Talk:Source Mod Installers

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Hopefully it works...someone test it out and give me your results—ts2do (talk) 21:56, 21 Oct 2005 (PDT) well—ts2do (talk) 21:26, 23 Oct 2005 (PDT)

Anybody manage to get the zipfile functionality working? As I can tell you have to include the zipfile and the installer together :\ It would be nice if the zip was packed into the installer. --^Ben 11 Feb 2006

Well...this method does work because it does get to deleting the zip but if you can find a zip file integration sort of thing, that'd be nice—ts2do 00:40, 28 Jun 2006 (PDT)
You can use iexpress to compress the files into the one installer - just click start>run>iexpress and follow the wizard - however iexpress WILL NOT work with folders - everything has to be in the same location. --Amckern 15:24, 29 Jan 2007 (PST)

In the $10 version of HL2DM, there is no SourceModInstallPath in the registry. Anyone know a good work-around for this problem? --Daktor 19:42, 14 Aug 2006 (PDT)

The installer code automatically allows you to set your path manually if this is the case. Give me more info on this so-called "$10 HL2DM"—ts2do 20:08, 14 Aug 2006 (PDT)
$10 version Yah I tried setting manually, but that can cause problems if the user installed to a non-default directory. Another odd thing about the $10 version is that when you add mods to the sourcemods directory and restart steam, the mod does not show up. You can still launch the mod using shortcuts though. --Daktor 10:02, 15 Aug 2006 (PDT)

Seems to be a Steam problem rather than an installer problem then—ts2do 10:05, 15 Aug 2006 (PDT)

Yeah, true. I guess the best work-around is to always force the user to give their sourcemods path since can't rely on registry. Thanks. --Daktor 10:17, 15 Aug 2006 (PDT)
If you report the problem to Valve, I think it'd be fixed quickly—ts2do 13:33, 15 Aug 2006 (PDT)

I've edited the script to make it name the installer executable after the mod name. There is nothing worse than downloading 20 different "Setup.exe" files and not knowing what any of them do. --AJanuary 16:13, 8 Mar 2007 (PST)

The NSIS Wiki has the best script for NSIS for getting both the Steam install path and the Steam username. Everything else can be derived from these. CSS SCI FI uses this system to write the user name and install path to a file, as well as direct the installation to the correct folder. It's a great system.--Fitzroy doll 08:38, 16 Mar 2007 (PDT)

I want to make a new Source-based game/engine that can play by either Steam or software (The lesser, but required data should be either stored in CDs or GCFs.) Can anyone help or give helpful/links? Thanks. -- jsmaps 15:03, 20 May 2008 (CST)

More simple way of making Source Mod installers

Is there a more simple (preferably free) way of making Source Mod installers, one that has a GUI because I'm not really good at using NSIS. --Dblayney 01:54, 30 April 2012 (PDT)