tf_weapon_bottle

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tf_weapon_bottle is a point entity available in Team Fortress 2 Team Fortress 2.

Entity description

This Entity creates the Demoman's default melee weapon known as the Bottle. If it is spawned in with the console command "ent_create tf_weapon_bottle" it will not show up in game. When striking a surface or player, the bottle's lower half shatters, and will remain so until the player is killed.

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs