API
< Dota 2 Workshop Tools | Panorama | Javascript
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This is automatic documentation generated using cl_panorama_script_help_2
console command and requires updating.
Note:Currently, the command only describes panel types that have actually been accessed from JavaScript during that session. (So run a custom game that exercises Panorama to get documentation.)
Note:Currently, the command doesn't distinguish between methods declared on a class and methods it inherits from a base class. For example, every subclass of Panel2D lists 'SetHasClass' as a method.
Last updated on 24.05.2024
CPanoramaScript_GameEvents
Function | Signature | Description |
---|---|---|
Subscribe | GameEvents.Subscribe( cstring pEventName, js_value funcVal )
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Subscribe to a game event |
Unsubscribe | GameEvents.Unsubscribe( integer nCallbackHandle )
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Unsubscribe from a game event |
SendCustomGameEventToServer | GameEvents.SendCustomGameEventToServer( cstring pEventName, js_object jsObject )
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Send a custom game event to the server |
SendCustomGameEventToAllClients | GameEvents.SendCustomGameEventToAllClients( cstring pEventName, js_object jsObject )
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Send a custom game event to the server, which will send it to all clients |
SendCustomGameEventToClient | GameEvents.SendCustomGameEventToClient( cstring pEventName, integer playerIndex, js_object jsObject )
|
Send a custom game event to the server, which will then send it to one client |
SendEventClientSide | GameEvents.SendEventClientSide( cstring pEventName, js_object jsObject )
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Send a client-side event using gameeventmanager (only useful for a few specific events) |
CPanoramaScript_CustomNetTables
Function | Signature | Description |
---|---|---|
GetTableValue | CustomNetTables.GetTableValue( cstring pTableName, cstring pKeyName )
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Get a key from a custom net table |
GetAllTableValues | CustomNetTables.GetAllTableValues( cstring pTableName )
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Get all values from a custom net table |
SubscribeNetTableListener | CustomNetTables.SubscribeNetTableListener( js_raw_args args )
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Register a callback when a particular custom net table changes |
UnsubscribeNetTableListener | CustomNetTables.UnsubscribeNetTableListener( integer nCallbackHandle )
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Unsubscribe from a game event |
CPanoramaScript_SteamFriends
Function | Signature | Description |
---|---|---|
RequestPersonaName | SteamFriends.RequestPersonaName( cstring pchSteamID, js_value funcVal )
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Requests the user's persona name |
SetLargeAvatarImage | SteamFriends.SetLargeAvatarImage( js_raw_args args )
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Sets the avatar image on the image panel |
CPanoramaScript_SteamUtils
Function | Signature | Description |
---|---|---|
GetConnectedUniverse | SteamUtils.GetConnectedUniverse()
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Returns the connected universe |
GetAppID | SteamUtils.GetAppID()
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Returns the appid of the current app |
CScriptBindingPR_Buffs
Function | Signature | Description |
---|---|---|
GetName | Buffs.GetName( integer nEntity, integer nBuff )
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GetClass | Buffs.GetClass( integer nEntity, integer nBuff )
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GetTexture | Buffs.GetTexture( integer nEntity, integer nBuff )
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GetDuration | Buffs.GetDuration( integer nEntity, integer nBuff )
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GetDieTime | Buffs.GetDieTime( integer nEntity, integer nBuff )
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GetRemainingTime | Buffs.GetRemainingTime( integer nEntity, integer nBuff )
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GetElapsedTime | Buffs.GetElapsedTime( integer nEntity, integer nBuff )
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GetCreationTime | Buffs.GetCreationTime( integer nEntity, integer nBuff )
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GetStackCount | Buffs.GetStackCount( integer nEntity, integer nBuff )
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IsDebuff | Buffs.IsDebuff( integer nEntity, integer nBuff )
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IsHidden | Buffs.IsHidden( integer nEntity, integer nBuff )
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GetCaster | Buffs.GetCaster( integer nEntity, integer nBuff )
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Get the owner of the ability responsible for the modifier. |
GetParent | Buffs.GetParent( integer nEntity, integer nBuff )
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Get the unit the modifier is parented to. |
GetAbility | Buffs.GetAbility( integer nEntity, integer nBuff )
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Get the ability that generated the modifier. |
CScriptBindingPR_Players
Function | Signature | Description |
---|---|---|
GetMaxPlayers | Players.GetMaxPlayers()
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Get the maximum number of players in the game. |
GetMaxTeamPlayers | Players.GetMaxTeamPlayers()
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Get the maximum number of players on teams. |
GetLocalPlayer | Players.GetLocalPlayer()
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Get the local player ID. |
IsValidPlayerID | Players.IsValidPlayerID( integer iPlayerID )
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Is the nth player a valid player? |
GetPlayerName | Players.GetPlayerName( integer iPlayerID )
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Return the name of a player. |
GetPlayerHeroEntityIndex | Players.GetPlayerHeroEntityIndex( integer iPlayerID )
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Get the entity index of the hero controlled by this player. |
GetSelectedEntities | Players.GetSelectedEntities( integer iPlayerID )
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Get the entities this player has selected. |
GetQueryUnit | Players.GetQueryUnit( integer iPlayerID )
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Get the entities this player is querying. |
GetLocalPlayerPortraitUnit | Players.GetLocalPlayerPortraitUnit()
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Get local player current portrait unit. (ie. Player's hero or primary selected unit.) |
CanPlayerBuyback | Players.CanPlayerBuyback( integer nPlayerID )
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Can the player buy back? |
HasCustomGameTicketForPlayerID | Players.HasCustomGameTicketForPlayerID( integer nPlayerID )
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Does this player have a custom game ticket? |
GetAssists | Players.GetAssists( integer nPlayerID )
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The number of assists credited to a player. |
GetClaimedDenies | Players.GetClaimedDenies( integer nPlayerID )
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GetClaimedMisses | Players.GetClaimedMisses( integer nPlayerID )
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GetDeaths | Players.GetDeaths( integer nPlayerID )
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The number of deaths a player has suffered. |
GetDenies | Players.GetDenies( integer nPlayerID )
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The number of denies credited to a player. |
GetGold | Players.GetGold( integer nPlayerID )
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The amount of gold a player has. |
GetKills | Players.GetKills( integer nPlayerID )
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The number of kills credited to a player. |
GetLastBuybackTime | Players.GetLastBuybackTime( integer nPlayerID )
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GetLastHitMultikill | Players.GetLastHitMultikill( integer nPlayerID )
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GetLastHits | Players.GetLastHits( integer nPlayerID )
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The number of last hits credited to a player. |
GetLastHitStreak | Players.GetLastHitStreak( integer nPlayerID )
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GetLevel | Players.GetLevel( integer nPlayerID )
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The current level of a player. |
GetMisses | Players.GetMisses( integer nPlayerID )
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GetNearbyCreepDeaths | Players.GetNearbyCreepDeaths( integer nPlayerID )
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GetReliableGold | Players.GetReliableGold( integer nPlayerID )
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Total reliable gold for this player. |
GetRespawnSeconds | Players.GetRespawnSeconds( integer nPlayerID )
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GetStreak | Players.GetStreak( integer nPlayerID )
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GetTotalEarnedGold | Players.GetTotalEarnedGold( integer nPlayerID )
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Total gold earned in this game by this player. |
GetTotalEarnedXP | Players.GetTotalEarnedXP( integer nPlayerID )
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Total xp earned in this game by this player. |
GetUnreliableGold | Players.GetUnreliableGold( integer nPlayerID )
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Total unreliable gold for this player. |
GetTeam | Players.GetTeam( integer nPlayerID )
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Get the team this player is on. |
GetSelectedHeroID | Players.GetSelectedHeroID( integer nPlayerID )
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Get the player's selected hero id. |
GetGoldPerMin | Players.GetGoldPerMin( integer nPlayerID )
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Average gold earned per minute for this player. |
GetXPPerMin | Players.GetXPPerMin( integer nPlayerID )
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Average xp earned per minute for this player. |
GetPlayerSelectedHero | Players.GetPlayerSelectedHero( integer nPlayerID )
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Return the name of the hero a player is controlling. |
GetPlayerColor | Players.GetPlayerColor( integer iPlayerID )
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Get the player color. |
IsSpectator | Players.IsSpectator( integer iPlayerID )
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Is this player a spectator. |
PlayerPortraitClicked | Players.PlayerPortraitClicked( integer nClickedPlayerID, boolean bHoldingCtrl, boolean bHoldingAlt )
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. |
PlayerPortraitDoubleClicked | Players.PlayerPortraitDoubleClicked( integer nClickedPlayerID, boolean bHoldingCtrl, boolean bHoldingAlt )
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. |
BuffClicked | Players.BuffClicked( integer nEntity, integer nBuffSerial, boolean bAlert )
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. |
IsLocalPlayerLiveSpectating | Players.IsLocalPlayerLiveSpectating()
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Is the local player live spectating? |
IsLocalPlayerInPerspectiveCamera | Players.IsLocalPlayerInPerspectiveCamera()
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If local player is in perspective camera, returns true. Else, false |
GetPerspectivePlayerEntityIndex | Players.GetPerspectivePlayerEntityIndex()
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If player is in perspective mode, returns the followed players entity index. Else, -1. |
GetPerspectivePlayerId | Players.GetPerspectivePlayerId()
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If player is in perspective mode, returns the followed players id. Else, -1. |
CScriptBindingPR_Entities
Function | Signature | Description |
---|---|---|
GetAbsOrigin | Entities.GetAbsOrigin( integer nEntityIndex )
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Get the world origin of the entity. |
GetAbsAngles | Entities.GetAbsAngles( integer nEntityIndex )
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Get the world angles of the entity. |
GetForward | Entities.GetForward( integer nEntityIndex )
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Get the forward vector of the entity. |
GetLeft | Entities.GetLeft( integer nEntityIndex )
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Get the left vector of the entity. |
GetRight | Entities.GetRight( integer nEntityIndex )
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Get the right vector of the entity. WARNING: This produces a left-handed coordinate system. Use GetLeft instead! |
GetUp | Entities.GetUp( integer nEntityIndex )
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Get the up vector of the entity. |
GetAllBuildingEntities | Entities.GetAllBuildingEntities()
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Get all the building entities. |
GetAllHeroEntities | Entities.GetAllHeroEntities()
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Get all the hero entities. |
GetAllEntitiesByName | Entities.GetAllEntitiesByName( cstring pszName )
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Get all the entities with a given name. |
GetAllEntitiesByClassname | Entities.GetAllEntitiesByClassname( cstring pszName )
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Get all the entities with a given classname. |
GetAllCreatureEntities | Entities.GetAllCreatureEntities()
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Get all the creature entities. |
GetAllEntities | Entities.GetAllEntities()
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Get all the entities. |
CanBeDominated | Entities.CanBeDominated( integer nEntityIndex )
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HasAttackCapability | Entities.HasAttackCapability( integer nEntityIndex )
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HasCastableAbilities | Entities.HasCastableAbilities( integer nEntityIndex )
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HasFlyingVision | Entities.HasFlyingVision( integer nEntityIndex )
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HasFlyMovementCapability | Entities.HasFlyMovementCapability( integer nEntityIndex )
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HasGroundMovementCapability | Entities.HasGroundMovementCapability( integer nEntityIndex )
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HasMovementCapability | Entities.HasMovementCapability( integer nEntityIndex )
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HasScepter | Entities.HasScepter( integer nEntityIndex )
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HasUpgradeableAbilities | Entities.HasUpgradeableAbilities( integer nEntityIndex )
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HasUpgradeableAbilitiesThatArentMaxed | Entities.HasUpgradeableAbilitiesThatArentMaxed( integer nEntityIndex )
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IsAlive | Entities.IsAlive( integer nEntityIndex )
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IsAncient | Entities.IsAncient( integer nEntityIndex )
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IsAttackImmune | Entities.IsAttackImmune( integer nEntityIndex )
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IsBarracks | Entities.IsBarracks( integer nEntityIndex )
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IsBlind | Entities.IsBlind( integer nEntityIndex )
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IsBoss | Entities.IsBoss( integer nEntityIndex )
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IsBossCreature | Entities.IsBossCreature( integer nEntityIndex )
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IsRoshan | Entities.IsRoshan( integer nEntityIndex )
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IsBuilding | Entities.IsBuilding( integer nEntityIndex )
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IsCommandRestricted | Entities.IsCommandRestricted( integer nEntityIndex )
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IsConsideredHero | Entities.IsConsideredHero( integer nEntityIndex )
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IsControllableByAnyPlayer | Entities.IsControllableByAnyPlayer( integer nEntityIndex )
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IsCourier | Entities.IsCourier( integer nEntityIndex )
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IsCreature | Entities.IsCreature( integer nEntityIndex )
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IsCreep | Entities.IsCreep( integer nEntityIndex )
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IsCreepHero | Entities.IsCreepHero( integer nEntityIndex )
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IsDeniable | Entities.IsDeniable( integer nEntityIndex )
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IsDominated | Entities.IsDominated( integer nEntityIndex )
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IsEnemy | Entities.IsEnemy( integer nEntityIndex )
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IsEvadeDisabled | Entities.IsEvadeDisabled( integer nEntityIndex )
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IsFort | Entities.IsFort( integer nEntityIndex )
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IsFrozen | Entities.IsFrozen( integer nEntityIndex )
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IsGeneratedByEconItem | Entities.IsGeneratedByEconItem( integer nEntityIndex )
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IsHallofFame | Entities.IsHallofFame( integer nEntityIndex )
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IsDisarmed | Entities.IsDisarmed( integer nEntityIndex )
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IsHero | Entities.IsHero( integer nEntityIndex )
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IsHexed | Entities.IsHexed( integer nEntityIndex )
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IsIllusion | Entities.IsIllusion( integer nEntityIndex )
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IsInRangeOfFountain | Entities.IsInRangeOfFountain( integer nEntityIndex )
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IsInventoryEnabled | Entities.IsInventoryEnabled( integer nEntityIndex )
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IsInvisible | Entities.IsInvisible( integer nEntityIndex )
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IsInvulnerable | Entities.IsInvulnerable( integer nEntityIndex )
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IsLaneCreep | Entities.IsLaneCreep( integer nEntityIndex )
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IsLowAttackPriority | Entities.IsLowAttackPriority( integer nEntityIndex )
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IsMagicImmune | Entities.IsMagicImmune( integer nEntityIndex )
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IsMuted | Entities.IsMuted( integer nEntityIndex )
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IsNeutralUnitType | Entities.IsNeutralUnitType( integer nEntityIndex )
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IsNightmared | Entities.IsNightmared( integer nEntityIndex )
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IsOther | Entities.IsOther( integer nEntityIndex )
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IsOutOfGame | Entities.IsOutOfGame( integer nEntityIndex )
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IsOwnedByAnyPlayer | Entities.IsOwnedByAnyPlayer( integer nEntityIndex )
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IsPhantom | Entities.IsPhantom( integer nEntityIndex )
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IsRangedAttacker | Entities.IsRangedAttacker( integer nEntityIndex )
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IsRealHero | Entities.IsRealHero( integer nEntityIndex )
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IsRooted | Entities.IsRooted( integer nEntityIndex )
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IsSelectable | Entities.IsSelectable( integer nEntityIndex )
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IsShop | Entities.IsShop( integer nEntityIndex )
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IsSilenced | Entities.IsSilenced( integer nEntityIndex )
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IsSpeciallyDeniable | Entities.IsSpeciallyDeniable( integer nEntityIndex )
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IsSpeciallyUndeniable | Entities.IsSpeciallyUndeniable( integer nEntityIndex )
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IsStunned | Entities.IsStunned( integer nEntityIndex )
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IsSummoned | Entities.IsSummoned( integer nEntityIndex )
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IsTower | Entities.IsTower( integer nEntityIndex )
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IsUnselectable | Entities.IsUnselectable( integer nEntityIndex )
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IsWard | Entities.IsWard( integer nEntityIndex )
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IsZombie | Entities.IsZombie( integer nEntityIndex )
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NoHealthBar | Entities.NoHealthBar( integer nEntityIndex )
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NoTeamMoveTo | Entities.NoTeamMoveTo( integer nEntityIndex )
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NoTeamSelect | Entities.NoTeamSelect( integer nEntityIndex )
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NotOnMinimap | Entities.NotOnMinimap( integer nEntityIndex )
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NotOnMinimapForEnemies | Entities.NotOnMinimapForEnemies( integer nEntityIndex )
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NoUnitCollision | Entities.NoUnitCollision( integer nEntityIndex )
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PassivesDisabled | Entities.PassivesDisabled( integer nEntityIndex )
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ProvidesVision | Entities.ProvidesVision( integer nEntityIndex )
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UsesHeroAbilityNumbers | Entities.UsesHeroAbilityNumbers( integer nEntityIndex )
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IsMoving | Entities.IsMoving( integer nEntityIndex )
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GetAbilityCount | Entities.GetAbilityCount( integer nEntityIndex )
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GetCurrentVisionRange | Entities.GetCurrentVisionRange( integer nEntityIndex )
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GetDamageBonus | Entities.GetDamageBonus( integer nEntityIndex )
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GetDamageMax | Entities.GetDamageMax( integer nEntityIndex )
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GetDamageMin | Entities.GetDamageMin( integer nEntityIndex )
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GetDayTimeVisionRange | Entities.GetDayTimeVisionRange( integer nEntityIndex )
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GetHealth | Entities.GetHealth( integer nEntityIndex )
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GetHealthPercent | Entities.GetHealthPercent( integer nEntityIndex )
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GetHealthThinkRegen | Entities.GetHealthThinkRegen( integer nEntityIndex )
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GetLevel | Entities.GetLevel( integer nEntityIndex )
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GetMaxHealth | Entities.GetMaxHealth( integer nEntityIndex )
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GetNightTimeVisionRange | Entities.GetNightTimeVisionRange( integer nEntityIndex )
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GetPlayerOwnerID | Entities.GetPlayerOwnerID( integer nEntityIndex )
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GetStates | Entities.GetStates( integer nEntityIndex )
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GetTotalPurchasedUpgradeGoldCost | Entities.GetTotalPurchasedUpgradeGoldCost( integer nEntityIndex )
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GetTeamNumber | Entities.GetTeamNumber( integer nEntityIndex )
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GetHealthBarOffset | Entities.GetHealthBarOffset( integer nEntityIndex )
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GetAttackRange | Entities.GetAttackRange( integer nEntityIndex )
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GetAttackSpeed | Entities.GetAttackSpeed( integer nEntityIndex )
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GetAttacksPerSecond | Entities.GetAttacksPerSecond( integer nEntityIndex )
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GetBaseAttackTime | Entities.GetBaseAttackTime( integer nEntityIndex )
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GetBaseMagicalResistanceValue | Entities.GetBaseMagicalResistanceValue( integer nEntityIndex )
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GetBaseMoveSpeed | Entities.GetBaseMoveSpeed( integer nEntityIndex )
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GetBonusPhysicalArmor | Entities.GetBonusPhysicalArmor( integer nEntityIndex )
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GetCollisionPadding | Entities.GetCollisionPadding( integer nEntityIndex )
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GetEffectiveInvisibilityLevel | Entities.GetEffectiveInvisibilityLevel( integer nEntityIndex )
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GetHasteFactor | Entities.GetHasteFactor( integer nEntityIndex )
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GetHullRadius | Entities.GetHullRadius( integer nEntityIndex )
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GetIdealSpeed | Entities.GetIdealSpeed( integer nEntityIndex )
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GetIncreasedAttackSpeed | Entities.GetIncreasedAttackSpeed( integer nEntityIndex )
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GetMana | Entities.GetMana( integer nEntityIndex )
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GetManaThinkRegen | Entities.GetManaThinkRegen( integer nEntityIndex )
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GetMaxMana | Entities.GetMaxMana( integer nEntityIndex )
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GetMagicalArmorValue | Entities.GetMagicalArmorValue( integer nEntityIndex )
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GetPaddedCollisionRadius | Entities.GetPaddedCollisionRadius( integer nEntityIndex )
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GetPercentInvisible | Entities.GetPercentInvisible( integer nEntityIndex )
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GetPhysicalArmorValue | Entities.GetPhysicalArmorValue( integer nEntityIndex )
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GetProjectileCollisionSize | Entities.GetProjectileCollisionSize( integer nEntityIndex )
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GetRingRadius | Entities.GetRingRadius( integer nEntityIndex )
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GetSecondsPerAttack | Entities.GetSecondsPerAttack( integer nEntityIndex )
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ManaFraction | Entities.ManaFraction( integer nEntityIndex )
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GetClassNameAsCStr | Entities.GetClassNameAsCStr( integer nEntityIndex )
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GetDisplayedUnitName | Entities.GetDisplayedUnitName( integer nEntityIndex )
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GetSelectionGroup | Entities.GetSelectionGroup( integer nEntityIndex )
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GetSoundSet | Entities.GetSoundSet( integer nEntityIndex )
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GetUnitLabel | Entities.GetUnitLabel( integer nEntityIndex )
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GetUnitName | Entities.GetUnitName( integer nEntityIndex )
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GetTotalDamageTaken | Entities.GetTotalDamageTaken( integer nEntityIndex )
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IsControllableByPlayer | Entities.IsControllableByPlayer( integer nEntityIndex, integer nPlayerIndex )
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GetChosenTarget | Entities.GetChosenTarget( integer nEntityIndex )
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HasItemInInventory | Entities.HasItemInInventory( integer nEntityIndex, cstring pItemName )
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GetRangeToUnit | Entities.GetRangeToUnit( integer nEntityIndex, integer nEntityIndex2 )
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IsEntityInRange | Entities.IsEntityInRange( integer nEntityIndex, integer nEntityIndex2, float flRange )
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GetMoveSpeedModifier | Entities.GetMoveSpeedModifier( integer nEntityIndex, float flBaseSpeed )
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CanAcceptTargetToAttack | Entities.CanAcceptTargetToAttack( integer nEntityIndex, integer nEntityIndex2 )
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InState | Entities.InState( integer nEntityIndex, integer nState )
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GetArmorForDamageType | Entities.GetArmorForDamageType( integer nEntityIndex, integer iDamageType )
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GetArmorReductionForDamageType | Entities.GetArmorReductionForDamageType( integer nEntityIndex, integer iDamageType )
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IsInRangeOfShop | Entities.IsInRangeOfShop( integer nEntityIndex, integer iShopType, boolean bSpecific )
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GetNumItemsInStash | Entities.GetNumItemsInStash( integer nEntityIndex )
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GetNumItemsInInventory | Entities.GetNumItemsInInventory( integer nEntityIndex )
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GetItemInSlot | Entities.GetItemInSlot( integer nEntityIndex, integer nSlotIndex )
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GetAbility | Entities.GetAbility( integer nEntityIndex, integer nSlotIndex )
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GetAbilityByName | Entities.GetAbilityByName( integer nEntityIndex, cstring pszAbilityName )
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GetNumBuffs | Entities.GetNumBuffs( integer nEntityIndex )
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GetBuff | Entities.GetBuff( integer nEntityIndex, integer nBufIndex )
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SetMinimapIcon | Entities.SetMinimapIcon( integer nEntityIndex, cstring pszMinimapIcon )
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Set the minimap icon on this client. |
GetAbilityPoints | Entities.GetAbilityPoints( integer nEntityIndex )
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GetCurrentXP | Entities.GetCurrentXP( integer nEntityIndex )
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GetNeededXPToLevel | Entities.GetNeededXPToLevel( integer nEntityIndex )
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GetSelectionEntities | Entities.GetSelectionEntities( integer nEntityIndex )
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Get the currently selected entities |
IsValidEntity | Entities.IsValidEntity( integer nEntityIndex )
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Is this a valid entity index? |
IsItemPhysical | Entities.IsItemPhysical( integer nEntityIndex )
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Is this entity an item container in the world? |
GetContainedItem | Entities.GetContainedItem( integer nEntityIndex )
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Get the item contained in this physical item container. |
CScriptBindingPR_Abilities
Function | Signature | Description |
---|---|---|
GetAbilityName | Abilities.GetAbilityName( integer nEntityIndex )
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GetAbilityTextureName | Abilities.GetAbilityTextureName( integer nEntityIndex )
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GetAssociatedPrimaryAbilities | Abilities.GetAssociatedPrimaryAbilities( integer nEntityIndex )
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GetAssociatedSecondaryAbilities | Abilities.GetAssociatedSecondaryAbilities( integer nEntityIndex )
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GetHotkeyOverride | Abilities.GetHotkeyOverride( integer nEntityIndex )
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GetIntrinsicModifierName | Abilities.GetIntrinsicModifierName( integer nEntityIndex )
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GetSharedCooldownName | Abilities.GetSharedCooldownName( integer nEntityIndex )
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AbilityReady | Abilities.AbilityReady( integer nEntityIndex )
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CanAbilityBeUpgraded | Abilities.CanAbilityBeUpgraded( integer nEntityIndex )
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Returns an AbilityLearnResult_t |
CanBeExecuted | Abilities.CanBeExecuted( integer nEntityIndex )
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GetAbilityDamage | Abilities.GetAbilityDamage( integer nEntityIndex )
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GetAbilityDamageType | Abilities.GetAbilityDamageType( integer nEntityIndex )
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GetAbilityTargetFlags | Abilities.GetAbilityTargetFlags( integer nEntityIndex )
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GetAbilityTargetTeam | Abilities.GetAbilityTargetTeam( integer nEntityIndex )
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GetAbilityTargetType | Abilities.GetAbilityTargetType( integer nEntityIndex )
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GetAbilityType | Abilities.GetAbilityType( integer nEntityIndex )
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GetBehavior | Abilities.GetBehavior( integer nEntityIndex )
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GetCastRange | Abilities.GetCastRange( integer nEntityIndex )
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GetChannelledManaCostPerSecond | Abilities.GetChannelledManaCostPerSecond( integer nEntityIndex )
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GetCurrentCharges | Abilities.GetCurrentCharges( integer nEntityIndex )
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GetCurrentAbilityCharges | Abilities.GetCurrentAbilityCharges( integer nEntityIndex )
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GetEffectiveLevel | Abilities.GetEffectiveLevel( integer nEntityIndex )
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GetHeroLevelRequiredToUpgrade | Abilities.GetHeroLevelRequiredToUpgrade( integer nEntityIndex )
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GetLevel | Abilities.GetLevel( integer nEntityIndex )
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GetManaCost | Abilities.GetManaCost( integer nEntityIndex )
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GetMaxLevel | Abilities.GetMaxLevel( integer nEntityIndex )
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AttemptToUpgrade | Abilities.AttemptToUpgrade( integer nEntityIndex )
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CanLearn | Abilities.CanLearn( integer nEntityIndex )
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GetAutoCastState | Abilities.GetAutoCastState( integer nEntityIndex )
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GetToggleState | Abilities.GetToggleState( integer nEntityIndex )
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HasScepterUpgradeTooltip | Abilities.HasScepterUpgradeTooltip( integer nEntityIndex )
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IsActivated | Abilities.IsActivated( integer nEntityIndex )
|
|
IsActivatedChanging | Abilities.IsActivatedChanging( integer nEntityIndex )
|
|
IsAttributeBonus | Abilities.IsAttributeBonus( integer nEntityIndex )
|
|
IsAutocast | Abilities.IsAutocast( integer nEntityIndex )
|
|
IsCooldownReady | Abilities.IsCooldownReady( integer nEntityIndex )
|
|
IsDisplayedAbility | Abilities.IsDisplayedAbility( integer nEntityIndex )
|
|
IsHidden | Abilities.IsHidden( integer nEntityIndex )
|
|
IsHiddenWhenStolen | Abilities.IsHiddenWhenStolen( integer nEntityIndex )
|
|
IsInAbilityPhase | Abilities.IsInAbilityPhase( integer nEntityIndex )
|
|
IsItem | Abilities.IsItem( integer nEntityIndex )
|
|
IsMarkedAsDirty | Abilities.IsMarkedAsDirty( integer nEntityIndex )
|
|
IsMuted | Abilities.IsMuted( integer nEntityIndex )
|
|
IsOnCastbar | Abilities.IsOnCastbar( integer nEntityIndex )
|
|
IsOnLearnbar | Abilities.IsOnLearnbar( integer nEntityIndex )
|
|
IsOwnersGoldEnough | Abilities.IsOwnersGoldEnough( integer nEntityIndex )
|
|
IsOwnersGoldEnoughForUpgrade | Abilities.IsOwnersGoldEnoughForUpgrade( integer nEntityIndex )
|
|
IsOwnersManaEnough | Abilities.IsOwnersManaEnough( integer nEntityIndex )
|
|
IsPassive | Abilities.IsPassive( integer nEntityIndex )
|
|
IsRecipe | Abilities.IsRecipe( integer nEntityIndex )
|
|
IsSharedWithTeammates | Abilities.IsSharedWithTeammates( integer nEntityIndex )
|
|
IsStealable | Abilities.IsStealable( integer nEntityIndex )
|
|
IsStolen | Abilities.IsStolen( integer nEntityIndex )
|
|
IsToggle | Abilities.IsToggle( integer nEntityIndex )
|
|
UsesAbilityCharges | Abilities.UsesAbilityCharges( integer nEntityIndex )
|
|
GetAOERadius | Abilities.GetAOERadius( integer nEntityIndex )
|
|
GetBackswingTime | Abilities.GetBackswingTime( integer nEntityIndex )
|
|
GetCastPoint | Abilities.GetCastPoint( integer nEntityIndex )
|
|
GetChannelStartTime | Abilities.GetChannelStartTime( integer nEntityIndex )
|
|
GetChannelTime | Abilities.GetChannelTime( integer nEntityIndex )
|
|
GetCooldown | Abilities.GetCooldown( integer nEntityIndex )
|
|
GetCooldownLength | Abilities.GetCooldownLength( integer nEntityIndex )
|
|
GetCooldownTime | Abilities.GetCooldownTime( integer nEntityIndex )
|
|
GetCooldownTimeRemaining | Abilities.GetCooldownTimeRemaining( integer nEntityIndex )
|
|
GetDuration | Abilities.GetDuration( integer nEntityIndex )
|
|
GetUpgradeBlend | Abilities.GetUpgradeBlend( integer nEntityIndex )
|
|
GetAbilityChargeRestoreTimeRemaining | Abilities.GetAbilityChargeRestoreTimeRemaining( integer nEntityIndex )
|
|
GetLocalPlayerActiveAbility | Abilities.GetLocalPlayerActiveAbility()
|
Get the local player's current active ability. (Pre-cast targetting state.) |
GetCaster | Abilities.GetCaster( integer nAbilityIndex )
|
|
GetCustomValueFor | Abilities.GetCustomValueFor( integer nAbilityIndex, cstring pszAbilityVarName )
|
|
GetLevelSpecialValueFor | Abilities.GetLevelSpecialValueFor( integer nAbilityIndex, cstring szName, integer nLevel )
|
|
GetSpecialValueFor | Abilities.GetSpecialValueFor( integer nAbilityIndex, cstring szName )
|
|
IsCosmetic | Abilities.IsCosmetic( integer nAbilityIndex, integer nTargetEntityIndex )
|
|
ExecuteAbility | Abilities.ExecuteAbility( integer nAbilityEntIndex, integer nCasterEntIndex, boolean bIsQuickCast )
|
Attempt to execute the specified ability (Equivalent to clicking the ability in the HUD action bar) |
GetMaxAbilityCharges | Abilities.GetMaxAbilityCharges( integer nAbilityEntIndex )
|
Get the max ability charge count. |
CreateDoubleTapCastOrder | Abilities.CreateDoubleTapCastOrder( integer nAbilityEntIndex, integer nCasterEntIndex )
|
Attempt to double-tap (self-cast) the specified ability (Equivalent to double-clicking the ability in the HUD action bar) |
PingAbility | Abilities.PingAbility( integer nAbilityIndex )
|
Ping the specified ability (Equivalent to alt-clicking the ability in the HUD action bar) |
GetKeybind | Abilities.GetKeybind( integer nAbilityEntIndex )
|
Returns the keybind (as a string) for the specified ability. |
CScriptBindingPR_Items
Function | Signature | Description |
---|---|---|
ShouldDisplayCharges | Items.ShouldDisplayCharges( integer nEntityIndex )
|
|
AlwaysDisplayCharges | Items.AlwaysDisplayCharges( integer nEntityIndex )
|
|
ShowSecondaryCharges | Items.ShowSecondaryCharges( integer nEntityIndex )
|
|
CanBeSoldByLocalPlayer | Items.CanBeSoldByLocalPlayer( integer nEntityIndex )
|
|
CanDoubleTapCast | Items.CanDoubleTapCast( integer nEntityIndex )
|
|
ForceHideCharges | Items.ForceHideCharges( integer nEntityIndex )
|
|
IsAlertableItem | Items.IsAlertableItem( integer nEntityIndex )
|
|
IsCastOnPickup | Items.IsCastOnPickup( integer nEntityIndex )
|
|
IsDisassemblable | Items.IsDisassemblable( integer nEntityIndex )
|
|
IsDroppable | Items.IsDroppable( integer nEntityIndex )
|
|
IsInnatelyDisassemblable | Items.IsInnatelyDisassemblable( integer nEntityIndex )
|
|
IsKillable | Items.IsKillable( integer nEntityIndex )
|
|
IsMuted | Items.IsMuted( integer nEntityIndex )
|
|
IsPermanent | Items.IsPermanent( integer nEntityIndex )
|
|
IsPurchasable | Items.IsPurchasable( integer nEntityIndex )
|
|
IsRecipe | Items.IsRecipe( integer nEntityIndex )
|
|
IsRecipeGenerated | Items.IsRecipeGenerated( integer nEntityIndex )
|
|
IsSellable | Items.IsSellable( integer nEntityIndex )
|
|
IsStackable | Items.IsStackable( integer nEntityIndex )
|
|
ProRatesChargesWhenSelling | Items.ProRatesChargesWhenSelling( integer nEntityIndex )
|
|
RequiresCharges | Items.RequiresCharges( integer nEntityIndex )
|
|
CanBeExecuted | Items.CanBeExecuted( integer nEntityIndex )
|
|
GetCost | Items.GetCost( integer nEntityIndex )
|
|
GetCurrentCharges | Items.GetCurrentCharges( integer nEntityIndex )
|
|
GetSecondaryCharges | Items.GetSecondaryCharges( integer nEntityIndex )
|
|
GetDisplayedCharges | Items.GetDisplayedCharges( integer nEntityIndex )
|
|
GetInitialCharges | Items.GetInitialCharges( integer nEntityIndex )
|
|
GetItemColor | Items.GetItemColor( integer nEntityIndex )
|
|
GetShareability | Items.GetShareability( integer nEntityIndex )
|
|
GetAbilityTextureSF | Items.GetAbilityTextureSF( integer nEntityIndex )
|
|
GetAssembledTime | Items.GetAssembledTime( integer nEntityIndex )
|
|
GetPurchaseTime | Items.GetPurchaseTime( integer nEntityIndex )
|
|
GetPurchaser | Items.GetPurchaser( integer nItemID )
|
|
LocalPlayerDisassembleItem | Items.LocalPlayerDisassembleItem( integer nItem )
|
Attempt to have the local player disassemble the specified item. Returns false if the order wasn't issued. |
LocalPlayerDropItemFromStash | Items.LocalPlayerDropItemFromStash( integer nItem )
|
Attempt to have the local player drop the specified item from its stash. Returns false if the order wasn't issued. |
LocalPlayerItemAlertAllies | Items.LocalPlayerItemAlertAllies( integer nItem )
|
Attempt to have the local player alert allies about the specified item. Returns false if the order wasn't issued. |
LocalPlayerMoveItemToStash | Items.LocalPlayerMoveItemToStash( integer nItem )
|
Attempt to have the local player move the specified item to its stash. Returns false if the order wasn't issued. |
LocalPlayerSellItem | Items.LocalPlayerSellItem( integer nItem )
|
Attempt to have the local player sell the specified item. Returns false if the order wasn't issued. |
CScriptBindingPR_Game
Function | Signature | Description |
---|---|---|
Time | Game.Time()
|
|
GetGameTime | Game.GetGameTime()
|
|
GetGameFrameTime | Game.GetGameFrameTime()
|
|
GetDOTATime | Game.GetDOTATime( boolean bIncludePreGame, boolean bIncludeNegativeTime )
|
|
IsGamePaused | Game.IsGamePaused()
|
|
IsDayTime | Game.IsDayTime()
|
|
IsInToolsMode | Game.IsInToolsMode()
|
|
IsInBanPhase | Game.IsInBanPhase()
|
|
GetGameWinner | Game.GetGameWinner()
|
Return the team id of the winning team. |
GetStateTransitionTime | Game.GetStateTransitionTime()
|
|
GetCustomGameDifficulty | Game.GetCustomGameDifficulty()
|
Get the difficulty setting of the game. |
IsHUDFlipped | Game.IsHUDFlipped()
|
Returns true if the user has enabled flipped HUD |
GetScreenWidth | Game.GetScreenWidth()
|
Returns the width of the display. |
GetScreenHeight | Game.GetScreenHeight()
|
Returns the height of the display. |
WorldToScreenX | Game.WorldToScreenX( float x, float y, float z )
|
Converts the specified x,y,z world co-ordinate into an x screen coordinate. Returns -1 if behind the camera |
WorldToScreenY | Game.WorldToScreenY( float x, float y, float z )
|
Converts the specified x,y,z world co-ordinate into a y screen coordinate. Returns -1 if behind the camera |
ScreenXYToWorld | Game.ScreenXYToWorld( integer nX, integer nY )
|
Converts the specified x, y screen coordinates into a x, y, z world coordinates. |
GetKeybindForAbility | Game.GetKeybindForAbility( integer iSlot )
|
Returns the keybind (as a string) for the requested ability slot. |
GetKeybindForInventorySlot | Game.GetKeybindForInventorySlot( integer iSlot )
|
Returns the keybind (as a string) for the requested inventory slot. |
GetKeybindForCommand | Game.GetKeybindForCommand( integer nCommand )
|
Returns the keybind (as a string). |
CreateCustomKeyBind | Game.CreateCustomKeyBind( cstring pszKey, cstring pszCommand )
|
Create a new keybind. |
GetNianFightTimeLeft | Game.GetNianFightTimeLeft()
|
|
Diretide2020ShouldShowGameInfo | Game.Diretide2020ShouldShowGameInfo()
|
|
Diretide2020SetShowGameInfo | Game.Diretide2020SetShowGameInfo( boolean bShowGameInfo )
|
|
Diretide2020GetGameplayTipNumber | Game.Diretide2020GetGameplayTipNumber()
|
|
Diretide2020SetGameplayTipNumber | Game.Diretide2020SetGameplayTipNumber( integer nGameplayTipNumber )
|
|
NemesticeGetGameplayTipNumber | Game.NemesticeGetGameplayTipNumber()
|
|
NemesticeSetGameplayTipNumber | Game.NemesticeSetGameplayTipNumber( integer nGameplayTipNumber )
|
|
NemesticeShouldShowGameInfo | Game.NemesticeShouldShowGameInfo()
|
|
NemesticeSetShowGameInfo | Game.NemesticeSetShowGameInfo( boolean bShowGameInfo )
|
|
Winter2022ShouldShowGameInfo | Game.Winter2022ShouldShowGameInfo()
|
|
Winter2022SetShowGameInfo | Game.Winter2022SetShowGameInfo( boolean bShowGameInfo )
|
|
Winter2022GetGameplayTipNumber | Game.Winter2022GetGameplayTipNumber()
|
|
Winter2022SetGameplayTipNumber | Game.Winter2022SetGameplayTipNumber( integer nGameplayTipNumber )
|
|
ForceCustomUILoad | Game.ForceCustomUILoad()
|
|
CutToDefaultCamera | Game.CutToDefaultCamera()
|
|
PlayDataDrivenCamera | Game.PlayDataDrivenCamera( cstring pszCameraName )
|
|
GetState | Game.GetState()
|
|
GameStateIs | Game.GameStateIs( integer nState )
|
|
GameStateIsBefore | Game.GameStateIsBefore( integer nState )
|
|
GameStateIsAfter | Game.GameStateIsAfter( integer nState )
|
|
AddCommand | Game.AddCommand( cstring pszCommandName, js_value callback, cstring pszDescription, integer nFlags )
|
|
GetJoyFocusPanel | Game.GetJoyFocusPanel()
|
|
SetJoyFocusPanel | Game.SetJoyFocusPanel( js_value pPanelArg )
|
|
PushJoyFocusPanel | Game.PushJoyFocusPanel( js_value pPanelArg )
|
|
PopJoyFocusPanel | Game.PopJoyFocusPanel()
|
|
GetLocalPlayerID | Game.GetLocalPlayerID()
|
|
PlayerJoinTeam | Game.PlayerJoinTeam( integer nTeamID )
|
Assign the local player to the specified team |
AutoAssignPlayersToTeams | Game.AutoAssignPlayersToTeams()
|
Assign the currently unassigned players to teams |
ShufflePlayerTeamAssignments | Game.ShufflePlayerTeamAssignments()
|
Shuffle the team assignments of all of the players currently assigned to a team. |
SetRemainingSetupTime | Game.SetRemainingSetupTime( float flSeconds )
|
Set the remaining seconds in team setup before the game starts. -1 to stop the countdown timer |
SetAutoLaunchDelay | Game.SetAutoLaunchDelay( float flSeconds )
|
Set the amount of time in seconds that will be set as the remaining time when all players are assigned to a team. |
SetAutoLaunchEnabled | Game.SetAutoLaunchEnabled( boolean bEnable )
|
Enable or disable automatically starting the game once all players are assigned to a team |
GetAutoLaunchEnabled | Game.GetAutoLaunchEnabled()
|
Return true of false indicating if automatically starting the game is enabled. |
SetTeamSelectionLocked | Game.SetTeamSelectionLocked( boolean bLockTeams )
|
Lock the team selection preventing players from swiching teams. |
GetTeamSelectionLocked | Game.GetTeamSelectionLocked()
|
Returns true or false to indicate if team selection is locked |
GetAllTeamIDs | Game.GetAllTeamIDs()
|
Get all team IDs |
GetAllPlayerIDs | Game.GetAllPlayerIDs()
|
Get all player IDs |
GetUnassignedPlayerIDs | Game.GetUnassignedPlayerIDs()
|
Get unassigned player IDs |
GetPlayerUltimateStateOrTime | Game.GetPlayerUltimateStateOrTime( integer nPlayerID )
|
Get info about the player hero ultimate ability |
IsPlayerMuted | Game.IsPlayerMuted( integer nPlayerID )
|
Whether the local player has muted text and voice chat for the specified player id |
SetPlayerMuted | Game.SetPlayerMuted( integer nPlayerID, boolean bMuted )
|
Set whether the local player has muted text and voice chat for the specified player id |
IsPlayerMutedVoice | Game.IsPlayerMutedVoice( integer nPlayerID )
|
Whether the local player has muted voice chat for the specified player id |
SetPlayerMutedVoice | Game.SetPlayerMutedVoice( integer nPlayerID, boolean bMutedVoice )
|
Set whether the local player has muted voice chat for the specified player id |
IsPlayerMutedText | Game.IsPlayerMutedText( integer nPlayerID )
|
Whether the local player has muted text chat for the specified player id |
SetPlayerMutedText | Game.SetPlayerMutedText( integer nPlayerID, boolean bMutedText )
|
Set whether the local player has muted text chat for the specified player id |
GetTeamDetails | Game.GetTeamDetails( integer nTeam )
|
Get detailed information for the given team |
GetLocalPlayerInfo | Game.GetLocalPlayerInfo()
|
Get details for the local player |
GetPlayerItems | Game.GetPlayerItems( integer nPlayerID )
|
Get info about the player items. |
GetPlayerInfo | Game.GetPlayerInfo( integer nPlayerID )
|
Get info about the given player |
GetPlayerIDsOnTeam | Game.GetPlayerIDsOnTeam( integer nTeam )
|
Get player IDs for the given team |
ServerCmd | Game.ServerCmd( cstring pMsg )
|
|
SetDotaRefractHeroes | Game.SetDotaRefractHeroes( boolean bEnabled )
|
|
FinishGame | Game.FinishGame()
|
|
LeaveCurrentGame | Game.LeaveCurrentGame()
|
|
Disconnect | Game.Disconnect()
|
|
FindEventMatch | Game.FindEventMatch()
|
|
SlideOutEventGamePlayButton | Game.SlideOutEventGamePlayButton()
|
|
EmitSound | Game.EmitSound( cstring pSoundEventName )
|
Emit a sound for the local player. Returns an integer handle that can be passed to StopSound. (Returns 0 on failure.) |
StopSound | Game.StopSound( integer nHandle )
|
Stop a current playing sound on the local player. Takes handle from a call to EmitSound. |
IsShopOpen | Game.IsShopOpen()
|
Ask whether the in game shop is open. |
SetCustomShopEntityString | Game.SetCustomShopEntityString( cstring pszCustomShopEntityString )
|
Set custom shop context. |
GetConvarBool | Game.GetConvarBool( cstring cvar )
|
Get the bool value of the specific convar. Asserts if invalid and returns false |
GetConvarInt | Game.GetConvarInt( cstring cvar )
|
Get the int value of the specific convar. Asserts if invalid and returns 0 |
GetConvarFloat | Game.GetConvarFloat( cstring cvar )
|
Get the float value of the specific convar. Asserts if invalid and returns 0.f |
GetMapInfo | Game.GetMapInfo()
|
Return information about the current map. |
PrepareUnitOrders | Game.PrepareUnitOrders( js_raw_args args )
|
Orders from the local player - takes a single arguments object that supports: dotaunitorder_t OrderType, ent_index TargetIndex, vector Position, ent_index AbilityIndex, OrderIssuer_t OrderIssuer, ent_index UnitIndex, OrderQueueBehavior_t QueueBehavior, bool ShowEffects. |
DropItemAtCursor | Game.DropItemAtCursor( integer nControlledUnitEnt, integer nItemEnt )
|
Order a unit to drop the specified item at the current cursor location. |
Length2D | Game.Length2D( js_value vec1, js_value vec2 )
|
Calculate 2D length. |
Normalized | Game.Normalized( js_value vec )
|
Returns normalized vector. |
EnterAbilityLearnMode | Game.EnterAbilityLearnMode()
|
|
EndAbilityLearnMode | Game.EndAbilityLearnMode()
|
|
IsInAbilityLearnMode | Game.IsInAbilityLearnMode()
|
CDOTA_PanoramaScript_GameUI
Function | Signature | Description |
---|---|---|
SetDefaultUIEnabled | GameUI.SetDefaultUIEnabled( integer nElementType, boolean bVisible )
|
Control whether the default UI is enabled |
SavePersistentEventGameData | GameUI.SavePersistentEventGameData( js_value val )
|
Save persistent data used by an event game |
LoadPersistentEventGameData | GameUI.LoadPersistentEventGameData( js_raw_args args )
|
Load persistent data used by an event game |
CustomUIConfig | GameUI.CustomUIConfig( js_raw_args args )
|
Get the current UI configuration |
PingMinimapAtLocation | GameUI.PingMinimapAtLocation( js_value vec3 )
|
Create a minimap ping at the given location |
SetMouseCallback | GameUI.SetMouseCallback( js_value callbackFn )
|
Install a mouse input filter |
AreTipsAvailable | GameUI.AreTipsAvailable()
|
Query to check if Tips are available for the local player |
IsPlayerTippable | GameUI.IsPlayerTippable( integer iPlayerID )
|
Query to see if the local player can tip a specific player |
TipPlayer | GameUI.TipPlayer( integer iPlayerID )
|
Tip a player |
EnableAliMode | GameUI.EnableAliMode( boolean bEnable, integer nPort, js_value offsetVal, float flScale )
|
|
GetCursorPosition | GameUI.GetCursorPosition( js_raw_args args )
|
Get the current mouse position. |
FindScreenEntities | GameUI.FindScreenEntities( js_raw_args args )
|
Return the entity index of the entity under the given screen position. |
GetScreenWorldPosition | GameUI.GetScreenWorldPosition( js_raw_args args )
|
Get the world position of the screen position, or null if the cursor is out of the world. |
WasMousePressed | GameUI.WasMousePressed( integer nButtonNum )
|
Install a mouse input filter |
WasMouseDoublePressed | GameUI.WasMouseDoublePressed( integer nButtonNum )
|
Install a mouse input filter |
IsMouseDown | GameUI.IsMouseDown( integer nButtonNum )
|
Install a mouse input filter |
IsShiftDown | GameUI.IsShiftDown()
|
Is the shift button pressed? |
IsAltDown | GameUI.IsAltDown()
|
Is the alt button pressed? |
IsControlDown | GameUI.IsControlDown()
|
Is the control button pressed? |
GetClickBehaviors | GameUI.GetClickBehaviors()
|
Get the current UI click interaction mode. |
SelectUnit | GameUI.SelectUnit( integer nEntityIndex, boolean bAddToGroup )
|
Select a unit, adding it to the group or replacing the current selection. |
GetCameraLookAtPosition | GameUI.GetCameraLookAtPosition()
|
Get the current look at position. |
GetCameraPosition | GameUI.GetCameraPosition()
|
Get the current camera position. |
GetCameraLookAtPositionHeightOffset | GameUI.GetCameraLookAtPositionHeightOffset()
|
Get the current look at position height offset. |
SetCameraPitchMin | GameUI.SetCameraPitchMin( float flPitchMin )
|
Set the minimum camera pitch angle. |
SetCameraPitchMax | GameUI.SetCameraPitchMax( float flPitchMax )
|
Set the maximum camera pitch angle. |
SetCameraYaw | GameUI.SetCameraYaw( float flCameraYaw )
|
Set the camera's yaw. |
GetCameraYaw | GameUI.GetCameraYaw()
|
Get the camera's yaw. |
SetCameraLookAtPositionHeightOffset | GameUI.SetCameraLookAtPositionHeightOffset( float flCameraLookAtHeightOffset )
|
Offset the camera's look at point. |
SetCameraPositionFromLateralLookAtPosition | GameUI.SetCameraPositionFromLateralLookAtPosition( float x, float y )
|
Set the camera from a lateral position. |
SetCameraTerrainAdjustmentEnabled | GameUI.SetCameraTerrainAdjustmentEnabled( boolean bEnabled )
|
Set whether the camera should automatically adjust to average terrain height. |
SetCameraDistance | GameUI.SetCameraDistance( float flDistance )
|
Set the camera distance from the look at point. |
SetRenderBottomInsetOverride | GameUI.SetRenderBottomInsetOverride( integer nInset )
|
Set the gap between the bottom of the screen and the game rendering viewport. (Value expressed as pixels in a normalized 1024x768 viewport.) |
SetRenderTopInsetOverride | GameUI.SetRenderTopInsetOverride( integer nInset )
|
Set the gap between the top of the screen and the game rendering viewport. (Value expressed as pixels in a normalized 1024x768 viewport.) |
SetCameraTarget | GameUI.SetCameraTarget( integer nTargetEntIndex )
|
Set the camera target for the local player, or -1 to clear. |
SetCameraTargetPosition | GameUI.SetCameraTargetPosition( js_value vec3, float flLerp )
|
Set the camera target as position for the local player over specified lerp. |
MoveCameraToEntity | GameUI.MoveCameraToEntity( integer nTargetEntIndex )
|
Moves the camera to an entity, but doesn't lock the camera on that entity. |
WorldToScreenXYClamped | GameUI.WorldToScreenXYClamped( js_value vec3 )
|
Converts the specified x,y,z world co-ordinate into an x,y screen coordinate. Will clamp position to always be in front of camera. Position returned as 0->1.0 |
GetPlayerScoreboardScore | GameUI.GetPlayerScoreboardScore( cstring pszScoreboardName )
|
Get the current players scoreboard score for the specified zone. |
SendCustomHUDError | GameUI.SendCustomHUDError( cstring pszErrorText, cstring pszErrorSound )
|
Send a custom client side error message with passed string and soundevent. |
ReplaceDOTAAbilitySpecialValues | GameUI.ReplaceDOTAAbilitySpecialValues( js_raw_args args )
|
Given a passed ability, replace the special value variables in the passed localized text. |
DisplayCustomContextualTip | GameUI.DisplayCustomContextualTip( js_raw_args args )
|
Display a custom contextual tip (wizard tip) with specific loc string and duration |
SetupDOTATalentNameLabel | GameUI.SetupDOTATalentNameLabel( js_raw_args args )
|
Set the text of a passed label for a DOTA Talent using ability values. |
IsAbilityDOTATalent | GameUI.IsAbilityDOTATalent( cstring pszAbilityName )
|
Returns true if the passed ability is a talent. |
GetUnitLocToken | GameUI.GetUnitLocToken( cstring pszUnitName )
|
Returns the localization token to use for a particular unit, given the unit's name |
GetUnitNameLocalized | GameUI.GetUnitNameLocalized( cstring pszUnitName )
|
Get the localized version of a unit's name |
ConstructNumberString | GameUI.ConstructNumberString( js_raw_args args )
|
Creates a localized version of the number |
CDOTA_PanoramaScript_Particles
Function | Signature | Description |
---|---|---|
CreateParticle | Particles.CreateParticle( cstring pParticleName, integer nAttachType, integer nEntityToAttach )
|
Create a particle system |
ReleaseParticleIndex | Particles.ReleaseParticleIndex( integer iIndex )
|
Release a particle system |
DestroyParticleEffect | Particles.DestroyParticleEffect( integer iIndex, boolean bDestroyImmediately )
|
Destroy a particle system |
SetParticleControl | Particles.SetParticleControl( integer iIndex, integer iPoint, js_value vPosVal )
|
Set a control point on a particle system |
SetParticleControlForward | Particles.SetParticleControlForward( integer iIndex, integer iPoint, js_value vForwardVal )
|
[OBSOLETE - Use SetParticleControlTransformForward] Set the orientation on a control point on a particle system |
SetParticleControlTransform | Particles.SetParticleControlTransform( integer iIndex, integer iPoint, js_value vOriginVal, js_value vAnglesVal )
|
Set the position and orientation on a control point on a particle system |
SetParticleControlTransformForward | Particles.SetParticleControlTransformForward( integer iIndex, integer iPoint, js_value vOriginVal, js_value vForwardVal )
|
Set the position and orientation (derived from a forward direction) on a control point on a particle system |
SetParticleAlwaysSimulate | Particles.SetParticleAlwaysSimulate( integer iIndex )
|
|
SetParticleControlEnt | Particles.SetParticleControlEnt( integer iIndex, integer iPoint, integer iEntIndex, integer iAttachType, cstring pszAttachName, js_value vecFallbackPositionVal, boolean bIncludeWearables )
|
Set a control point to track an entity on a particle system |
CDOTA_PanoramaScript_EventData
Function | Signature | Description |
---|---|---|
GetEventActionScore | EventData.GetEventActionScore( integer unEventID, integer unActionID )
|
Get the score of an EventAction |
GetPeriodicResourceUsed | EventData.GetPeriodicResourceUsed( unsigned unPeriodicResourceID )
|
Get a periodic resource value used |
GetPeriodicResourceMax | EventData.GetPeriodicResourceMax( unsigned unPeriodicResourceID )
|
Get a periodic resource value max |
IsFirstRunThisEvent | EventData.IsFirstRunThisEvent()
|
Is this the first time we've launched this season? |
CDOTA_PanoramaScript_LocalInventory
Function | Signature | Description |
---|---|---|
HasItemByDefinition | LocalInventory.HasItemByDefinition( integer nDefIndex )
|
Does the player have an inventory item of a given item definition index? |
$
Function | Signature | Description |
---|---|---|
Msg | Msg( js_raw_args js_raw_args_1 )
|
Log a message |
AssertHelper | AssertHelper( js_raw_args js_raw_args_1 )
|
Trigger an assert |
Warning | Warning( js_raw_args js_raw_args_1 )
|
Log a warning message to specified channel |
DispatchEvent | DispatchEvent( js_raw_args js_raw_args_1 )
|
Dispatch an event |
DispatchEventAsync | DispatchEventAsync( js_raw_args js_raw_args_1 )
|
Dispatch an event to occur later |
RegisterEventHandler | RegisterEventHandler( js_raw_args js_raw_args_1 )
|
Register an event handler |
RegisterForUnhandledEvent | RegisterForUnhandledEvent( js_raw_args js_raw_args_1 )
|
Register a handler for an event that is not otherwise handled |
UnregisterForUnhandledEvent | UnregisterForUnhandledEvent( js_raw_args js_raw_args_1 )
|
Remove an unhandled event handler |
FindChildInContext | FindChildInContext( js_raw_args js_raw_args_1 )
|
Find an element |
AsyncWebRequest | AsyncWebRequest( js_raw_args js_raw_args_1 )
|
Make a web request (disabled) |
CreatePanel | CreatePanel( js_raw_args js_raw_args_1 )
|
Create a new panel |
CreatePanelWithProperties | CreatePanelWithProperties( js_raw_args js_raw_args_1 )
|
DEPRECATED: Use $.CreatePanel which has the same signature and supports properties. |
Localize | Localize( js_raw_args js_raw_args_1 )
|
Localize a string. Optionally accepts Quantity, Precision, and Panel arguments. |
LocalizePlural | LocalizePlural( js_raw_args js_raw_args_1 )
|
DEPRECATED: Use $.Localize which has the same signature and supports pluralization. |
Language | Language( js_raw_args js_raw_args_1 )
|
Get the current language |
Schedule | Schedule( js_raw_args js_raw_args_1 )
|
Schedule a function to be called later |
CancelScheduled | CancelScheduled( js_raw_args js_raw_args_1 )
|
Cancels a scheduled function |
FrameTime | FrameTime( js_raw_args js_raw_args_1 )
|
Gets the time this frame started, in seconds since panorama was initialized |
GetContextPanel | GetContextPanel( js_raw_args js_raw_args_1 )
|
Get the current panel context |
RegisterKeyBind | RegisterKeyBind( js_raw_args js_raw_args_1 )
|
Register a key binding |
Each | Each( js_raw_args js_raw_args_1 )
|
Call a function on each given item |
DbgIsReloadingScript | DbgIsReloadingScript( js_raw_args js_raw_args_1 )
|
Call during JS startup code to check if script is being reloaded |
HTMLEscape | HTMLEscape( js_raw_args js_raw_args_1 )
|
Convert a string to HTML-safe |
LogChannel | LogChannel( js_raw_args js_raw_args_1 )
|
Create a logging channel |
BImageFileExists | BImageFileExists( js_raw_args js_raw_args_1 )
|
Return true if a file exists. Path will usually start with 'file://{images}' |
Panel
Function | Signature | Description |
---|---|---|
visible | Panel.visible( boolean boolean_1 )
|
|
enabled | Panel.enabled( boolean boolean_1 )
|
|
checked | Panel.checked( boolean boolean_1 )
|
|
defaultfocus | Panel.defaultfocus( cstring cstring_1 )
|
|
inputnamespace | Panel.inputnamespace( cstring cstring_1 )
|
|
hittest | Panel.hittest( boolean boolean_1 )
|
|
hittestchildren | Panel.hittestchildren( boolean boolean_1 )
|
|
tabindex | Panel.tabindex( float float_1 )
|
|
selectionpos_x | Panel.selectionpos_x( float float_1 )
|
|
selectionpos_y | Panel.selectionpos_y( float float_1 )
|
|
type | Panel.type()
|
|
id | Panel.id()
|
|
layoutfile | Panel.layoutfile()
|
|
contentwidth | Panel.contentwidth()
|
|
contentheight | Panel.contentheight()
|
|
desiredlayoutwidth | Panel.desiredlayoutwidth()
|
|
desiredlayoutheight | Panel.desiredlayoutheight()
|
|
actuallayoutwidth | Panel.actuallayoutwidth()
|
|
actuallayoutheight | Panel.actuallayoutheight()
|
|
actualxoffset | Panel.actualxoffset()
|
|
actualyoffset | Panel.actualyoffset()
|
|
scrolloffset_y | Panel.scrolloffset_y()
|
|
scrolloffset_x | Panel.scrolloffset_x()
|
|
actualuiscale_y | Panel.actualuiscale_y()
|
|
actualuiscale_x | Panel.actualuiscale_x()
|
|
style | Panel.style()
|
|
AddClass | Panel.AddClass( cstring cstring_1 )
|
|
RemoveClass | Panel.RemoveClass( cstring cstring_1 )
|
|
BHasClass | Panel.BHasClass( cstring cstring_1 )
|
|
BAscendantHasClass | Panel.BAscendantHasClass( cstring cstring_1 )
|
|
SetHasClass | Panel.SetHasClass( cstring cstring_1, boolean boolean_2 )
|
|
ToggleClass | Panel.ToggleClass( cstring cstring_1 )
|
|
SwitchClass | Panel.SwitchClass( cstring cstring_1, cstring cstring_2 )
|
|
TriggerClass | Panel.TriggerClass( cstring cstring_1 )
|
|
ClearPanelEvent | Panel.ClearPanelEvent( cstring cstring_1 )
|
|
SetDraggable | Panel.SetDraggable( boolean boolean_1 )
|
|
IsDraggable | Panel.IsDraggable()
|
|
IsSizeValid | Panel.IsSizeValid()
|
|
GetChildCount | Panel.GetChildCount()
|
|
GetChild | Panel.GetChild( integer integer_1 )
|
|
GetChildIndex | Panel.GetChildIndex( unknown_variant_type unknown_variant_type_1 )
|
|
Children | Panel.Children()
|
|
FindChildrenWithClassTraverse | Panel.FindChildrenWithClassTraverse( cstring cstring_1 )
|
|
GetParent | Panel.GetParent()
|
|
SetParent | Panel.SetParent( unknown_variant_type unknown_variant_type_1 )
|
|
FindChild | Panel.FindChild( cstring cstring_1 )
|
|
FindChildTraverse | Panel.FindChildTraverse( cstring cstring_1 )
|
|
FindChildInLayoutFile | Panel.FindChildInLayoutFile( cstring cstring_1 )
|
|
FindPanelInLayoutFile | Panel.FindPanelInLayoutFile( cstring cstring_1 )
|
|
FindAncestor | Panel.FindAncestor( cstring cstring_1 )
|
|
RemoveAndDeleteChildren | Panel.RemoveAndDeleteChildren()
|
|
MoveChildBefore | Panel.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
MoveChildAfter | Panel.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 )
|
|
GetPositionWithinWindow | Panel.GetPositionWithinWindow()
|
|
GetPositionWithinAncestor | Panel.GetPositionWithinAncestor( unknown_variant_type unknown_variant_type_1 )
|
|
GetPosition | Panel.GetPosition( boolean boolean_1 )
|
|
ApplyStyles | Panel.ApplyStyles( boolean boolean_1 )
|
|
ClearPropertyFromCode | Panel.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 )
|
|
DeleteAsync | Panel.DeleteAsync( float float_1 )
|
|
BIsTransparent | Panel.BIsTransparent()
|
|
BAcceptsInput | Panel.BAcceptsInput()
|
|
BAcceptsFocus | Panel.BAcceptsFocus()
|
|
SetFocus | Panel.SetFocus()
|
|
UpdateFocusInContext | Panel.UpdateFocusInContext()
|
|
BHasHoverStyle | Panel.BHasHoverStyle()
|
|
SetAcceptsInput | Panel.SetAcceptsInput( boolean boolean_1 )
|
|
SetAcceptsFocus | Panel.SetAcceptsFocus( boolean boolean_1 )
|
|
SetDisableFocusOnMouseDown | Panel.SetDisableFocusOnMouseDown( boolean boolean_1 )
|
|
BHasKeyFocus | Panel.BHasKeyFocus()
|
|
SetScrollParentToFitWhenFocused | Panel.SetScrollParentToFitWhenFocused( boolean boolean_1 )
|
|
BScrollParentToFitWhenFocused | Panel.BScrollParentToFitWhenFocused()
|
|
IsSelected | Panel.IsSelected()
|
|
BHasDescendantKeyFocus | Panel.BHasDescendantKeyFocus()
|
|
BLoadLayout | Panel.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 )
|
|
BLoadLayoutSnippet | Panel.BLoadLayoutSnippet( cstring cstring_1 )
|
|
BHasLayoutSnippet | Panel.BHasLayoutSnippet( cstring cstring_1 )
|
|
BGetSnippetNames | Panel.BGetSnippetNames( unknown_variant_type unknown_variant_type_1 )
|
|
SetTopOfInputContext | Panel.SetTopOfInputContext( boolean boolean_1 )
|
|
SetDialogVariable | Panel.SetDialogVariable( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariableInt | Panel.SetDialogVariableInt( cstring cstring_1, integer integer_2 )
|
|
SetDialogVariableTime | Panel.SetDialogVariableTime( cstring cstring_1, int64 int64_2 )
|
|
SetDialogVariableLocString | Panel.SetDialogVariableLocString( cstring cstring_1, cstring cstring_2 )
|
|
SetDialogVariablePluralLocStringInt | Panel.SetDialogVariablePluralLocStringInt( cstring cstring_1, cstring cstring_2, int64 int64_3 )
|
|
ScrollToTop | Panel.ScrollToTop()
|
|
ScrollToBottom | Panel.ScrollToBottom()
|
|
ScrollToLeftEdge | Panel.ScrollToLeftEdge()
|
|
ScrollToRightEdge | Panel.ScrollToRightEdge()
|
|
ScrollParentToMakePanelFit | Panel.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
|
|
ScrollToFitRegion | Panel.ScrollToFitRegion( float float_1, float float_2, float float_3, float float_4, unknown_variant_type unknown_variant_type_5, boolean boolean_6, boolean boolean_7 )
|
|
BCanSeeInParentScroll | Panel.BCanSeeInParentScroll()
|
|
GetAttributeInt | Panel.GetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
GetAttributeString | Panel.GetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
GetAttributeUInt32 | Panel.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetAttributeInt | Panel.SetAttributeInt( cstring cstring_1, integer integer_2 )
|
|
SetAttributeString | Panel.SetAttributeString( cstring cstring_1, cstring cstring_2 )
|
|
SetAttributeUInt32 | Panel.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 )
|
|
SetInputNamespace | Panel.SetInputNamespace( cstring cstring_1 )
|
|
RegisterForReadyEvents | Panel.RegisterForReadyEvents( boolean boolean_1 )
|
|
BReadyForDisplay | Panel.BReadyForDisplay()
|
|
SetReadyForDisplay | Panel.SetReadyForDisplay( boolean boolean_1 )
|
|
SetPositionInPixels | Panel.SetPositionInPixels( float float_1, float float_2, float float_3 )
|
|
Data | Panel.Data( js_raw_args js_raw_args_1 )
|
|
debug.description | Panel.debug.description( js_raw_args js_raw_args_1 )
|
|
SetSendScrollPositionChangedEvents | Panel.SetSendScrollPositionChangedEvents( boolean boolean_1 )
|
|
SetPanelEvent | Panel.SetPanelEvent( js_raw_args js_raw_args_1 )
|
|
RunScriptInPanelContext | Panel.RunScriptInPanelContext( js_raw_args js_raw_args_1 )
|
|
rememberchildfocus | Panel.rememberchildfocus( boolean boolean_1 )
|
|
paneltype | Panel.paneltype()
|
|
IsValid | Panel.IsValid()
|
Label
Function | Signature | Description |
---|---|---|
text | Label.text( cstring cstring_1 )
|
|
html | Label.html( boolean boolean_1 )
|
|
SetLocString | Label.SetLocString( cstring cstring_1 )
|
|
SetAlreadyLocalizedText | Label.SetAlreadyLocalizedText( cstring cstring_1 )
|
Button
Function | Signature | Description |
---|
TextButton
Function | Signature | Description |
---|---|---|
text | TextButton.text( cstring cstring_1 )
|
RadioButton
Function | Signature | Description |
---|---|---|
GetSelectedButton | RadioButton.GetSelectedButton()
|
|
group | RadioButton.group( cstring cstring_1 )
|
ToggleButton
Function | Signature | Description |
---|---|---|
SetSelected | ToggleButton.SetSelected( boolean boolean_1 )
|
|
text | ToggleButton.text( cstring cstring_1 )
|
DropDown
Function | Signature | Description |
---|---|---|
AddOption | DropDown.AddOption( unknown_variant_type unknown_variant_type_1 )
|
|
HasOption | DropDown.HasOption( cstring cstring_1 )
|
|
RemoveOption | DropDown.RemoveOption( cstring cstring_1 )
|
|
RemoveAllOptions | DropDown.RemoveAllOptions()
|
|
GetSelected | DropDown.GetSelected()
|
|
SetSelected | DropDown.SetSelected( cstring cstring_1 )
|
|
SetSelectedIndex | DropDown.SetSelectedIndex( integer integer_1 )
|
|
FindDropDownMenuChild | DropDown.FindDropDownMenuChild( cstring cstring_1 )
|
|
AccessDropDownMenu | DropDown.AccessDropDownMenu()
|
ProgressBar
Function | Signature | Description |
---|---|---|
value | ProgressBar.value( float float_1 )
|
|
min | ProgressBar.min( float float_1 )
|
|
max | ProgressBar.max( float float_1 )
|
|
hasNotches | ProgressBar.hasNotches( boolean boolean_1 )
|
|
valuePerNotch | ProgressBar.valuePerNotch( float float_1 )
|
CircularProgressBar
Function | Signature | Description |
---|---|---|
value | CircularProgressBar.value( float float_1 )
|
|
min | CircularProgressBar.min( float float_1 )
|
|
max | CircularProgressBar.max( float float_1 )
|
Countdown
Function | Signature | Description |
---|---|---|
startTime | Countdown.startTime( int64 int64_1 )
|
|
endTime | Countdown.endTime( int64 int64_1 )
|
|
updateInterval | Countdown.updateInterval( float float_1 )
|
|
timeDialogVariable | Countdown.timeDialogVariable( cstring cstring_1 )
|
TextEntry
Function | Signature | Description |
---|---|---|
text | TextEntry.text( cstring cstring_1 )
|
|
SetMaxChars | TextEntry.SetMaxChars( unsigned unsigned_1 )
|
|
GetMaxCharCount | TextEntry.GetMaxCharCount()
|
|
GetCursorOffset | TextEntry.GetCursorOffset()
|
|
SetCursorOffset | TextEntry.SetCursorOffset( integer integer_1 )
|
|
ClearSelection | TextEntry.ClearSelection()
|
|
SelectAll | TextEntry.SelectAll()
|
|
RaiseChangeEvents | TextEntry.RaiseChangeEvents( boolean boolean_1 )
|
SlottedSlider
Function | Signature | Description |
---|---|---|
value | SlottedSlider.value( float float_1 )
|
|
min | SlottedSlider.min( float float_1 )
|
|
max | SlottedSlider.max( float float_1 )
|
|
increment | SlottedSlider.increment( float float_1 )
|
|
default | SlottedSlider.default( float float_1 )
|
|
mousedown | SlottedSlider.mousedown()
|
|
SetDirection | SlottedSlider.SetDirection( unknown_variant_type unknown_variant_type_1 )
|
|
SetShowDefaultValue | SlottedSlider.SetShowDefaultValue( boolean boolean_1 )
|
|
SetRequiresSelection | SlottedSlider.SetRequiresSelection( boolean boolean_1 )
|
|
SetValueNoEvents | SlottedSlider.SetValueNoEvents( float float_1 )
|
Slider
Function | Signature | Description |
---|---|---|
value | Slider.value( float float_1 )
|
|
min | Slider.min( float float_1 )
|
|
max | Slider.max( float float_1 )
|
|
increment | Slider.increment( float float_1 )
|
|
default | Slider.default( float float_1 )
|
|
mousedown | Slider.mousedown()
|
|
SetDirection | Slider.SetDirection( unknown_variant_type unknown_variant_type_1 )
|
|
SetShowDefaultValue | Slider.SetShowDefaultValue( boolean boolean_1 )
|
|
SetRequiresSelection | Slider.SetRequiresSelection( boolean boolean_1 )
|
|
SetValueNoEvents | Slider.SetValueNoEvents( float float_1 )
|
NumberEntry
Function | Signature | Description |
---|---|---|
value | NumberEntry.value( integer integer_1 )
|
|
min | NumberEntry.min( integer integer_1 )
|
|
max | NumberEntry.max( integer integer_1 )
|
|
increment | NumberEntry.increment( integer integer_1 )
|
Image
Function | Signature | Description |
---|---|---|
SetImage | Image.SetImage( cstring cstring_1 )
|
|
SetImageFromPanel | Image.SetImageFromPanel( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
|
|
SetScaling | Image.SetScaling( cstring cstring_1 )
|
Carousel
Function | Signature | Description |
---|---|---|
SetSelectedChild | Carousel.SetSelectedChild( unknown_variant_type unknown_variant_type_1 )
|
|
GetFocusChild | Carousel.GetFocusChild()
|
|
GetFocusIndex | Carousel.GetFocusIndex()
|
|
SetAutoScrollEnabled | Carousel.SetAutoScrollEnabled( boolean boolean_1 )
|
Grid
Function | Signature | Description |
---|---|---|
verticalcount | Grid.verticalcount( integer integer_1 )
|
|
horizontalcount | Grid.horizontalcount( integer integer_1 )
|
|
focusmargin | Grid.focusmargin( integer integer_1 )
|
|
scrolldirection | Grid.scrolldirection( cstring cstring_1 )
|
|
scrollprogress | Grid.scrollprogress()
|
|
SetIgnoreFastMotion | Grid.SetIgnoreFastMotion( boolean boolean_1 )
|
|
GetFocusedChildVisibleIndex | Grid.GetFocusedChildVisibleIndex()
|
|
ScrollPanelToLeftEdge | Grid.ScrollPanelToLeftEdge()
|
|
MoveFocusToTopLeft | Grid.MoveFocusToTopLeft()
|
Movie
Function | Signature | Description |
---|---|---|
SetMovie | Movie.SetMovie( cstring cstring_1 )
|
|
SetCaptions | Movie.SetCaptions( cstring cstring_1 )
|
|
SetControls | Movie.SetControls( cstring cstring_1 )
|
|
SetTitle | Movie.SetTitle( cstring cstring_1 )
|
|
Play | Movie.Play()
|
|
Pause | Movie.Pause()
|
|
Stop | Movie.Stop()
|
|
SetRepeat | Movie.SetRepeat( boolean boolean_1 )
|
|
SetPlaybackVolume | Movie.SetPlaybackVolume( float float_1 )
|
|
BAdjustingVolume | Movie.BAdjustingVolume()
|
HTML
Function | Signature | Description |
---|---|---|
SetURL | HTML.SetURL( cstring cstring_1 )
|
|
RunJavascript | HTML.RunJavascript( cstring cstring_1 )
|
|
SetIgnoreCursor | HTML.SetIgnoreCursor( boolean boolean_1 )
|
DOTATeamImage
Function | Signature | Description |
---|---|---|
teamid | DOTATeamImage.teamid( unsigned unsigned_1 )
|
DOTAAvatarImage
Function | Signature | Description |
---|---|---|
steamid | DOTAAvatarImage.steamid( cstring cstring_1 )
|
|
accountid | DOTAAvatarImage.accountid( cstring cstring_1 )
|
|
SetAccountID | DOTAAvatarImage.SetAccountID( unsigned unsigned_1 )
|
DOTAAbilityImage
Function | Signature | Description |
---|---|---|
SetImage | DOTAAbilityImage.SetImage( cstring cstring_1 )
|
|
SetImageFromPanel | DOTAAbilityImage.SetImageFromPanel( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
|
|
SetScaling | DOTAAbilityImage.SetScaling( cstring cstring_1 )
|
|
abilityid | DOTAAbilityImage.abilityid( unknown_variant_type unknown_variant_type_1 )
|
|
abilityname | DOTAAbilityImage.abilityname( cstring cstring_1 )
|
|
abilitylevel | DOTAAbilityImage.abilitylevel( integer integer_1 )
|
|
contextEntityIndex | DOTAAbilityImage.contextEntityIndex( unknown_variant_type unknown_variant_type_1 )
|
DOTAItemImage
Function | Signature | Description |
---|---|---|
SetImage | DOTAItemImage.SetImage( cstring cstring_1 )
|
|
SetImageFromPanel | DOTAItemImage.SetImageFromPanel( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
|
|
SetScaling | DOTAItemImage.SetScaling( cstring cstring_1 )
|
|
itemname | DOTAItemImage.itemname( cstring cstring_1 )
|
|
contextEntityIndex | DOTAItemImage.contextEntityIndex( unknown_variant_type unknown_variant_type_1 )
|
DOTAHeroImage
Function | Signature | Description |
---|---|---|
SetImage | DOTAHeroImage.SetImage( cstring cstring_1 )
|
|
SetImageFromPanel | DOTAHeroImage.SetImageFromPanel( unknown_variant_type unknown_variant_type_1, boolean boolean_2 )
|
|
SetScaling | DOTAHeroImage.SetScaling( cstring cstring_1 )
|
|
heroid | DOTAHeroImage.heroid( integer integer_1 )
|
|
heroname | DOTAHeroImage.heroname( cstring cstring_1 )
|
|
persona | DOTAHeroImage.persona( unknown_variant_type unknown_variant_type_1 )
|
|
heroimagestyle | DOTAHeroImage.heroimagestyle( cstring cstring_1 )
|
DOTAHeroMovie
Function | Signature | Description |
---|---|---|
heroid | DOTAHeroMovie.heroid( integer integer_1 )
|
|
heroname | DOTAHeroMovie.heroname( cstring cstring_1 )
|
|
persona | DOTAHeroMovie.persona( unknown_variant_type unknown_variant_type_1 )
|
DOTAUserName
Function | Signature | Description |
---|---|---|
steamid | DOTAUserName.steamid( cstring cstring_1 )
|
|
accountid | DOTAUserName.accountid( cstring cstring_1 )
|
DOTAScenePanel
Function | Signature | Description |
---|---|---|
FireEntityInput | DOTAScenePanel.FireEntityInput( js_raw_args js_raw_args_1 )
|
|
PlayEntitySoundEvent | DOTAScenePanel.PlayEntitySoundEvent( cstring cstring_1, cstring cstring_2 )
|
|
SetUnit | DOTAScenePanel.SetUnit( cstring cstring_1, cstring cstring_2, boolean boolean_3 )
|
|
SetAnimgraphParameterOnEntityInt | DOTAScenePanel.SetAnimgraphParameterOnEntityInt( cstring cstring_1, cstring cstring_2, integer integer_3 )
|
|
SetAnimgraphParameterOnEntityFloat | DOTAScenePanel.SetAnimgraphParameterOnEntityFloat( cstring cstring_1, cstring cstring_2, float float_3 )
|
|
SetAnimgraphParameterOnEntityEnum | DOTAScenePanel.SetAnimgraphParameterOnEntityEnum( cstring cstring_1, cstring cstring_2, cstring cstring_3 )
|
|
GetPanoramaSurfacePanel | DOTAScenePanel.GetPanoramaSurfacePanel()
|
|
SetRotateParams | DOTAScenePanel.SetRotateParams( float float_1, float float_2, float float_3, float float_4 )
|
|
ReloadScene | DOTAScenePanel.ReloadScene()
|
|
ClearScene | DOTAScenePanel.ClearScene( boolean boolean_1 )
|
|
SpawnHeroInScenePanelByPlayerSlot | DOTAScenePanel.SpawnHeroInScenePanelByPlayerSlot( cstring cstring_1, unknown_variant_type unknown_variant_type_2, cstring cstring_3 )
|
|
SpawnHeroInScenePanelByHeroId | DOTAScenePanel.SpawnHeroInScenePanelByHeroId( integer integer_1, cstring cstring_2, integer integer_3 )
|
|
SetScenePanelToPlayerHero | DOTAScenePanel.SetScenePanelToPlayerHero( cstring cstring_1, unknown_variant_type unknown_variant_type_2 )
|
|
SetScenePanelToLocalHero | DOTAScenePanel.SetScenePanelToLocalHero( integer integer_1 )
|
|
ReplaceEconItemSlot | DOTAScenePanel.ReplaceEconItemSlot( integer integer_1, integer integer_2, integer integer_3 )
|
|
SetPostProcessFade | DOTAScenePanel.SetPostProcessFade( float float_1 )
|
|
SetCustomPostProcessMaterial | DOTAScenePanel.SetCustomPostProcessMaterial( cstring cstring_1 )
|
|
SetCustomSpecialPostEffectMaterial | DOTAScenePanel.SetCustomSpecialPostEffectMaterial( cstring cstring_1 )
|
|
SpawnHeroInScenePanelByPlayerSlotWithFullBodyView | DOTAScenePanel.SpawnHeroInScenePanelByPlayerSlotWithFullBodyView( cstring cstring_1, unknown_variant_type unknown_variant_type_2 )
|
|
LerpToCameraEntity | DOTAScenePanel.LerpToCameraEntity( cstring cstring_1, float float_2 )
|
DOTAParticleScenePanel
Function | Signature | Description |
---|---|---|
FireEntityInput | DOTAParticleScenePanel.FireEntityInput( js_raw_args js_raw_args_1 )
|
|
PlayEntitySoundEvent | DOTAParticleScenePanel.PlayEntitySoundEvent( cstring cstring_1, cstring cstring_2 )
|
|
SetUnit | DOTAParticleScenePanel.SetUnit( cstring cstring_1, cstring cstring_2, boolean boolean_3 )
|
|
SetAnimgraphParameterOnEntityInt | DOTAParticleScenePanel.SetAnimgraphParameterOnEntityInt( cstring cstring_1, cstring cstring_2, integer integer_3 )
|
|
SetAnimgraphParameterOnEntityFloat | DOTAParticleScenePanel.SetAnimgraphParameterOnEntityFloat( cstring cstring_1, cstring cstring_2, float float_3 )
|
|
SetAnimgraphParameterOnEntityEnum | DOTAParticleScenePanel.SetAnimgraphParameterOnEntityEnum( cstring cstring_1, cstring cstring_2, cstring cstring_3 )
|
|
GetPanoramaSurfacePanel | DOTAParticleScenePanel.GetPanoramaSurfacePanel()
|
|
SetRotateParams | DOTAParticleScenePanel.SetRotateParams( float float_1, float float_2, float float_3, float float_4 )
|
|
ReloadScene | DOTAParticleScenePanel.ReloadScene()
|
|
ClearScene | DOTAParticleScenePanel.ClearScene( boolean boolean_1 )
|
|
SpawnHeroInScenePanelByPlayerSlot | DOTAParticleScenePanel.SpawnHeroInScenePanelByPlayerSlot( cstring cstring_1, unknown_variant_type unknown_variant_type_2, cstring cstring_3 )
|
|
SpawnHeroInScenePanelByHeroId | DOTAParticleScenePanel.SpawnHeroInScenePanelByHeroId( integer integer_1, cstring cstring_2, integer integer_3 )
|
|
SetScenePanelToPlayerHero | DOTAParticleScenePanel.SetScenePanelToPlayerHero( cstring cstring_1, unknown_variant_type unknown_variant_type_2 )
|
|
SetScenePanelToLocalHero | DOTAParticleScenePanel.SetScenePanelToLocalHero( integer integer_1 )
|
|
ReplaceEconItemSlot | DOTAParticleScenePanel.ReplaceEconItemSlot( integer integer_1, integer integer_2, integer integer_3 )
|
|
SetPostProcessFade | DOTAParticleScenePanel.SetPostProcessFade( float float_1 )
|
|
SetCustomPostProcessMaterial | DOTAParticleScenePanel.SetCustomPostProcessMaterial( cstring cstring_1 )
|
|
SetCustomSpecialPostEffectMaterial | DOTAParticleScenePanel.SetCustomSpecialPostEffectMaterial( cstring cstring_1 )
|
|
SpawnHeroInScenePanelByPlayerSlotWithFullBodyView | DOTAParticleScenePanel.SpawnHeroInScenePanelByPlayerSlotWithFullBodyView( cstring cstring_1, unknown_variant_type unknown_variant_type_2 )
|
|
LerpToCameraEntity | DOTAParticleScenePanel.LerpToCameraEntity( cstring cstring_1, float float_2 )
|
|
StartParticles | DOTAParticleScenePanel.StartParticles()
|
|
StopParticlesImmediately | DOTAParticleScenePanel.StopParticlesImmediately( boolean boolean_1 )
|
|
StopParticlesWithEndcaps | DOTAParticleScenePanel.StopParticlesWithEndcaps()
|
|
SetControlPoint | DOTAParticleScenePanel.SetControlPoint( integer integer_1, float float_2, float float_3, float float_4 )
|
DOTAAbilityPanel
Function | Signature | Description |
---|---|---|
overrideentityindex | DOTAAbilityPanel.overrideentityindex( integer integer_1 )
|
|
overridedisplaykeybind | DOTAAbilityPanel.overridedisplaykeybind( integer integer_1 )
|
DOTACountdown
Function | Signature | Description |
---|---|---|
startTime | DOTACountdown.startTime( int64 int64_1 )
|
|
endTime | DOTACountdown.endTime( int64 int64_1 )
|
|
updateInterval | DOTACountdown.updateInterval( float float_1 )
|
|
timeDialogVariable | DOTACountdown.timeDialogVariable( cstring cstring_1 )
|
DOTAHUDOverlayMap
Function | Signature | Description |
---|---|---|
ClearJS | DOTAHUDOverlayMap.ClearJS( cstring cstring_1 )
|
|
DrawSoftLinePointsJS | DOTAHUDOverlayMap.DrawSoftLinePointsJS( integer integer_1, unknown_variant_type unknown_variant_type_2, float float_3, float float_4, cstring cstring_5 )
|
|
mapscale | DOTAHUDOverlayMap.mapscale( float float_1 )
|
|
maptexture | DOTAHUDOverlayMap.maptexture( unknown_variant_type unknown_variant_type_1 )
|
|
mapscroll | DOTAHUDOverlayMap.mapscroll( boolean boolean_1 )
|
|
minfowopacity | DOTAHUDOverlayMap.minfowopacity( float float_1 )
|
|
maxfowopacity | DOTAHUDOverlayMap.maxfowopacity( float float_1 )
|
|
fixedoffsetenabled | DOTAHUDOverlayMap.fixedoffsetenabled( boolean boolean_1 )
|
|
SetFixedOffset | DOTAHUDOverlayMap.SetFixedOffset( float float_1, float float_2 )
|
|
SetFixedBackgroundTexturePosition | DOTAHUDOverlayMap.SetFixedBackgroundTexturePosition( float float_1, float float_2, float float_3 )
|
ToastManager
Function | Signature | Description |
---|---|---|
QueueToast | ToastManager.QueueToast( unknown_variant_type unknown_variant_type_1 )
|
|
RemoveToast | ToastManager.RemoveToast( unknown_variant_type unknown_variant_type_1 )
|
UICanvas
Function | Signature | Description |
---|---|---|
ClearJS | UICanvas.ClearJS( cstring cstring_1 )
|
|
DrawSoftLinePointsJS | UICanvas.DrawSoftLinePointsJS( integer integer_1, unknown_variant_type unknown_variant_type_2, float float_3, float float_4, cstring cstring_5 )
|
DOTAUIHeroFacetPicker
Function | Signature | Description |
---|
DOTAUIHeroFacetDropdown
Function | Signature | Description |
---|---|---|
Init | DOTAUIHeroFacetDropdown.Init( integer integer_1, unknown_variant_type unknown_variant_type_2 )
|
DOTAUIHeroPicker
Function | Signature | Description |
---|
SteamUGCQuery
Enumerator | Value | Description |
---|---|---|
SteamUGCQuery.RankedByVote | 0 | |
SteamUGCQuery.RankedByPublicationDate | 1 | |
SteamUGCQuery.AcceptedForGameRankedByAcceptanceDate | 2 | |
SteamUGCQuery.RankedByTrend | 3 | |
SteamUGCQuery.FavoritedByFriendsRankedByPublicationDate | 4 | |
SteamUGCQuery.CreatedByFriendsRankedByPublicationDate | 5 | |
SteamUGCQuery.RankedByNumTimesReported | 6 | |
SteamUGCQuery.CreatedByFollowedUsersRankedByPublicationDate | 7 | |
SteamUGCQuery.NotYetRated | 8 | |
SteamUGCQuery.RankedByTotalVotesAsc | 9 | |
SteamUGCQuery.RankedByVotesUp | 10 | |
SteamUGCQuery.RankedByTextSearch | 11 | |
SteamUGCQuery.RankedByTotalUniqueSubscriptions | 12 | |
SteamUGCQuery.RankedByPlaytimeTrend | 13 | |
SteamUGCQuery.RankedByTotalPlaytime | 14 | |
SteamUGCQuery.RankedByAveragePlaytimeTrend | 15 | |
SteamUGCQuery.RankedByLifetimeAveragePlaytime | 16 | |
SteamUGCQuery.RankedByPlaytimeSessionsTrend | 17 | |
SteamUGCQuery.RankedByLifetimePlaytimeSessions | 18 |
SteamUGCMatchingUGCType
Enumerator | Value | Description |
---|---|---|
SteamUGCMatchingUGCType.Items | 0 | |
SteamUGCMatchingUGCType.Items_Mtx | 1 | |
SteamUGCMatchingUGCType.Items_ReadyToUse | 2 | |
SteamUGCMatchingUGCType.Collections | 3 | |
SteamUGCMatchingUGCType.Artwork | 4 | |
SteamUGCMatchingUGCType.Videos | 5 | |
SteamUGCMatchingUGCType.Screenshots | 6 | |
SteamUGCMatchingUGCType.AllGuides | 7 | |
SteamUGCMatchingUGCType.WebGuides | 8 | |
SteamUGCMatchingUGCType.IntegratedGuides | 9 | |
SteamUGCMatchingUGCType.UsableInGame | 10 | |
SteamUGCMatchingUGCType.ControllerBindings | 11 | |
SteamUGCMatchingUGCType.GameManagedItems | 12 | |
SteamUGCMatchingUGCType.All | -1 |
SteamUniverse
Enumerator | Value | Description |
---|---|---|
SteamUniverse.Invalid | 0 | |
SteamUniverse.Internal | 3 | |
SteamUniverse.Dev | 4 | |
SteamUniverse.Beta | 2 | |
SteamUniverse.Public | 1 |
DOTA_GameState
Enumerator | Value | Description |
---|---|---|
DOTA_GameState.DOTA_GAMERULES_STATE_INIT | 0 | |
DOTA_GameState.DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD | 1 | |
DOTA_GameState.DOTA_GAMERULES_STATE_HERO_SELECTION | 4 | |
DOTA_GameState.DOTA_GAMERULES_STATE_STRATEGY_TIME | 5 | |
DOTA_GameState.DOTA_GAMERULES_STATE_PRE_GAME | 8 | |
DOTA_GameState.DOTA_GAMERULES_STATE_GAME_IN_PROGRESS | 10 | |
DOTA_GameState.DOTA_GAMERULES_STATE_POST_GAME | 11 | |
DOTA_GameState.DOTA_GAMERULES_STATE_DISCONNECT | 12 | |
DOTA_GameState.DOTA_GAMERULES_STATE_TEAM_SHOWCASE | 6 | |
DOTA_GameState.DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP | 2 | |
DOTA_GameState.DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD | 7 | |
DOTA_GameState.DOTA_GAMERULES_STATE_SCENARIO_SETUP | 9 | |
DOTA_GameState.DOTA_GAMERULES_STATE_PLAYER_DRAFT | 3 | |
DOTA_GameState.DOTA_GAMERULES_STATE_LAST | 0 |
DOTA_GC_TEAM
Enumerator | Value | Description |
---|---|---|
DOTA_GC_TEAM.DOTA_GC_TEAM_GOOD_GUYS | 0 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_BAD_GUYS | 1 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_BROADCASTER | 2 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_SPECTATOR | 3 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_PLAYER_POOL | 4 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_NOTEAM | 5 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_1 | 6 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_2 | 7 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_3 | 8 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_4 | 9 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_5 | 10 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_6 | 11 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_7 | 12 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_CUSTOM_8 | 13 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_NEUTRALS | 14 |
DOTA_GameMode
Enumerator | Value | Description |
---|---|---|
DOTA_GameMode.DOTA_GAMEMODE_NONE | 0 | |
DOTA_GameMode.DOTA_GAMEMODE_AP | 1 | |
DOTA_GameMode.DOTA_GAMEMODE_CM | 2 | |
DOTA_GameMode.DOTA_GAMEMODE_RD | 3 | |
DOTA_GameMode.DOTA_GAMEMODE_SD | 4 | |
DOTA_GameMode.DOTA_GAMEMODE_AR | 5 | |
DOTA_GameMode.DOTA_GAMEMODE_INTRO | 6 | |
DOTA_GameMode.DOTA_GAMEMODE_HW | 7 | |
DOTA_GameMode.DOTA_GAMEMODE_REVERSE_CM | 8 | |
DOTA_GameMode.DOTA_GAMEMODE_XMAS | 9 | |
DOTA_GameMode.DOTA_GAMEMODE_TUTORIAL | 10 | |
DOTA_GameMode.DOTA_GAMEMODE_MO | 11 | |
DOTA_GameMode.DOTA_GAMEMODE_LP | 12 | |
DOTA_GameMode.DOTA_GAMEMODE_POOL1 | 13 | |
DOTA_GameMode.DOTA_GAMEMODE_FH | 14 | |
DOTA_GameMode.DOTA_GAMEMODE_CUSTOM | 15 | |
DOTA_GameMode.DOTA_GAMEMODE_CD | 16 | |
DOTA_GameMode.DOTA_GAMEMODE_BD | 17 | |
DOTA_GameMode.DOTA_GAMEMODE_ABILITY_DRAFT | 18 | |
DOTA_GameMode.DOTA_GAMEMODE_EVENT | 19 | |
DOTA_GameMode.DOTA_GAMEMODE_ARDM | 20 | |
DOTA_GameMode.DOTA_GAMEMODE_1V1MID | 21 | |
DOTA_GameMode.DOTA_GAMEMODE_ALL_DRAFT | 22 | |
DOTA_GameMode.DOTA_GAMEMODE_TURBO | 23 | |
DOTA_GameMode.DOTA_GAMEMODE_MUTATION | 24 | |
DOTA_GameMode.DOTA_GAMEMODE_COACHES_CHALLENGE | 25 |
DOTAConnectionState_t
Enumerator | Value | Description |
---|---|---|
DOTAConnectionState_t.DOTA_CONNECTION_STATE_UNKNOWN | 0 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_NOT_YET_CONNECTED | 1 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_CONNECTED | 2 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_DISCONNECTED | 3 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_ABANDONED | 4 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_LOADING | 5 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_FAILED | 6 |
dotaunitorder_t
Enumerator | Value | Description |
---|---|---|
dotaunitorder_t.DOTA_UNIT_ORDER_NONE | 0 | |
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_TO_POSITION | 1 | |
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_TO_TARGET | 2 | |
dotaunitorder_t.DOTA_UNIT_ORDER_ATTACK_MOVE | 3 | |
dotaunitorder_t.DOTA_UNIT_ORDER_ATTACK_TARGET | 4 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_POSITION | 5 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TARGET | 6 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TARGET_TREE | 7 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_NO_TARGET | 8 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TOGGLE | 9 | |
dotaunitorder_t.DOTA_UNIT_ORDER_HOLD_POSITION | 10 | |
dotaunitorder_t.DOTA_UNIT_ORDER_TRAIN_ABILITY | 11 | |
dotaunitorder_t.DOTA_UNIT_ORDER_DROP_ITEM | 12 | |
dotaunitorder_t.DOTA_UNIT_ORDER_GIVE_ITEM | 13 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PICKUP_ITEM | 14 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PICKUP_RUNE | 15 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PURCHASE_ITEM | 16 | |
dotaunitorder_t.DOTA_UNIT_ORDER_SELL_ITEM | 17 | |
dotaunitorder_t.DOTA_UNIT_ORDER_DISASSEMBLE_ITEM | 18 | |
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_ITEM | 19 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TOGGLE_AUTO | 20 | |
dotaunitorder_t.DOTA_UNIT_ORDER_STOP | 21 | |
dotaunitorder_t.DOTA_UNIT_ORDER_TAUNT | 22 | |
dotaunitorder_t.DOTA_UNIT_ORDER_BUYBACK | 23 | |
dotaunitorder_t.DOTA_UNIT_ORDER_GLYPH | 24 | |
dotaunitorder_t.DOTA_UNIT_ORDER_EJECT_ITEM_FROM_STASH | 25 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_RUNE | 26 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PING_ABILITY | 27 | |
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_TO_DIRECTION | 28 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PATROL | 29 | |
dotaunitorder_t.DOTA_UNIT_ORDER_VECTOR_TARGET_POSITION | 30 | |
dotaunitorder_t.DOTA_UNIT_ORDER_RADAR | 31 | |
dotaunitorder_t.DOTA_UNIT_ORDER_SET_ITEM_COMBINE_LOCK | 32 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CONTINUE | 33 | |
dotaunitorder_t.DOTA_UNIT_ORDER_VECTOR_TARGET_CANCELED | 34 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_RIVER_PAINT | 35 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PREGAME_ADJUST_ITEM_ASSIGNMENT | 36 | |
dotaunitorder_t.DOTA_UNIT_ORDER_DROP_ITEM_AT_FOUNTAIN | 37 | |
dotaunitorder_t.DOTA_UNIT_ORDER_TAKE_ITEM_FROM_NEUTRAL_ITEM_STASH | 38 | |
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_RELATIVE | 39 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TOGGLE_ALT | 40 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CONSUME_ITEM | 41 |
DOTA_OVERHEAD_ALERT
Enumerator | Value | Description |
---|---|---|
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_GOLD | 0 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DENY | 1 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_CRITICAL | 2 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_XP | 3 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BONUS_SPELL_DAMAGE | 4 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MISS | 5 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DAMAGE | 6 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_EVADE | 7 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BLOCK | 8 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BONUS_POISON_DAMAGE | 9 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_HEAL | 10 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MANA_ADD | 11 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MANA_LOSS | 12 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_LAST_HIT_EARLY | 13 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_LAST_HIT_CLOSE | 14 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_LAST_HIT_MISS | 15 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MAGICAL_BLOCK | 16 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_INCOMING_DAMAGE | 17 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_OUTGOING_DAMAGE | 18 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DISABLE_RESIST | 19 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DEATH | 20 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BLOCKED | 21 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_ITEM_RECEIVED | 22 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_SHARD | 23 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DEADLY_BLOW | 24 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_FORCE_MISS | 25 |
DOTA_HeroPickState
Enumerator | Value | Description |
---|---|---|
DOTA_HeroPickState.DOTA_HEROPICK_STATE_NONE | 0 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_AP_SELECT | 1 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_SD_SELECT | 2 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_INTRO_SELECT_UNUSED | 3 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_RD_SELECT_UNUSED | 4 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_INTRO | 5 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_CAPTAINPICK | 6 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN1 | 7 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN2 | 8 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN3 | 9 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN4 | 10 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN5 | 11 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN6 | 12 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN7 | 13 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN8 | 14 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN9 | 15 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN10 | 16 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN11 | 17 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN12 | 18 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN13 | 19 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN14 | 20 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT1 | 21 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT2 | 22 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT3 | 23 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT4 | 24 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT5 | 25 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT6 | 26 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT7 | 27 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT8 | 28 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT9 | 29 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT10 | 30 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_PICK | 31 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_AR_SELECT | 32 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_MO_SELECT | 33 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_FH_SELECT | 34 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_INTRO | 35 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_CAPTAINPICK | 36 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN1 | 37 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN2 | 38 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN3 | 39 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN4 | 40 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN5 | 41 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN6 | 42 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT1 | 43 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT2 | 44 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT3 | 45 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT4 | 46 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT5 | 47 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT6 | 48 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT7 | 49 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT8 | 50 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT9 | 51 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT10 | 52 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_PICK | 53 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_BD_SELECT | 54 | |
DOTA_HeroPickState.DOTA_HERO_PICK_STATE_ABILITY_DRAFT_SELECT | 55 | |
DOTA_HeroPickState.DOTA_HERO_PICK_STATE_ARDM_SELECT | 56 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_ALL_DRAFT_SELECT | 57 | |
DOTA_HeroPickState.DOTA_HERO_PICK_STATE_CUSTOMGAME_SELECT | 58 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_SELECT_PENALTY | 59 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CUSTOM_PICK_RULES | 60 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_SCENARIO_PICK | 61 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_COUNT | 62 |
DOTATeam_t
Enumerator | Value | Description |
---|---|---|
DOTATeam_t.DOTA_TEAM_FIRST | 2 | |
DOTATeam_t.DOTA_TEAM_GOODGUYS | 2 | |
DOTATeam_t.DOTA_TEAM_BADGUYS | 3 | |
DOTATeam_t.DOTA_TEAM_NEUTRALS | 4 | |
DOTATeam_t.DOTA_TEAM_NOTEAM | 5 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_1 | 6 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_2 | 7 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_3 | 8 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_4 | 9 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_5 | 10 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_6 | 11 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_7 | 12 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_8 | 13 | |
DOTATeam_t.DOTA_TEAM_DRAFT_POOL | 14 | |
DOTATeam_t.DOTA_TEAM_COUNT | 15 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_MIN | 6 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_MAX | 13 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_COUNT | 8 |
DOTA_RUNES
Enumerator | Value | Description |
---|---|---|
DOTA_RUNES.DOTA_RUNE_INVALID | -1 | |
DOTA_RUNES.DOTA_RUNE_DOUBLEDAMAGE | 0 | |
DOTA_RUNES.DOTA_RUNE_HASTE | 1 | |
DOTA_RUNES.DOTA_RUNE_ILLUSION | 2 | |
DOTA_RUNES.DOTA_RUNE_INVISIBILITY | 3 | |
DOTA_RUNES.DOTA_RUNE_REGENERATION | 4 | |
DOTA_RUNES.DOTA_RUNE_BOUNTY | 5 | |
DOTA_RUNES.DOTA_RUNE_ARCANE | 6 | |
DOTA_RUNES.DOTA_RUNE_WATER | 7 | |
DOTA_RUNES.DOTA_RUNE_XP | 8 | |
DOTA_RUNES.DOTA_RUNE_SHIELD | 9 | |
DOTA_RUNES.DOTA_RUNE_COUNT | 10 |
DOTA_UNIT_TARGET_TEAM
Enumerator | Value | Description |
---|---|---|
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_NONE | 0 | |
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_FRIENDLY | 1 | |
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_ENEMY | 2 | |
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_CUSTOM | 4 | |
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_BOTH | 3 |
DOTA_UNIT_TARGET_TYPE
Enumerator | Value | Description |
---|---|---|
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_NONE | 0 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_HERO | 1 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_CREEP | 2 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_BUILDING | 4 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_COURIER | 16 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_OTHER | 32 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_TREE | 64 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_CUSTOM | 128 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_SELF | 256 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_BASIC | 18 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_ALL | 55 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_HEROES_AND_CREEPS | 19 |
DOTA_UNIT_TARGET_FLAGS
Enumerator | Value | Description |
---|---|---|
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NONE | 0 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_RANGED_ONLY | 2 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_MELEE_ONLY | 4 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_DEAD | 8 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES | 16 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_MAGIC_IMMUNE_ALLIES | 32 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_INVULNERABLE | 64 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_FOW_VISIBLE | 128 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NO_INVIS | 256 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_ANCIENTS | 512 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_PLAYER_CONTROLLED | 1024 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_DOMINATED | 2048 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_SUMMONED | 4096 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_ILLUSIONS | 8192 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE | 16384 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_MANA_ONLY | 32768 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_CHECK_DISABLE_HELP | 65536 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_CREEP_HERO | 131072 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_OUT_OF_WORLD | 262144 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_NIGHTMARED | 524288 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_PREFER_ENEMIES | 1048576 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_RESPECT_OBSTRUCTIONS | 2097152 |
DOTALimits_t
Enumerator | Value | Description |
---|---|---|
DOTALimits_t.DOTA_MAX_PLAYERS | 64 | Max number of players connected to the server including spectators. |
DOTALimits_t.DOTA_MAX_TEAM | 24 | Max number of players per team. |
DOTALimits_t.DOTA_MAX_PLAYER_TEAMS | 10 | Max number of player teams supported. |
DOTALimits_t.DOTA_MAX_TEAM_PLAYERS | 24 | Max number of non-spectator players supported. |
DOTALimits_t.DOTA_MAX_SPECTATOR_TEAM_SIZE | 40 | How many spectators can watch. |
DOTALimits_t.DOTA_MAX_SPECTATOR_LOBBY_SIZE | 15 | Max number of viewers in a spectator lobby. |
DOTALimits_t.DOTA_DEFAULT_MAX_TEAM | 5 | Default number of players per team. |
DOTALimits_t.DOTA_DEFAULT_MAX_TEAM_PLAYERS | 10 | Default number of non-spectator players supported. |
DOTAInventoryFlags_t
Enumerator | Value | Description |
---|---|---|
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_NONE | 0 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_MAIN | 1 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_STASH | 2 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_DROP_ON_GROUND | 4 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_DROP_AT_FOUNTAIN | 8 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_LIMIT_DROP_ON_GROUND | 16 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALL_ACCESS | 3 |
EDOTA_ModifyGold_Reason
Enumerator | Value | Description |
---|---|---|
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Unspecified | 0 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Death | 1 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Buyback | 2 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_PurchaseConsumable | 3 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_PurchaseItem | 4 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_AbandonedRedistribute | 5 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_SellItem | 6 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_AbilityCost | 7 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CheatCommand | 8 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_SelectionPenalty | 9 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_GameTick | 10 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Building | 11 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_HeroKill | 12 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CreepKill | 13 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_NeutralKill | 14 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_RoshanKill | 15 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CourierKill | 16 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_BountyRune | 17 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_SharedGold | 18 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_AbilityGold | 19 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_WardKill | 20 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CourierKilledByThisPlayer | 21 |
DOTAUnitAttackCapability_t
Enumerator | Value | Description |
---|---|---|
DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_NO_ATTACK | 0 | |
DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_MELEE_ATTACK | 1 | |
DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_RANGED_ATTACK | 2 | |
DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_RANGED_ATTACK_DIRECTIONAL | 4 | |
DOTAUnitAttackCapability_t.DOTA_UNIT_ATTACK_CAPABILITY_BIT_COUNT | 3 |
DOTAUnitMoveCapability_t
Enumerator | Value | Description |
---|---|---|
DOTAUnitMoveCapability_t.DOTA_UNIT_CAP_MOVE_NONE | 0 | |
DOTAUnitMoveCapability_t.DOTA_UNIT_CAP_MOVE_GROUND | 1 | |
DOTAUnitMoveCapability_t.DOTA_UNIT_CAP_MOVE_FLY | 2 |
Enumerator | Value | Description |
---|---|---|
EShareAbility.ITEM_FULLY_SHAREABLE | 0 | |
EShareAbility.ITEM_PARTIALLY_SHAREABLE | 1 | |
EShareAbility.ITEM_NOT_SHAREABLE | 2 |
DOTAMusicStatus_t
Enumerator | Value | Description |
---|---|---|
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_NONE | 0 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_EXPLORATION | 1 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_BATTLE | 2 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_PRE_GAME_EXPLORATION | 3 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_DEAD | 4 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_LAST | 5 |
DOTA_ABILITY_BEHAVIOR
Enumerator | Value | Description |
---|---|---|
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NONE | 0 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_HIDDEN | 1 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_PASSIVE | 2 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NO_TARGET | 4 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | 8 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_POINT | 16 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AOE | 32 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | 64 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_CHANNELLED | 128 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ITEM | 256 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_TOGGLE | 512 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DIRECTIONAL | 1024 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IMMEDIATE | 2048 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AUTOCAST | 4096 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OPTIONAL_UNIT_TARGET | 8192 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OPTIONAL_POINT | 16384 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OPTIONAL_NO_TARGET | 32768 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AURA | 65536 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ATTACK | 131072 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_RESUME_MOVEMENT | 262144 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES | 524288 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_UNRESTRICTED | 1048576 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_PSEUDO_QUEUE | 2097152 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL | 4194304 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_MOVEMENT | 8388608 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_ALERT_TARGET | 16777216 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK | 33554432 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NORMAL_WHEN_STOLEN | 67108864 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING | 134217728 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_RUNE_TARGET | 268435456 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_CHANNEL | 536870912 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_VECTOR_TARGETING | 1073741824 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_LAST_RESORT_POINT | 2147483648 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_CAN_SELF_CAST | 4294967296 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES | 8589934592 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_UNLOCKED_BY_EFFECT_INDEX | 17179869184 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_SUPPRESS_ASSOCIATED_CONSUMABLE | 34359738368 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_FREE_DRAW_TARGETING | 68719476736 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_SILENCE | 137438953472 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OVERSHOOT | 274877906944 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_MUTED | 549755813888 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ALT_CASTABLE | 1099511627776 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_BREAK_DISABLES | 2199023255552 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_SKIP_FOR_KEYBINDS | 4398046511104 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_INNATE_UI | 8796093022208 |
DAMAGE_TYPES
Enumerator | Value | Description |
---|---|---|
DAMAGE_TYPES.DAMAGE_TYPE_NONE | 0 | |
DAMAGE_TYPES.DAMAGE_TYPE_PHYSICAL | 1 | |
DAMAGE_TYPES.DAMAGE_TYPE_MAGICAL | 2 | |
DAMAGE_TYPES.DAMAGE_TYPE_PURE | 4 | |
DAMAGE_TYPES.DAMAGE_TYPE_HP_REMOVAL | 8 | |
DAMAGE_TYPES.DAMAGE_TYPE_ABILITY_DEFINED | 22 | |
DAMAGE_TYPES.DAMAGE_TYPE_ALL | 7 |
ABILITY_TYPES
Enumerator | Value | Description |
---|---|---|
ABILITY_TYPES.ABILITY_TYPE_BASIC | 0 | |
ABILITY_TYPES.ABILITY_TYPE_ULTIMATE | 1 | |
ABILITY_TYPES.ABILITY_TYPE_ATTRIBUTES | 2 | |
ABILITY_TYPES.ABILITY_TYPE_HIDDEN | 3 |
SPELL_IMMUNITY_TYPES
Enumerator | Value | Description |
---|---|---|
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_NONE | 0 | |
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ALLIES_YES | 1 | |
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ALLIES_NO | 2 | |
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ENEMIES_YES | 3 | |
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ENEMIES_NO | 4 | |
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ALLIES_YES_ENEMIES_NO | 5 |
DOTADamageFlag_t
Enumerator | Value | Description |
---|---|---|
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NONE | 0 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_IGNORES_MAGIC_ARMOR | 1 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_IGNORES_PHYSICAL_ARMOR | 2 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_BYPASSES_INVULNERABILITY | 4 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_BYPASSES_BLOCK | 8 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_REFLECTION | 16 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_HPLOSS | 32 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_DIRECTOR_EVENT | 64 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NON_LETHAL | 128 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_DAMAGE_MULTIPLIERS | 512 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_SPELL_AMPLIFICATION | 1024 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_DONT_DISPLAY_DAMAGE_IF_SOURCE_HIDDEN | 2048 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_SPELL_LIFESTEAL | 4096 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_PROPERTY_FIRE | 8192 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_IGNORES_BASE_PHYSICAL_ARMOR | 16384 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_SECONDARY_PROJECTILE_ATTACK | 32768 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_FORCE_SPELL_AMPLIFICATION | 65536 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_MAGIC_AUTO_ATTACK | 131072 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_ATTACK_MODIFIER | 262144 |
EDOTA_ModifyXP_Reason
Enumerator | Value | Description |
---|---|---|
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_Unspecified | 0 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_HeroKill | 1 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_CreepKill | 2 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_RoshanKill | 3 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_TomeOfKnowledge | 4 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_Outpost | 5 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_CatchUp | 6 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_HeroAbility | 7 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_MAX | 8 |
GameActivity_t
Enumerator | Value | Description |
---|---|---|
GameActivity_t.ACT_DOTA_IDLE | 1500 | |
GameActivity_t.ACT_DOTA_IDLE_RARE | 1501 | |
GameActivity_t.ACT_DOTA_RUN | 1502 | |
GameActivity_t.ACT_DOTA_ATTACK | 1503 | |
GameActivity_t.ACT_DOTA_ATTACK2 | 1504 | |
GameActivity_t.ACT_DOTA_ATTACK_EVENT | 1505 | |
GameActivity_t.ACT_DOTA_DIE | 1506 | |
GameActivity_t.ACT_DOTA_FLINCH | 1507 | |
GameActivity_t.ACT_DOTA_FLAIL | 1508 | |
GameActivity_t.ACT_DOTA_DISABLED | 1509 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_1 | 1510 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2 | 1511 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_3 | 1512 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_4 | 1513 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_5 | 1514 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_6 | 1515 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_1 | 1516 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_2 | 1517 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_3 | 1518 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_4 | 1519 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_1 | 1520 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_2 | 1521 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_3 | 1522 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_4 | 1523 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_5 | 1524 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_6 | 1525 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_1 | 1526 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_2 | 1527 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_3 | 1528 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_4 | 1529 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_5 | 1530 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_6 | 1531 | |
GameActivity_t.ACT_DOTA_CONSTANT_LAYER | 1532 | |
GameActivity_t.ACT_DOTA_CAPTURE | 1533 | |
GameActivity_t.ACT_DOTA_SPAWN | 1534 | |
GameActivity_t.ACT_DOTA_KILLTAUNT | 1535 | |
GameActivity_t.ACT_DOTA_TAUNT | 1536 | |
GameActivity_t.ACT_DOTA_THIRST | 1537 | |
GameActivity_t.ACT_DOTA_CAST_DRAGONBREATH | 1538 | |
GameActivity_t.ACT_DOTA_ECHO_SLAM | 1539 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_1_END | 1540 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_END | 1541 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_3_END | 1542 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_4_END | 1543 | |
GameActivity_t.ACT_MIRANA_LEAP_END | 1544 | |
GameActivity_t.ACT_WAVEFORM_START | 1545 | |
GameActivity_t.ACT_WAVEFORM_END | 1546 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_ROT | 1547 | |
GameActivity_t.ACT_DOTA_DIE_SPECIAL | 1548 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_BATTERYASSAULT | 1549 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_POWERCOGS | 1550 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_HOOKSHOT_START | 1551 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_HOOKSHOT_LOOP | 1552 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_HOOKSHOT_END | 1553 | |
GameActivity_t.ACT_STORM_SPIRIT_OVERLOAD_RUN_OVERRIDE | 1554 | |
GameActivity_t.ACT_DOTA_TINKER_REARM1 | 1555 | |
GameActivity_t.ACT_DOTA_TINKER_REARM2 | 1556 | |
GameActivity_t.ACT_DOTA_TINKER_REARM3 | 1557 | |
GameActivity_t.ACT_TINY_AVALANCHE | 1558 | |
GameActivity_t.ACT_TINY_TOSS | 1559 | |
GameActivity_t.ACT_TINY_GROWL | 1560 | |
GameActivity_t.ACT_DOTA_WEAVERBUG_ATTACH | 1561 | |
GameActivity_t.ACT_DOTA_CAST_WILD_AXES_END | 1562 | |
GameActivity_t.ACT_DOTA_CAST_LIFE_BREAK_START | 1563 | |
GameActivity_t.ACT_DOTA_CAST_LIFE_BREAK_END | 1564 | |
GameActivity_t.ACT_DOTA_NIGHTSTALKER_TRANSITION | 1565 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_RAGE | 1566 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_OPEN_WOUNDS | 1567 | |
GameActivity_t.ACT_DOTA_SAND_KING_BURROW_IN | 1568 | |
GameActivity_t.ACT_DOTA_SAND_KING_BURROW_OUT | 1569 | |
GameActivity_t.ACT_DOTA_EARTHSHAKER_TOTEM_ATTACK | 1570 | |
GameActivity_t.ACT_DOTA_WHEEL_LAYER | 1571 | |
GameActivity_t.ACT_DOTA_ALCHEMIST_CHEMICAL_RAGE_START | 1572 | |
GameActivity_t.ACT_DOTA_ALCHEMIST_CONCOCTION | 1573 | |
GameActivity_t.ACT_DOTA_JAKIRO_LIQUIDFIRE_START | 1574 | |
GameActivity_t.ACT_DOTA_JAKIRO_LIQUIDFIRE_LOOP | 1575 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_INFEST | 1576 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_INFEST_END | 1577 | |
GameActivity_t.ACT_DOTA_LASSO_LOOP | 1578 | |
GameActivity_t.ACT_DOTA_ALCHEMIST_CONCOCTION_THROW | 1579 | |
GameActivity_t.ACT_DOTA_ALCHEMIST_CHEMICAL_RAGE_END | 1580 | |
GameActivity_t.ACT_DOTA_CAST_COLD_SNAP | 1581 | |
GameActivity_t.ACT_DOTA_CAST_GHOST_WALK | 1582 | |
GameActivity_t.ACT_DOTA_CAST_TORNADO | 1583 | |
GameActivity_t.ACT_DOTA_CAST_EMP | 1584 | |
GameActivity_t.ACT_DOTA_CAST_ALACRITY | 1585 | |
GameActivity_t.ACT_DOTA_CAST_CHAOS_METEOR | 1586 | |
GameActivity_t.ACT_DOTA_CAST_SUN_STRIKE | 1587 | |
GameActivity_t.ACT_DOTA_CAST_FORGE_SPIRIT | 1588 | |
GameActivity_t.ACT_DOTA_CAST_ICE_WALL | 1589 | |
GameActivity_t.ACT_DOTA_CAST_DEAFENING_BLAST | 1590 | |
GameActivity_t.ACT_DOTA_VICTORY | 1591 | |
GameActivity_t.ACT_DOTA_DEFEAT | 1592 | |
GameActivity_t.ACT_DOTA_SPIRIT_BREAKER_CHARGE_POSE | 1593 | |
GameActivity_t.ACT_DOTA_SPIRIT_BREAKER_CHARGE_END | 1594 | |
GameActivity_t.ACT_DOTA_TELEPORT | 1595 | |
GameActivity_t.ACT_DOTA_TELEPORT_END | 1596 | |
GameActivity_t.ACT_DOTA_CAST_REFRACTION | 1597 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_7 | 1598 | |
GameActivity_t.ACT_DOTA_CANCEL_SIREN_SONG | 1599 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_7 | 1600 | |
GameActivity_t.ACT_DOTA_LOADOUT | 1601 | |
GameActivity_t.ACT_DOTA_FORCESTAFF_END | 1602 | |
GameActivity_t.ACT_DOTA_POOF_END | 1603 | |
GameActivity_t.ACT_DOTA_SLARK_POUNCE | 1604 | |
GameActivity_t.ACT_DOTA_MAGNUS_SKEWER_START | 1605 | |
GameActivity_t.ACT_DOTA_MAGNUS_SKEWER_END | 1606 | |
GameActivity_t.ACT_DOTA_MEDUSA_STONE_GAZE | 1607 | |
GameActivity_t.ACT_DOTA_RELAX_START | 1608 | |
GameActivity_t.ACT_DOTA_RELAX_LOOP | 1609 | |
GameActivity_t.ACT_DOTA_RELAX_END | 1610 | |
GameActivity_t.ACT_DOTA_CENTAUR_STAMPEDE | 1611 | |
GameActivity_t.ACT_DOTA_BELLYACHE_START | 1612 | |
GameActivity_t.ACT_DOTA_BELLYACHE_LOOP | 1613 | |
GameActivity_t.ACT_DOTA_BELLYACHE_END | 1614 | |
GameActivity_t.ACT_DOTA_ROQUELAIRE_LAND | 1615 | |
GameActivity_t.ACT_DOTA_ROQUELAIRE_LAND_IDLE | 1616 | |
GameActivity_t.ACT_DOTA_GREEVIL_CAST | 1617 | |
GameActivity_t.ACT_DOTA_GREEVIL_OVERRIDE_ABILITY | 1618 | |
GameActivity_t.ACT_DOTA_GREEVIL_HOOK_START | 1619 | |
GameActivity_t.ACT_DOTA_GREEVIL_HOOK_END | 1620 | |
GameActivity_t.ACT_DOTA_GREEVIL_BLINK_BONE | 1621 | |
GameActivity_t.ACT_DOTA_IDLE_SLEEPING | 1622 | |
GameActivity_t.ACT_DOTA_INTRO | 1623 | |
GameActivity_t.ACT_DOTA_GESTURE_POINT | 1624 | |
GameActivity_t.ACT_DOTA_GESTURE_ACCENT | 1625 | |
GameActivity_t.ACT_DOTA_SLEEPING_END | 1626 | |
GameActivity_t.ACT_DOTA_AMBUSH | 1627 | |
GameActivity_t.ACT_DOTA_ITEM_LOOK | 1628 | |
GameActivity_t.ACT_DOTA_STARTLE | 1629 | |
GameActivity_t.ACT_DOTA_FRUSTRATION | 1630 | |
GameActivity_t.ACT_DOTA_TELEPORT_REACT | 1631 | |
GameActivity_t.ACT_DOTA_TELEPORT_END_REACT | 1632 | |
GameActivity_t.ACT_DOTA_SHRUG | 1633 | |
GameActivity_t.ACT_DOTA_RELAX_LOOP_END | 1634 | |
GameActivity_t.ACT_DOTA_PRESENT_ITEM | 1635 | |
GameActivity_t.ACT_DOTA_IDLE_IMPATIENT | 1636 | |
GameActivity_t.ACT_DOTA_SHARPEN_WEAPON | 1637 | |
GameActivity_t.ACT_DOTA_SHARPEN_WEAPON_OUT | 1638 | |
GameActivity_t.ACT_DOTA_IDLE_SLEEPING_END | 1639 | |
GameActivity_t.ACT_DOTA_BRIDGE_DESTROY | 1640 | |
GameActivity_t.ACT_DOTA_TAUNT_SNIPER | 1641 | |
GameActivity_t.ACT_DOTA_DEATH_BY_SNIPER | 1642 | |
GameActivity_t.ACT_DOTA_LOOK_AROUND | 1643 | |
GameActivity_t.ACT_DOTA_CAGED_CREEP_RAGE | 1644 | |
GameActivity_t.ACT_DOTA_CAGED_CREEP_RAGE_OUT | 1645 | |
GameActivity_t.ACT_DOTA_CAGED_CREEP_SMASH | 1646 | |
GameActivity_t.ACT_DOTA_CAGED_CREEP_SMASH_OUT | 1647 | |
GameActivity_t.ACT_DOTA_IDLE_IMPATIENT_SWORD_TAP | 1648 | |
GameActivity_t.ACT_DOTA_INTRO_LOOP | 1649 | |
GameActivity_t.ACT_DOTA_BRIDGE_THREAT | 1650 | |
GameActivity_t.ACT_DOTA_DAGON | 1651 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ES_ROLL_START | 1652 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ES_ROLL | 1653 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ES_ROLL_END | 1654 | |
GameActivity_t.ACT_DOTA_NIAN_PIN_START | 1655 | |
GameActivity_t.ACT_DOTA_NIAN_PIN_LOOP | 1656 | |
GameActivity_t.ACT_DOTA_NIAN_PIN_END | 1657 | |
GameActivity_t.ACT_DOTA_LEAP_STUN | 1658 | |
GameActivity_t.ACT_DOTA_LEAP_SWIPE | 1659 | |
GameActivity_t.ACT_DOTA_NIAN_INTRO_LEAP | 1660 | |
GameActivity_t.ACT_DOTA_AREA_DENY | 1661 | |
GameActivity_t.ACT_DOTA_NIAN_PIN_TO_STUN | 1662 | |
GameActivity_t.ACT_DOTA_RAZE_1 | 1663 | |
GameActivity_t.ACT_DOTA_RAZE_2 | 1664 | |
GameActivity_t.ACT_DOTA_RAZE_3 | 1665 | |
GameActivity_t.ACT_DOTA_UNDYING_DECAY | 1666 | |
GameActivity_t.ACT_DOTA_UNDYING_SOUL_RIP | 1667 | |
GameActivity_t.ACT_DOTA_UNDYING_TOMBSTONE | 1668 | |
GameActivity_t.ACT_DOTA_WHIRLING_AXES_RANGED | 1669 | |
GameActivity_t.ACT_DOTA_SHALLOW_GRAVE | 1670 | |
GameActivity_t.ACT_DOTA_COLD_FEET | 1671 | |
GameActivity_t.ACT_DOTA_ICE_VORTEX | 1672 | |
GameActivity_t.ACT_DOTA_CHILLING_TOUCH | 1673 | |
GameActivity_t.ACT_DOTA_ENFEEBLE | 1674 | |
GameActivity_t.ACT_DOTA_FATAL_BONDS | 1675 | |
GameActivity_t.ACT_DOTA_MIDNIGHT_PULSE | 1676 | |
GameActivity_t.ACT_DOTA_ANCESTRAL_SPIRIT | 1677 | |
GameActivity_t.ACT_DOTA_THUNDER_STRIKE | 1678 | |
GameActivity_t.ACT_DOTA_KINETIC_FIELD | 1679 | |
GameActivity_t.ACT_DOTA_STATIC_STORM | 1680 | |
GameActivity_t.ACT_DOTA_MINI_TAUNT | 1681 | |
GameActivity_t.ACT_DOTA_ARCTIC_BURN_END | 1682 | |
GameActivity_t.ACT_DOTA_LOADOUT_RARE | 1683 | |
GameActivity_t.ACT_DOTA_SWIM | 1684 | |
GameActivity_t.ACT_DOTA_FLEE | 1685 | |
GameActivity_t.ACT_DOTA_TROT | 1686 | |
GameActivity_t.ACT_DOTA_SHAKE | 1687 | |
GameActivity_t.ACT_DOTA_SWIM_IDLE | 1688 | |
GameActivity_t.ACT_DOTA_WAIT_IDLE | 1689 | |
GameActivity_t.ACT_DOTA_GREET | 1690 | |
GameActivity_t.ACT_DOTA_TELEPORT_COOP_START | 1691 | |
GameActivity_t.ACT_DOTA_TELEPORT_COOP_WAIT | 1692 | |
GameActivity_t.ACT_DOTA_TELEPORT_COOP_END | 1693 | |
GameActivity_t.ACT_DOTA_TELEPORT_COOP_EXIT | 1694 | |
GameActivity_t.ACT_DOTA_SHOPKEEPER_PET_INTERACT | 1695 | |
GameActivity_t.ACT_DOTA_ITEM_PICKUP | 1696 | |
GameActivity_t.ACT_DOTA_ITEM_DROP | 1697 | |
GameActivity_t.ACT_DOTA_CAPTURE_PET | 1698 | |
GameActivity_t.ACT_DOTA_PET_WARD_OBSERVER | 1699 | |
GameActivity_t.ACT_DOTA_PET_WARD_SENTRY | 1700 | |
GameActivity_t.ACT_DOTA_PET_LEVEL | 1701 | |
GameActivity_t.ACT_DOTA_CAST_BURROW_END | 1702 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_ASSIMILATE | 1703 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_EJECT | 1704 | |
GameActivity_t.ACT_DOTA_ATTACK_EVENT_BASH | 1705 | |
GameActivity_t.ACT_DOTA_CAPTURE_RARE | 1706 | |
GameActivity_t.ACT_DOTA_AW_MAGNETIC_FIELD | 1707 | |
GameActivity_t.ACT_DOTA_CAST_GHOST_SHIP | 1708 | |
GameActivity_t.ACT_DOTA_FXANIM | 1709 | |
GameActivity_t.ACT_DOTA_VICTORY_START | 1710 | |
GameActivity_t.ACT_DOTA_DEFEAT_START | 1711 | |
GameActivity_t.ACT_DOTA_DP_SPIRIT_SIPHON | 1712 | |
GameActivity_t.ACT_DOTA_TRICKS_END | 1713 | |
GameActivity_t.ACT_DOTA_ES_STONE_CALLER | 1714 | |
GameActivity_t.ACT_DOTA_MK_STRIKE | 1715 | |
GameActivity_t.ACT_DOTA_VERSUS | 1716 | |
GameActivity_t.ACT_DOTA_CAPTURE_CARD | 1717 | |
GameActivity_t.ACT_DOTA_MK_SPRING_SOAR | 1718 | |
GameActivity_t.ACT_DOTA_MK_SPRING_END | 1719 | |
GameActivity_t.ACT_DOTA_MK_TREE_SOAR | 1720 | |
GameActivity_t.ACT_DOTA_MK_TREE_END | 1721 | |
GameActivity_t.ACT_DOTA_MK_FUR_ARMY | 1722 | |
GameActivity_t.ACT_DOTA_MK_SPRING_CAST | 1723 | |
GameActivity_t.ACT_DOTA_NECRO_GHOST_SHROUD | 1724 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ARCANA | 1725 | |
GameActivity_t.ACT_DOTA_SLIDE | 1726 | |
GameActivity_t.ACT_DOTA_SLIDE_LOOP | 1727 | |
GameActivity_t.ACT_DOTA_GENERIC_CHANNEL_1 | 1728 | |
GameActivity_t.ACT_DOTA_GS_SOUL_CHAIN | 1729 | |
GameActivity_t.ACT_DOTA_GS_INK_CREATURE | 1730 | |
GameActivity_t.ACT_DOTA_TRANSITION | 1731 | |
GameActivity_t.ACT_DOTA_BLINK_DAGGER | 1732 | |
GameActivity_t.ACT_DOTA_BLINK_DAGGER_END | 1733 | |
GameActivity_t.ACT_DOTA_CUSTOM_TOWER_ATTACK | 1734 | |
GameActivity_t.ACT_DOTA_CUSTOM_TOWER_IDLE | 1735 | |
GameActivity_t.ACT_DOTA_CUSTOM_TOWER_DIE | 1736 | |
GameActivity_t.ACT_DOTA_CAST_COLD_SNAP_ORB | 1737 | |
GameActivity_t.ACT_DOTA_CAST_GHOST_WALK_ORB | 1738 | |
GameActivity_t.ACT_DOTA_CAST_TORNADO_ORB | 1739 | |
GameActivity_t.ACT_DOTA_CAST_EMP_ORB | 1740 | |
GameActivity_t.ACT_DOTA_CAST_ALACRITY_ORB | 1741 | |
GameActivity_t.ACT_DOTA_CAST_CHAOS_METEOR_ORB | 1742 | |
GameActivity_t.ACT_DOTA_CAST_SUN_STRIKE_ORB | 1743 | |
GameActivity_t.ACT_DOTA_CAST_FORGE_SPIRIT_ORB | 1744 | |
GameActivity_t.ACT_DOTA_CAST_ICE_WALL_ORB | 1745 | |
GameActivity_t.ACT_DOTA_CAST_DEAFENING_BLAST_ORB | 1746 | |
GameActivity_t.ACT_DOTA_NOTICE | 1747 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ALLY | 1748 | |
GameActivity_t.ACT_DOTA_SHUFFLE_L | 1749 | |
GameActivity_t.ACT_DOTA_SHUFFLE_R | 1750 | |
GameActivity_t.ACT_DOTA_OVERRIDE_LOADOUT | 1751 | |
GameActivity_t.ACT_DOTA_TAUNT_SPECIAL | 1752 | |
GameActivity_t.ACT_DOTA_TELEPORT_START | 1753 | |
GameActivity_t.ACT_DOTA_GENERIC_CHANNEL_1_START | 1754 | |
GameActivity_t.ACT_DOTA_CUSTOM_TOWER_IDLE_RARE | 1755 | |
GameActivity_t.ACT_DOTA_CUSTOM_TOWER_TAUNT | 1756 | |
GameActivity_t.ACT_DOTA_CUSTOM_TOWER_HIGH_FIVE | 1757 | |
GameActivity_t.ACT_DOTA_ATTACK_SPECIAL | 1758 | |
GameActivity_t.ACT_DOTA_TRANSITION_IDLE | 1759 | |
GameActivity_t.ACT_DOTA_PIERCE_THE_VEIL | 1760 | |
GameActivity_t.ACT_DOTA_RUN_RARE | 1761 | |
GameActivity_t.ACT_DOTA_VIPER_DIVE | 1762 | |
GameActivity_t.ACT_DOTA_VIPER_DIVE_END | 1763 | |
GameActivity_t.ACT_DOTA_MK_STRIKE_END | 1764 |
DOTAMinimapEvent_t
Enumerator | Value | Description |
---|---|---|
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_ANCIENT_UNDER_ATTACK | 2 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_BASE_UNDER_ATTACK | 4 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_BASE_GLYPHED | 8 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TEAMMATE_UNDER_ATTACK | 16 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TEAMMATE_TELEPORTING | 32 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TEAMMATE_DIED | 64 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TUTORIAL_TASK_ACTIVE | 128 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TUTORIAL_TASK_FINISHED | 256 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_HINT_LOCATION | 512 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_ENEMY_TELEPORTING | 1024 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_CANCEL_TELEPORTING | 2048 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_RADAR | 4096 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_RADAR_TARGET | 8192 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_MOVE_TO_TARGET | 16384 |
DOTASlotType_t
Enumerator | Value | Description |
---|---|---|
DOTASlotType_t.DOTA_LOADOUT_TYPE_INVALID | -1 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON | 0 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON | 1 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON2 | 2 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON2 | 3 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HEAD | 4 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SHOULDER | 5 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMS | 6 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMOR | 7 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BELT | 8 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_NECK | 9 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BACK | 10 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_GLOVES | 11 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_LEGS | 12 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TAIL | 13 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MISC | 14 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_COSTUME | 15 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BODY_HEAD | 16 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MOUNT | 17 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SUMMON | 18 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SHAPESHIFT | 19 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TAUNT | 20 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_AMBIENT_EFFECTS | 21 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ATTACK | 22 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY1 | 23 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY2 | 24 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY3 | 25 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY4 | 26 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ULTIMATE | 27 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_1 | 28 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_2 | 29 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_3 | 30 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_4 | 31 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_5 | 32 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_6 | 33 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_7 | 34 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_8 | 35 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_EFFECTS_9 | 36 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_VOICE | 37 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON_PERSONA_1 | 38 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON_PERSONA_1 | 39 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON2_PERSONA_1 | 40 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON2_PERSONA_1 | 41 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HEAD_PERSONA_1 | 42 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SHOULDER_PERSONA_1 | 43 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMS_PERSONA_1 | 44 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMOR_PERSONA_1 | 45 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BELT_PERSONA_1 | 46 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_NECK_PERSONA_1 | 47 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BACK_PERSONA_1 | 48 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_LEGS_PERSONA_1 | 49 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_GLOVES_PERSONA_1 | 50 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TAIL_PERSONA_1 | 51 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MISC_PERSONA_1 | 52 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BODY_HEAD_PERSONA_1 | 53 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MOUNT_PERSONA_1 | 54 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SUMMON_PERSONA_1 | 55 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SHAPESHIFT_PERSONA_1 | 56 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TAUNT_PERSONA_1 | 57 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_AMBIENT_EFFECTS_PERSONA_1 | 58 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ATTACK_PERSONA_1 | 59 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY1_PERSONA_1 | 60 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY2_PERSONA_1 | 61 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY3_PERSONA_1 | 62 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY4_PERSONA_1 | 63 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ULTIMATE_PERSONA_1 | 64 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_VOICE_PERSONA_1 | 65 | |
DOTASlotType_t.DOTA_LOADOUT_PERSONA_1_START | 38 | |
DOTASlotType_t.DOTA_LOADOUT_PERSONA_1_END | 65 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_PERSONA_SELECTOR | 66 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_COURIER | 67 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ANNOUNCER | 68 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MEGA_KILLS | 69 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MUSIC | 70 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WARD | 71 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HUD_SKIN | 72 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_LOADING_SCREEN | 73 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEATHER | 74 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HEROIC_STATUE | 75 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MULTIKILL_BANNER | 76 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_CURSOR_PACK | 77 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TELEPORT_EFFECT | 78 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BLINK_EFFECT | 79 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_EMBLEM | 80 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TERRAIN | 81 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_RADIANT_CREEPS | 82 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_DIRE_CREEPS | 83 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_RADIANT_TOWER | 84 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_DIRE_TOWER | 85 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_VERSUS_SCREEN | 86 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_STREAK_EFFECT | 87 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_KILL_EFFECT | 88 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_DEATH_EFFECT | 89 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HEAD_EFFECT | 90 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MAP_EFFECT | 91 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_COURIER_EFFECT | 92 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_RADIANT_SIEGE_CREEPS | 93 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_DIRE_SIEGE_CREEPS | 94 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ROSHAN | 95 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TORMENTOR | 96 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ANCIENT | 97 | |
DOTASlotType_t.DOTA_PLAYER_LOADOUT_START | 67 | |
DOTASlotType_t.DOTA_PLAYER_LOADOUT_END | 97 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_NONE | 98 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_COUNT | 99 |
modifierfunction
Enumerator | Value | Description |
---|---|---|
modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE | 0 | GetModifierPreAttack_BonusDamage |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_TARGET | 1 | GetModifierPreAttack_BonusDamage_Target |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_PROC | 2 | GetModifierPreAttack_BonusDamage_Proc |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_POST_CRIT | 3 | GetModifierPreAttack_BonusDamagePostCrit |
modifierfunction.MODIFIER_PROPERTY_BASEATTACK_BONUSDAMAGE | 4 | GetModifierBaseAttack_BonusDamage |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PHYSICAL | 5 | GetModifierProcAttack_BonusDamage_Physical |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_CONVERT_PHYSICAL_TO_MAGICAL | 6 | GetModifierProcAttack_ConvertPhysicalToMagical |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_MAGICAL | 7 | GetModifierProcAttack_BonusDamage_Magical |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PURE | 8 | GetModifierProcAttack_BonusDamage_Pure |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_MAGICAL_TARGET | 9 | GetModifierProcAttack_BonusDamage_Magical_Target |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_FEEDBACK | 10 | GetModifierProcAttack_Feedback |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ATTACK_DAMAGE | 11 | GetModifierOverrideAttackDamage |
modifierfunction.MODIFIER_PROPERTY_PRE_ATTACK | 12 | GetModifierPreAttack |
modifierfunction.MODIFIER_PROPERTY_INVISIBILITY_LEVEL | 13 | GetModifierInvisibilityLevel |
modifierfunction.MODIFIER_PROPERTY_INVISIBILITY_ATTACK_BEHAVIOR_EXCEPTION | 14 | GetModifierInvisibilityAttackBehaviorException |
modifierfunction.MODIFIER_PROPERTY_PERSISTENT_INVISIBILITY | 15 | GetModifierPersistentInvisibility |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT | 16 | GetModifierMoveSpeedBonus_Constant |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BASE_OVERRIDE | 17 | GetModifierMoveSpeedOverride |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE | 18 | GetModifierMoveSpeedBonus_Percentage |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE_UNIQUE | 19 | GetModifierMoveSpeedBonus_Percentage_Unique |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE | 20 | GetModifierMoveSpeedBonus_Special_Boots |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE_2 | 21 | GetModifierMoveSpeedBonus_Special_Boots_2 |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT_UNIQUE | 22 | GetModifierMoveSpeedBonus_Constant_Unique |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT_UNIQUE_2 | 23 | GetModifierMoveSpeedBonus_Constant_Unique_2 |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE | 24 | GetModifierMoveSpeed_Absolute |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE_MIN | 25 | GetModifierMoveSpeed_AbsoluteMin |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE_MAX | 26 | GetModifierMoveSpeed_AbsoluteMax |
modifierfunction.MODIFIER_PROPERTY_IGNORE_MOVESPEED_LIMIT | 27 | GetModifierIgnoreMovespeedLimit |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_LIMIT | 28 | GetModifierMoveSpeed_Limit |
modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_BASE_OVERRIDE | 29 | GetModifierAttackSpeedBaseOverride |
modifierfunction.MODIFIER_PROPERTY_FIXED_ATTACK_RATE | 30 | GetModifierFixedAttackRate |
modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT | 31 | GetModifierAttackSpeedBonus_Constant |
modifierfunction.MODIFIER_PROPERTY_IGNORE_ATTACKSPEED_LIMIT | 32 | GetModifierAttackSpeed_Limit |
modifierfunction.MODIFIER_PROPERTY_COOLDOWN_REDUCTION_CONSTANT | 33 | GetModifierCooldownReduction_Constant |
modifierfunction.MODIFIER_PROPERTY_MANACOST_REDUCTION_CONSTANT | 34 | GetModifierManacostReduction_Constant |
modifierfunction.MODIFIER_PROPERTY_HEALTHCOST_REDUCTION_CONSTANT | 35 | GetModifierHealthcostReduction_Constant |
modifierfunction.MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT | 36 | GetModifierBaseAttackTimeConstant |
modifierfunction.MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT_ADJUST | 37 | GetModifierBaseAttackTimeConstant_Adjust |
modifierfunction.MODIFIER_PROPERTY_BASE_ATTACK_TIME_PERCENTAGE | 38 | GetModifierBaseAttackTimePercentage |
modifierfunction.MODIFIER_PROPERTY_ATTACK_POINT_CONSTANT | 39 | GetModifierAttackPointConstant |
modifierfunction.MODIFIER_PROPERTY_BONUSDAMAGEOUTGOING_PERCENTAGE | 40 | GetModifierBonusDamageOutgoing_Percentage |
modifierfunction.MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE | 41 | GetModifierDamageOutgoing_Percentage |
modifierfunction.MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_ILLUSION | 42 | GetModifierDamageOutgoing_Percentage_Illusion |
modifierfunction.MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_ILLUSION_AMPLIFY | 43 | GetModifierDamageOutgoing_Percentage_Illusion_Amplify |
modifierfunction.MODIFIER_PROPERTY_TOTALDAMAGEOUTGOING_PERCENTAGE | 44 | GetModifierTotalDamageOutgoing_Percentage |
modifierfunction.MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE_CREEP | 45 | GetModifierSpellAmplify_PercentageCreep |
modifierfunction.MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE | 46 | GetModifierSpellAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE_UNIQUE | 47 | GetModifierSpellAmplify_PercentageUnique |
modifierfunction.MODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_SOURCE | 48 | GetModifierHealAmplify_PercentageSource |
modifierfunction.MODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_TARGET | 49 | GetModifierHealAmplify_PercentageTarget |
modifierfunction.MODIFIER_PROPERTY_HP_REGEN_CAN_BE_NEGATIVE | 50 | GetModifierHPRegen_CanBeNegative |
modifierfunction.MODIFIER_PROPERTY_HP_REGEN_AMPLIFY_PERCENTAGE | 51 | GetModifierHPRegenAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_LIFESTEAL_AMPLIFY_PERCENTAGE | 52 | GetModifierLifestealRegenAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_SPELL_LIFESTEAL_AMPLIFY_PERCENTAGE | 53 | GetModifierSpellLifestealRegenAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_MP_REGEN_AMPLIFY_PERCENTAGE | 54 | GetModifierMPRegenAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_MANA_DRAIN_AMPLIFY_PERCENTAGE | 55 | GetModifierManaDrainAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_MP_RESTORE_AMPLIFY_PERCENTAGE | 56 | GetModifierMPRestoreAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE | 57 | GetModifierBaseDamageOutgoing_Percentage |
modifierfunction.MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE_UNIQUE | 58 | GetModifierBaseDamageOutgoing_PercentageUnique |
modifierfunction.MODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE | 59 | GetModifierIncomingDamage_Percentage |
modifierfunction.MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_PERCENTAGE | 60 | GetModifierIncomingPhysicalDamage_Percentage |
modifierfunction.MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_CONSTANT | 61 | GetModifierIncomingPhysicalDamageConstant |
modifierfunction.MODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_CONSTANT | 62 | GetModifierIncomingSpellDamageConstant |
modifierfunction.MODIFIER_PROPERTY_EVASION_CONSTANT | 63 | GetModifierEvasion_Constant |
modifierfunction.MODIFIER_PROPERTY_NEGATIVE_EVASION_CONSTANT | 64 | GetModifierNegativeEvasion_Constant |
modifierfunction.MODIFIER_PROPERTY_STATUS_RESISTANCE | 65 | GetModifierStatusResistance |
modifierfunction.MODIFIER_PROPERTY_STATUS_RESISTANCE_STACKING | 66 | GetModifierStatusResistanceStacking |
modifierfunction.MODIFIER_PROPERTY_STATUS_RESISTANCE_CASTER | 67 | GetModifierStatusResistanceCaster |
modifierfunction.MODIFIER_PROPERTY_AVOID_DAMAGE | 68 | GetModifierAvoidDamage |
modifierfunction.MODIFIER_PROPERTY_AVOID_SPELL | 69 | GetModifierAvoidSpell |
modifierfunction.MODIFIER_PROPERTY_MISS_PERCENTAGE | 70 | GetModifierMiss_Percentage |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BASE_PERCENTAGE | 71 | GetModifierPhysicalArmorBase_Percentage |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_TOTAL_PERCENTAGE | 72 | GetModifierPhysicalArmorTotal_Percentage |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS | 73 | GetModifierPhysicalArmorBonus |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE | 74 | GetModifierPhysicalArmorBonusUnique |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE_ACTIVE | 75 | GetModifierPhysicalArmorBonusUniqueActive |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_POST | 76 | GetModifierPhysicalArmorBonusPost |
modifierfunction.MODIFIER_PROPERTY_MIN_PHYSICAL_ARMOR | 77 | GetModifierMinPhysicalArmor |
modifierfunction.MODIFIER_PROPERTY_IGNORE_PHYSICAL_ARMOR | 78 | GetModifierIgnorePhysicalArmor |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BASE_REDUCTION | 79 | GetModifierMagicalResistanceBaseReduction |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DIRECT_MODIFICATION | 80 | GetModifierMagicalResistanceDirectModification |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS | 81 | GetModifierMagicalResistanceBonus |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS_ILLUSIONS | 82 | GetModifierMagicalResistanceBonusIllusions |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS_UNIQUE | 83 | GetModifierMagicalResistanceBonusUnique |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DECREPIFY_UNIQUE | 84 | GetModifierMagicalResistanceDecrepifyUnique |
modifierfunction.MODIFIER_PROPERTY_BASE_MANA_REGEN | 85 | GetModifierBaseRegen |
modifierfunction.MODIFIER_PROPERTY_MANA_REGEN_CONSTANT | 86 | GetModifierConstantManaRegen |
modifierfunction.MODIFIER_PROPERTY_MANA_REGEN_CONSTANT_UNIQUE | 87 | GetModifierConstantManaRegenUnique |
modifierfunction.MODIFIER_PROPERTY_MANA_REGEN_TOTAL_PERCENTAGE | 88 | GetModifierTotalPercentageManaRegen |
modifierfunction.MODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT | 89 | GetModifierConstantHealthRegen |
modifierfunction.MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE | 90 | GetModifierHealthRegenPercentage |
modifierfunction.MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE_UNIQUE | 91 | GetModifierHealthRegenPercentageUnique |
modifierfunction.MODIFIER_PROPERTY_HEALTH_BONUS | 92 | GetModifierHealthBonus |
modifierfunction.MODIFIER_PROPERTY_MANA_BONUS | 93 | GetModifierManaBonus |
modifierfunction.MODIFIER_PROPERTY_EXTRA_STRENGTH_BONUS | 94 | GetModifierExtraStrengthBonus |
modifierfunction.MODIFIER_PROPERTY_EXTRA_HEALTH_BONUS | 95 | GetModifierExtraHealthBonus |
modifierfunction.MODIFIER_PROPERTY_EXTRA_MANA_BONUS | 96 | GetModifierExtraManaBonus |
modifierfunction.MODIFIER_PROPERTY_EXTRA_MANA_BONUS_PERCENTAGE | 97 | GetModifierExtraManaBonusPercentage |
modifierfunction.MODIFIER_PROPERTY_EXTRA_HEALTH_PERCENTAGE | 98 | GetModifierExtraHealthPercentage |
modifierfunction.MODIFIER_PROPERTY_EXTRA_MANA_PERCENTAGE | 99 | GetModifierExtraManaPercentage |
modifierfunction.MODIFIER_PROPERTY_STATS_STRENGTH_BONUS | 100 | GetModifierBonusStats_Strength |
modifierfunction.MODIFIER_PROPERTY_STATS_AGILITY_BONUS | 101 | GetModifierBonusStats_Agility |
modifierfunction.MODIFIER_PROPERTY_STATS_INTELLECT_BONUS | 102 | GetModifierBonusStats_Intellect |
modifierfunction.MODIFIER_PROPERTY_STATS_STRENGTH_BONUS_PERCENTAGE | 103 | GetModifierBonusStats_Strength_Percentage |
modifierfunction.MODIFIER_PROPERTY_STATS_AGILITY_BONUS_PERCENTAGE | 104 | GetModifierBonusStats_Agility_Percentage |
modifierfunction.MODIFIER_PROPERTY_STATS_INTELLECT_BONUS_PERCENTAGE | 105 | GetModifierBonusStats_Intellect_Percentage |
modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS | 106 | GetModifierCastRangeBonus |
modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS_PERCENTAGE | 107 | GetModifierCastRangeBonusPercentage |
modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS_TARGET | 108 | GetModifierCastRangeBonusTarget |
modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS_STACKING | 109 | GetModifierCastRangeBonusStacking |
modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BASE_OVERRIDE | 110 | GetModifierAttackRangeOverride |
modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BONUS | 111 | GetModifierAttackRangeBonus |
modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BONUS_UNIQUE | 112 | GetModifierAttackRangeBonusUnique |
modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BONUS_PERCENTAGE | 113 | GetModifierAttackRangeBonusPercentage |
modifierfunction.MODIFIER_PROPERTY_MAX_ATTACK_RANGE | 114 | GetModifierMaxAttackRange |
modifierfunction.MODIFIER_PROPERTY_PROJECTILE_SPEED_BONUS | 115 | GetModifierProjectileSpeedBonus |
modifierfunction.MODIFIER_PROPERTY_PROJECTILE_SPEED_BONUS_PERCENTAGE | 116 | GetModifierProjectileSpeedBonusPercentage |
modifierfunction.MODIFIER_PROPERTY_PROJECTILE_NAME | 117 | GetModifierProjectileName |
modifierfunction.MODIFIER_PROPERTY_REINCARNATION | 118 | ReincarnateTime |
modifierfunction.MODIFIER_PROPERTY_REINCARNATION_SUPPRESS_FX | 119 | ReincarnateSuppressFX |
modifierfunction.MODIFIER_PROPERTY_RESPAWNTIME | 120 | GetModifierConstantRespawnTime |
modifierfunction.MODIFIER_PROPERTY_RESPAWNTIME_PERCENTAGE | 121 | GetModifierPercentageRespawnTime |
modifierfunction.MODIFIER_PROPERTY_RESPAWNTIME_STACKING | 122 | GetModifierStackingRespawnTime |
modifierfunction.MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE | 123 | GetModifierPercentageCooldown |
modifierfunction.MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE_ONGOING | 124 | GetModifierPercentageCooldownOngoing |
modifierfunction.MODIFIER_PROPERTY_CASTTIME_PERCENTAGE | 125 | GetModifierPercentageCasttime |
modifierfunction.MODIFIER_PROPERTY_ATTACK_ANIM_TIME_PERCENTAGE | 126 | GetModifierPercentageAttackAnimTime |
modifierfunction.MODIFIER_PROPERTY_MANACOST_PERCENTAGE | 127 | GetModifierPercentageManacost |
modifierfunction.MODIFIER_PROPERTY_MANACOST_PERCENTAGE_STACKING | 128 | GetModifierPercentageManacostStacking |
modifierfunction.MODIFIER_PROPERTY_HEALTHCOST_PERCENTAGE | 129 | GetModifierPercentageHealthcost |
modifierfunction.MODIFIER_PROPERTY_HEALTHCOST_PERCENTAGE_STACKING | 130 | GetModifierPercentageHealthcostStacking |
modifierfunction.MODIFIER_PROPERTY_DEATHGOLDCOST | 131 | GetModifierConstantDeathGoldCost |
modifierfunction.MODIFIER_PROPERTY_PERCENTAGE_DEATHGOLDCOST | 132 | GetModifierPercentageDeathGoldCost |
modifierfunction.MODIFIER_PROPERTY_EXP_RATE_BOOST | 133 | GetModifierPercentageExpRateBoost |
modifierfunction.MODIFIER_PROPERTY_GOLD_RATE_BOOST | 134 | GetModifierPercentageGoldRateBoost |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_CRITICALSTRIKE | 135 | GetModifierPreAttack_CriticalStrike |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_TARGET_CRITICALSTRIKE | 136 | GetModifierPreAttack_Target_CriticalStrike |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_CONSTANT_BLOCK | 137 | GetModifierMagical_ConstantBlock |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK | 138 | GetModifierPhysical_ConstantBlock |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK_SPECIAL | 139 | GetModifierPhysical_ConstantBlockSpecial |
modifierfunction.MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK_UNAVOIDABLE_PRE_ARMOR | 140 | GetModifierPhysical_ConstantBlockUnavoidablePreArmor |
modifierfunction.MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK | 141 | GetModifierTotal_ConstantBlock |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ANIMATION | 142 | GetOverrideAnimation |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ANIMATION_RATE | 143 | GetOverrideAnimationRate |
modifierfunction.MODIFIER_PROPERTY_ABSORB_SPELL | 144 | GetAbsorbSpell |
modifierfunction.MODIFIER_PROPERTY_REFLECT_SPELL | 145 | GetReflectSpell |
modifierfunction.MODIFIER_PROPERTY_DISABLE_AUTOATTACK | 146 | GetDisableAutoAttack |
modifierfunction.MODIFIER_PROPERTY_BONUS_DAY_VISION | 147 | GetBonusDayVision |
modifierfunction.MODIFIER_PROPERTY_BONUS_DAY_VISION_PERCENTAGE | 148 | GetBonusDayVisionPercentage |
modifierfunction.MODIFIER_PROPERTY_BONUS_NIGHT_VISION | 149 | GetBonusNightVision |
modifierfunction.MODIFIER_PROPERTY_BONUS_NIGHT_VISION_UNIQUE | 150 | GetBonusNightVisionUnique |
modifierfunction.MODIFIER_PROPERTY_BONUS_VISION_PERCENTAGE | 151 | GetBonusVisionPercentage |
modifierfunction.MODIFIER_PROPERTY_FIXED_DAY_VISION | 152 | GetFixedDayVision |
modifierfunction.MODIFIER_PROPERTY_FIXED_NIGHT_VISION | 153 | GetFixedNightVision |
modifierfunction.MODIFIER_PROPERTY_MIN_HEALTH | 154 | GetMinHealth |
modifierfunction.MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PHYSICAL | 155 | GetAbsoluteNoDamagePhysical |
modifierfunction.MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_MAGICAL | 156 | GetAbsoluteNoDamageMagical |
modifierfunction.MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PURE | 157 | GetAbsoluteNoDamagePure |
modifierfunction.MODIFIER_PROPERTY_IS_ILLUSION | 158 | GetIsIllusion |
modifierfunction.MODIFIER_PROPERTY_ILLUSION_LABEL | 159 | GetModifierIllusionLabel |
modifierfunction.MODIFIER_PROPERTY_STRONG_ILLUSION | 160 | GetModifierStrongIllusion |
modifierfunction.MODIFIER_PROPERTY_SUPER_ILLUSION | 161 | GetModifierSuperIllusion |
modifierfunction.MODIFIER_PROPERTY_SUPER_ILLUSION_WITH_ULTIMATE | 162 | GetModifierSuperIllusionWithUltimate |
modifierfunction.MODIFIER_PROPERTY_XP_DURING_DEATH | 163 | GetModifierXPDuringDeath |
modifierfunction.MODIFIER_PROPERTY_TURN_RATE_PERCENTAGE | 164 | GetModifierTurnRate_Percentage |
modifierfunction.MODIFIER_PROPERTY_TURN_RATE_OVERRIDE | 165 | GetModifierTurnRate_Override |
modifierfunction.MODIFIER_PROPERTY_DISABLE_HEALING | 166 | GetDisableHealing |
modifierfunction.MODIFIER_PROPERTY_ALWAYS_ALLOW_ATTACK | 167 | GetAlwaysAllowAttack |
modifierfunction.MODIFIER_PROPERTY_ALWAYS_ETHEREAL_ATTACK | 168 | GetAllowEtherealAttack |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ATTACK_MAGICAL | 169 | GetOverrideAttackMagical |
modifierfunction.MODIFIER_PROPERTY_UNIT_STATS_NEEDS_REFRESH | 170 | GetModifierUnitStatsNeedsRefresh |
modifierfunction.MODIFIER_PROPERTY_BOUNTY_CREEP_MULTIPLIER | 171 | Unused |
modifierfunction.MODIFIER_PROPERTY_BOUNTY_OTHER_MULTIPLIER | 172 | Unused |
modifierfunction.MODIFIER_PROPERTY_UNIT_DISALLOW_UPGRADING | 173 | GetModifierUnitDisllowUpgrading |
modifierfunction.MODIFIER_PROPERTY_DODGE_PROJECTILE | 174 | GetModifierDodgeProjectile |
modifierfunction.MODIFIER_PROPERTY_TRIGGER_COSMETIC_AND_END_ATTACK | 175 | GetTriggerCosmeticAndEndAttack |
modifierfunction.MODIFIER_PROPERTY_MAX_DEBUFF_DURATION | 176 | GetModifierMaxDebuffDuration |
modifierfunction.MODIFIER_PROPERTY_PRIMARY_STAT_DAMAGE_MULTIPLIER | 177 | GetPrimaryStatDamageMultiplier |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_DEADLY_BLOW | 178 | GetModifierPreAttack_DeadlyBlow |
modifierfunction.MODIFIER_PROPERTY_ALWAYS_AUTOATTACK_WHILE_HOLD_POSITION | 179 | GetAlwaysAutoAttackWhileHoldPosition |
modifierfunction.MODIFIER_EVENT_ON_SPELL_TARGET_READY | 180 | OnSpellTargetReady |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_RECORD | 181 | OnAttackRecord |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_START | 182 | OnAttackStart |
modifierfunction.MODIFIER_EVENT_ON_ATTACK | 183 | OnAttack |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_LANDED | 184 | OnAttackLanded |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_FAIL | 185 | OnAttackFail |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_ALLIED | 186 | OnAttackAllied |
modifierfunction.MODIFIER_EVENT_ON_PROJECTILE_DODGE | 187 | OnProjectileDodge |
modifierfunction.MODIFIER_EVENT_ON_ORDER | 188 | OnOrder |
modifierfunction.MODIFIER_EVENT_ON_UNIT_MOVED | 189 | OnUnitMoved |
modifierfunction.MODIFIER_EVENT_ON_ABILITY_START | 190 | OnAbilityStart |
modifierfunction.MODIFIER_EVENT_ON_ABILITY_EXECUTED | 191 | OnAbilityExecuted |
modifierfunction.MODIFIER_EVENT_ON_ABILITY_FULLY_CAST | 192 | OnAbilityFullyCast |
modifierfunction.MODIFIER_EVENT_ON_BREAK_INVISIBILITY | 193 | OnBreakInvisibility |
modifierfunction.MODIFIER_EVENT_ON_ABILITY_END_CHANNEL | 194 | OnAbilityEndChannel |
modifierfunction.MODIFIER_EVENT_ON_PROCESS_UPGRADE | 195 | Unused |
modifierfunction.MODIFIER_EVENT_ON_REFRESH | 196 | Unused |
modifierfunction.MODIFIER_EVENT_ON_TAKEDAMAGE | 197 | OnTakeDamage |
modifierfunction.MODIFIER_EVENT_ON_DEATH_PREVENTED | 198 | OnDamagePrevented |
modifierfunction.MODIFIER_EVENT_ON_STATE_CHANGED | 199 | OnStateChanged |
modifierfunction.MODIFIER_EVENT_ON_ORB_EFFECT | 200 | Unused |
modifierfunction.MODIFIER_EVENT_ON_PROCESS_CLEAVE | 201 | OnProcessCleave |
modifierfunction.MODIFIER_EVENT_ON_DAMAGE_CALCULATED | 202 | OnDamageCalculated |
modifierfunction.MODIFIER_EVENT_ON_MAGIC_DAMAGE_CALCULATED | 203 | OnMagicDamageCalculated |
modifierfunction.MODIFIER_EVENT_ON_ATTACKED | 204 | OnAttacked |
modifierfunction.MODIFIER_EVENT_ON_DEATH | 205 | OnDeath |
modifierfunction.MODIFIER_EVENT_ON_DEATH_COMPLETED | 206 | OnDeathCompleted |
modifierfunction.MODIFIER_EVENT_ON_RESPAWN | 207 | OnRespawn |
modifierfunction.MODIFIER_EVENT_ON_SPENT_MANA | 208 | OnSpentMana |
modifierfunction.MODIFIER_EVENT_ON_SPENT_HEALTH | 209 | OnSpentHealth |
modifierfunction.MODIFIER_EVENT_ON_TELEPORTING | 210 | OnTeleporting |
modifierfunction.MODIFIER_EVENT_ON_TELEPORTED | 211 | OnTeleported |
modifierfunction.MODIFIER_EVENT_ON_SET_LOCATION | 212 | OnSetLocation |
modifierfunction.MODIFIER_EVENT_ON_HEALTH_GAINED | 213 | OnHealthGained |
modifierfunction.MODIFIER_EVENT_ON_MANA_GAINED | 214 | OnManaGained |
modifierfunction.MODIFIER_EVENT_ON_TAKEDAMAGE_KILLCREDIT | 215 | OnTakeDamageKillCredit |
modifierfunction.MODIFIER_EVENT_ON_HERO_KILLED | 216 | OnHeroKilled |
modifierfunction.MODIFIER_EVENT_ON_HEAL_RECEIVED | 217 | OnHealReceived |
modifierfunction.MODIFIER_EVENT_ON_BUILDING_KILLED | 218 | OnBuildingKilled |
modifierfunction.MODIFIER_EVENT_ON_MODEL_CHANGED | 219 | OnModelChanged |
modifierfunction.MODIFIER_EVENT_ON_MODIFIER_ADDED | 220 | OnModifierAdded |
modifierfunction.MODIFIER_EVENT_ON_MODIFIER_REMOVED | 221 | OnModifierRemoved |
modifierfunction.MODIFIER_PROPERTY_TOOLTIP | 222 | OnTooltip |
modifierfunction.MODIFIER_PROPERTY_MODEL_CHANGE | 223 | GetModifierModelChange |
modifierfunction.MODIFIER_PROPERTY_MODEL_SCALE | 224 | GetModifierModelScale |
modifierfunction.MODIFIER_PROPERTY_MODEL_SCALE_ANIMATE_TIME | 225 | GetModifierModelScaleAnimateTime |
modifierfunction.MODIFIER_PROPERTY_MODEL_SCALE_USE_IN_OUT_EASE | 226 | GetModifierModelScaleUseInOutEase |
modifierfunction.MODIFIER_PROPERTY_MODEL_SCALE_CONSTANT | 227 | GetModifierModelScaleConstant |
modifierfunction.MODIFIER_PROPERTY_IS_SCEPTER | 228 | GetModifierScepter |
modifierfunction.MODIFIER_PROPERTY_IS_SHARD | 229 | GetModifierShard |
modifierfunction.MODIFIER_PROPERTY_RADAR_COOLDOWN_REDUCTION | 230 | GetModifierRadarCooldownReduction |
modifierfunction.MODIFIER_PROPERTY_TRANSLATE_ACTIVITY_MODIFIERS | 231 | GetActivityTranslationModifiers |
modifierfunction.MODIFIER_PROPERTY_TRANSLATE_ATTACK_SOUND | 232 | GetAttackSound |
modifierfunction.MODIFIER_PROPERTY_LIFETIME_FRACTION | 233 | GetUnitLifetimeFraction |
modifierfunction.MODIFIER_PROPERTY_PROVIDES_FOW_POSITION | 234 | GetModifierProvidesFOWVision |
modifierfunction.MODIFIER_PROPERTY_SPELLS_REQUIRE_HP | 235 | GetModifierSpellsRequireHP |
modifierfunction.MODIFIER_PROPERTY_CONVERT_MANA_COST_TO_HEALTH_COST | 236 | GetModifierConvertManaCostToHealthCost |
modifierfunction.MODIFIER_PROPERTY_FORCE_DRAW_MINIMAP | 237 | GetForceDrawOnMinimap |
modifierfunction.MODIFIER_PROPERTY_DISABLE_TURNING | 238 | GetModifierDisableTurning |
modifierfunction.MODIFIER_PROPERTY_IGNORE_CAST_ANGLE | 239 | GetModifierIgnoreCastAngle |
modifierfunction.MODIFIER_PROPERTY_CHANGE_ABILITY_VALUE | 240 | GetModifierChangeAbilityValue |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ABILITY_SPECIAL | 241 | GetModifierOverrideAbilitySpecial |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ABILITY_SPECIAL_VALUE | 242 | GetModifierOverrideAbilitySpecialValue |
modifierfunction.MODIFIER_PROPERTY_ABILITY_LAYOUT | 243 | GetModifierAbilityLayout |
modifierfunction.MODIFIER_EVENT_ON_DOMINATED | 244 | OnDominated |
modifierfunction.MODIFIER_EVENT_ON_KILL | 245 | OnKill |
modifierfunction.MODIFIER_EVENT_ON_ASSIST | 246 | OnAssist |
modifierfunction.MODIFIER_PROPERTY_TEMPEST_DOUBLE | 247 | GetModifierTempestDouble |
modifierfunction.MODIFIER_PROPERTY_PRESERVE_PARTICLES_ON_MODEL_CHANGE | 248 | PreserveParticlesOnModelChanged |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_FINISHED | 249 | OnAttackFinished |
modifierfunction.MODIFIER_PROPERTY_IGNORE_COOLDOWN | 250 | GetModifierIgnoreCooldown |
modifierfunction.MODIFIER_PROPERTY_CAN_ATTACK_TREES | 251 | GetModifierCanAttackTrees |
modifierfunction.MODIFIER_PROPERTY_VISUAL_Z_DELTA | 252 | GetVisualZDelta |
modifierfunction.MODIFIER_PROPERTY_VISUAL_Z_SPEED_BASE_OVERRIDE | 253 | GetVisualZSpeedBaseOverride |
modifierfunction.MODIFIER_PROPERTY_INCOMING_DAMAGE_ILLUSION | 254 | |
modifierfunction.MODIFIER_PROPERTY_DONT_GIVE_VISION_OF_ATTACKER | 255 | GetModifierNoVisionOfAttacker |
modifierfunction.MODIFIER_PROPERTY_TOOLTIP2 | 256 | OnTooltip2 |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_RECORD_DESTROY | 257 | OnAttackRecordDestroy |
modifierfunction.MODIFIER_EVENT_ON_PROJECTILE_OBSTRUCTION_HIT | 258 | OnProjectileObstructionHit |
modifierfunction.MODIFIER_PROPERTY_SUPPRESS_TELEPORT | 259 | GetSuppressTeleport |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_CANCELLED | 260 | OnAttackCancelled |
modifierfunction.MODIFIER_PROPERTY_SUPPRESS_CLEAVE | 261 | GetSuppressCleave |
modifierfunction.MODIFIER_PROPERTY_BOT_ATTACK_SCORE_BONUS | 262 | BotAttackScoreBonus |
modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_REDUCTION_PERCENTAGE | 263 | GetModifierAttackSpeedReductionPercentage |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_REDUCTION_PERCENTAGE | 264 | GetModifierMoveSpeedReductionPercentage |
modifierfunction.MODIFIER_PROPERTY_ATTACK_WHILE_MOVING_TARGET | 265 | |
modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_PERCENTAGE | 266 | GetModifierAttackSpeedPercentage |
modifierfunction.MODIFIER_EVENT_ON_ATTEMPT_PROJECTILE_DODGE | 267 | OnAttemptProjectileDodge |
modifierfunction.MODIFIER_EVENT_ON_PREDEBUFF_APPLIED | 268 | OnPreDebuffApplied |
modifierfunction.MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE_STACKING | 269 | GetModifierPercentageCooldownStacking |
modifierfunction.MODIFIER_PROPERTY_SPELL_REDIRECT_TARGET | 270 | GetModifierSpellRedirectTarget |
modifierfunction.MODIFIER_PROPERTY_TURN_RATE_CONSTANT | 271 | GetModifierTurnRateConstant |
modifierfunction.MODIFIER_PROPERTY_PACK_RAT | 272 | GetModifierIsPackRat |
modifierfunction.MODIFIER_PROPERTY_PHYSICALDAMAGEOUTGOING_PERCENTAGE | 273 | GetModifierPhysicalDamageOutgoing_Percentage |
modifierfunction.MODIFIER_PROPERTY_KNOCKBACK_AMPLIFICATION_PERCENTAGE | 274 | GetModifierKnockbackAmplification_Percentage |
modifierfunction.MODIFIER_PROPERTY_HEALTHBAR_PIPS | 275 | GetModifierHealthBarPips |
modifierfunction.MODIFIER_PROPERTY_INCOMING_DAMAGE_CONSTANT | 276 | GetModifierIncomingDamageConstant |
modifierfunction.MODIFIER_EVENT_SPELL_APPLIED_SUCCESSFULLY | 277 | OnSpellAppliedSuccessfully |
modifierfunction.MODIFIER_PROPERTY_AVOID_DAMAGE_AFTER_REDUCTIONS | 278 | GetModifierAvoidDamageAfterReductions |
modifierfunction.MODIFIER_PROPERTY_FAIL_ATTACK | 279 | GetModifierPropetyFailAttack |
modifierfunction.MODIFIER_PROPERTY_PREREDUCE_INCOMING_DAMAGE_MULT | 280 | GetModifierPrereduceIncomingDamage_Mult |
modifierfunction.MODIFIER_PROPERTY_SUPPRESS_FULLSCREEN_DEATH_FX | 281 | GetModifierSuppressFullscreenDeathFX |
modifierfunction.MODIFIER_PROPERTY_INCOMING_DAMAGE_CONSTANT_POST | 282 | MODIFIER_PROPERTY_INCOMING_DAMAGE_CONSTANT_POST |
modifierfunction.MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_MULTIPLICATIVE | 283 | GetModifierDamageOutgoing_PercentageMultiplicative |
modifierfunction.MODIFIER_PROPERTY_TICK_GOLD_MULTIPLIER | 284 | GetModifierTickGold_Multiplier |
modifierfunction.MODIFIER_PROPERTY_SLOW_RESISTANCE_UNIQUE | 285 | GEtModifierSlowResistance_Unique |
modifierfunction.MODIFIER_PROPERTY_SLOW_RESISTANCE_STACKING | 286 | GetModifierSlowResistance_Stacking |
modifierfunction.MODIFIER_PROPERTY_AOE_BONUS_PERCENTAGE | 287 | GetModifierAoEBonusPercentage |
modifierfunction.MODIFIER_PROPERTY_PROJECTILE_SPEED | 288 | GetModifierProjectileSpeed |
modifierfunction.MODIFIER_PROPERTY_PROJECTILE_SPEED_TARGET | 289 | GetModifierProjectileSpeedTarget |
modifierfunction.MODIFIER_PROPERTY_BECOME_STRENGTH | 290 | GetModifierBecomeStrength |
modifierfunction.MODIFIER_PROPERTY_BECOME_AGILITY | 291 | GetModifierBecomeAgility |
modifierfunction.MODIFIER_PROPERTY_BECOME_INTELLIGENCE | 292 | GetModifierBecomeIntelligence |
modifierfunction.MODIFIER_PROPERTY_BECOME_UNIVERSAL | 293 | GetModifierBecomeUniversal |
modifierfunction.MODIFIER_EVENT_ON_FORCE_PROC_MAGIC_STICK | 294 | OnForceProcMagicStick |
modifierfunction.MODIFIER_EVENT_ON_DAMAGE_HPLOSS | 295 | OnDamageHPLoss |
modifierfunction.MODIFIER_PROPERTY_SHARE_XPRUNE | 296 | GetModifierShareXPRune |
modifierfunction.MODIFIER_PROPERTY_NO_FREE_TP_SCROLL_ON_DEATH | 297 | GetModifierNoFreeTPScrollOnDeath |
modifierfunction.MODIFIER_PROPERTY_HAS_BONUS_NEUTRAL_ITEM_CHOICE | 298 | GetModifierHasBonusNeutralItemChoice |
modifierfunction.MODIFIER_PROPERTY_FORCE_MAX_HEALTH | 299 | GetModifierForceMaxHealth |
modifierfunction.MODIFIER_PROPERTY_FORCE_MAX_MANA | 300 | GetModifierForceMaxMana |
modifierfunction.MODIFIER_PROPERTY_AOE_BONUS_CONSTANT | 301 | GetModifierAoEBonusConstant |
modifierfunction.MODIFIER_PROPERTY_AOE_BONUS_CONSTANT_STACKING | 302 | GetModifierAoEBonusConstantStacking |
modifierfunction.MODIFIER_EVENT_ON_TAKEDAMAGE_POST_UNAVOIDABLE_BLOCK | 303 | OnTakeDamagePostUnavoidableBlock |
modifierfunction.MODIFIER_EVENT_ON_MUTE_DAMAGE_ABILITIES | 304 | OnMuteDamageAbilities |
modifierfunction.MODIFIER_PROPERTY_SUPPRESS_CRIT | 305 | GetSuppressCrit |
modifierfunction.MODIFIER_PROPERTY_ABILITY_POINTS | 306 | GetModifierAbilityPoints |
modifierfunction.MODIFIER_PROPERTY_BUYBACK_PENALTY_PERCENT | 307 | GetModifierBuybackPenaltyPercent |
modifierfunction.MODIFIER_PROPERTY_ITEM_SELLBACK_COST | 308 | GetModifierItemSellbackCost |
modifierfunction.MODIFIER_PROPERTY_DISASSEMBLE_ANYTHING | 309 | GetModifierDisassembleAnything |
modifierfunction.MODIFIER_PROPERTY_FIXED_MANA_REGEN | 310 | GetModifierFixedManaRegen |
modifierfunction.MODIFIER_PROPERTY_BONUS_UPHILL_MISS_CHANCE | 311 | GetModifierBonusUphillMissChance |
modifierfunction.MODIFIER_PROPERTY_CREEP_DENY_PERCENT | 312 | GetModifierCreepDenyPercent |
modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_ABSOLUTE_MAX | 313 | GetModifierAttackSpeedAbsoluteMax |
modifierfunction.MODIFIER_PROPERTY_FOW_TEAM | 314 | GetModifierFoWTeam |
modifierfunction.MODIFIER_EVENT_ON_HERO_BEGIN_DYING | 315 | OnHeroBeginDying |
modifierfunction.MODIFIER_PROPERTY_BONUS_LOTUS_HEAL | 316 | GetModifierBonusLotusHeal |
modifierfunction.MODIFIER_PROPERTY_BASE_HP_REGEN_PER_STR_BONUS_PERCENTAGE | 317 | GetModifierBonusLotusHeal |
modifierfunction.MODIFIER_PROPERTY_BASE_ARMOR_PER_AGI_BONUS_PERCENTAGE | 318 | GetModifierBonusLotusHeal |
modifierfunction.MODIFIER_PROPERTY_BASE_MP_REGEN_PER_INT_BONUS_PERCENTAGE | 319 | GetModifierBonusLotusHeal |
modifierfunction.MODIFIER_PROPERTY_BASE_MRES_PER_INT_BONUS_PERCENTAGE | 320 | GetModifierBonusLotusHeal |
modifierfunction.MODIFIER_EVENT_ON_DAY_STARTED | 321 | OnDayStarted |
modifierfunction.MODIFIER_PROPERTY_CREATE_BONUS_ILLUSION_CHANCE | 322 | GetModifierCreateBonusIllusionChance |
modifierfunction.MODIFIER_PROPERTY_CREATE_BONUS_ILLUSION_COUNT | 323 | GetModifierCreateBonusIllusionCount |
modifierfunction.MODIFIER_PROPERTY_PSEUDORANDOM_BONUS | 324 | GetModofierPropertyPseudoRandomBonus |
modifierfunction.MODIFIER_PROPERTY_ATTACK_HEIGHT_BONUS | 325 | GetModifierAttackHeightBonus |
modifierfunction.MODIFIER_PROPERTY_SKIP_ATTACK_REGULATOR | 326 | GetSkipAttackRegulator |
modifierfunction.MODIFIER_PROPERTY_MISS_PERCENTAGE_TARGET | 327 | GetModifierMiss_Percentage_Target |
modifierfunction.MODIFIER_PROPERTY_ADDITIONAL_NEUTRAL_ITEM_DROPS | 328 | GetModifierAdditionalNutralItemDrops |
modifierfunction.MODIFIER_PROPERTY_KILL_STREAK_BONUS_GOLD_PERCENTAGE | 329 | GetModifierKillStreakBonusGoldPercentage |
modifierfunction.MODIFIER_PROPERTY_HP_REGEN_MULTIPLIER_PRE_AMPLIFICATION | 330 | GetModifierHPRegenMultiplierPreAmplification |
modifierfunction.MODIFIER_PROPERTY_HEROFACET_OVERRIDE | 331 | GetModifierHeroFacetOverride |
modifierfunction.MODIFIER_EVENT_ON_TREE_CUT_DOWN | 332 | OnTreeCutDown |
modifierfunction.MODIFIER_EVENT_ON_CLEAVE_ATTACK_LANDED | 333 | OnCleaveAttackLanded |
modifierfunction.MODIFIER_FUNCTION_LAST | 334 | |
modifierfunction.MODIFIER_FUNCTION_INVALID | 65535 |
modifierstate
Enumerator | Value | Description |
---|---|---|
modifierstate.MODIFIER_STATE_ROOTED | 0 | |
modifierstate.MODIFIER_STATE_DISARMED | 1 | |
modifierstate.MODIFIER_STATE_ATTACK_IMMUNE | 2 | |
modifierstate.MODIFIER_STATE_SILENCED | 3 | |
modifierstate.MODIFIER_STATE_MUTED | 4 | |
modifierstate.MODIFIER_STATE_STUNNED | 5 | |
modifierstate.MODIFIER_STATE_HEXED | 6 | |
modifierstate.MODIFIER_STATE_INVISIBLE | 7 | |
modifierstate.MODIFIER_STATE_INVULNERABLE | 8 | |
modifierstate.MODIFIER_STATE_MAGIC_IMMUNE | 9 | |
modifierstate.MODIFIER_STATE_PROVIDES_VISION | 10 | |
modifierstate.MODIFIER_STATE_NIGHTMARED | 11 | |
modifierstate.MODIFIER_STATE_BLOCK_DISABLED | 12 | |
modifierstate.MODIFIER_STATE_EVADE_DISABLED | 13 | |
modifierstate.MODIFIER_STATE_UNSELECTABLE | 14 | |
modifierstate.MODIFIER_STATE_CANNOT_TARGET_ENEMIES | 15 | |
modifierstate.MODIFIER_STATE_CANNOT_TARGET_BUILDINGS | 16 | |
modifierstate.MODIFIER_STATE_CANNOT_MISS | 17 | |
modifierstate.MODIFIER_STATE_SPECIALLY_DENIABLE | 18 | |
modifierstate.MODIFIER_STATE_FROZEN | 19 | |
modifierstate.MODIFIER_STATE_COMMAND_RESTRICTED | 20 | |
modifierstate.MODIFIER_STATE_NOT_ON_MINIMAP | 21 | |
modifierstate.MODIFIER_STATE_LOW_ATTACK_PRIORITY | 22 | |
modifierstate.MODIFIER_STATE_NO_HEALTH_BAR | 23 | |
modifierstate.MODIFIER_STATE_NO_HEALTH_BAR_FOR_ENEMIES | 24 | |
modifierstate.MODIFIER_STATE_NO_HEALTH_BAR_FOR_OTHER_PLAYERS | 25 | |
modifierstate.MODIFIER_STATE_FLYING | 26 | |
modifierstate.MODIFIER_STATE_NO_UNIT_COLLISION | 27 | |
modifierstate.MODIFIER_STATE_NO_TEAM_MOVE_TO | 28 | |
modifierstate.MODIFIER_STATE_NO_TEAM_SELECT | 29 | |
modifierstate.MODIFIER_STATE_PASSIVES_DISABLED | 30 | |
modifierstate.MODIFIER_STATE_DOMINATED | 31 | |
modifierstate.MODIFIER_STATE_BLIND | 32 | |
modifierstate.MODIFIER_STATE_OUT_OF_GAME | 33 | |
modifierstate.MODIFIER_STATE_FAKE_ALLY | 34 | |
modifierstate.MODIFIER_STATE_FLYING_FOR_PATHING_PURPOSES_ONLY | 35 | |
modifierstate.MODIFIER_STATE_TRUESIGHT_IMMUNE | 36 | |
modifierstate.MODIFIER_STATE_UNTARGETABLE | 37 | |
modifierstate.MODIFIER_STATE_UNTARGETABLE_ALLIED | 38 | |
modifierstate.MODIFIER_STATE_UNTARGETABLE_ENEMY | 39 | |
modifierstate.MODIFIER_STATE_UNTARGETABLE_SELF | 40 | |
modifierstate.MODIFIER_STATE_IGNORING_MOVE_AND_ATTACK_ORDERS | 41 | |
modifierstate.MODIFIER_STATE_ALLOW_PATHING_THROUGH_TREES | 42 | |
modifierstate.MODIFIER_STATE_NOT_ON_MINIMAP_FOR_ENEMIES | 43 | |
modifierstate.MODIFIER_STATE_UNSLOWABLE | 44 | |
modifierstate.MODIFIER_STATE_TETHERED | 45 | |
modifierstate.MODIFIER_STATE_IGNORING_STOP_ORDERS | 46 | |
modifierstate.MODIFIER_STATE_FEARED | 47 | |
modifierstate.MODIFIER_STATE_TAUNTED | 48 | |
modifierstate.MODIFIER_STATE_CANNOT_BE_MOTION_CONTROLLED | 49 | |
modifierstate.MODIFIER_STATE_FORCED_FLYING_VISION | 50 | |
modifierstate.MODIFIER_STATE_ATTACK_ALLIES | 51 | |
modifierstate.MODIFIER_STATE_ALLOW_PATHING_THROUGH_CLIFFS | 52 | |
modifierstate.MODIFIER_STATE_ALLOW_PATHING_THROUGH_FISSURE | 53 | |
modifierstate.MODIFIER_STATE_SPECIALLY_UNDENIABLE | 54 | |
modifierstate.MODIFIER_STATE_ALLOW_PATHING_THROUGH_OBSTRUCTIONS | 55 | |
modifierstate.MODIFIER_STATE_DEBUFF_IMMUNE | 56 | |
modifierstate.MODIFIER_STATE_NO_INVISIBILITY_VISUALS | 57 | |
modifierstate.MODIFIER_STATE_ALLOW_PATHING_THROUGH_BASE_BLOCKER | 58 | |
modifierstate.MODIFIER_STATE_IGNORING_MOVE_ORDERS | 59 | |
modifierstate.MODIFIER_STATE_ATTACKS_ARE_MELEE | 60 | |
modifierstate.MODIFIER_STATE_CAN_USE_BACKPACK_ITEMS | 61 | |
modifierstate.MODIFIER_STATE_CASTS_IGNORE_CHANNELING | 62 | |
modifierstate.MODIFIER_STATE_ATTACKS_DONT_REVEAL | 63 | |
modifierstate.MODIFIER_STATE_LAST | 64 |
DOTAModifierAttribute_t
Enumerator | Value | Description |
---|---|---|
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_NONE | 0 | |
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_PERMANENT | 1 | |
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_MULTIPLE | 2 | |
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_IGNORE_INVULNERABLE | 4 | |
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_AURA_PRIORITY | 8 | |
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_IGNORE_DODGE | 16 |
Attributes
Enumerator | Value | Description |
---|---|---|
Attributes.DOTA_ATTRIBUTE_STRENGTH | 0 | |
Attributes.DOTA_ATTRIBUTE_AGILITY | 1 | |
Attributes.DOTA_ATTRIBUTE_INTELLECT | 2 | |
Attributes.DOTA_ATTRIBUTE_ALL | 3 | |
Attributes.DOTA_ATTRIBUTE_MAX | 4 | |
Attributes.DOTA_ATTRIBUTE_INVALID | -1 |
ParticleAttachment_t
Enumerator | Value | Description |
---|---|---|
ParticleAttachment_t.PATTACH_INVALID | -1 | |
ParticleAttachment_t.PATTACH_ABSORIGIN | 0 | |
ParticleAttachment_t.PATTACH_ABSORIGIN_FOLLOW | 1 | |
ParticleAttachment_t.PATTACH_CUSTOMORIGIN | 2 | |
ParticleAttachment_t.PATTACH_CUSTOMORIGIN_FOLLOW | 3 | |
ParticleAttachment_t.PATTACH_POINT | 4 | |
ParticleAttachment_t.PATTACH_POINT_FOLLOW | 5 | |
ParticleAttachment_t.PATTACH_EYES_FOLLOW | 6 | |
ParticleAttachment_t.PATTACH_OVERHEAD_FOLLOW | 7 | |
ParticleAttachment_t.PATTACH_WORLDORIGIN | 8 | |
ParticleAttachment_t.PATTACH_ROOTBONE_FOLLOW | 9 | |
ParticleAttachment_t.PATTACH_RENDERORIGIN_FOLLOW | 10 | |
ParticleAttachment_t.PATTACH_MAIN_VIEW | 11 | |
ParticleAttachment_t.PATTACH_WATERWAKE | 12 | |
ParticleAttachment_t.PATTACH_CENTER_FOLLOW | 13 | |
ParticleAttachment_t.PATTACH_CUSTOM_GAME_STATE_1 | 14 | |
ParticleAttachment_t.PATTACH_HEALTHBAR | 15 | |
ParticleAttachment_t.MAX_PATTACH_TYPES | 16 |
DOTA_MOTION_CONTROLLER_PRIORITY
Enumerator | Value | Description |
---|---|---|
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_LOWEST | 0 | |
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_LOW | 1 | |
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_MEDIUM | 2 | |
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_HIGH | 3 | |
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_HIGHEST | 4 | |
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_ULTRA | 5 |
DOTASpeechType_t
Enumerator | Value | Description |
---|---|---|
DOTASpeechType_t.DOTA_SPEECH_USER_INVALID | 0 | |
DOTASpeechType_t.DOTA_SPEECH_USER_SINGLE | 1 | |
DOTASpeechType_t.DOTA_SPEECH_USER_TEAM | 2 | |
DOTASpeechType_t.DOTA_SPEECH_USER_TEAM_NEARBY | 3 | |
DOTASpeechType_t.DOTA_SPEECH_USER_NEARBY | 4 | |
DOTASpeechType_t.DOTA_SPEECH_USER_ALL | 5 | |
DOTASpeechType_t.DOTA_SPEECH_GOOD_TEAM | 6 | |
DOTASpeechType_t.DOTA_SPEECH_BAD_TEAM | 7 | |
DOTASpeechType_t.DOTA_SPEECH_SPECTATOR | 8 | |
DOTASpeechType_t.DOTA_SPEECH_USER_TEAM_NOSPECTATOR | 9 | |
DOTASpeechType_t.DOTA_SPEECH_RECIPIENT_TYPE_MAX | 10 |
DOTAAbilitySpeakTrigger_t
Enumerator | Value | Description |
---|---|---|
DOTAAbilitySpeakTrigger_t.DOTA_ABILITY_SPEAK_START_ACTION_PHASE | 0 | |
DOTAAbilitySpeakTrigger_t.DOTA_ABILITY_SPEAK_CAST | 1 |
DotaCustomUIType_t
Enumerator | Value | Description |
---|---|---|
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_HUD | 0 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_HERO_SELECTION | 1 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_PREGAME_STRATEGY | 2 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_GAME_INFO | 3 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_GAME_SETUP | 4 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_FLYOUT_SCOREBOARD | 5 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_HUD_TOP_BAR | 6 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_END_SCREEN | 7 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_COUNT | 8 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_INVALID | -1 |
DotaDefaultUIElement_t
Enumerator | Value | Description |
---|---|---|
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVALID | -1 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_TIMEOFDAY | 0 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_HEROES | 1 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_FLYOUT_SCOREBOARD | 2 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ACTION_PANEL | 3 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ACTION_MINIMAP | 4 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_PANEL | 5 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_SHOP | 6 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_ITEMS | 7 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_QUICKBUY | 8 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_COURIER | 9 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_PROTECT | 10 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_GOLD | 11 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_SHOP_SUGGESTEDITEMS | 12 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_SHOP_COMMONITEMS | 13 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_TEAMS | 14 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_GAME_NAME | 15 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_CLOCK | 16 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_HEADER | 17 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_MENU_BUTTONS | 18 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_BACKGROUND | 19 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_RADIANT_TEAM | 20 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_DIRE_TEAM | 21 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_SCORE | 22 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ENDGAME | 23 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ENDGAME_CHAT | 24 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_QUICK_STATS | 25 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_PREGAME_STRATEGYUI | 26 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_KILLCAM | 27 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_FIGHT_RECAP | 28 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR | 29 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_CUSTOMUI_BEHIND_HUD_ELEMENTS | 30 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_AGHANIMS_STATUS | 31 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ELEMENT_COUNT | 32 |
PlayerUltimateStateOrTime_t
Enumerator | Value | Description |
---|---|---|
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_READY | 0 | |
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_NO_MANA | -1 | |
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_NOT_LEVELED | -2 | |
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_HIDDEN | -3 |
PlayerOrderIssuer_t
Enumerator | Value | Description |
---|---|---|
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_SELECTED_UNITS | 0 | |
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_CURRENT_UNIT_ONLY | 1 | |
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_HERO_ONLY | 2 | |
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_PASSED_UNIT_ONLY | 3 |
OrderQueueBehavior_t
Enumerator | Value | Description |
---|---|---|
OrderQueueBehavior_t.DOTA_ORDER_QUEUE_DEFAULT | 0 | |
OrderQueueBehavior_t.DOTA_ORDER_QUEUE_NEVER | 1 | |
OrderQueueBehavior_t.DOTA_ORDER_QUEUE_ALWAYS | 2 |
CLICK_BEHAVIORS
Enumerator | Value | Description |
---|---|---|
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_NONE | 0 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_MOVE | 1 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_ATTACK | 2 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_CAST | 3 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_DROP_ITEM | 4 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_DROP_SHOP_ITEM | 5 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_DRAG | 6 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_LEARN_ABILITY | 7 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_PATROL | 8 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_VECTOR_CAST | 9 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_UNUSED | 10 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_RADAR | 11 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_LAST | 12 |
AbilityLearnResult_t
Enumerator | Value | Description |
---|---|---|
AbilityLearnResult_t.ABILITY_CAN_BE_UPGRADED | 0 | |
AbilityLearnResult_t.ABILITY_CANNOT_BE_UPGRADED_NOT_UPGRADABLE | 1 | |
AbilityLearnResult_t.ABILITY_CANNOT_BE_UPGRADED_AT_MAX | 2 | |
AbilityLearnResult_t.ABILITY_CANNOT_BE_UPGRADED_REQUIRES_LEVEL | 3 | |
AbilityLearnResult_t.ABILITY_NOT_LEARNABLE | 4 |
DOTAKeybindCommand_t
Enumerator | Value | Description |
---|---|---|
DOTAKeybindCommand_t.DOTA_KEYBIND_NONE | 0 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_FIRST | 1 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_UP | 1 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_DOWN | 2 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_LEFT | 3 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_RIGHT | 4 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_GRIP | 5 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_YAW_GRIP | 6 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_1 | 7 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_2 | 8 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_3 | 9 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_4 | 10 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_5 | 11 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_6 | 12 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_7 | 13 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_8 | 14 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_9 | 15 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_10 | 16 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_ATTACK | 17 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_MOVE | 18 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_MOVE_DIRECTION | 19 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_PATROL | 20 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_STOP | 21 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_HOLD | 22 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_SELECT | 23 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_SELECT | 24 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_DELIVER | 25 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_BURST | 26 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_SHIELD | 27 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_PAUSE | 28 | |
DOTAKeybindCommand_t.DOTA_SELECT_ALL | 29 | |
DOTAKeybindCommand_t.DOTA_SELECT_ALL_OTHERS | 30 | |
DOTAKeybindCommand_t.DOTA_RECENT_EVENT | 31 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_TEAM | 32 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_GLOBAL | 33 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_TEAM2 | 34 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_GLOBAL2 | 35 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_VOICE_PARTY | 36 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_VOICE_TEAM | 37 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL | 38 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL2 | 39 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_CARE | 40 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_BACK | 41 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_NEED_WARDS | 42 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_STUN | 43 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_HELP | 44 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_GET_PUSH | 45 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_GOOD_JOB | 46 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING | 47 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING_TOP | 48 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING_MIDDLE | 49 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING_BOTTOM | 50 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_CHAT_WHEEL | 51 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPRAY_WHEEL | 52 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1 | 53 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2 | 54 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3 | 55 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1 | 56 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2 | 57 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE | 58 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_TALENT_UPGRADE_LEFT | 59 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_TALENT_UPGRADE_RIGHT | 60 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_TALENT_UPGRADE_ATTRIBUTE | 61 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_QUICKCAST | 62 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_QUICKCAST | 63 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_QUICKCAST | 64 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_QUICKCAST | 65 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_QUICKCAST | 66 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_QUICKCAST | 67 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_EXPLICIT_AUTOCAST | 68 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_EXPLICIT_AUTOCAST | 69 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_EXPLICIT_AUTOCAST | 70 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_EXPLICIT_AUTOCAST | 71 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_EXPLICIT_AUTOCAST | 72 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_EXPLICIT_AUTOCAST | 73 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_QUICKCAST_AUTOCAST | 74 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_QUICKCAST_AUTOCAST | 75 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_QUICKCAST_AUTOCAST | 76 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_QUICKCAST_AUTOCAST | 77 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_QUICKCAST_AUTOCAST | 78 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_QUICKCAST_AUTOCAST | 79 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_AUTOMATIC_AUTOCAST | 80 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_AUTOMATIC_AUTOCAST | 81 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_AUTOMATIC_AUTOCAST | 82 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_AUTOMATIC_AUTOCAST | 83 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_AUTOMATIC_AUTOCAST | 84 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_AUTOMATIC_AUTOCAST | 85 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1 | 86 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2 | 87 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3 | 88 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4 | 89 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5 | 90 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6 | 91 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYTP | 92 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYNEUTRAL | 93 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1_QUICKCAST | 94 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2_QUICKCAST | 95 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3_QUICKCAST | 96 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4_QUICKCAST | 97 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5_QUICKCAST | 98 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6_QUICKCAST | 99 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYTP_QUICKCAST | 100 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYNEUTRAL_QUICKCAST | 101 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1_AUTOCAST | 102 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2_AUTOCAST | 103 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3_AUTOCAST | 104 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4_AUTOCAST | 105 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5_AUTOCAST | 106 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6_AUTOCAST | 107 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYTP_AUTOCAST | 108 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYNEUTRAL_AUTOCAST | 109 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1_QUICKAUTOCAST | 110 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2_QUICKAUTOCAST | 111 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3_QUICKAUTOCAST | 112 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4_QUICKAUTOCAST | 113 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5_QUICKAUTOCAST | 114 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6_QUICKAUTOCAST | 115 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYTP_QUICKAUTOCAST | 116 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYNEUTRAL_QUICKAUTOCAST | 117 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP1 | 118 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP2 | 119 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP3 | 120 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP4 | 121 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP5 | 122 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP6 | 123 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP7 | 124 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP8 | 125 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP9 | 126 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP10 | 127 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUPCYCLE | 128 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY1 | 129 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY2 | 130 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY3 | 131 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY4 | 132 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY5 | 133 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_TOGGLE | 134 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SCOREBOARD_TOGGLE | 135 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COMBATLOG_TOGGLE | 136 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SCREENSHOT | 137 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ESCAPE | 138 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONSOLE | 139 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_DEATH_SUMMARY | 140 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_LEARN_ABILITIES | 141 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_LEARN_STATS | 142 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ACTIVATE_GLYPH | 143 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ACTIVATE_RADAR | 144 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_PURCHASE_QUICKBUY | 145 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_PURCHASE_STICKY | 146 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_GRAB_STASH_ITEMS | 147 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_TOGGLE_AUTOATTACK | 148 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_TOGGLE_OVERLAYMAP | 149 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_OVERLAYMAP_INPUTKEY | 150 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_FILTER_ENEMY | 151 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_FILTER_ALLY | 152 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_FILTER_HERO | 153 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_FILTER_NONHERO | 154 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_TAUNT | 155 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_CONSUMABLES | 156 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ATTRIBUTES | 157 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARMAMENTS | 158 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARCANE | 159 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_BASICS | 160 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SUPPORT | 161 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_CASTER | 162 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_WEAPONS | 163 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARMOR | 164 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARTIFACTS | 165 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SIDE_PAGE_1 | 166 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SIDE_PAGE_2 | 167 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SECRET | 168 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SEARCHBOX | 169 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_1 | 170 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_2 | 171 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_3 | 172 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_4 | 173 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_5 | 174 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_6 | 175 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_7 | 176 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_8 | 177 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_9 | 178 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_10 | 179 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_11 | 180 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_12 | 181 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_13 | 182 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_14 | 183 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_UP | 184 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_DOWN | 185 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_LEFT | 186 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_RIGHT | 187 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_GRIP | 188 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_1 | 189 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_2 | 190 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_3 | 191 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_4 | 192 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_5 | 193 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_6 | 194 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_7 | 195 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_8 | 196 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_9 | 197 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_10 | 198 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_UNIT_SELECT | 199 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_HERO_SELECT | 200 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_PAUSE | 201 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CHAT | 202 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_SCOREBOARD | 203 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_INCREASE_REPLAY_SPEED | 204 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DECREASE_REPLAY_SPEED | 205 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_ITEM | 206 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_GOLD | 207 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_XP | 208 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_FANTASY | 209 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_WINCHANCE | 210 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOW_TOGGLEBOTH | 211 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOW_TOGGLERADIENT | 212 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOW_TOGGLEDIRE | 213 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_OPEN_BROADCASTER_MENU | 214 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_KDA | 215 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_LASTHITS_DENIES | 216 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_LEVEL | 217 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_XP_PER_MIN | 218 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_GOLD | 219 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_TOTALGOLD | 220 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_GOLD_PER_MIN | 221 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_BUYBACK | 222 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_NETWORTH | 223 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_FANTASY | 224 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_SORT | 225 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_CLOSE | 226 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_1 | 227 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_2 | 228 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_3 | 229 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_4 | 230 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_5 | 231 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_6 | 232 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_7 | 233 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_8 | 234 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_9 | 235 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_10 | 236 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_COACH_VIEWTOGGLE | 237 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INSPECTHEROINWORLD | 238 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_ZOOM_IN | 239 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_ZOOM_OUT | 240 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUPCYCLEPREV | 241 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_DOTA_ALT | 242 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_DOTA_ALTERNATIVE_CAST_SWITCH | 243 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COUNT | 244 |
DOTA_SHOP_TYPE
Enumerator | Value | Description |
---|---|---|
DOTA_SHOP_TYPE.DOTA_SHOP_HOME | 0 | |
DOTA_SHOP_TYPE.DOTA_SHOP_SIDE | 1 | |
DOTA_SHOP_TYPE.DOTA_SHOP_SECRET | 2 | |
DOTA_SHOP_TYPE.DOTA_SHOP_GROUND | 3 | |
DOTA_SHOP_TYPE.DOTA_SHOP_SIDE2 | 4 | |
DOTA_SHOP_TYPE.DOTA_SHOP_SECRET2 | 5 | |
DOTA_SHOP_TYPE.DOTA_SHOP_CUSTOM | 6 | |
DOTA_SHOP_TYPE.DOTA_SHOP_NEUTRALS | 7 | |
DOTA_SHOP_TYPE.DOTA_SHOP_NONE | 8 |