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Difference between revisions of "Info intermission"

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{{CD|CInfoIntermission|file1=intermission.cpp}}
 
{{CD|CInfoIntermission|file1=intermission.cpp}}
  
{{entity|type=e0|info_intermission}} It defines a spot where dead [[player]]s spawn as observers. If no info_intermission exist they spawn looking at their corpse.  
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{{this is a|name=info_intermission|e0}} It defines a spot where dead [[player]]s spawn as observers. If no info_intermission exist they spawn looking at their corpse.  
  
 
{{Note|Doesn't work in {{l4d2}}}}
 
{{Note|Doesn't work in {{l4d2}}}}

Latest revision as of 11:11, 4 January 2024

class hierarchy
CInfoIntermission defined in intermission.cpp
CPointEntity
CBaseEntity

info_intermission is a point entity available in all Source Source games. It defines a spot where dead players spawn as observers. If no info_intermission exist they spawn looking at their corpse.

Note.pngNote:Doesn't work in Left 4 Dead 2
Blank image.pngTodo: list of games it works in

KeyValues

Entity to look at (target) <targetname>
Name of entity that dead players will face while in intermission at this spot.