game_mp_gamerules

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game_mp_gamerules is a point entity available in Black Mesa Black Mesa. This entity allows mappers to control some multiplayer gamerules via Hammer and I/O.

Icon-Important.pngImportant: This entity does not offer management of all multiplayer gamerules; some gamerules can only be changed through console commands.
Todo: Document all known cvars that can change multiplayer gamerules.
Black Mesa Level Creation

Keyvalues

Name (targetname) <string>
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

EnableCanisterDrops <void>
Enable canister drops on death (canisters drop enabled by default), from a player after death will drop item_ammo_box which will contain most of the player's ammunition.
DisableCanisterDrops <void>
Disable canister drops on death (canisters drop enabled by default), from a player after death will drop nothing with exception of corpuses.
SetPointsPerFrag <integer>
Set how many points players will get for each kill. Doesn't effect suicide points.