 984) (Save)(1 Bytes) - m_nSpeedBase (Offset 944) (Save)(4 Bytes) - m_nSpeedNoise (Offset 948) (Save|Key)(4 Bytes) - SpeedNoise - m_nDirNoise (Offset 964) (Save|Key)(4 Bytes) - DirectionNoise - m_nHoldBase (Offset 976) (Save|Key)(4 Bytes) - HoldTime - m_nHoldNoise (Offset 980) (Save|Key)(4 Bytes) - HoldNoise - m_pWindController (Offset 988) (Save)(0 Bytes) Sub-Class Table (1 Deep): m_WindCallback - CPhysicsWind - m_nWindYaw (Offset 4) (Save)(4 Bytes) - m_flWindSpeed (Offset 8) (Save)(4 Bytes) - CTriggerWindWindThink (Offset 0) (FunctionTable)(0 Bytes) - InputSetSpeed (Offset 0) (Input)(0 Bytes) - SetSpeed - m_bDisabled (Offset 932) (Save|Key)(1 Bytes) - StartDisabled - m_iFilterName (Offset 936) (Save|Key)(4 Bytes) - filtername - m_hFilter (Offset 940) (Save)(4 Bytes) - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputToggle (Offset 0) (Input)(0 Bytes) - Toggle CMovieDisplay - vgui_movie_display - m_bEnabled (Offset 932) (Save)(1 Bytes) - m_szDisplayText (Offset 934) (Save)(128 Bytes) - displaytext - m_szMovieFilename (Offset 1062) (Save)(128 Bytes) - m_strMovieFilename (Offset 1192) (Save|Key)(4 Bytes) - moviefilename - m_szGroupName (Offset 1196) (Save)(128 Bytes) - m_strGroupName (Offset 1324) (Save|Key)(4 Bytes) - groupname - m_iScreenWidth (Offset 1328) (Save|Key)(4 Bytes) - width - m_iScreenHeight (Offset 1332) (Save|Key)(4 Bytes) - height - m_bLooping (Offset 933) (Save|Key)(1 Bytes) - looping - m_bDoFullTransmit (Offset 1336) (Save)(1 Bytes) - m_hScreen (Offset 1340) (Save)(4 Bytes) - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputSetDisplayText (Offset 0) (Input)(0 Bytes) - SetDisplayText CVGuiScreen - vgui_screen - m_nPanelName (Offset 944) (Save)(0 Bytes) - m_nAttachmentIndex (Offset 948) (Save)(4 Bytes) - m_fScreenFlags (Offset 956) (Save)(4 Bytes) - m_flWidth (Offset 936) (Save|Key)(4 Bytes) - width - m_flHeight (Offset 940) (Save|Key)(4 Bytes) - height - m_strOverlayMaterial (Offset 932) (Save|Key)(4 Bytes) - overlaymaterial - m_hPlayerOwner (Offset 960) (Save)(4 Bytes) - InputSetActive (Offset 0) (Input)(0 Bytes) - SetActive - InputSetInactive (Offset 0) (Input)(0 Bytes) - SetInactive CVGuiScreen - vgui_screen_team - m_nPanelName (Offset 944) (Save)(0 Bytes) - m_nAttachmentIndex (Offset 948) (Save)(4 Bytes) - m_fScreenFlags (Offset 956) (Save)(4 Bytes) - m_flWidth (Offset 936) (Save|Key)(4 Bytes) - width - m_flHeight (Offset 940) (Save|Key)(4 Bytes) - height - m_strOverlayMaterial (Offset 932) (Save|Key)(4 Bytes) - overlaymaterial - m_hPlayerOwner (Offset 960) (Save)(4 Bytes) - InputSetActive (Offset 0) (Input)(0 Bytes) - SetActive - InputSetInactive (Offset 0) (Input)(0 Bytes) - SetInactive CSlideshowDisplay - vgui_slideshow_display - m_bEnabled (Offset 932) (Save)(1 Bytes) - m_szDisplayText (Offset 933) (Save)(128 Bytes) - displaytext - m_szSlideshowDirectory (Offset 1061) (Save)(128 Bytes) - m_String_tSlideshowDirectory (Offset 1192) (Save|Key)(4 Bytes) - directory - m_chCurrentSlideLists (Offset 1216) (Save)(16 Bytes) - m_fMinSlideTime (Offset 1232) (Save|Key)(4 Bytes) - minslidetime - m_fMaxSlideTime (Offset 1236) (Save|Key)(4 Bytes) - maxslidetime - m_iCycleType (Offset 1240) (Save|Key)(4 Bytes) - cycletype - m_bNoListRepeats (Offset 1244) (Save|Key)(1 Bytes) - nolistrepeats - m_iScreenWidth (Offset 1248) (Save|Key)(4 Bytes) - width - m_iScreenHeight (Offset 1252) (Save|Key)(4 Bytes) - height - InputDisable (Offset 0) (Input)(0 Bytes) - Disable - InputEnable (Offset 0) (Input)(0 Bytes) - Enable - InputSetDisplayText (Offset 0) (Input)(0 Bytes) - SetDisplayText - InputRemoveAllSlides (Offset 0) (Input)(0 Bytes) - RemoveAllSlides - InputAddSlides (Offset 0) (Input)(0 Bytes) - AddSlides - InputSetMinSlideTime (Offset 0) (Input)(0 Bytes) - SetMinSlideTime - InputSetMaxSlideTime (Offset 0) (Input)(0 Bytes) - SetMaxSlideTime - InputSetCycleType (Offset 0) (Input)(0 Bytes) - SetCycleType - InputSetNoListRepeats (Offset 0) (Input)(0 Bytes) - SetNoListRepeats CBaseViewModel - viewmodel - m_hOwner (Offset 1260) (Save)(4 Bytes) - m_nViewModelIndex (Offset 1248) (Save)(4 Bytes) - m_flTimeWeaponIdle (Offset 1264) (Save)(4 Bytes) - m_nAnimationParity (Offset 1252) (Save)(4 Bytes) - m_vecLastFacing (Offset 1236) (Save)(12 Bytes) - m_hWeapon (Offset 1256) (Save)(4 Bytes) - m_hScreens (Offset 1280) (Save)(0 Bytes) - *CBaseAnimating CWaterLODControl - water_lod_control - m_flCheapWaterStartDistance (Offset 932) (Save|Key)(4 Bytes) - cheapwaterstartdistance - m_flCheapWaterEndDistance (Offset 936) (Save|Key)(4 Bytes) - cheapwaterenddistance - m_flCheapWaterStartDistance (Offset 932) (Save|Key|Input)(4 Bytes) - SetCheapWaterStartDistance - m_flCheapWaterEndDistance (Offset 936) (Save|Key|Input)(4 Bytes) - SetCheapWaterEndDistance CWaterBullet - waterbullet - CWaterBulletTouch (Offset 0) (FunctionTable)(0 Bytes) - CWaterBulletBulletThink (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseAnimating - window_pane - CWindowPaneDie (Offset 0) (FunctionTable)(0 Bytes) - CWindowPanePaneTouch (Offset 0) (FunctionTable)(0 Bytes) - *CBaseAnimating CBaseAnimating - world_items - m_iType (Offset 1236) (Save)(4 Bytes) - *CBaseAnimating CWorld - worldspawn - m_flWaveHeight (Offset 936) (Save)(4 Bytes) - m_iszChapterTitle (Offset 932) (Save|Key)(4 Bytes) - chaptertitle - m_bStartDark (Offset 984) (Save|Key)(1 Bytes) - startdark - m_bDisplayTitle (Offset 992) (Save|Key)(1 Bytes) - gametitle - m_WorldMins (Offset 940) (Save)(12 Bytes) - m_WorldMaxs (Offset 952) (Save)(12 Bytes) - m_flMaxOccludeeArea (Offset 964) (Save|Key)(4 Bytes) - maxoccludeearea - m_flMinOccluderArea (Offset 968) (Save|Key)(4 Bytes) - minoccluderarea - m_flMaxPropScreenSpaceWidth (Offset 976) (Save|Key)(4 Bytes) - maxpropscreenwidth - m_flMinPropScreenSpaceWidth (Offset 972) (Save|Key)(4 Bytes) - minpropscreenwidth - m_iszDetailSpriteMaterial (Offset 980) (Save|Key)(4 Bytes) - detailmaterial - m_bColdWorld (Offset 985) (Save|Key)(1 Bytes) - coldworld