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trigger_monsterjump

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trigger_monsterjump is a point entity available in all GoldSrc GoldSrc games.

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This entity serves the purpose of directing any monster that enters its designated zone to swiftly and forcefully propel themselves in a particular direction, with predetermined height and velocity.

Keyvalues


Angles:
Pitch Yaw Roll (Y Z X) (angles) <angle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Master (???) <master>
The name of a multisource (or game_team_master) entity. A master must usually be active in order for the entity to work. Thus they act almost like an on/off switch, in their simplest form, and like an AND gate in the case of the multisource.
Jump Speed (???) <speed>
- Speed of the jump in units per second.
Jump Height (???) <height>
The height of the jump in units.