tf_halloween_pickup
Class hierarchy |
---|
CHalloweenPickup |
entity_halloween_pickup.cpp
|
tf_halloween_pickup
is a point entity available in Team Fortress 2.
A Halloween-styled Health kit used in Halloween Events.
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- pickup_sound
([todo internal name (i)])
<string> - Sound played when this entity is touched.
- pickup_particle
([todo internal name (i)])
<string> - Particle displayed when touched.
Outputs
OnRedPickup
- Fired when a RED player touches this entity.
OnBluePickup
- Fired when a BLU player touches this entity.