Template:L4D2 simple staged holdout pages
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Intro
Getting Started
Creating a Simple Mutation
Spawning
Gameplay
Gnome Hunter Tutorial
Getting Started
Adding Player Spawns
Creating and spawning the Gnome
Pickup and Drop functions
Spawning the Locker
Detecting the Gnome
Spawning Infected
Message Tickers and the HUD
Additional Gameplay Suggestions
Appendicies:
DirectorOptions
Spawning Objects
Spawning Infected
Entity Placement Tool
The Simple HUD
Misc Functions
Data save/restore
Game Events
Using Game Events
Console Commands
VS2010 Debugger Extension
Compiling Entity Groups
Stage Types
System VScripts
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