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- {{Abstract Mapping:zh-cn}} *{{L|Startup Music}} — 一个方法为mod的标题界面添加音乐。 (亦或是, 将其放在{{L|Menu Background Map|菜单的背景地图}})4 KB (351 words) - 03:21, 22 August 2024
- # 在 Entities 选项框中,确保 Category 设置为 ''Entities'' ,然后选择对象 <code>[[info_particle_system]]</code> # 进入粒子系统的 '''Properties(属性)''' 窗口,快捷键是选择它并按 {{key|Alt|Enter}}.4 KB (228 words) - 15:21, 3 October 2025
- {{cleanup:zh-cn}} {{Abstract Mapping:zh-cn}}9 KB (1,311 words) - 07:05, 11 July 2024
- {{back|List of entities}} {{tip|在 Hammer 中通过''主菜单 → Map → Map properties...'' 访问这些选项。}}5 KB (626 words) - 00:25, 24 March 2025
- ...an entity (via {{key|Ctrl|T}}). Select {{ent|func_ladder}} from the Object Properties dialog. You now have a climbable face in front of the object/brush. While o ...nsole]] complains about an unknown [[info_ladder]] entity when loading the map in-game, use the [[#Non-Object Brush-Based Ladders|CSGO method for creating15 KB (1,787 words) - 04:40, 15 November 2025
- {{note|suf=:zh-cn|本页面只翻译键值相关内容。<br>与求生之路不相关的内� {{note|suf=:zh-cn|本翻译不保证100%准确。}}351 KB (45,466 words) - 02:08, 21 March 2025