Template:KV npc turret floor
- Skin Number
<int>
- Which skin to use for this turret. Set to 0 to select randomly.
Angles:
- Pitch Yaw Roll (Y Z X)
(angles)
<angle> - This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Targetname:
- Name
(targetname)
<string> - The targetname that other entities refer to this entity by.