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  • {{LanguageBar|title = Point viewcontrol multiplayer}} ..._viewcontrol_multiplayer|since=Left 4 Dead}} It is also available in {{bms|4}}.
    2 KB (129 words) - 04:19, 22 August 2024
  • {{CD:zh-cn|CEnvWeaponfire}} {{this is a|point entity|name=env_weaponfire|series=Left 4 Dead}}该实体用于模仿求生之路中枪支的武器射击。它会造成�
    2 KB (90 words) - 04:15, 22 August 2024
  • [[File:color_correction.png|left]]{{this is a|point entity|name=color_correction}}它可以载入{{L|color correction|调色}} ...on</code>实体。It is recommended that the other <code>color_correction</code> entities be triggered with <code>fog_volume</code> with an override of the master(
    3 KB (268 words) - 10:47, 23 September 2024
  • ...}{{ACategory|Sound System}}{{L4D topicon|suf=:zh-cn}}{{Source topicon|suf=:zh-cn}} {{l4d|4|suf=:zh-cn}}{{L|soundscripts|声音脚本}}位于路径 <code sytle=padding:0>/left
    9 KB (1,278 words) - 04:18, 22 August 2024
  • == {{Hover info|Base.fgd/求生之路 2|link=Base.fgd/Left 4 Dead 2| base.fgd}} == {{ColumnBox|count=4|
    28 KB (2,929 words) - 12:06, 2 August 2024
  • {{TabsBar|main=Base.fgd/Left 4 Dead}} {{note|suf=:zh-cn|本页面只翻译键值相关内容。<br>与求生之路不相关的�
    351 KB (45,466 words) - 03:08, 21 March 2025