Template:O

Материал из Valve Developer Community
Перейти к навигации Перейти к поиску
English (en)Deutsch (de)Esperanto (eo)Español (es)Français (fr)Suomi (fi)Hrvatski (hr)Magyar (hu)Italiano (it)日本語 (ja)한국어 (ko)Nederlands (nl)Polski (pl)Português (pt)Português do Brasil (pt-br)Русский (ru)Slovenčina (sk)Svenska (sv)Türkçe (tr)Українська (uk)Tiếng Việt (vi)中文 (zh)中文(臺灣) (zh-tw)
Curly brackets white.pngДокументация шаблона [посмотреть] [править] [создать Русский (ru)]
Icon-translate.png Available doc translations
Info.png
Страница документации Template:O/doc/ru не существует.
Вместо неё будет отображена документация на английском. Если после данного сообщения ничего нет, вероятней всего документации не существует даже на английском.

Template to be used of entity outputs. For inputs use {{I}}

Parameters

  • {{{activator}}} - adds little grey text starting with !activator = {{{activator}}}. Deprecates {{activator}}.
  • {{{caller}}} - adds little grey text starting with !caller = .
    If activator is specified and caller is not, this defaults to this entity (so make sure to check caller too and ensure this is correct if adding activator parameter). If caller=hide, this won't be shown.
  • {{{ac-is-this}}} - if specified then activator/caller params are ignored and grey text will say !activator = !caller = this entity
  • other params identical to Template:I

Examples

OnUser1
!activator = activator of FireUser1 input
!caller = this entity
Fired in response to FireUser1 input


OnGetValue <число с плавающей запятой(en)>
!activator = activator of GetValue input
!caller = caller of GetValue input
Fired in response to the GetValue input; used when you don't want constant updates from the OutValue output.
If the Target Input's parameters is left empty, the math_counter's value is used.
Tip.pngTip:Useful for entities such as: logic_case,math_remap,logic_compare.


OnUnblockedClosing
!activator = !caller = this entity
Fired when the door is no longer blocked from closing.


OnItemPickedUp
!activator = !caller = NULL
Fired when this spawner's scavenge item is picked up by a player.

See also