sRGB
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January 2024
January 2024
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See Wikipedia:sRGB. In the context of Source, it is probably referring to the differences in colour space values between the video output of a PC and the Xbox 360 along with other consoles, which can result in washed-out/over-saturated colours if not accounted for.
It can be ignored unless you're developing for the Xbox 360 or in other game consoles..