game_mp_gamerules
game_mp_gamerules
is a point entity available in Black Mesa. This entity allows mappers to control some multiplayer gamerules via Hammer and I/O.
Important: This entity does not offer management of all multiplayer gamerules; some gamerules can only be changed through console commands.
Todo: Document all known cvars that can change multiplayer gamerules.
Keyvalues
- Name
(targetname)
<string> - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
EnableCanisterDrops
<void>- Enable canister drops on death (canisters drop enabled by default), from a player after death will drop item_ammo_box which will contain most of the player's ammunition.
DisableCanisterDrops
<void>- Disable canister drops on death (canisters drop enabled by default), from a player after death will drop nothing with exception of corpuses.
SetPointsPerFrag
<integer>- Set how many points players will get for each kill. Doesn't effect suicide points.