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- ..._viewcontrol_multiplayer|since=Left 4 Dead}} It is also available in {{bms|4}}. {{KV:zh-cn|Field of view|float|玩家的视野}}2 KB (129 words) - 04:19, 22 August 2024
- {{CD:zh-cn|CEnvWeaponfire}} {{this is a|point entity|name=env_weaponfire|series=Left 4 Dead}}该实体用于模仿求生之路中枪支的武器射击。它会造成�2 KB (90 words) - 04:15, 22 August 2024
- {{L4D level intro menu:zh-cn}} [[File:l4d_hammer_clipbrush_01.jpg|thumb|left|500px|caption|使用空气墙笔刷。]]{{clr}}3 KB (234 words) - 04:17, 22 August 2024
- [[File:color_correction.png|left]]{{this is a|point entity|name=color_correction}}它可以载入{{L|color c ...on</code>实体。It is recommended that the other <code>color_correction</code> entities be triggered with <code>fog_volume</code> with an override of the master(3 KB (268 words) - 10:47, 23 September 2024
- {{L4D level intro menu:zh-cn}} [[File:l4d_hammer_panic_01.jpg|thumb|left|500px|caption|{{L|info_director}}属性。]]{{clr}}6 KB (346 words) - 04:17, 22 August 2024
- {{L4D level intro menu:zh-cn}} [[File:l4d_hammer_outro_01.jpg|thumb|left|500px|caption|point_viewcontrol_multiplayer属性。]]{{clr}}6 KB (459 words) - 04:17, 22 August 2024
- {{Goldsource topicon}} {{Source topicon}} {{Source 2 topicon}} This is a list of skies available in {{Source2|4}}, {{src|4}} and {{gldsrc|4}} engine games, along with pictures of each skybox. The {{Ent|light_environ6 KB (722 words) - 09:39, 7 April 2025
- {{L4D level intro menu:zh-cn}}__TOC__ [[File:l4d_hammer_elevator_01.jpg|thumb|left|500px|caption|tutorial_standards地图中的func_elevator示例。]]{{clr}}6 KB (424 words) - 04:17, 22 August 2024
- {{L4D level intro menu:zh-cn}}__TOC__ [[File:l4d_hammer_stairs_standards_01.jpg|thumb|left|500px|caption|选择标准的金属楼梯。]]{{clr}}7 KB (376 words) - 04:17, 22 August 2024
- {{L4D level intro menu:zh-cn}}__TOC__ [[File:l4d_hammer_breakwall_01.jpg|thumb|left|500px|caption|tutorial_standards地图中的一个易碎墙的示例。]]{{6 KB (400 words) - 04:17, 22 August 2024
- {{L4D level intro menu:zh-cn}}__TOC__ [[File:l4d_hammer_nodraw_01.jpg|thumb|left|200px|caption|tools/toolsnodraw纹理。]]{{clr}}9 KB (553 words) - 04:18, 22 August 2024
- {{lang|L4D Level Design|Finale Events Part 2|title=L4D关卡制作/救援事件(第二部分)}} {{L4D level intro menu:zh-cn}}14 KB (926 words) - 04:17, 22 August 2024
- {{LanguageBar|title = 求生之路2关卡创建指南}} {{l4d2}} 此页面包含与{{L|Left 4 Dead 2|求生之路2}}关卡设计相关的文章。11 KB (1,115 words) - 23:33, 3 October 2025
- {{back | Category: Zh/Level Design | 关卡设计}} 在'''大多数'''{{src|4}}引擎制作的游戏中(有少数是例外),游戏中一个由{{L|P14 KB (1,907 words) - 04:15, 19 September 2025
- {{LanguageBar|title=求生之路 2 - 实体清单}} == {{Hover info|Base.fgd/求生之路 2|link=Base.fgd/Left 4 Dead 2| base.fgd}} ==28 KB (2,929 words) - 12:06, 2 August 2024
- {{LanguageBar|title = Base.fgd/求生之路 2}} {{TabsBar|main=Base.fgd/Left 4 Dead}}351 KB (45,466 words) - 03:08, 21 March 2025