Category:Pages using Lang
This is a list of all pages that currently use the soon-to-be-deprecated {{Lang}}
template. Please help us out by converting these pages to use the new {{MultiPage}}
and/or the {{Autolang}}
combined with {{Uselangflags}}
. Instructions on how to do this can be found in its documentation.


{{Autolang}}
combined with {{Uselangflags}}
instead, which avoids creating subcategories when a language subpage is created.
{{lang}}
templates (you can spot this by looking at the overlapped language icons and switcher on the top right), please replace all {{lang}}
with {{langsp}}
(shortcut for {{language subpage}}
), or use the {{language subpage}}
for newly created language pages.Subcategories
This category has the following 140 subcategories, out of 140 total.
A
B
C
D
E
F
G
H
I
L
M
N
O
P
Q
S
T
W
Pages in category "Pages using Lang"
The following 200 pages are in this category, out of 1,294 total.
(previous page) (next page)C
- Create traffic lights:ru
- Creating a Bomb Defusal Map
- Creating a Bomb Defusal Map:de
- Creating a Bomb Defusal Map:ru
- Creating a Bomb Defusal Map:zh-cn
- Creating a button and door:fr
- Creating a button and door:ru
- Creating a Classic Counter-Strike Map
- Creating a Classic Counter-Strike Map:de
- Creating a Hostage Rescue Map
- Creating a Hostage Rescue Map:de
- Creating a Hostage Rescue Map:ru
- Creating a moving platform
- Creating a Portal 2 Coop Map:ru
- Creating a portal elevator
- Creating a wall light
- Creating a wall light:fr
- Creating a wall light:ru
- Creating a working mini-map:ru
- Creating an energy ball launcher and catcher
- Creating an energy ball launcher and catcher:ru
- Creating Holes in Displacements:ru
- Creating indicator lights
- Creating indicator lights:fr
- Credits
- Crusher:ru
- Cs team manager
- CS:GO Game Modes:de
- CS:GO Map Publish Tool
- CS:GO Map Publish Tool:de
- CS:GO Mapper's Reference:de
- CS:GO Mapper's Reference:ru
- CS:GO Spectator Tools
- Template:Csgo mode
- CSTVIS
- Cubemap minimum resolution:es
- Custom Menu Screen
- Custom Menu Screen:ru
- Custom Testchamber Signs
- Custom Testchamber Signs:ru
- Customizing Options: Keyboard
- Cycler actor
- Cyclic Capture Points:ko
D
- Data Descriptions:ru
- Day of Defeat: Source Sky List
- Decals
- Decompiling Maps
- Decompiling Maps:ko
- Decompiling Maps:ru
- Decompiling Maps:zh-cn
- Dedicated Servers List
- Dedicated Servers List/en
- Dedicated Servers List:pt-br
- Deja Vudu
- Destinations:zh-cn/Adding Sound:zh-cn/Soundevents:zh-cn
- Destinations:zh-cn/Getting Started:zh-cn
- Devblogs:ru
- Developer Console Control
- Developer Console Control:de
- Developer Console Control:ru
- DirectX Texture compression 5
- Disassembler:ru
- Disc Room:ru
- Discouragement Field:ru
- Template:Distinguish
- Diversity Vent:ko
- Diversity Vent:ru
- Source 2 Model Editor/Docs/How To
- Dota 2 Map Entities
- Dota 2 Workshop Tools/Addon Overview
- Dota 2 Workshop Tools/Addon Overview:ko
- Dota 2 Workshop Tools/Addon Overview:ru
- Dota 2 Workshop Tools/Addon Overview:zh-cn
- Dota 2 Workshop Tools/Community:zh-cn
- Dota 2 Workshop Tools/Custom Nettables:zh-cn
- Dota 2 Workshop Tools/Installing and Launching Tools:ru
- Dota 2 Workshop Tools/Items Overview:zh-cn
- Dota 2 Workshop Tools/Level Design/Compile and Run
- Dota 2 Workshop Tools/Level Design/Compile and Run:zh-cn
- Dota 2 Workshop Tools/Level Design/Creating A Dota-Style Map:zh-cn
- Dota 2 Workshop Tools/Level Design/Dota/Common Developer Commands
- Dota 2 Workshop Tools/Level Design/Dota/Common Developer Commands:zh-cn
- Dota 2 Workshop Tools/Level Design/Dota/Fog of War:zh-cn
- Dota 2 Workshop Tools/Level Design/Dota/Performance:zh-cn
- Dota 2 Workshop Tools/Level Design/Getting Started:zh-cn
- Dota 2 Workshop Tools/Level Design/Terrain Blending:ru
- Dota 2 Workshop Tools/Level Design/Tile Editor:zh-cn
- Dota 2 Workshop Tools/Materials
- Dota 2 Workshop Tools/Modeling
- Dota 2 Workshop Tools/Modeling/FBX
- Dota 2 Workshop Tools/Modeling/FBX:zh-cn
- Dota 2 Workshop Tools/Scripting/Abilities Data Driven/zh
- Dota 2 Workshop Tools/Unofficial Tools
- Dota 2 Workshop Tools:ru/Addon Overview:ru/Publishing Addons:ru
- Dota 2 Workshop Tools:ru/Level Design:ru/Compile and Run:ru
- Dota 2 Workshop Tools:ru/Level Design:ru/Dota:ru/Performance:ru
- Dota 2 Workshop Tools:zh-cn/Addon Overview:zh-cn/File Structure:zh-cn
- Dota 2 Workshop Tools:zh-cn/Addon Overview:zh-cn/Playing Addons:zh-cn
- Dota 2 Workshop Tools:zh-cn/Addon Overview:zh-cn/Publishing Addons:zh-cn
- Dota 2 Workshop Tools:zh-cn/KeyValues3:zh-cn
- Dota 2 Workshop Tools:zh-cn/Panorama:zh-cn/Javascript:zn-cn
- Dota 2 Workshop Tools:zh-cn/Scripting:zh-cn/Data Driven Motion Controller Example:zh-cn
- Template:Dota 2Tools topicons/doc/zh
- Dota Bot Scripting
- Dropper (Portal 2):ru
- DSP
- DSP:de
- DSP:fr
- Duplicate Animation Events Fix
- Dynamic assaults:ru
E
- E.Y.E: Divine Cybermancy
- Help:Editing Toolbar
- Help:Editing:ja
- Help:Editing:ru
- Help:Editing:zh-cn
- Elevator (Portal 2):ru
- Emancipation Grid
- Emancipation Grid:de
- Emancipation Grid:ru
- Embedding Lua in the Source Engine
- Ent fire
- Ent fire:ru
- Ent text
- Ent text:ru
- Template:Ent:ja
- EntEd
- Entity
- Entity:de
- Entity:ru
- Entity:zh-cn
- Entspy
- Env ambient light
- Env beam:zh-cn
- Env beverage
- Env beverage:zh-cn
- Env blood
- Env blood:ru
- Env blood:zh-cn
- Env bubbles
- Env credits
- Env credits:ru
- Env credits:zh-cn
- Env cubemap
- Env cubemap fog:zh-cn
- Env cubemap:de
- Env cubemap:ru
- Env cubemap:zh-cn
- Env cubemap:zh-tw
- Env dof controller
- Env dof controller:zh-cn
- Env dustpuff
- Env dustpuff:zh-cn
- Env effectscript:zh-cn
- Env explosion:zh-cn
- Env fade
- Env fire
- Env fire:ru
- Env fire:zh-cn
- Env firesensor:zh-cn
- Env fog controller
- Env fog controller:zh-cn
- Env funnel:zh-cn
- Env global
- Env gradient fog
- Env headcrabcanister
- Env laser:zh-cn
- Env lightglow
- Env lightglow:zh-cn
- Env microphone
- Env microphone:ru
- Env microphone:zh-cn
- Env particle performance monitor
- Env particle performance monitor:zh-cn
- Env particlelight
- Env particlescript:zh-cn
- Env player viewfinder:ru
- Env rotorwash emitter
- Env screeneffect
- Env screenoverlay
- Env screenoverlay:zh-cn
- Env shake:zh-cn
- Env slomo
- Env smoketrail
- Env smoketrail:zh-cn
- Env soundscape
- Env soundscape proxy
- Env soundscape triggerable
- Env soundscape:ru
- Env spark
- Env sprite
- Env sprite oriented
- Env starfield
- Env sun
- Env sun:zh-cn
- Env texturetoggle
- Env weaponfire:zh-cn
- Env wind
- Env zoom
- Template:Envart:fr
- Environmental Lighting, Sun, Weather, & Outdoors:ru