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- ...t, creating experimental game mods, based at the University of Portsmouth, UK. The aim was to use Source to create something radically different from nor ...e questions theoretically, or we can take advantage of the rich culture of modding and availability of game engines and try and build media ourselves to tackl4 KB (601 words) - 03:54, 29 March 2025
- ...e questions theoretically, or we can take advantage of the rich culture of modding and availability of game engines and try and build media ourselves to tackl * Environment built by [http://www.game-art.co.uk Josh Short] and [http://www.darkrockgames.com Adam Griffiths]5 KB (747 words) - 04:09, 9 April 2024
- {{back|SDK Docs/uk|'''''Документація Source SDK'''''}} {{back|Category:Modding:uk|Категорія '''''Модоробство'''''}}14 KB (470 words) - 04:09, 22 August 2024
- ...house by Valve, the {{PS3|4}} version was ported by [[w:EA Bright Light|EA UK (prior to their EA Bright Light rename)]] and released later in December 20 ;Modding console ports{{colon}}9 KB (1,295 words) - 21:46, 23 April 2025