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- {{TabsBar|main=gs|base=multisource}} {{this is a|logical entity|name=multisource|engine=Source|sprite=1}}3 KB (446 words) - 12:39, 29 May 2025
- {{tabs|info_doddetect|goldsrc=1|source=1|main=source}} {{CD|CDODDetect|file1=dod/dod_gamerules.h|base=CBaseEntity}}3 KB (382 words) - 14:59, 3 June 2025
- {{TabsBar|main=s2|base=logic relay}} {{This is a|logical entity|name=logic_relay|sprite=1}}3 KB (465 words) - 06:59, 31 October 2025
- // - Add logical default skybox, so that it doesn't default to the desert skybox (SiPlus) // - added ZHLT_point base to light, light_environment, and light_spot47 KB (4,797 words) - 07:14, 24 March 2025
- ...ated [[FGD]] for {{dod|4}}, edited by "Pet", adds the [[game_player_equip (GoldSrc Engine)|{{code|game_player_equip}}]] entity. This entity requires disabling newunit(choices) : "Flush global entities?" : 0 =101 KB (11,674 words) - 00:47, 11 September 2024
- newunit(choices) : "Flush global entities?" : 0 = @BaseClass base(Target) = Targetx100 KB (11,612 words) - 00:49, 11 September 2024
- {{LanguageBar|title=Porting GoldSrc content to Source}} Game developers who have worked with the {{Goldsrc|4.1}} engine may find it challenging to port their content to the updated {79 KB (12,093 words) - 07:53, 2 December 2025
- newunit(choices) : "Flush global entities?" : 0 = @BaseClass size(-16 -16 0, 16 16 32) color(0 0 200) base(Targetname, Angles, Appearflags) = Weapon161 KB (17,137 words) - 00:43, 11 September 2024
- ...erived from [[BSP38|the BSP format used in Quake II]] than [[BSP30|that of GoldSrc]] (both of which are derived from [[BSP29|Quake I's BSP format]]). Because ...operties of all brush-based, model (prop) based, and non-visible (logical) entities in the map; and the BSP tree and visibility table used to locate the player85 KB (12,886 words) - 17:16, 2 December 2025
- // entities manually. To trigger an entity named "mydoor", you can simply newunit(choices) : "Flush global entities?" : 0 =193 KB (24,192 words) - 10:26, 8 January 2024
- "Brush Entities" "Point Entities"758 KB (102,099 words) - 09:21, 5 April 2024