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If You are translating the Main Page, visit VDC-navbox/strings, Dictionary/software, and ValveTechnologyEditable/strings for more translations.
- 歡迎來到
- Valve 開發者社群
- This subpage includes an English subpage. If you want to make changes to the translation, go to the strings subpage.
- 如果你現在正在開發一個令人期待的遊戲,或是一個 Half-Life 2 的 模組。那麼你應該會想要馬上在這裡 註冊 一個 Valve 開發者帳號!放心,加入是免費的,這個社群開放給任何使用 Source 引擎 以及 Source 開發者套件 開發的人員。
- 馬上註冊加入這個社群!
- Valve 科技公司
- Source 引擎 與 Source 開發者套件
- Source 2 Documentation
- GoldSrc and the Half-Life SDK
- Go to the GoldSrc Engine (Half-Life SDK) documentation index
- Go to the Source Engine documentation index
- Go to the Source 2 Engine documentation index
- If you want to create a Mod for Half-Life or looking for more GoldSrc documentation, visit the page by clicking on the button or the text above.
- Our knowledge base of technical information about using the engine and all of the related tools is posted on a community-driven web site called a wiki. Sign up as a developer to contribute.
- 所有關於使用 Source 引擎 與開發工具的資訊都可以在這個 wiki 社群找到。你也可以 註冊成為一位開發者 來幫忙編輯文件,為這個社群貢獻一些心力。
- Go to the Counter-Strike 2 Workshop Tools documentation index
- Go to the Dota 2 Workshop Tools documentation index
- Go to the Half-Life: Alyx Workshop Tools documentation index
- Go to the SteamVR Workshop Tools documentation index
- 給開發模組的團隊
- Source Engine Features
- 為什麼要選擇 Source 引擎?
- 你可以透過閱讀「 製作一個模組 」,來熟悉開發模組的流程。
- 已經在用開發套件了?來看看 Source 開發套件 FAQ 之中有沒有你要的解答吧!
- 從來沒有寫過 Source 程式?可以先從 基礎程式設計教學 開始。
- 來讀讀 (或者新增一些文件) Source 開發教學,或者其他開發相關的文件吧!
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