info_stopallsounds
info_stopallsounds
is a point entity available in Black Mesa. This entity stops all sounds when activated, similar to how stopsound
command works.
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
Activate
<float>- Stops all sounds.